<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.emperorshammer.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Adam+Nassani</id>
	<title>Emperor's Hammer Encyclopaedia Imperia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.emperorshammer.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Adam+Nassani"/>
	<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/Special:Contributions/Adam_Nassani"/>
	<updated>2026-06-15T10:22:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91436</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91436"/>
		<updated>2015-10-24T18:41:23Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Major]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/MAJ''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM''' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma. In September 2015 Sigma Squadron Commander Len Eode commissioned Flights 2 and 3 to be assigned new fighters. The TIE Scimitar Assault Bomber Mk. III to better fill their roll as close support. Flight 1 remained TIE Advanced fighters to provide both cover and additional wing support.&lt;br /&gt;
&lt;br /&gt;
==Squadron Fiction==&lt;br /&gt;
&lt;br /&gt;
[[Sigma Weekly fiction]] --by MAJ [[Len Eode]]&lt;br /&gt;
&lt;br /&gt;
[[Operation Nightlight]] --by CM [[Spiffy the Chicken]]&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Major]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Wing_II&amp;diff=91435</id>
		<title>Wing II</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Wing_II&amp;diff=91435"/>
		<updated>2015-10-24T18:40:19Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TIE Corps Wing II, usually known simply as Wing II, is one of two active wings within the [[TIE Corps]]. It is currently attached to the [[ISDII Warrior]]&lt;br /&gt;
&lt;br /&gt;
Wing II is commanded by [[Colonel_(TIE_Corps)|Colonel]] Gilbert H. Frown.&lt;br /&gt;
&lt;br /&gt;
== Squadrons ==&lt;br /&gt;
&lt;br /&gt;
*[[Kappa Squadron]] - [[Squadron Objectives|Escort]]&lt;br /&gt;
** [[Lieutenant Colonel (TIE Corps)|Lieutenant Colonel]] [[Repulsor]], Commanding&lt;br /&gt;
&lt;br /&gt;
*[[Sigma Squadron]] - [[Squadron Objectives|Close Support]]&lt;br /&gt;
** [[Major (TIE Corps)|Major]] Len Eode, Commanding&lt;br /&gt;
&lt;br /&gt;
*[[Sin Squadron]] - [[Squadron Objectives|Long-range Support]]&lt;br /&gt;
** [[Lieutenant Colonel (TIE Corps)|Lieutenant Colonel]] Wraith, Commanding&lt;br /&gt;
&lt;br /&gt;
*[[Theta Squadron]] - [[Squadron Objectives|Assault]]&lt;br /&gt;
** [[General (TIE Corps)|General]] [[Jarek La'an]], Commanding&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91428</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91428"/>
		<updated>2015-10-23T03:49:10Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|ship=A-9 Vigilance Interceptor &amp;quot;Sanders&amp;quot;&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
At the age of 6 months, his parents gave up custody of him to the Imperial Department of Military Research. During which his genes were spliced with that of a chicken. The test conclusions are still restricted. At the age of 16 he was released and began a life of a mercenary pilot. After being bested at both Cu'bikad and flighing by a well know mandalorian, he sought a more traditional training in the ranks of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
He is known to be a fairly skilled mechanic and will often add his own 'flair' to any ship issued to him.&lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
[[FCHG]] none&lt;br /&gt;
&lt;br /&gt;
[[Combat Rating]] Marksman 2nd&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91427</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91427"/>
		<updated>2015-10-23T03:47:04Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* Earned Medals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
At the age of 6 months, his parents gave up custody of him to the Imperial Department of Military Research. During which his genes were spliced with that of a chicken. The test conclusions are still restricted. At the age of 16 he was released and began a life of a mercenary pilot. After being bested at both Cu'bikad and flighing by a well know mandalorian, he sought a more traditional training in the ranks of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
He is known to be a fairly skilled mechanic and will often add his own 'flair' to any ship issued to him.&lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
[[FCHG]] none&lt;br /&gt;
&lt;br /&gt;
[[Combat Rating]] Marksman 2nd&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91426</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91426"/>
		<updated>2015-10-23T03:45:38Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* Medals Awarded */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CPT Len Eode''' The fearless current Squadron Commander of Sigma. Following in some big shoes, Len has brought the squad to new heights.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
Father was Imperial Design Bureau Officer who worked closely with Raith Sinar.&lt;br /&gt;
&lt;br /&gt;
Mother worked with the Banking Clan&lt;br /&gt;
&lt;br /&gt;
==Major Events==&lt;br /&gt;
&lt;br /&gt;
Graduated Imperial Academy at Prefsbelt IV at age 19 with [[Spiffy the Chicken]], Transfered to the TIE Corps&lt;br /&gt;
&lt;br /&gt;
Become Sigma Squadron Commander&lt;br /&gt;
&lt;br /&gt;
==Medals Awarded==&lt;br /&gt;
&lt;br /&gt;
[[FCHG]] Lancer&lt;br /&gt;
&lt;br /&gt;
[[Combat Rating]] Marksman 2nd&lt;br /&gt;
&lt;br /&gt;
* [[Imperial Security Medal]]   x 3&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Wings&lt;br /&gt;
** Gold Ribbon&lt;br /&gt;
** Silver Ribbon   x 2&lt;br /&gt;
** Bronze Ribbon   x 16&lt;br /&gt;
* [[Medal of Instruction]] - (1 recruit)&lt;br /&gt;
* [[Legion of Combat]] (67 victories) &lt;br /&gt;
** Iridium Scimitar &lt;br /&gt;
** Copper Scimitar x 3 &lt;br /&gt;
** Regular x 2&lt;br /&gt;
* [[Legion of Skirmish]] (29 victories) &lt;br /&gt;
** Copper Scimitar x 5 &lt;br /&gt;
** Regular x 4&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** silver oak cluster   x 2&lt;br /&gt;
** bronze oak cluster   x 11&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Order of the Vanguard]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91425</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91425"/>
		<updated>2015-10-23T03:45:20Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* Medals Awarded */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CPT Len Eode''' The fearless current Squadron Commander of Sigma. Following in some big shoes, Len has brought the squad to new heights.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
Father was Imperial Design Bureau Officer who worked closely with Raith Sinar.&lt;br /&gt;
&lt;br /&gt;
Mother worked with the Banking Clan&lt;br /&gt;
&lt;br /&gt;
==Major Events==&lt;br /&gt;
&lt;br /&gt;
Graduated Imperial Academy at Prefsbelt IV at age 19 with [[Spiffy the Chicken]], Transfered to the TIE Corps&lt;br /&gt;
&lt;br /&gt;
Become Sigma Squadron Commander&lt;br /&gt;
&lt;br /&gt;
==Medals Awarded==&lt;br /&gt;
&lt;br /&gt;
[[FCHG]] Lancer&lt;br /&gt;
[[Combat Rating]] Marksman 2nd&lt;br /&gt;
&lt;br /&gt;
* [[Imperial Security Medal]]   x 3&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Wings&lt;br /&gt;
** Gold Ribbon&lt;br /&gt;
** Silver Ribbon   x 2&lt;br /&gt;
** Bronze Ribbon   x 16&lt;br /&gt;
* [[Medal of Instruction]] - (1 recruit)&lt;br /&gt;
* [[Legion of Combat]] (67 victories) &lt;br /&gt;
** Iridium Scimitar &lt;br /&gt;
** Copper Scimitar x 3 &lt;br /&gt;
** Regular x 2&lt;br /&gt;
* [[Legion of Skirmish]] (29 victories) &lt;br /&gt;
** Copper Scimitar x 5 &lt;br /&gt;
** Regular x 4&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** silver oak cluster   x 2&lt;br /&gt;
** bronze oak cluster   x 11&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Order of the Vanguard]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91424</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91424"/>
		<updated>2015-10-23T03:44:41Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* Medals Awarded */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CPT Len Eode''' The fearless current Squadron Commander of Sigma. Following in some big shoes, Len has brought the squad to new heights.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
Father was Imperial Design Bureau Officer who worked closely with Raith Sinar.&lt;br /&gt;
&lt;br /&gt;
Mother worked with the Banking Clan&lt;br /&gt;
&lt;br /&gt;
==Major Events==&lt;br /&gt;
&lt;br /&gt;
Graduated Imperial Academy at Prefsbelt IV at age 19 with [[Spiffy the Chicken]], Transfered to the TIE Corps&lt;br /&gt;
&lt;br /&gt;
Become Sigma Squadron Commander&lt;br /&gt;
&lt;br /&gt;
==Medals Awarded==&lt;br /&gt;
&lt;br /&gt;
[[FCHG]] Lancer&lt;br /&gt;
&lt;br /&gt;
* [[Imperial Security Medal]]   x 3&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Wings&lt;br /&gt;
** Gold Ribbon&lt;br /&gt;
** Silver Ribbon   x 2&lt;br /&gt;
** Bronze Ribbon   x 16&lt;br /&gt;
* [[Medal of Instruction]] - (1 recruit)&lt;br /&gt;
* [[Legion of Combat]] (67 victories) &lt;br /&gt;
** Iridium Scimitar &lt;br /&gt;
** Copper Scimitar x 3 &lt;br /&gt;
** Regular x 2&lt;br /&gt;
* [[Legion of Skirmish]] (29 victories) &lt;br /&gt;
** Copper Scimitar x 5 &lt;br /&gt;
** Regular x 4&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** silver oak cluster   x 2&lt;br /&gt;
** bronze oak cluster   x 11&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Order of the Vanguard]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91423</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91423"/>
		<updated>2015-10-23T03:43:57Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* Major Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CPT Len Eode''' The fearless current Squadron Commander of Sigma. Following in some big shoes, Len has brought the squad to new heights.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
Father was Imperial Design Bureau Officer who worked closely with Raith Sinar.&lt;br /&gt;
&lt;br /&gt;
Mother worked with the Banking Clan&lt;br /&gt;
&lt;br /&gt;
==Major Events==&lt;br /&gt;
&lt;br /&gt;
Graduated Imperial Academy at Prefsbelt IV at age 19 with [[Spiffy the Chicken]], Transfered to the TIE Corps&lt;br /&gt;
&lt;br /&gt;
Become Sigma Squadron Commander&lt;br /&gt;
&lt;br /&gt;
==Medals Awarded==&lt;br /&gt;
&lt;br /&gt;
[[FCHG]] Marksman 2nd&lt;br /&gt;
&lt;br /&gt;
* [[Imperial Security Medal]]   x 3&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Wings&lt;br /&gt;
** Gold Ribbon&lt;br /&gt;
** Silver Ribbon   x 2&lt;br /&gt;
** Bronze Ribbon   x 16&lt;br /&gt;
* [[Medal of Instruction]] - (1 recruit)&lt;br /&gt;
* [[Legion of Combat]] (67 victories) &lt;br /&gt;
** Iridium Scimitar &lt;br /&gt;
** Copper Scimitar x 3 &lt;br /&gt;
** Regular x 2&lt;br /&gt;
* [[Legion of Skirmish]] (29 victories) &lt;br /&gt;
** Copper Scimitar x 5 &lt;br /&gt;
** Regular x 4&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** silver oak cluster   x 2&lt;br /&gt;
** bronze oak cluster   x 11&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Order of the Vanguard]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91422</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91422"/>
		<updated>2015-10-23T03:42:17Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CPT Len Eode''' The fearless current Squadron Commander of Sigma. Following in some big shoes, Len has brought the squad to new heights.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
Father was Imperial Design Bureau Officer who worked closely with Raith Sinar.&lt;br /&gt;
&lt;br /&gt;
Mother worked with the Banking Clan&lt;br /&gt;
&lt;br /&gt;
==Major Events==&lt;br /&gt;
&lt;br /&gt;
Graduated Imperial Academy at Prefsbelt IV at age 19 Transfered to the TIE Corps&lt;br /&gt;
&lt;br /&gt;
Become Sigma Squadron Commander&lt;br /&gt;
&lt;br /&gt;
==Medals Awarded==&lt;br /&gt;
&lt;br /&gt;
[[FCHG]] Marksman 2nd&lt;br /&gt;
&lt;br /&gt;
* [[Imperial Security Medal]]   x 3&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Wings&lt;br /&gt;
** Gold Ribbon&lt;br /&gt;
** Silver Ribbon   x 2&lt;br /&gt;
** Bronze Ribbon   x 16&lt;br /&gt;
* [[Medal of Instruction]] - (1 recruit)&lt;br /&gt;
* [[Legion of Combat]] (67 victories) &lt;br /&gt;
** Iridium Scimitar &lt;br /&gt;
** Copper Scimitar x 3 &lt;br /&gt;
** Regular x 2&lt;br /&gt;
* [[Legion of Skirmish]] (29 victories) &lt;br /&gt;
** Copper Scimitar x 5 &lt;br /&gt;
** Regular x 4&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** silver oak cluster   x 2&lt;br /&gt;
** bronze oak cluster   x 11&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Order of the Vanguard]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91421</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91421"/>
		<updated>2015-10-23T03:40:38Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CPT Len Eode''' The fearless current Squadron Commander of Sigma. Following in some big shoes, Len has brought the squad to new heights.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
Father was Imperial Design Bureau Officer who worked closely with Raith Sinar.&lt;br /&gt;
&lt;br /&gt;
Mother worked with the Banking Clan&lt;br /&gt;
&lt;br /&gt;
==Major Events==&lt;br /&gt;
&lt;br /&gt;
Graduated Imperial Academy at Prefsbelt IV at age 19 Transfered to the TIE Corps&lt;br /&gt;
&lt;br /&gt;
Become Sigma Squadron Commander&lt;br /&gt;
&lt;br /&gt;
==Medals Awarded==&lt;br /&gt;
&lt;br /&gt;
* [[Imperial Security Medal]]   x 3&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Wings&lt;br /&gt;
** Gold Ribbon&lt;br /&gt;
** Silver Ribbon   x 2&lt;br /&gt;
** Bronze Ribbon   x 16&lt;br /&gt;
* [[Medal of Instruction]] - (1 recruit)&lt;br /&gt;
* [[Legion of Combat]] (67 victories) &lt;br /&gt;
** Iridium Scimitar &lt;br /&gt;
** Copper Scimitar x 3 &lt;br /&gt;
** Regular x 2&lt;br /&gt;
* [[Legion of Skirmish]] (29 victories) &lt;br /&gt;
** Copper Scimitar x 5 &lt;br /&gt;
** Regular x 4&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** silver oak cluster   x 2&lt;br /&gt;
** bronze oak cluster   x 11&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Order of the Vanguard]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91420</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91420"/>
		<updated>2015-10-23T03:37:03Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CPT Len Eode''' The fearless current Squadron Commander of Sigma. Following in some big shoes, Len has brought the squad to new heights.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
Father was Imperial Design Bureau Officer who worked closely with Raith Sinar.&lt;br /&gt;
&lt;br /&gt;
Mother worked with the Banking Clan&lt;br /&gt;
&lt;br /&gt;
==Major Events==&lt;br /&gt;
&lt;br /&gt;
Graduated Imperial Academy at Prefsbelt IV at age 19 Transfered to the TIE Corps&lt;br /&gt;
&lt;br /&gt;
Become Sigma Squadron Commander&lt;br /&gt;
&lt;br /&gt;
==Medals Awarded==&lt;br /&gt;
&lt;br /&gt;
[[Imperial Security Medal]]   x 3&lt;br /&gt;
[[Iron Star with Bronze Wings]]&lt;br /&gt;
[[Iron Star with Gold Ribbon]]&lt;br /&gt;
[[Iron Star with Silver Ribbon]]   x 2&lt;br /&gt;
[[Iron Star with Bronze Ribbon]]   x 16&lt;br /&gt;
[[Medal of Instruction]] - (1 recruit)&lt;br /&gt;
[[Legion of Combat]] (67 victories) &lt;br /&gt;
      Iridium Scimitar &lt;br /&gt;
      Copper Scimitar x 3 &lt;br /&gt;
      Regular x 2&lt;br /&gt;
[[Legion of Skirmish]] (29 victories) &lt;br /&gt;
      Copper Scimitar x 5 &lt;br /&gt;
      Regular x 4&lt;br /&gt;
[[Medal of Communication]]&lt;br /&gt;
 diamond oak cluster&lt;br /&gt;
 platinum oak cluster&lt;br /&gt;
 gold oak cluster&lt;br /&gt;
 silver oak cluster   x 2&lt;br /&gt;
 bronze oak cluster   x 11&lt;br /&gt;
[[Commendation of Loyalty]]&lt;br /&gt;
[[Commendation of Bravery]]&lt;br /&gt;
Order of the Vanguard&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91419</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91419"/>
		<updated>2015-10-23T03:29:22Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91418</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91418"/>
		<updated>2015-10-23T03:28:01Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[Len Eode dress uniform.png]]&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=File:Len_Eode_dress_uniform.png&amp;diff=91417</id>
		<title>File:Len Eode dress uniform.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=File:Len_Eode_dress_uniform.png&amp;diff=91417"/>
		<updated>2015-10-23T03:27:24Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91416</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91416"/>
		<updated>2015-10-23T03:24:36Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
|tcdossier=12966&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91415</id>
		<title>Len Eode</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Len_Eode&amp;diff=91415"/>
		<updated>2015-10-23T03:23:30Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: Created page with &amp;quot;{{EH Character |image= |name=Len Eode |homeworld=Corellia |birth=11/16 |species=human |gender=male |ship= TIE Advanced |affiliation= Empire |profession= Fighter Pilot |positio...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=&lt;br /&gt;
|name=Len Eode&lt;br /&gt;
|homeworld=Corellia&lt;br /&gt;
|birth=11/16&lt;br /&gt;
|species=human&lt;br /&gt;
|gender=male&lt;br /&gt;
|ship= TIE Advanced&lt;br /&gt;
|affiliation= Empire&lt;br /&gt;
|profession= Fighter Pilot&lt;br /&gt;
|position= Sigma Squadron Commander &lt;br /&gt;
|rank= CPT&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91414</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91414"/>
		<updated>2015-10-23T03:19:23Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Captain]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CPT''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM''' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma. In September 2015 Sigma Squadron Commander Len Eode commissioned Flights 2 and 3 to be assigned new fighters. The TIE Scimitar Assault Bomber Mk. III to better fill their roll as close support. Flight 1 remained TIE Advanced fighters to provide both cover and additional wing support.&lt;br /&gt;
&lt;br /&gt;
==Squadron Fiction==&lt;br /&gt;
&lt;br /&gt;
[[Sigma Weekly fiction]] --by CPT [[Len Eode]]&lt;br /&gt;
&lt;br /&gt;
[[Operation Nightlight]] --by CM [[Spiffy the Chicken]]&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91413</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91413"/>
		<updated>2015-10-23T03:19:01Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Captain]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CPT''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM''' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma. In September 2015 Sigma Squadron Commander Len Eode commissioned Flights 2 and 3 to be assigned new fighters. The TIE Scimitar Assault Bomber Mk. III to better fill their roll as close support. Flight 1 remained TIE Advanced fighters to provide both cover and additional wing support.&lt;br /&gt;
&lt;br /&gt;
==Squadron Fiction==&lt;br /&gt;
&lt;br /&gt;
[[Sigma Weekly fiction]] --by CPT [[Len Eode]]&lt;br /&gt;
&lt;br /&gt;
[[Operation Night-light]] --by CM [[Spiffy the Chicken]]&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Weekly_fiction&amp;diff=91412</id>
		<title>Sigma Weekly fiction</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Weekly_fiction&amp;diff=91412"/>
		<updated>2015-10-23T03:16:44Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During CPT Len Eode's 18th installment of the Sigma Weekly report, he began to add his own fiction. This became an episodic adventure which is updated biweekly outside the weekly report and emailed out to the Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Episode 1==&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior's Flight Deck - Today 0549h&lt;br /&gt;
&lt;br /&gt;
Len and Exar walked towards under the gantry that guides the TIEs to the launching rack and the repair shops. This mission had been tough, a simple patrol that had ended with a small New Republic force popping in for a hit and run attack. &amp;quot;It makes me nervous that the NR is getting this bold,&amp;quot; Len said &amp;quot;makes me think they're up to something.&amp;quot; &amp;quot;Anything unusual in the intelligence reports?&amp;quot; Exar asked. &amp;quot;Nothing that screams we're coming after the Emperors Hammer, especially after their defeat this past summer.&amp;quot; Len pondered this, there had been no reports of any activity of any kind on the NR forces. The only activity noted in the EH region had been some smugglers. Len stopped in his tracks, “Exar, go back to your ship and pull all the flight recorder information you can!” Exar nodded and ran back to his TIE Advanced. Keying a few buttons on his commpad he repeated the same message to Crix and Spiffy.&lt;br /&gt;
&lt;br /&gt;
*Sigma Commander's Office - Today 0601h&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sorry to get you out bed so early sir, but this is quite interesting,&amp;quot; Len said standing at attention as VA Plif walked into the room. &amp;quot;You have any coffee, Captain?&amp;quot; the Admiral replied. Len handed him a fresh cup and poured him some from the machine in the office. &amp;quot;Thanks,&amp;quot; he took a sip, &amp;quot;what is this all about?&amp;quot; Len turned the monitor on his desk so that both of them could see it &amp;quot;Well sir, after speaking with intelligence and with the other Squadron Commanders in the Wing, we have noticed a pattern of attacks on our patrols. Just before we get to the defense perimeter, two flights come in and attack like so and try and draw us to the waiting squadron like this.&amp;quot; Plif nodded, &amp;quot;Sounds like a solid tactic to me, question is why is intelligence mentioning only pirate movements and not something like this?&amp;quot; . . .&lt;br /&gt;
&lt;br /&gt;
*Sigma Commander's Office - present&lt;br /&gt;
&lt;br /&gt;
So it looks like the New Republic may be on the move, and there may be more going on in Intelligence than meets the eye. Keep your eyes on the lookout as you fly. I hope that you all enjoyed the fiction this week, next week the story will continue! As I mentioned above the MSEs will be submitted 30 minutes after the report is sent out. Let me know what you think of the new report structure. Don't forget the new week of Warrior Trivia starts today. We are Sigma, we are the Sum of All Fears!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Episode 2==&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior’s Bridge Tower: Commodore’s Briefing Room - 13 days ago&lt;br /&gt;
&lt;br /&gt;
The COM walked down the corridor just off the main bridge turning to the first door on his right. Colonel &lt;br /&gt;
Frown was seated near the door, at his post, snapped to attention and called the assembled squadron &lt;br /&gt;
commanders to attention. VA Plif walked over to the podium opposite Frown’s seat and placed his code &lt;br /&gt;
cylinders into the panel on the podium. The door sealed shut and the light above it turned red. &lt;br /&gt;
&lt;br /&gt;
“Gentlemen, this meeting is classified: Level 1,” the COM said with a coldness that sucked the murmurs &lt;br /&gt;
out of the air, “Nothing, and I mean nothing, said in here is to be discussed outside of this room. What I &lt;br /&gt;
am about to tell you could shake the Strike Fleet to the core.”&lt;br /&gt;
&lt;br /&gt;
The assembled commanders nodded, silently.&lt;br /&gt;
&lt;br /&gt;
Plif smiled, “Now that that is out of the way, take your seats.”&lt;br /&gt;
&lt;br /&gt;
Looking down, Plif brought up the slides on the briefing screen. The lights dimmed and the pilots were &lt;br /&gt;
bathed in the multi colored light. &lt;br /&gt;
&lt;br /&gt;
“This is a heavily modified R-22 A-Wing fighter from Sigma 1-3’s camera last patrol.”&lt;br /&gt;
&lt;br /&gt;
The slide changed. &lt;br /&gt;
&lt;br /&gt;
“This is Sigma 2-1 and Sigma 3-1’s shot composited together to give greater depth. As you will note this &lt;br /&gt;
is allegedly a ‘Pirate modified’ version. &lt;br /&gt;
&lt;br /&gt;
Changing the slide to a similar shot. In the corner the time stamp read Kappa 2-1 on the day when Kappa &lt;br /&gt;
patrolled around the Warrior.&lt;br /&gt;
&lt;br /&gt;
“Note the seemingly horrendous job of integrating the extra power cells on the outside. Intelligence &lt;br /&gt;
assures me that that horrible job provides power you wouldn’t believe to those blasters. &lt;br /&gt;
&lt;br /&gt;
Sections of Intelligence are also saying that they knew about this months ago, but did not pass it &lt;br /&gt;
on to us due to some ‘bureaucratic mix up’. Our ISB officer spoke with me and stated that more than &lt;br /&gt;
likely it is due to a double agent/mole in Intelligence.”&lt;br /&gt;
&lt;br /&gt;
A murmur floated across the room as the commanders shared ideas.&lt;br /&gt;
&lt;br /&gt;
Lieutenant Colonel Wraith spoke up, “With all due respect COM, why did they tell us this. We’re pilots, &lt;br /&gt;
not spies.”&lt;br /&gt;
&lt;br /&gt;
“A good point,” the COM said stepping from behind the podium and raising a clicker, ”this is why.”&lt;br /&gt;
&lt;br /&gt;
The grainy image of a man dressed in crewman coveralls handing a data stick over to another man &lt;br /&gt;
wearing a large cape like cloak whos back was to the camera. &lt;br /&gt;
&lt;br /&gt;
“The image you see here was taken 3 months ago during the NR’s most recent incursion at a small way &lt;br /&gt;
station in EH Territory. As you can see the establishment doesn’t have good recorders. This is our &lt;br /&gt;
target,” Plif said using a low intensity laser to point to the man with his back to the camera.&lt;br /&gt;
“While ISB hunts their traitor in the ranks, we are to begin looking for this man. Every space port, every &lt;br /&gt;
cantina, every single planet in the EH territories will be searched until we find this man. Colonel Frown &lt;br /&gt;
suggest that this man, more than likely, has his own ship.”&lt;br /&gt;
&lt;br /&gt;
“Do we have any idea of what kind of ship he’ll be flying?” General La’an asked, “I mean there’s plenty &lt;br /&gt;
of Galaxy and plenty of ships.”&lt;br /&gt;
&lt;br /&gt;
“If I know spacers who dress like him, probably an old beat up CEC transport, with plenty of guns,” &lt;br /&gt;
Lieutenant Colonel Repulsor added.&lt;br /&gt;
&lt;br /&gt;
“All good thoughts gentlemen,” Plif started, “Intelligence is working on the docking bay videos as we &lt;br /&gt;
speak. ISB said they would forward me whatever they get as well.”&lt;br /&gt;
&lt;br /&gt;
Captain Len Eode looked up, “How can we trust either group, sir? ISB may turn on us and Intelligence &lt;br /&gt;
may be feeding us false intelligence.”&lt;br /&gt;
&lt;br /&gt;
The Vice Admiral smiled, “Also a good point, at this moment all we have to go on is what both groups &lt;br /&gt;
say. We need to be ready if something happens and Colonel Frown is walking through the reports with a &lt;br /&gt;
fine toothed comb to find anything to be suspicious of.” &lt;br /&gt;
&lt;br /&gt;
The COM stepped back behind the podium, “You will all be receiving missions in the next few days, &lt;br /&gt;
mostly patrols. Some squadrons may receive direct strike missions to keep our operations under wraps.”&lt;br /&gt;
&lt;br /&gt;
Pulling the cylinders out of the podium, the doors unlocked.&lt;br /&gt;
&lt;br /&gt;
“Good luck gentlemen. For the Empire!”&lt;br /&gt;
&lt;br /&gt;
==Episode 3==&lt;br /&gt;
Warrior Commodore, Vice Admiral Plif, called a classified meeting with the Squadron Commanders of&lt;br /&gt;
&lt;br /&gt;
Wing II about a possible mole onboard. While the Imperial Security Bureau looks for the mole, the pilots &lt;br /&gt;
&lt;br /&gt;
of Wing II will be secretly searching for the mysterious contact, who has been dubbed “Subject Q”:&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior – Zone 2, Level 10: TIE Corp Officer’s Cantina: 2 days ago&lt;br /&gt;
&lt;br /&gt;
Len walked into the cantina. He looked over at the bartender and nodded. The barkeep nodded back, &lt;br /&gt;
gathering 7 glasses and starting to fill them. Len pulled his cap off as he came up to the table, lined with &lt;br /&gt;
the rest of his Squadron. Spiffy the Chicken was wrapping up one of his Ryloth tales, which Len who had &lt;br /&gt;
known Spiffy quite a while was never sure if it was true. &lt;br /&gt;
&lt;br /&gt;
“So I said to her, that’s not a power cable that’s a commnet cable.” The table laughed.&lt;br /&gt;
&lt;br /&gt;
“Hey Len! We saved a seat for you,” Spiffy said. &lt;br /&gt;
&lt;br /&gt;
“Thanks,” he replied taking his seat between the two flight leaders.&lt;br /&gt;
&lt;br /&gt;
“Anything come back from our latest patrol footage?” Exar asked, “I know we didn’t see much but those &lt;br /&gt;
new Scimitars definitely have better resolution than our Advanced’s.”&lt;br /&gt;
&lt;br /&gt;
Len shook his head as the bartender walked over to deliver the drinks, “Not yet, they are still…Thanks &lt;br /&gt;
just on my tab please,” he broke as his drink was placed down, “They’re still trying to enhance the frame &lt;br /&gt;
Kaisin got of Spiffy and Michael firing at the bogie.”&lt;br /&gt;
&lt;br /&gt;
Spiffy pounded his fist on the table, “I know we got him boss, Michael and I fired at least two missiles at &lt;br /&gt;
him and both registered as hits.”&lt;br /&gt;
&lt;br /&gt;
Michael Emrys nodded, “I watched my target indicator, and it was a clean hit. I don’t know how there &lt;br /&gt;
wasn’t any wreckage at all.”&lt;br /&gt;
&lt;br /&gt;
“Kaisin and I checked at least 3 times, nothing was left. Not even a trace of anti-matter or explosive &lt;br /&gt;
residue,” Crix added, “It’s like they were ghosts or something.”&lt;br /&gt;
Len pondered the conversation and suddenly cleared an open space on the table. &lt;br /&gt;
&lt;br /&gt;
“Let’s walk through this,” Grabbing the salt, pepper, COL Frown’s Brand eleven herbs seasoning, &lt;br /&gt;
ketchup, vinegar, a mug of ferment, and a spoon. Len laid them out in formation.&lt;br /&gt;
&lt;br /&gt;
“Crix is salt, Kaisin is pepper, Spiffy is the Seasoning, Michael is the spoon, I’m vinegar, Exar is ferment, &lt;br /&gt;
and Valic is the ketchup,” he grabbed a sugar packet and placed it at 11 o’clock from the front of the &lt;br /&gt;
formation. &lt;br /&gt;
&lt;br /&gt;
“This is the ghost fighter, which Flight I detected at T+45 from launch. At that point I ordered Flight II…”&lt;br /&gt;
&lt;br /&gt;
Crix picked up, “…To begin recording the attack, I ordered my mission specialist to activate the recorder &lt;br /&gt;
and zoom in as close as possible on the target…”&lt;br /&gt;
&lt;br /&gt;
“I did the same and moved here,” Kaisin continued moving the pepper shaker to the right flank of the &lt;br /&gt;
ghost fighter, “Crix moved…”&lt;br /&gt;
&lt;br /&gt;
“Here to cover you,” Crix smiled as he moved the salt shaker to the 10 o’clock of the ghost fighter, “and &lt;br /&gt;
to get a better shot of it...”&lt;br /&gt;
&lt;br /&gt;
“As you guys were maneuvering, I ordered Flight III to…” Len started&lt;br /&gt;
Spiffy excitedly took over, ”You told us to lock onto the fighter while you…”&lt;br /&gt;
Michael took over, “Took Flight I to the left flank to try for an even closer look, but…”&lt;br /&gt;
&lt;br /&gt;
“The fighter turned and tried to make a run for us,” Valic started, “but Spiffy fired his missile which &lt;br /&gt;
made the fighter turn back at the open gap.”&lt;br /&gt;
&lt;br /&gt;
“At this point we have him surrounded on all sides except one, Michael fires a missile as well,” Exar &lt;br /&gt;
added.&lt;br /&gt;
&lt;br /&gt;
“My targeting computer registers a hit and I saw an explosion,” Michael finished.&lt;br /&gt;
&lt;br /&gt;
“Mine did too, and first I might add,” Spiffy shot back jokingly, “Then you told Flight II to cut across and &lt;br /&gt;
look for debris...”&lt;br /&gt;
&lt;br /&gt;
“But we didn’t find any, not a single thing,” Crix said mildly frustrated, “we’re back at square one.”&lt;br /&gt;
&lt;br /&gt;
Everyone’s eyes fixed on the scene before them, they let their minds float back to the skirmish, only &lt;br /&gt;
hours before. &lt;br /&gt;
&lt;br /&gt;
Spiffy leaps to his feet, causing most of the Squadron to jump and shout, “I’VE GOT…oh wait no that &lt;br /&gt;
wouldn’t work.”&lt;br /&gt;
&lt;br /&gt;
“What did you think of,” Len asked, “Anything is possible.”&lt;br /&gt;
&lt;br /&gt;
“What if it was a space mirage? You know, like on Tatooine…but in space.”&lt;br /&gt;
&lt;br /&gt;
There was some silence as Spiffy sat down. &lt;br /&gt;
&lt;br /&gt;
“It could be a projected image, but the problem is where was the reflected surface?” Exar asked.&lt;br /&gt;
“Better question, why would the NR try that? I mean unless they were watching it to see how we’d…” &lt;br /&gt;
Crix trailed off, “Oh boy.”&lt;br /&gt;
&lt;br /&gt;
Len stood up and walked to the nearest comm panel near the door and keyed the main line.&lt;br /&gt;
&lt;br /&gt;
“Central Communications,” the voice emanating from the panel said.&lt;br /&gt;
&lt;br /&gt;
“I need the Vice Admiral immediately,” Len replied with authority.&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior – Section 1 Deck 13 ISB Investigation Division’s Office – Several minutes later&lt;br /&gt;
&lt;br /&gt;
Lieutenant Colonel Repulsor and Captain Eode stood behind Vice Admiral Plif in the office. The ISB Chief &lt;br /&gt;
Investigator Bracket handed the data pad over to the COM. &lt;br /&gt;
&lt;br /&gt;
“Sounds like these two squadrons in particular are chasing ghosts Plif,” the Chief said, “We checked for &lt;br /&gt;
minute traces of clear polymers and found some in the flight records of each craft. You two are the only &lt;br /&gt;
ones to come in contact with these ghost spy fighters.”&lt;br /&gt;
&lt;br /&gt;
“Any reason sir?” Repulsor asked.&lt;br /&gt;
&lt;br /&gt;
“We’re working on it, but for now I think your COM has a new mission to give you both…”&lt;br /&gt;
&lt;br /&gt;
==Episode 4==&lt;br /&gt;
**Previously in Sigma Weekly Fiction:&lt;br /&gt;
The pilots of Sigma Squadron figured out that the New Republic may be bating their squadron into fights they may not be prepared for. Captain Len Eode and fellow Squadron Commander Lieutenant Colonel Repulsor of Kappa Squadron have learned that their Squadrons are being targeted by holographic ships for some nefarious purpose. We join the two commanders after their briefing 9 days ago.&lt;br /&gt;
 &lt;br /&gt;
*ISDII Warrior – Turbolift #3 headed for Pilot’s Barracks&lt;br /&gt;
Both LC Repulsor and CPT Eode stood in silence, reflecting on what they had been told in the briefings. If they truly were being observed in their responses to threats by the New Republic, who knows what damage could be done. The turbolift stopped and changed directions.&lt;br /&gt;
“I don’t know whether to be honored or not that they chose us,” Len said breaking the silence.&lt;br /&gt;
“Yeah,” Repulsor chuckled, “I just hope this plan works, so many moving parts.”&lt;br /&gt;
“Too many if you ask me.”&lt;br /&gt;
“We have to be three steps ahead of them, though if you think about it, this is more like a thousand…”&lt;br /&gt;
 &lt;br /&gt;
*ISDII Warrior – Zone 2 Level 30 Wing Briefing Room&lt;br /&gt;
Colonel Frown brought down the house lights and keyed up the presentation for the briefing as the two commanders entered.&lt;br /&gt;
&lt;br /&gt;
Rep stood up to the podium first, “Gentlemen. As you no doubt know, over the past several weeks we have been tracked and observed by unknown forces using some sort of holographic ships. Intelligence has noted that Kappa and Sigma are the only two squadrons that this is happening to. The purpose of this mission is to: Find the enemy holoship, target its source, and trace the signal back to the observation point.”&lt;br /&gt;
&lt;br /&gt;
Rep stood back and Len took over, “We will do this by simply falling for the normal trap they set for us. As soon as an unidentified craft appears on our scopes, Sigma will begin a standard attack run on the target, except for Sigma 2-1. Crix and his bombardier Chestang will stay back to tap into the holonet signal the New Republic is using to control the holoship. He will then relay the data to Rep who will then lead Kappa to the source of the signal. Sigma will follow right after.”&lt;br /&gt;
&lt;br /&gt;
Len stepped back, this doesn’t sound so bad, he thought, this should be simple.&lt;br /&gt;
&lt;br /&gt;
“Sigma will destroy the holoprojector/observer device before Kappa jumps to hyperspace. This should prevent the NR forces from knowing we’re coming, emphasis on should,” Repulsor said, “Are there any questions?”&lt;br /&gt;
&lt;br /&gt;
The pilots turned to each other and whispered briefly, but no one said anything.&lt;br /&gt;
&lt;br /&gt;
“Excellent,” Len replied to the silence, “If there are any questions, you can ask either LC Repulsor or myself in the next 24 hours.”&lt;br /&gt;
&lt;br /&gt;
LC Tempest raised his hand.&lt;br /&gt;
&lt;br /&gt;
“Tempest you have a question?” Rep said&lt;br /&gt;
&lt;br /&gt;
“I do sir,” he started, “Won’t the New Republic realize something is amiss when they see both squadrons they have been watching appear together?”&lt;br /&gt;
&lt;br /&gt;
“Good question Tempest,” Len thought a moment, “We had been planning a joint exercise between our two squadrons for some time now. This mission accelerated the plans, along with the deployment of the Hammer to the other side of EH space.”&lt;br /&gt;
&lt;br /&gt;
Tempest nodded, seemingly satisfied with the answer.&lt;br /&gt;
&lt;br /&gt;
“Anyone else?” Rep asked, “Alright, dismissed.”&lt;br /&gt;
&lt;br /&gt;
Both sets of pilots snapped to attention and respectively shouted at the top of their lungs, “KAPPA HYPE!” and “THE SUM OF ALL FEARS!” at the same time.&lt;br /&gt;
&lt;br /&gt;
As the pilots shuffled out of the briefing room, Rep, Frown, and Len stayed towards the front.&lt;br /&gt;
&lt;br /&gt;
“He asked a good question Captain Eode, they’ll notice something is off,” Frown whispered with a frown.&lt;br /&gt;
&lt;br /&gt;
“Yeah, but the Kawolski has to remain a surprise. We can’t tip our hand that it’s coming until the last second,” Rep replied.&lt;br /&gt;
&lt;br /&gt;
“I hate lying to the guys, but I agree with Rep. If there is a leak somewhere on the ship we have to make sure they don’t know,” Len shrugged, “Maybe we’ll get lucky and not need it”&lt;br /&gt;
&lt;br /&gt;
The three started to make their way up the aisle when a Petty Officer approached them.&lt;br /&gt;
&lt;br /&gt;
“Sirs,” the young man said to the group as he saluted, “pardon the interruption, but this came for Captain Eode. Priority One.”&lt;br /&gt;
&lt;br /&gt;
He handed Len the datapad, who keyed his code and read the message.&lt;br /&gt;
&lt;br /&gt;
“Are you sure this is correct Petty Officer?” Len asked slightly stunned.&lt;br /&gt;
&lt;br /&gt;
“Verified it myself. Do you need anything sent out, sir?” the NCO asked.&lt;br /&gt;
&lt;br /&gt;
Distantly he replied, “No that’ll be all, carry on.”&lt;br /&gt;
&lt;br /&gt;
As the PO ran off into the corridor, Len said his goodbyes to Rep and Frown and agreed to meet them in the cantina later. He went to his office, locked the &lt;br /&gt;
door and brought up the Warrior’s CommNet. He typed in the signal frequency manually from memory.&lt;br /&gt;
&lt;br /&gt;
Silence.&lt;br /&gt;
&lt;br /&gt;
Len let some fear creep into his mind. He hit the “retransmit” command several more times with no change.&lt;br /&gt;
&lt;br /&gt;
I guess it true then, he leaned back in his chair, she was gone...&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Weekly_fiction&amp;diff=91411</id>
		<title>Sigma Weekly fiction</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Weekly_fiction&amp;diff=91411"/>
		<updated>2015-10-23T03:16:04Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During CPT Len Eode's 18th installment of the Sigma Weekly report, he began to add his own fiction. This became an episodic adventure which is updated biweekly outside the weekly report and emailed out to the Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Episode 1==&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior's Flight Deck - Today 0549h&lt;br /&gt;
&lt;br /&gt;
Len and Exar walked towards under the gantry that guides the TIEs to the launching rack and the repair shops. This mission had been tough, a simple patrol that had ended with a small New Republic force popping in for a hit and run attack. &amp;quot;It makes me nervous that the NR is getting this bold,&amp;quot; Len said &amp;quot;makes me think they're up to something.&amp;quot; &amp;quot;Anything unusual in the intelligence reports?&amp;quot; Exar asked. &amp;quot;Nothing that screams we're coming after the Emperors Hammer, especially after their defeat this past summer.&amp;quot; Len pondered this, there had been no reports of any activity of any kind on the NR forces. The only activity noted in the EH region had been some smugglers. Len stopped in his tracks, “Exar, go back to your ship and pull all the flight recorder information you can!” Exar nodded and ran back to his TIE Advanced. Keying a few buttons on his commpad he repeated the same message to Crix and Spiffy.&lt;br /&gt;
&lt;br /&gt;
*Sigma Commander's Office - Today 0601h&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sorry to get you out bed so early sir, but this is quite interesting,&amp;quot; Len said standing at attention as VA Plif walked into the room. &amp;quot;You have any coffee, Captain?&amp;quot; the Admiral replied. Len handed him a fresh cup and poured him some from the machine in the office. &amp;quot;Thanks,&amp;quot; he took a sip, &amp;quot;what is this all about?&amp;quot; Len turned the monitor on his desk so that both of them could see it &amp;quot;Well sir, after speaking with intelligence and with the other Squadron Commanders in the Wing, we have noticed a pattern of attacks on our patrols. Just before we get to the defense perimeter, two flights come in and attack like so and try and draw us to the waiting squadron like this.&amp;quot; Plif nodded, &amp;quot;Sounds like a solid tactic to me, question is why is intelligence mentioning only pirate movements and not something like this?&amp;quot; . . .&lt;br /&gt;
&lt;br /&gt;
*Sigma Commander's Office - present&lt;br /&gt;
&lt;br /&gt;
So it looks like the New Republic may be on the move, and there may be more going on in Intelligence than meets the eye. Keep your eyes on the lookout as you fly. I hope that you all enjoyed the fiction this week, next week the story will continue! As I mentioned above the MSEs will be submitted 30 minutes after the report is sent out. Let me know what you think of the new report structure. Don't forget the new week of Warrior Trivia starts today. We are Sigma, we are the Sum of All Fears!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Episode 2==&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior’s Bridge Tower: Commodore’s Briefing Room - 13 days ago&lt;br /&gt;
&lt;br /&gt;
The COM walked down the corridor just off the main bridge turning to the first door on his right. Colonel &lt;br /&gt;
Frown was seated near the door, at his post, snapped to attention and called the assembled squadron &lt;br /&gt;
commanders to attention. VA Plif walked over to the podium opposite Frown’s seat and placed his code &lt;br /&gt;
cylinders into the panel on the podium. The door sealed shut and the light above it turned red. &lt;br /&gt;
&lt;br /&gt;
“Gentlemen, this meeting is classified: Level 1,” the COM said with a coldness that sucked the murmurs &lt;br /&gt;
out of the air, “Nothing, and I mean nothing, said in here is to be discussed outside of this room. What I &lt;br /&gt;
am about to tell you could shake the Strike Fleet to the core.”&lt;br /&gt;
&lt;br /&gt;
The assembled commanders nodded, silently.&lt;br /&gt;
&lt;br /&gt;
Plif smiled, “Now that that is out of the way, take your seats.”&lt;br /&gt;
&lt;br /&gt;
Looking down, Plif brought up the slides on the briefing screen. The lights dimmed and the pilots were &lt;br /&gt;
bathed in the multi colored light. &lt;br /&gt;
&lt;br /&gt;
“This is a heavily modified R-22 A-Wing fighter from Sigma 1-3’s camera last patrol.”&lt;br /&gt;
&lt;br /&gt;
The slide changed. &lt;br /&gt;
&lt;br /&gt;
“This is Sigma 2-1 and Sigma 3-1’s shot composited together to give greater depth. As you will note this &lt;br /&gt;
is allegedly a ‘Pirate modified’ version. &lt;br /&gt;
&lt;br /&gt;
Changing the slide to a similar shot. In the corner the time stamp read Kappa 2-1 on the day when Kappa &lt;br /&gt;
patrolled around the Warrior.&lt;br /&gt;
&lt;br /&gt;
“Note the seemingly horrendous job of integrating the extra power cells on the outside. Intelligence &lt;br /&gt;
assures me that that horrible job provides power you wouldn’t believe to those blasters. &lt;br /&gt;
&lt;br /&gt;
Sections of Intelligence are also saying that they knew about this months ago, but did not pass it &lt;br /&gt;
on to us due to some ‘bureaucratic mix up’. Our ISB officer spoke with me and stated that more than &lt;br /&gt;
likely it is due to a double agent/mole in Intelligence.”&lt;br /&gt;
&lt;br /&gt;
A murmur floated across the room as the commanders shared ideas.&lt;br /&gt;
&lt;br /&gt;
Lieutenant Colonel Wraith spoke up, “With all due respect COM, why did they tell us this. We’re pilots, &lt;br /&gt;
not spies.”&lt;br /&gt;
&lt;br /&gt;
“A good point,” the COM said stepping from behind the podium and raising a clicker, ”this is why.”&lt;br /&gt;
&lt;br /&gt;
The grainy image of a man dressed in crewman coveralls handing a data stick over to another man &lt;br /&gt;
wearing a large cape like cloak whos back was to the camera. &lt;br /&gt;
&lt;br /&gt;
“The image you see here was taken 3 months ago during the NR’s most recent incursion at a small way &lt;br /&gt;
station in EH Territory. As you can see the establishment doesn’t have good recorders. This is our &lt;br /&gt;
target,” Plif said using a low intensity laser to point to the man with his back to the camera.&lt;br /&gt;
“While ISB hunts their traitor in the ranks, we are to begin looking for this man. Every space port, every &lt;br /&gt;
cantina, every single planet in the EH territories will be searched until we find this man. Colonel Frown &lt;br /&gt;
suggest that this man, more than likely, has his own ship.”&lt;br /&gt;
&lt;br /&gt;
“Do we have any idea of what kind of ship he’ll be flying?” General La’an asked, “I mean there’s plenty &lt;br /&gt;
of Galaxy and plenty of ships.”&lt;br /&gt;
&lt;br /&gt;
“If I know spacers who dress like him, probably an old beat up CEC transport, with plenty of guns,” &lt;br /&gt;
Lieutenant Colonel Repulsor added.&lt;br /&gt;
&lt;br /&gt;
“All good thoughts gentlemen,” Plif started, “Intelligence is working on the docking bay videos as we &lt;br /&gt;
speak. ISB said they would forward me whatever they get as well.”&lt;br /&gt;
&lt;br /&gt;
Captain Len Eode looked up, “How can we trust either group, sir? ISB may turn on us and Intelligence &lt;br /&gt;
may be feeding us false intelligence.”&lt;br /&gt;
&lt;br /&gt;
The Vice Admiral smiled, “Also a good point, at this moment all we have to go on is what both groups &lt;br /&gt;
say. We need to be ready if something happens and Colonel Frown is walking through the reports with a &lt;br /&gt;
fine toothed comb to find anything to be suspicious of.” &lt;br /&gt;
&lt;br /&gt;
The COM stepped back behind the podium, “You will all be receiving missions in the next few days, &lt;br /&gt;
mostly patrols. Some squadrons may receive direct strike missions to keep our operations under wraps.”&lt;br /&gt;
&lt;br /&gt;
Pulling the cylinders out of the podium, the doors unlocked.&lt;br /&gt;
&lt;br /&gt;
“Good luck gentlemen. For the Empire!”&lt;br /&gt;
&lt;br /&gt;
==Episode 3==&lt;br /&gt;
Warrior Commodore, Vice Admiral Plif, called a classified meeting with the Squadron Commanders of&lt;br /&gt;
&lt;br /&gt;
Wing II about a possible mole onboard. While the Imperial Security Bureau looks for the mole, the pilots &lt;br /&gt;
&lt;br /&gt;
of Wing II will be secretly searching for the mysterious contact, who has been dubbed “Subject Q”:&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior – Zone 2, Level 10: TIE Corp Officer’s Cantina: 2 days ago&lt;br /&gt;
&lt;br /&gt;
Len walked into the cantina. He looked over at the bartender and nodded. The barkeep nodded back, &lt;br /&gt;
gathering 7 glasses and starting to fill them. Len pulled his cap off as he came up to the table, lined with &lt;br /&gt;
the rest of his Squadron. Spiffy the Chicken was wrapping up one of his Ryloth tales, which Len who had &lt;br /&gt;
known Spiffy quite a while was never sure if it was true. &lt;br /&gt;
&lt;br /&gt;
“So I said to her, that’s not a power cable that’s a commnet cable.” The table laughed.&lt;br /&gt;
&lt;br /&gt;
“Hey Len! We saved a seat for you,” Spiffy said. &lt;br /&gt;
&lt;br /&gt;
“Thanks,” he replied taking his seat between the two flight leaders.&lt;br /&gt;
&lt;br /&gt;
“Anything come back from our latest patrol footage?” Exar asked, “I know we didn’t see much but those &lt;br /&gt;
new Scimitars definitely have better resolution than our Advanced’s.”&lt;br /&gt;
&lt;br /&gt;
Len shook his head as the bartender walked over to deliver the drinks, “Not yet, they are still…Thanks &lt;br /&gt;
just on my tab please,” he broke as his drink was placed down, “They’re still trying to enhance the frame &lt;br /&gt;
Kaisin got of Spiffy and Michael firing at the bogie.”&lt;br /&gt;
&lt;br /&gt;
Spiffy pounded his fist on the table, “I know we got him boss, Michael and I fired at least two missiles at &lt;br /&gt;
him and both registered as hits.”&lt;br /&gt;
&lt;br /&gt;
Michael Emrys nodded, “I watched my target indicator, and it was a clean hit. I don’t know how there &lt;br /&gt;
wasn’t any wreckage at all.”&lt;br /&gt;
&lt;br /&gt;
“Kaisin and I checked at least 3 times, nothing was left. Not even a trace of anti-matter or explosive &lt;br /&gt;
residue,” Crix added, “It’s like they were ghosts or something.”&lt;br /&gt;
Len pondered the conversation and suddenly cleared an open space on the table. &lt;br /&gt;
&lt;br /&gt;
“Let’s walk through this,” Grabbing the salt, pepper, COL Frown’s Brand eleven herbs seasoning, &lt;br /&gt;
ketchup, vinegar, a mug of ferment, and a spoon. Len laid them out in formation.&lt;br /&gt;
&lt;br /&gt;
“Crix is salt, Kaisin is pepper, Spiffy is the Seasoning, Michael is the spoon, I’m vinegar, Exar is ferment, &lt;br /&gt;
and Valic is the ketchup,” he grabbed a sugar packet and placed it at 11 o’clock from the front of the &lt;br /&gt;
formation. &lt;br /&gt;
&lt;br /&gt;
“This is the ghost fighter, which Flight I detected at T+45 from launch. At that point I ordered Flight II…”&lt;br /&gt;
&lt;br /&gt;
Crix picked up, “…To begin recording the attack, I ordered my mission specialist to activate the recorder &lt;br /&gt;
and zoom in as close as possible on the target…”&lt;br /&gt;
&lt;br /&gt;
“I did the same and moved here,” Kaisin continued moving the pepper shaker to the right flank of the &lt;br /&gt;
ghost fighter, “Crix moved…”&lt;br /&gt;
&lt;br /&gt;
“Here to cover you,” Crix smiled as he moved the salt shaker to the 10 o’clock of the ghost fighter, “and &lt;br /&gt;
to get a better shot of it...”&lt;br /&gt;
&lt;br /&gt;
“As you guys were maneuvering, I ordered Flight III to…” Len started&lt;br /&gt;
Spiffy excitedly took over, ”You told us to lock onto the fighter while you…”&lt;br /&gt;
Michael took over, “Took Flight I to the left flank to try for an even closer look, but…”&lt;br /&gt;
&lt;br /&gt;
“The fighter turned and tried to make a run for us,” Valic started, “but Spiffy fired his missile which &lt;br /&gt;
made the fighter turn back at the open gap.”&lt;br /&gt;
&lt;br /&gt;
“At this point we have him surrounded on all sides except one, Michael fires a missile as well,” Exar &lt;br /&gt;
added.&lt;br /&gt;
&lt;br /&gt;
“My targeting computer registers a hit and I saw an explosion,” Michael finished.&lt;br /&gt;
&lt;br /&gt;
“Mine did too, and first I might add,” Spiffy shot back jokingly, “Then you told Flight II to cut across and &lt;br /&gt;
look for debris...”&lt;br /&gt;
&lt;br /&gt;
“But we didn’t find any, not a single thing,” Crix said mildly frustrated, “we’re back at square one.”&lt;br /&gt;
&lt;br /&gt;
Everyone’s eyes fixed on the scene before them, they let their minds float back to the skirmish, only &lt;br /&gt;
hours before. &lt;br /&gt;
&lt;br /&gt;
Spiffy leaps to his feet, causing most of the Squadron to jump and shout, “I’VE GOT…oh wait no that &lt;br /&gt;
wouldn’t work.”&lt;br /&gt;
&lt;br /&gt;
“What did you think of,” Len asked, “Anything is possible.”&lt;br /&gt;
&lt;br /&gt;
“What if it was a space mirage? You know, like on Tatooine…but in space.”&lt;br /&gt;
&lt;br /&gt;
There was some silence as Spiffy sat down. &lt;br /&gt;
&lt;br /&gt;
“It could be a projected image, but the problem is where was the reflected surface?” Exar asked.&lt;br /&gt;
“Better question, why would the NR try that? I mean unless they were watching it to see how we’d…” &lt;br /&gt;
Crix trailed off, “Oh boy.”&lt;br /&gt;
&lt;br /&gt;
Len stood up and walked to the nearest comm panel near the door and keyed the main line.&lt;br /&gt;
&lt;br /&gt;
“Central Communications,” the voice emanating from the panel said.&lt;br /&gt;
&lt;br /&gt;
“I need the Vice Admiral immediately,” Len replied with authority.&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior – Section 1 Deck 13 ISB Investigation Division’s Office – Several minutes later&lt;br /&gt;
&lt;br /&gt;
Lieutenant Colonel Repulsor and Captain Eode stood behind Vice Admiral Plif in the office. The ISB Chief &lt;br /&gt;
Investigator Bracket handed the data pad over to the COM. &lt;br /&gt;
&lt;br /&gt;
“Sounds like these two squadrons in particular are chasing ghosts Plif,” the Chief said, “We checked for &lt;br /&gt;
minute traces of clear polymers and found some in the flight records of each craft. You two are the only &lt;br /&gt;
ones to come in contact with these ghost spy fighters.”&lt;br /&gt;
&lt;br /&gt;
“Any reason sir?” Repulsor asked.&lt;br /&gt;
&lt;br /&gt;
“We’re working on it, but for now I think your COM has a new mission to give you both…”&lt;br /&gt;
&lt;br /&gt;
==Episode 4==&lt;br /&gt;
**Previously in Sigma Weekly Fiction:**&lt;br /&gt;
The pilots of Sigma Squadron figured out that the New Republic may be bating their squadron into fights they may not be prepared for. Captain Len Eode and fellow Squadron Commander Lieutenant Colonel Repulsor of Kappa Squadron have learned that their Squadrons are being targeted by holographic ships for some nefarious purpose. We join the two commanders after their briefing 9 days ago.&lt;br /&gt;
 &lt;br /&gt;
*ISDII Warrior – Turbolift #3 headed for Pilot’s Barracks*&lt;br /&gt;
Both LC Repulsor and CPT Eode stood in silence, reflecting on what they had been told in the briefings. If they truly were being observed in their responses to threats by the New Republic, who knows what damage could be done. The turbolift stopped and changed directions.&lt;br /&gt;
“I don’t know whether to be honored or not that they chose us,” Len said breaking the silence.&lt;br /&gt;
“Yeah,” Repulsor chuckled, “I just hope this plan works, so many moving parts.”&lt;br /&gt;
“Too many if you ask me.”&lt;br /&gt;
“We have to be three steps ahead of them, though if you think about it, this is more like a thousand…”&lt;br /&gt;
 &lt;br /&gt;
*ISDII Warrior – Zone 2 Level 30 Wing Briefing Room*&lt;br /&gt;
Colonel Frown brought down the house lights and keyed up the presentation for the briefing as the two commanders entered.&lt;br /&gt;
&lt;br /&gt;
Rep stood up to the podium first, “Gentlemen. As you no doubt know, over the past several weeks we have been tracked and observed by unknown forces using some sort of holographic ships. Intelligence has noted that Kappa and Sigma are the only two squadrons that this is happening to. The purpose of this mission is to: Find the enemy holoship, target its source, and trace the signal back to the observation point.”&lt;br /&gt;
&lt;br /&gt;
Rep stood back and Len took over, “We will do this by simply falling for the normal trap they set for us. As soon as an unidentified craft appears on our scopes, Sigma will begin a standard attack run on the target, except for Sigma 2-1. Crix and his bombardier Chestang will stay back to tap into the holonet signal the New Republic is using to control the holoship. He will then relay the data to Rep who will then lead Kappa to the source of the signal. Sigma will follow right after.”&lt;br /&gt;
&lt;br /&gt;
Len stepped back, this doesn’t sound so bad, he thought, this should be simple.&lt;br /&gt;
&lt;br /&gt;
“Sigma will destroy the holoprojector/observer device before Kappa jumps to hyperspace. This should prevent the NR forces from knowing we’re coming, emphasis on should,” Repulsor said, “Are there any questions?”&lt;br /&gt;
&lt;br /&gt;
The pilots turned to each other and whispered briefly, but no one said anything.&lt;br /&gt;
&lt;br /&gt;
“Excellent,” Len replied to the silence, “If there are any questions, you can ask either LC Repulsor or myself in the next 24 hours.”&lt;br /&gt;
&lt;br /&gt;
LC Tempest raised his hand.&lt;br /&gt;
&lt;br /&gt;
“Tempest you have a question?” Rep said&lt;br /&gt;
&lt;br /&gt;
“I do sir,” he started, “Won’t the New Republic realize something is amiss when they see both squadrons they have been watching appear together?”&lt;br /&gt;
&lt;br /&gt;
“Good question Tempest,” Len thought a moment, “We had been planning a joint exercise between our two squadrons for some time now. This mission accelerated the plans, along with the deployment of the Hammer to the other side of EH space.”&lt;br /&gt;
&lt;br /&gt;
Tempest nodded, seemingly satisfied with the answer.&lt;br /&gt;
&lt;br /&gt;
“Anyone else?” Rep asked, “Alright, dismissed.”&lt;br /&gt;
&lt;br /&gt;
Both sets of pilots snapped to attention and respectively shouted at the top of their lungs, “KAPPA HYPE!” and “THE SUM OF ALL FEARS!” at the same time.&lt;br /&gt;
&lt;br /&gt;
As the pilots shuffled out of the briefing room, Rep, Frown, and Len stayed towards the front.&lt;br /&gt;
&lt;br /&gt;
“He asked a good question Captain Eode, they’ll notice something is off,” Frown whispered with a frown.&lt;br /&gt;
&lt;br /&gt;
“Yeah, but the Kawolski has to remain a surprise. We can’t tip our hand that it’s coming until the last second,” Rep replied.&lt;br /&gt;
&lt;br /&gt;
“I hate lying to the guys, but I agree with Rep. If there is a leak somewhere on the ship we have to make sure they don’t know,” Len shrugged, “Maybe we’ll get lucky and not need it”&lt;br /&gt;
&lt;br /&gt;
The three started to make their way up the aisle when a Petty Officer approached them.&lt;br /&gt;
&lt;br /&gt;
“Sirs,” the young man said to the group as he saluted, “pardon the interruption, but this came for Captain Eode. Priority One.”&lt;br /&gt;
&lt;br /&gt;
He handed Len the datapad, who keyed his code and read the message.&lt;br /&gt;
&lt;br /&gt;
“Are you sure this is correct Petty Officer?” Len asked slightly stunned.&lt;br /&gt;
&lt;br /&gt;
“Verified it myself. Do you need anything sent out, sir?” the NCO asked.&lt;br /&gt;
&lt;br /&gt;
Distantly he replied, “No that’ll be all, carry on.”&lt;br /&gt;
&lt;br /&gt;
As the PO ran off into the corridor, Len said his goodbyes to Rep and Frown and agreed to meet them in the cantina later. He went to his office, locked the &lt;br /&gt;
door and brought up the Warrior’s CommNet. He typed in the signal frequency manually from memory.&lt;br /&gt;
&lt;br /&gt;
Silence.&lt;br /&gt;
&lt;br /&gt;
Len let some fear creep into his mind. He hit the “retransmit” command several more times with no change.&lt;br /&gt;
&lt;br /&gt;
I guess it true then, he leaned back in his chair, she was gone...&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Operation_Nightlight&amp;diff=91410</id>
		<title>Operation Nightlight</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Operation_Nightlight&amp;diff=91410"/>
		<updated>2015-10-23T03:11:22Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: Created page with &amp;quot;A short two part fiction from the Sigma Fiction Competition of July 2015  ==Part 1== The general quarters alarm sounds, it echoes through the metallic halls of the ISD Warrior...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A short two part fiction from the Sigma Fiction Competition of July 2015&lt;br /&gt;
&lt;br /&gt;
==Part 1==&lt;br /&gt;
The general quarters alarm sounds, it echoes through the metallic halls of the ISD Warrior. In the Sigma squadron barracks, people rush to get into their flight suits. The hissing of air tight systems and gear shuffling fills the room. Squadron Commander Len walks down the middle briefing everyone on the situation. “Alright pansies! We just got word as to where COL Frown is located on his vacation. We have been tasked with an extra special assignment…” Len reaches the end of the barracks and turns round. Standing triumphantly he continues, “…to keep him safe from enemy ambushes in the night.” Everyone now suited up looks confused at Len. “We are to fly low and release at the precise moment charged flash rounds to illuminate the ground so the Colonel can be sure no one is trying to sneak up on him.” The Sigma barracks go quiet. From the back, CPT Crix pipes up, “...so we are Colonel Frown’s…night light?” Everyone shuffles in their gear. Len looks out at Sigma and sighs, “Looks that way. Come on men Hustle!” Len leads Sigma out of the barracks and towards the hangar bay.&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
As Sigma squad enters atmosphere on a tropical planet, Len calls for flight check in. Breaking through the upper troposphere the squad approaches the drop point. The ground below is pitch black, it is almost impossible to tell how far away it is. “Turn on the targeting computers gents” says Len through the coms. A screen glows orange as it turns on and begins to help track their relative location to the drop point. Flight two makes the first pass. CPT Crix chimes in, “Don’t worry Col. We have your night light right here.” As the computer sounds on target the first salvo is released. The jungle behind Col Frown’s hut lights up. It sounds like thunder cracking. Flights one and three follow behind. Each one letting loose a huge thunderous crack. Col Frown comes in over the radio, “KEEP IT DOWN SIGMA! CAN’T YOU SEE I AM TRYING TO SLEEP HERE?!” Len responds, “Sir, do want us to stop?” There is a long pause before the Col comes back. “Carry on Sigma, just keep it quiet. How can anyone expect to sleep with that racket?” Spiffy comes in on the Wing-only channel, “How does the Col expect us to drop these flash rounds without making a sound?” Len sighs, “I have no clue.” Crix chimes in, “Sing him a lullaby through coms?” Chuckles can be heard throughout the Wing. Only a Frown mission would be this off the wall.&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Weekly_fiction&amp;diff=91409</id>
		<title>Sigma Weekly fiction</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Weekly_fiction&amp;diff=91409"/>
		<updated>2015-10-23T03:04:32Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During CPT Len Eode's 18th installment of the Sigma Weekly report, he began to add his own fiction. This became an episodic adventure which is updated biweekly outside the weekly report and emailed out to the Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Episode 1==&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior's Flight Deck - Today 0549h&lt;br /&gt;
&lt;br /&gt;
Len and Exar walked towards under the gantry that guides the TIEs to the launching rack and the repair shops. This mission had been tough, a simple patrol that had ended with a small New Republic force popping in for a hit and run attack. &amp;quot;It makes me nervous that the NR is getting this bold,&amp;quot; Len said &amp;quot;makes me think they're up to something.&amp;quot; &amp;quot;Anything unusual in the intelligence reports?&amp;quot; Exar asked. &amp;quot;Nothing that screams we're coming after the Emperors Hammer, especially after their defeat this past summer.&amp;quot; Len pondered this, there had been no reports of any activity of any kind on the NR forces. The only activity noted in the EH region had been some smugglers. Len stopped in his tracks, “Exar, go back to your ship and pull all the flight recorder information you can!” Exar nodded and ran back to his TIE Advanced. Keying a few buttons on his commpad he repeated the same message to Crix and Spiffy.&lt;br /&gt;
&lt;br /&gt;
*Sigma Commander's Office - Today 0601h&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sorry to get you out bed so early sir, but this is quite interesting,&amp;quot; Len said standing at attention as VA Plif walked into the room. &amp;quot;You have any coffee, Captain?&amp;quot; the Admiral replied. Len handed him a fresh cup and poured him some from the machine in the office. &amp;quot;Thanks,&amp;quot; he took a sip, &amp;quot;what is this all about?&amp;quot; Len turned the monitor on his desk so that both of them could see it &amp;quot;Well sir, after speaking with intelligence and with the other Squadron Commanders in the Wing, we have noticed a pattern of attacks on our patrols. Just before we get to the defense perimeter, two flights come in and attack like so and try and draw us to the waiting squadron like this.&amp;quot; Plif nodded, &amp;quot;Sounds like a solid tactic to me, question is why is intelligence mentioning only pirate movements and not something like this?&amp;quot; . . .&lt;br /&gt;
&lt;br /&gt;
*Sigma Commander's Office - present&lt;br /&gt;
&lt;br /&gt;
So it looks like the New Republic may be on the move, and there may be more going on in Intelligence than meets the eye. Keep your eyes on the lookout as you fly. I hope that you all enjoyed the fiction this week, next week the story will continue! As I mentioned above the MSEs will be submitted 30 minutes after the report is sent out. Let me know what you think of the new report structure. Don't forget the new week of Warrior Trivia starts today. We are Sigma, we are the Sum of All Fears!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Episode 2==&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior’s Bridge Tower: Commodore’s Briefing Room - 13 days ago&lt;br /&gt;
&lt;br /&gt;
The COM walked down the corridor just off the main bridge turning to the first door on his right. Colonel &lt;br /&gt;
Frown was seated near the door, at his post, snapped to attention and called the assembled squadron &lt;br /&gt;
commanders to attention. VA Plif walked over to the podium opposite Frown’s seat and placed his code &lt;br /&gt;
cylinders into the panel on the podium. The door sealed shut and the light above it turned red. &lt;br /&gt;
&lt;br /&gt;
“Gentlemen, this meeting is classified: Level 1,” the COM said with a coldness that sucked the murmurs &lt;br /&gt;
out of the air, “Nothing, and I mean nothing, said in here is to be discussed outside of this room. What I &lt;br /&gt;
am about to tell you could shake the Strike Fleet to the core.”&lt;br /&gt;
&lt;br /&gt;
The assembled commanders nodded, silently.&lt;br /&gt;
&lt;br /&gt;
Plif smiled, “Now that that is out of the way, take your seats.”&lt;br /&gt;
&lt;br /&gt;
Looking down, Plif brought up the slides on the briefing screen. The lights dimmed and the pilots were &lt;br /&gt;
bathed in the multi colored light. &lt;br /&gt;
&lt;br /&gt;
“This is a heavily modified R-22 A-Wing fighter from Sigma 1-3’s camera last patrol.”&lt;br /&gt;
&lt;br /&gt;
The slide changed. &lt;br /&gt;
&lt;br /&gt;
“This is Sigma 2-1 and Sigma 3-1’s shot composited together to give greater depth. As you will note this &lt;br /&gt;
is allegedly a ‘Pirate modified’ version. &lt;br /&gt;
&lt;br /&gt;
Changing the slide to a similar shot. In the corner the time stamp read Kappa 2-1 on the day when Kappa &lt;br /&gt;
patrolled around the Warrior.&lt;br /&gt;
&lt;br /&gt;
“Note the seemingly horrendous job of integrating the extra power cells on the outside. Intelligence &lt;br /&gt;
assures me that that horrible job provides power you wouldn’t believe to those blasters. &lt;br /&gt;
&lt;br /&gt;
Sections of Intelligence are also saying that they knew about this months ago, but did not pass it &lt;br /&gt;
on to us due to some ‘bureaucratic mix up’. Our ISB officer spoke with me and stated that more than &lt;br /&gt;
likely it is due to a double agent/mole in Intelligence.”&lt;br /&gt;
&lt;br /&gt;
A murmur floated across the room as the commanders shared ideas.&lt;br /&gt;
&lt;br /&gt;
Lieutenant Colonel Wraith spoke up, “With all due respect COM, why did they tell us this. We’re pilots, &lt;br /&gt;
not spies.”&lt;br /&gt;
&lt;br /&gt;
“A good point,” the COM said stepping from behind the podium and raising a clicker, ”this is why.”&lt;br /&gt;
&lt;br /&gt;
The grainy image of a man dressed in crewman coveralls handing a data stick over to another man &lt;br /&gt;
wearing a large cape like cloak whos back was to the camera. &lt;br /&gt;
&lt;br /&gt;
“The image you see here was taken 3 months ago during the NR’s most recent incursion at a small way &lt;br /&gt;
station in EH Territory. As you can see the establishment doesn’t have good recorders. This is our &lt;br /&gt;
target,” Plif said using a low intensity laser to point to the man with his back to the camera.&lt;br /&gt;
“While ISB hunts their traitor in the ranks, we are to begin looking for this man. Every space port, every &lt;br /&gt;
cantina, every single planet in the EH territories will be searched until we find this man. Colonel Frown &lt;br /&gt;
suggest that this man, more than likely, has his own ship.”&lt;br /&gt;
&lt;br /&gt;
“Do we have any idea of what kind of ship he’ll be flying?” General La’an asked, “I mean there’s plenty &lt;br /&gt;
of Galaxy and plenty of ships.”&lt;br /&gt;
&lt;br /&gt;
“If I know spacers who dress like him, probably an old beat up CEC transport, with plenty of guns,” &lt;br /&gt;
Lieutenant Colonel Repulsor added.&lt;br /&gt;
&lt;br /&gt;
“All good thoughts gentlemen,” Plif started, “Intelligence is working on the docking bay videos as we &lt;br /&gt;
speak. ISB said they would forward me whatever they get as well.”&lt;br /&gt;
&lt;br /&gt;
Captain Len Eode looked up, “How can we trust either group, sir? ISB may turn on us and Intelligence &lt;br /&gt;
may be feeding us false intelligence.”&lt;br /&gt;
&lt;br /&gt;
The Vice Admiral smiled, “Also a good point, at this moment all we have to go on is what both groups &lt;br /&gt;
say. We need to be ready if something happens and Colonel Frown is walking through the reports with a &lt;br /&gt;
fine toothed comb to find anything to be suspicious of.” &lt;br /&gt;
&lt;br /&gt;
The COM stepped back behind the podium, “You will all be receiving missions in the next few days, &lt;br /&gt;
mostly patrols. Some squadrons may receive direct strike missions to keep our operations under wraps.”&lt;br /&gt;
&lt;br /&gt;
Pulling the cylinders out of the podium, the doors unlocked.&lt;br /&gt;
&lt;br /&gt;
“Good luck gentlemen. For the Empire!”&lt;br /&gt;
&lt;br /&gt;
==Episode 3==&lt;br /&gt;
Warrior Commodore, Vice Admiral Plif, called a classified meeting with the Squadron Commanders of&lt;br /&gt;
&lt;br /&gt;
Wing II about a possible mole onboard. While the Imperial Security Bureau looks for the mole, the pilots &lt;br /&gt;
&lt;br /&gt;
of Wing II will be secretly searching for the mysterious contact, who has been dubbed “Subject Q”:&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior – Zone 2, Level 10: TIE Corp Officer’s Cantina: 2 days ago&lt;br /&gt;
&lt;br /&gt;
Len walked into the cantina. He looked over at the bartender and nodded. The barkeep nodded back, &lt;br /&gt;
gathering 7 glasses and starting to fill them. Len pulled his cap off as he came up to the table, lined with &lt;br /&gt;
the rest of his Squadron. Spiffy the Chicken was wrapping up one of his Ryloth tales, which Len who had &lt;br /&gt;
known Spiffy quite a while was never sure if it was true. &lt;br /&gt;
&lt;br /&gt;
“So I said to her, that’s not a power cable that’s a commnet cable.” The table laughed.&lt;br /&gt;
&lt;br /&gt;
“Hey Len! We saved a seat for you,” Spiffy said. &lt;br /&gt;
&lt;br /&gt;
“Thanks,” he replied taking his seat between the two flight leaders.&lt;br /&gt;
&lt;br /&gt;
“Anything come back from our latest patrol footage?” Exar asked, “I know we didn’t see much but those &lt;br /&gt;
new Scimitars definitely have better resolution than our Advanced’s.”&lt;br /&gt;
&lt;br /&gt;
Len shook his head as the bartender walked over to deliver the drinks, “Not yet, they are still…Thanks &lt;br /&gt;
just on my tab please,” he broke as his drink was placed down, “They’re still trying to enhance the frame &lt;br /&gt;
Kaisin got of Spiffy and Michael firing at the bogie.”&lt;br /&gt;
&lt;br /&gt;
Spiffy pounded his fist on the table, “I know we got him boss, Michael and I fired at least two missiles at &lt;br /&gt;
him and both registered as hits.”&lt;br /&gt;
&lt;br /&gt;
Michael Emrys nodded, “I watched my target indicator, and it was a clean hit. I don’t know how there &lt;br /&gt;
wasn’t any wreckage at all.”&lt;br /&gt;
&lt;br /&gt;
“Kaisin and I checked at least 3 times, nothing was left. Not even a trace of anti-matter or explosive &lt;br /&gt;
residue,” Crix added, “It’s like they were ghosts or something.”&lt;br /&gt;
Len pondered the conversation and suddenly cleared an open space on the table. &lt;br /&gt;
&lt;br /&gt;
“Let’s walk through this,” Grabbing the salt, pepper, COL Frown’s Brand eleven herbs seasoning, &lt;br /&gt;
ketchup, vinegar, a mug of ferment, and a spoon. Len laid them out in formation.&lt;br /&gt;
&lt;br /&gt;
“Crix is salt, Kaisin is pepper, Spiffy is the Seasoning, Michael is the spoon, I’m vinegar, Exar is ferment, &lt;br /&gt;
and Valic is the ketchup,” he grabbed a sugar packet and placed it at 11 o’clock from the front of the &lt;br /&gt;
formation. &lt;br /&gt;
&lt;br /&gt;
“This is the ghost fighter, which Flight I detected at T+45 from launch. At that point I ordered Flight II…”&lt;br /&gt;
&lt;br /&gt;
Crix picked up, “…To begin recording the attack, I ordered my mission specialist to activate the recorder &lt;br /&gt;
and zoom in as close as possible on the target…”&lt;br /&gt;
&lt;br /&gt;
“I did the same and moved here,” Kaisin continued moving the pepper shaker to the right flank of the &lt;br /&gt;
ghost fighter, “Crix moved…”&lt;br /&gt;
&lt;br /&gt;
“Here to cover you,” Crix smiled as he moved the salt shaker to the 10 o’clock of the ghost fighter, “and &lt;br /&gt;
to get a better shot of it...”&lt;br /&gt;
&lt;br /&gt;
“As you guys were maneuvering, I ordered Flight III to…” Len started&lt;br /&gt;
Spiffy excitedly took over, ”You told us to lock onto the fighter while you…”&lt;br /&gt;
Michael took over, “Took Flight I to the left flank to try for an even closer look, but…”&lt;br /&gt;
&lt;br /&gt;
“The fighter turned and tried to make a run for us,” Valic started, “but Spiffy fired his missile which &lt;br /&gt;
made the fighter turn back at the open gap.”&lt;br /&gt;
&lt;br /&gt;
“At this point we have him surrounded on all sides except one, Michael fires a missile as well,” Exar &lt;br /&gt;
added.&lt;br /&gt;
&lt;br /&gt;
“My targeting computer registers a hit and I saw an explosion,” Michael finished.&lt;br /&gt;
&lt;br /&gt;
“Mine did too, and first I might add,” Spiffy shot back jokingly, “Then you told Flight II to cut across and &lt;br /&gt;
look for debris...”&lt;br /&gt;
&lt;br /&gt;
“But we didn’t find any, not a single thing,” Crix said mildly frustrated, “we’re back at square one.”&lt;br /&gt;
&lt;br /&gt;
Everyone’s eyes fixed on the scene before them, they let their minds float back to the skirmish, only &lt;br /&gt;
hours before. &lt;br /&gt;
&lt;br /&gt;
Spiffy leaps to his feet, causing most of the Squadron to jump and shout, “I’VE GOT…oh wait no that &lt;br /&gt;
wouldn’t work.”&lt;br /&gt;
&lt;br /&gt;
“What did you think of,” Len asked, “Anything is possible.”&lt;br /&gt;
&lt;br /&gt;
“What if it was a space mirage? You know, like on Tatooine…but in space.”&lt;br /&gt;
&lt;br /&gt;
There was some silence as Spiffy sat down. &lt;br /&gt;
&lt;br /&gt;
“It could be a projected image, but the problem is where was the reflected surface?” Exar asked.&lt;br /&gt;
“Better question, why would the NR try that? I mean unless they were watching it to see how we’d…” &lt;br /&gt;
Crix trailed off, “Oh boy.”&lt;br /&gt;
&lt;br /&gt;
Len stood up and walked to the nearest comm panel near the door and keyed the main line.&lt;br /&gt;
&lt;br /&gt;
“Central Communications,” the voice emanating from the panel said.&lt;br /&gt;
&lt;br /&gt;
“I need the Vice Admiral immediately,” Len replied with authority.&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior – Section 1 Deck 13 ISB Investigation Division’s Office – Several minutes later&lt;br /&gt;
&lt;br /&gt;
Lieutenant Colonel Repulsor and Captain Eode stood behind Vice Admiral Plif in the office. The ISB Chief &lt;br /&gt;
Investigator Bracket handed the data pad over to the COM. &lt;br /&gt;
&lt;br /&gt;
“Sounds like these two squadrons in particular are chasing ghosts Plif,” the Chief said, “We checked for &lt;br /&gt;
minute traces of clear polymers and found some in the flight records of each craft. You two are the only &lt;br /&gt;
ones to come in contact with these ghost spy fighters.”&lt;br /&gt;
&lt;br /&gt;
“Any reason sir?” Repulsor asked.&lt;br /&gt;
&lt;br /&gt;
“We’re working on it, but for now I think your COM has a new mission to give you both…”&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Weekly_fiction&amp;diff=91408</id>
		<title>Sigma Weekly fiction</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Weekly_fiction&amp;diff=91408"/>
		<updated>2015-10-23T03:01:26Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: Created page with &amp;quot;During CPT Len Eode's 18th installment of the Sigma Weekly report, he began to add his own fiction. This became an episodic adventure which is updated biweekly outside the wee...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During CPT Len Eode's 18th installment of the Sigma Weekly report, he began to add his own fiction. This became an episodic adventure which is updated biweekly outside the weekly report and emailed out to the Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Episode 1==&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior's Flight Deck - Today 0549h&lt;br /&gt;
&lt;br /&gt;
Len and Exar walked towards under the gantry that guides the TIEs to the launching rack and the repair shops. This mission had been tough, a simple patrol that had ended with a small New Republic force popping in for a hit and run attack. &amp;quot;It makes me nervous that the NR is getting this bold,&amp;quot; Len said &amp;quot;makes me think they're up to something.&amp;quot; &amp;quot;Anything unusual in the intelligence reports?&amp;quot; Exar asked. &amp;quot;Nothing that screams we're coming after the Emperors Hammer, especially after their defeat this past summer.&amp;quot; Len pondered this, there had been no reports of any activity of any kind on the NR forces. The only activity noted in the EH region had been some smugglers. Len stopped in his tracks, “Exar, go back to your ship and pull all the flight recorder information you can!” Exar nodded and ran back to his TIE Advanced. Keying a few buttons on his commpad he repeated the same message to Crix and Spiffy.&lt;br /&gt;
&lt;br /&gt;
*Sigma Commander's Office - Today 0601h&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sorry to get you out bed so early sir, but this is quite interesting,&amp;quot; Len said standing at attention as VA Plif walked into the room. &amp;quot;You have any coffee, Captain?&amp;quot; the Admiral replied. Len handed him a fresh cup and poured him some from the machine in the office. &amp;quot;Thanks,&amp;quot; he took a sip, &amp;quot;what is this all about?&amp;quot; Len turned the monitor on his desk so that both of them could see it &amp;quot;Well sir, after speaking with intelligence and with the other Squadron Commanders in the Wing, we have noticed a pattern of attacks on our patrols. Just before we get to the defense perimeter, two flights come in and attack like so and try and draw us to the waiting squadron like this.&amp;quot; Plif nodded, &amp;quot;Sounds like a solid tactic to me, question is why is intelligence mentioning only pirate movements and not something like this?&amp;quot; . . .&lt;br /&gt;
&lt;br /&gt;
*Sigma Commander's Office - present&lt;br /&gt;
&lt;br /&gt;
So it looks like the New Republic may be on the move, and there may be more going on in Intelligence than meets the eye. Keep your eyes on the lookout as you fly. I hope that you all enjoyed the fiction this week, next week the story will continue! As I mentioned above the MSEs will be submitted 30 minutes after the report is sent out. Let me know what you think of the new report structure. Don't forget the new week of Warrior Trivia starts today. We are Sigma, we are the Sum of All Fears!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Episode 2==&lt;br /&gt;
&lt;br /&gt;
*ISDII Warrior’s Bridge Tower: Commodore’s Briefing Room - 13 days ago&lt;br /&gt;
&lt;br /&gt;
The COM walked down the corridor just off the main bridge turning to the first door on his right. Colonel &lt;br /&gt;
Frown was seated near the door, at his post, snapped to attention and called the assembled squadron &lt;br /&gt;
commanders to attention. VA Plif walked over to the podium opposite Frown’s seat and placed his code &lt;br /&gt;
cylinders into the panel on the podium. The door sealed shut and the light above it turned red. &lt;br /&gt;
&lt;br /&gt;
“Gentlemen, this meeting is classified: Level 1,” the COM said with a coldness that sucked the murmurs &lt;br /&gt;
out of the air, “Nothing, and I mean nothing, said in here is to be discussed outside of this room. What I &lt;br /&gt;
am about to tell you could shake the Strike Fleet to the core.”&lt;br /&gt;
&lt;br /&gt;
The assembled commanders nodded, silently.&lt;br /&gt;
&lt;br /&gt;
Plif smiled, “Now that that is out of the way, take your seats.”&lt;br /&gt;
&lt;br /&gt;
Looking down, Plif brought up the slides on the briefing screen. The lights dimmed and the pilots were &lt;br /&gt;
bathed in the multi colored light. &lt;br /&gt;
&lt;br /&gt;
“This is a heavily modified R-22 A-Wing fighter from Sigma 1-3’s camera last patrol.”&lt;br /&gt;
&lt;br /&gt;
The slide changed. &lt;br /&gt;
&lt;br /&gt;
“This is Sigma 2-1 and Sigma 3-1’s shot composited together to give greater depth. As you will note this &lt;br /&gt;
is allegedly a ‘Pirate modified’ version. &lt;br /&gt;
&lt;br /&gt;
Changing the slide to a similar shot. In the corner the time stamp read Kappa 2-1 on the day when Kappa &lt;br /&gt;
patrolled around the Warrior.&lt;br /&gt;
&lt;br /&gt;
“Note the seemingly horrendous job of integrating the extra power cells on the outside. Intelligence &lt;br /&gt;
assures me that that horrible job provides power you wouldn’t believe to those blasters. &lt;br /&gt;
&lt;br /&gt;
Sections of Intelligence are also saying that they knew about this months ago, but did not pass it &lt;br /&gt;
on to us due to some ‘bureaucratic mix up’. Our ISB officer spoke with me and stated that more than &lt;br /&gt;
likely it is due to a double agent/mole in Intelligence.”&lt;br /&gt;
&lt;br /&gt;
A murmur floated across the room as the commanders shared ideas.&lt;br /&gt;
&lt;br /&gt;
Lieutenant Colonel Wraith spoke up, “With all due respect COM, why did they tell us this. We’re pilots, &lt;br /&gt;
not spies.”&lt;br /&gt;
&lt;br /&gt;
“A good point,” the COM said stepping from behind the podium and raising a clicker, ”this is why.”&lt;br /&gt;
&lt;br /&gt;
The grainy image of a man dressed in crewman coveralls handing a data stick over to another man &lt;br /&gt;
wearing a large cape like cloak whos back was to the camera. &lt;br /&gt;
&lt;br /&gt;
“The image you see here was taken 3 months ago during the NR’s most recent incursion at a small way &lt;br /&gt;
station in EH Territory. As you can see the establishment doesn’t have good recorders. This is our &lt;br /&gt;
target,” Plif said using a low intensity laser to point to the man with his back to the camera.&lt;br /&gt;
“While ISB hunts their traitor in the ranks, we are to begin looking for this man. Every space port, every &lt;br /&gt;
cantina, every single planet in the EH territories will be searched until we find this man. Colonel Frown &lt;br /&gt;
suggest that this man, more than likely, has his own ship.”&lt;br /&gt;
&lt;br /&gt;
“Do we have any idea of what kind of ship he’ll be flying?” General La’an asked, “I mean there’s plenty &lt;br /&gt;
of Galaxy and plenty of ships.”&lt;br /&gt;
&lt;br /&gt;
“If I know spacers who dress like him, probably an old beat up CEC transport, with plenty of guns,” &lt;br /&gt;
Lieutenant Colonel Repulsor added.&lt;br /&gt;
&lt;br /&gt;
“All good thoughts gentlemen,” Plif started, “Intelligence is working on the docking bay videos as we &lt;br /&gt;
speak. ISB said they would forward me whatever they get as well.”&lt;br /&gt;
&lt;br /&gt;
Captain Len Eode looked up, “How can we trust either group, sir? ISB may turn on us and Intelligence &lt;br /&gt;
may be feeding us false intelligence.”&lt;br /&gt;
&lt;br /&gt;
The Vice Admiral smiled, “Also a good point, at this moment all we have to go on is what both groups &lt;br /&gt;
say. We need to be ready if something happens and Colonel Frown is walking through the reports with a &lt;br /&gt;
fine toothed comb to find anything to be suspicious of.” &lt;br /&gt;
&lt;br /&gt;
The COM stepped back behind the podium, “You will all be receiving missions in the next few days, &lt;br /&gt;
mostly patrols. Some squadrons may receive direct strike missions to keep our operations under wraps.”&lt;br /&gt;
&lt;br /&gt;
Pulling the cylinders out of the podium, the doors unlocked.&lt;br /&gt;
&lt;br /&gt;
“Good luck gentlemen. For the Empire!”&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91407</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91407"/>
		<updated>2015-10-23T02:46:39Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Captain]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CPT''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM''' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma. In September 2015 Sigma Squadron Commander Len Eode commissioned Flights 2 and 3 to be assigned new fighters. The TIE Scimitar Assault Bomber Mk. III to better fill their roll as close support. Flight 1 remained TIE Advanced fighters to provide both cover and additional wing support.&lt;br /&gt;
&lt;br /&gt;
==Squadron Fiction==&lt;br /&gt;
&lt;br /&gt;
[[Sigma Weekly fiction]] --by CPT [[Len Eode]]&lt;br /&gt;
&lt;br /&gt;
[[Operation Nightlight]] --by CM [[Spiffy the Chicken]]&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91406</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91406"/>
		<updated>2015-10-23T02:44:47Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Captain]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CPT''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM''' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma. In September 2015 Sigma Squadron Commander Len Eode commissioned Flights 2 and 3 to be assigned new fighters. The TIE Scimitar Assault Bomber Mk. III to better fill their roll as close support. Flight 1 remained TIE Advanced fighters to provide both cover and additional wing support.&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;br /&gt;
&lt;br /&gt;
==Squadron Fiction==&lt;br /&gt;
[[Sigma Weekly fiction]] --by CPT [[Len Eode]]&lt;br /&gt;
[[Operation Nightlight]] --by CM [[Spiffy the Chicken]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91405</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91405"/>
		<updated>2015-10-23T02:23:37Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Captain]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CPT''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM''' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma. In September 2015 Sigma Squadron Commander Len Eode commissioned Flights 2 and 3 to be assigned new fighters. The TIE Scimitar Assault Bomber Mk. III to better fill their roll as close support. Flight 1 remained TIE Advanced fighters to provide both cover and additional wing support.&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91403</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91403"/>
		<updated>2015-10-21T06:32:13Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
At the age of 6 months, his parents gave up custody of him to the Imperial Department of Military Research. During which his genes were spliced with that of a chicken. The test conclusions are still restricted. At the age of 16 he was released and began a life of a mercenary pilot. After being bested at both Cu'bikad and flighing by a well know mandalorian, he sought a more traditional training in the ranks of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
He is known to be a fairly skilled mechanic and will often add his own 'flair' to any ship issued to him.&lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91402</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91402"/>
		<updated>2015-10-21T06:30:18Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
At the age of 6 months, his parents gave up custody of him to the Imperial Department of Military Research. During which his genes were spliced with that of a chicken. The test conclusions are still restricted. At the age of 16 he was released and began a life of a mercenary pilot. After being bested at both Cu'bikad and flighing by a well know mandalorian, he sought a more traditional training in the ranks of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
He is know to be a fairly skilled mechanic and will often add his own 'flair' to any ship issued to him.&lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91401</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91401"/>
		<updated>2015-10-21T06:29:57Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|ship=TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
At the age of 6 months, his parents gave up custody of him to the Imperial Department of Military Research. During which his genes were spliced with that of a chicken. The test conclusions are still restricted. At the age of 16 he was released and began a life of a mercenary pilot. After being bested at both Cu'bikad and flighing by a well know mandalorian, he sought a more traditional training in the ranks of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
He is know to be a fairly skilled mechanic and will often add his own 'flair' to any ship issued to him.&lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91400</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91400"/>
		<updated>2015-10-21T06:27:15Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
At the age of 6 months, his parents gave up custody of him to the Imperial Department of Military Research. During which his genes were spliced with that of a chicken. The test conclusions are still restricted. At the age of 16 he was released and began a life of a mercenary pilot. After being bested at both Cu'bikad and flighing by a well know mandalorian, he sought a more traditional training in the ranks of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
He is know to be a fairly skilled mechanic and will often add his own 'flair' to any ship issued to him.&lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91399</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91399"/>
		<updated>2015-10-21T06:22:37Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
At the age of 6 months, his parents gave up custody of him to the Imperial Department of Military Research. During which his genes were spliced with that of a chicken. The test conclusions are still restricted. At the age of 16 he was released and began a life of a mercenary pilot. &lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91398</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91398"/>
		<updated>2015-10-21T06:16:07Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About the Chicken==&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91397</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91397"/>
		<updated>2015-10-21T06:13:46Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About the Chicken==&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Earned Medals ==&lt;br /&gt;
&lt;br /&gt;
* [[Palpatine Crescent]]&lt;br /&gt;
* [[Imperial Security Medal]] x2&lt;br /&gt;
* [[Medal of Communication]]&lt;br /&gt;
** Bronze Oak Cluster x8&lt;br /&gt;
** Silver Oak Cluster&lt;br /&gt;
** gold oak cluster&lt;br /&gt;
** platinum oak cluster&lt;br /&gt;
** diamond oak cluster&lt;br /&gt;
* [[Iron Star]]&lt;br /&gt;
** Bronze Ribbon x2&lt;br /&gt;
** Bronze Wings x3&lt;br /&gt;
* [[Legion of Combat]]&lt;br /&gt;
**Copper Scimitar x9&lt;br /&gt;
* [[Legion of Skirmish]]&lt;br /&gt;
**Copper Scimitar x6&lt;br /&gt;
**Regular x4&lt;br /&gt;
* [[Commendation of Bravery]]&lt;br /&gt;
* [[Commendation of Loyalty]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91396</id>
		<title>Spiffy the Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Spiffy_the_Chicken&amp;diff=91396"/>
		<updated>2015-10-21T06:06:19Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[File:SpiffyIsAChicken.jpg]]&lt;br /&gt;
|name=Spiffy&lt;br /&gt;
|species=Chicken&lt;br /&gt;
|enemies=COL Sanders&lt;br /&gt;
|affiliation=Emperor's Hammer Strike Fleet&lt;br /&gt;
|profession=Starfighter Pilot&lt;br /&gt;
|position=Flight Leader&lt;br /&gt;
|rank= Commander&lt;br /&gt;
|tcdossier=13047&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CM Spiffy the Chicken''' is the greatest avian pilot in the Emperor's Hammer Strike Fleet. While non-humans rarely serve in the Imperial Navy, the pilots of [[Sigma Squadron]] make an exception for Spiffy because &amp;quot;If the Rebels fry him, at least he'll be delicious.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91395</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91395"/>
		<updated>2015-10-21T06:00:45Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Commander]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CM''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM''' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma. In September 2015 Sigma Squadron Commander Len Eode commissioned Flights 2 and 3 to be assigned new fighters. The TIE Scimitar Assault Bomber Mk. III to better fill their roll as close support. Flight 1 remained TIE Advanced fighters to provide both cover and additional wing support.&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91394</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91394"/>
		<updated>2015-10-21T05:56:37Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Commander]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CM''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM''' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma.&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91393</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91393"/>
		<updated>2015-10-21T05:51:24Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* Squadron History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Commander]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CM''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM'' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma.&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91392</id>
		<title>Sigma Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sigma_Squadron&amp;diff=91392"/>
		<updated>2015-10-21T05:48:42Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Sigma Squadron&lt;br /&gt;
|image=&lt;br /&gt;
|motto=  &amp;quot;Si vis pacem, para bellum&amp;quot; (If you wish for peace, prepare for war)&amp;quot;&lt;br /&gt;
|nickname= The Sum of All Fears &lt;br /&gt;
|commander=[[Commander]] [[Len Eode]]&lt;br /&gt;
|fls=Flight II - CPT Crix Talra&lt;br /&gt;
&lt;br /&gt;
Flight III - LCM [[Spiffy the Chicken]]&lt;br /&gt;
|wing=[[Wing II]]&lt;br /&gt;
|ship=[[ISD Warrior]]&lt;br /&gt;
|mission=Close Support&lt;br /&gt;
|flightI= TIE Advanced&lt;br /&gt;
|flightII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
|flightIII= TIE Scimitar Assault Bomber Mk. III&lt;br /&gt;
}}&lt;br /&gt;
Sigma Squadron is an [[Squadron Objectives|Close Support]] squadron attached to [[Wing II]] of the [[ISD Warrior]].&lt;br /&gt;
&lt;br /&gt;
Weekly Squadron Reports for Sigma can be found on http://tc.emperorshammer.org/showreport.php?id=1&amp;amp;nid=16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Sigma Flight I'''''&lt;br /&gt;
&lt;br /&gt;
''Nickname - First Blood''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Deos fortioribus adesse.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''CMDR/CM''' [[Len Eode]]&lt;br /&gt;
# '''FM/MAJ''' Valic&lt;br /&gt;
# '''FM/GN''' [[Exar Kit]]&lt;br /&gt;
# '''FM/CM''' Lanil Jast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight II'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Hell hounds''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;The sum of all fears&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CPT''' Crix Talra&lt;br /&gt;
# '''FM/GN''' [[Kaisin Mirtez]]&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sigma Flight III'''&lt;br /&gt;
&lt;br /&gt;
''Nickname - Acid Rain''&lt;br /&gt;
&lt;br /&gt;
''Motto - &amp;quot;Be the Storm&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
# '''FL/CM'' [[Spiffy the Chicken]]&lt;br /&gt;
# '''FM/LC''' Michael Emrys&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
# '''FM/XX''' OPEN&lt;br /&gt;
&lt;br /&gt;
==Squadron History==&lt;br /&gt;
&lt;br /&gt;
When the [[ISD Warrior]] was activated on March 31 2014 Sigma Squadron was commissioned. All members of [[Alpha Squadron]] from [[Wing I]] were moved to Sigma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Squadron Commanders==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
! CMDR &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office&lt;br /&gt;
! Location &lt;br /&gt;
! Rank&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 1 || [[Exar Kit]] || March 31, 2014 || September 25, 2014 || 5 months 3 weeks || [[ISD Warrior]] || [[General (TIE Corps)|General]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 2 || [[Flelm]] || September 25, 2014 || November 23, 2014 || 2 Months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 3 || [[Lanil Jast]] || February 18, 2015 || April 13, 2015 || 2 months || [[ISD Warrior]] || [[Major]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! 4 || [[Len Eode]] || May 2, 2015 || N/A || Current CMDR || [[ISD Warrior]] || [[Commander]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Legion_of_Combat&amp;diff=91037</id>
		<title>Legion of Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Legion_of_Combat&amp;diff=91037"/>
		<updated>2015-05-11T01:08:19Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Medal&lt;br /&gt;
| image=[[File:Loc.png|150px]]&lt;br /&gt;
| medalname=Legion of Combat&lt;br /&gt;
| precedence=TC&lt;br /&gt;
| classification=Service Medal&lt;br /&gt;
| top10=* MAJ Landon Cruise x1976&lt;br /&gt;
* '''''AD Elwood the Brave x1586'''''&lt;br /&gt;
* '''''COL Brucmack x1437'''''&lt;br /&gt;
* '''''LC Plif x1360'''''&lt;br /&gt;
* '''''CM Hellionexus x1263'''''&lt;br /&gt;
* HA Anahorn Dempsey x1084&lt;br /&gt;
* LCM Doc x909&lt;br /&gt;
* GN Dunta Polo x783&lt;br /&gt;
* MAJ Tek Selkirk x590&lt;br /&gt;
* LCM Chrome x568&lt;br /&gt;
| subgroup=[[TIE Corps]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Legion of Combat is a service medal in the [[TIE Corps]]. As with the [[Distinguished Flying Cross]], it is strictly awarded for multiplayer activity, specifically for victories in matches.&lt;br /&gt;
&lt;br /&gt;
==Citation==&lt;br /&gt;
The Training Manual states that, &amp;quot;The Legion of Combat is awarded for participation and victory in official competition melees in [[X-wing vs. TIE Fighter]] (XvT), [[X-wing Alliance]] (XWA) and [[Imperial Alliance]] (IA) by the [[Combat Operations Officer]], his assistants or the [[TIE Corps]] Admiralty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Reference: [http://www.emperorshammer.org/trainingoffice/EHTM/awards.php#TC EH Training manual]&lt;br /&gt;
&lt;br /&gt;
==Award Authority==&lt;br /&gt;
Each match is reviewed by the COO, who then awards the LoC to the victorious party.&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
* Basic - 1 victory &lt;br /&gt;
* Copper Scimitar (CS) - 5 victories&lt;br /&gt;
* Iridium Scimitar (IS) - 50 victories&lt;br /&gt;
* Thallium Scimitar (TS) - 100 victories&lt;br /&gt;
* Rubidium Scimitar (RS) - 200 victories&lt;br /&gt;
* Platinum Scimitar (PS) - 500 victories 	&lt;br /&gt;
&lt;br /&gt;
==Equivalent Awards==&lt;br /&gt;
In the [[Dark Brotherhood]], members are awarded the [[Cluster of Fire]] as an equivalent.&lt;br /&gt;
&lt;br /&gt;
In the [[Hammer's Fist]], members were awarded the [[Star of Valor]] as an equivalent.&lt;br /&gt;
&lt;br /&gt;
==Ribbons==&lt;br /&gt;
Copper Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-cs.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Iridium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-is.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Thallium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-ts.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Rubidium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-rs.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Platinum Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-ps.gif]]&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
While the Training Manual only lists the 3 main platform as candidates for earning this medal, it has since expanded and now includes Star Conflict as well.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awards of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Legion_of_Skirmish&amp;diff=91036</id>
		<title>Legion of Skirmish</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Legion_of_Skirmish&amp;diff=91036"/>
		<updated>2015-05-11T01:03:15Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Medal&lt;br /&gt;
| image to come&lt;br /&gt;
| medalname=Legion of Skirmish&lt;br /&gt;
| precedence=TC&lt;br /&gt;
| classification=Service Medal&lt;br /&gt;
| top10=*CPT Nolij (x146) &lt;br /&gt;
* '''''LC Plif (x98)'''''&lt;br /&gt;
* '''''HA Anahorn Dempsey (x44)'''''&lt;br /&gt;
* '''''MAJ Flelm (x14)'''''&lt;br /&gt;
* '''''LCM Doc (x11)'''''&lt;br /&gt;
* '''''CPT Wondra (x11)'''''&lt;br /&gt;
* '''''AD Elwood the Brave (x4)'''''&lt;br /&gt;
* '''''MAJ Iceman (x4)'''''&lt;br /&gt;
* '''''VA Pallaeon (x4)'''''&lt;br /&gt;
* '''''LT Clevin (x3)'''''&lt;br /&gt;
| subgroup=[[TIE Corps]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Legion of Skirmish is a service medal in the [[TIE Corps]]. As with the [[Distinguished Flying Cross]], it is strictly awarded for multiplayer activity, specifically for coop victories in PvE (player vs. Evironment).&lt;br /&gt;
&lt;br /&gt;
==Citation==&lt;br /&gt;
The Training Manual states that, &amp;quot;The Legion of Skirmish is awarded for participation and victory in cooperative Player vs. Environment (coop PvE) available platforms melees by the [[Combat Operations Officer]], his assistants, or the [[TIE Corps]] Admiralty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Reference: [http://www.emperorshammer.org/trainingoffice/EHTM/awards.php#TC EH Training manual]&lt;br /&gt;
&lt;br /&gt;
==Award Authority==&lt;br /&gt;
Each match is reviewed by the COO, who then awards the LoS to the victorious party.&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
* Basic - 1 victory &lt;br /&gt;
* Copper Scimitar (CS) - 5 victories&lt;br /&gt;
* Iridium Scimitar (IS) - 50 victories&lt;br /&gt;
* Thallium Scimitar (TS) - 100 victories&lt;br /&gt;
* Rubidium Scimitar (RS) - 200 victories&lt;br /&gt;
* Platinum Scimitar (PS) - 500 victories 	&lt;br /&gt;
&lt;br /&gt;
==Equivalent Awards==&lt;br /&gt;
In the [[Dark Brotherhood]] and [[Hammer's Fist]] it is unknown at this time if there is an equivalent award.&lt;br /&gt;
&lt;br /&gt;
==Ribbons==&lt;br /&gt;
Copper Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-cs.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Iridium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-is.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Thallium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-ts.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Rubidium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-rs.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Platinum Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-ps.gif]]&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
While the Training Manual only lists the 3 main platform as candidates for earning this medal, it has since expanded and now includes Star Conflict as well.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awards of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Legion_of_Skirmish&amp;diff=91035</id>
		<title>Legion of Skirmish</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Legion_of_Skirmish&amp;diff=91035"/>
		<updated>2015-05-11T00:59:37Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: Description of the LoS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Medal&lt;br /&gt;
| image to come&lt;br /&gt;
| medalname=Legion of Skirmish&lt;br /&gt;
| precedence=TC&lt;br /&gt;
| classification=Service Medal&lt;br /&gt;
| top10=* &lt;br /&gt;
* '''''  '''''&lt;br /&gt;
* '''''  '''''&lt;br /&gt;
* '''''  '''''&lt;br /&gt;
* '''''  '''''&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
| subgroup=[[TIE Corps]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Legion of Skirmish is a service medal in the [[TIE Corps]]. As with the [[Distinguished Flying Cross]], it is strictly awarded for multiplayer activity, specifically for coop victories in PvE (player vs. Evironment).&lt;br /&gt;
&lt;br /&gt;
==Citation==&lt;br /&gt;
The Training Manual states that, &amp;quot;The Legion of Skirmish is awarded for participation and victory in cooperative Player vs. Environment (coop PvE) available platforms melees by the [[Combat Operations Officer]], his assistants, or the [[TIE Corps]] Admiralty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Reference: [http://www.emperorshammer.org/trainingoffice/EHTM/awards.php#TC EH Training manual]&lt;br /&gt;
&lt;br /&gt;
==Award Authority==&lt;br /&gt;
Each match is reviewed by the COO, who then awards the LoS to the victorious party.&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
* Basic - 1 victory &lt;br /&gt;
* Copper Scimitar (CS) - 5 victories&lt;br /&gt;
* Iridium Scimitar (IS) - 50 victories&lt;br /&gt;
* Thallium Scimitar (TS) - 100 victories&lt;br /&gt;
* Rubidium Scimitar (RS) - 200 victories&lt;br /&gt;
* Platinum Scimitar (PS) - 500 victories 	&lt;br /&gt;
&lt;br /&gt;
==Equivalent Awards==&lt;br /&gt;
In the [[Dark Brotherhood]] and [[Hammer's Fist]] it is unknown at this time if there is an equivalent award.&lt;br /&gt;
&lt;br /&gt;
==Ribbons==&lt;br /&gt;
Copper Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-cs.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Iridium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-is.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Thallium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-ts.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Rubidium Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-rs.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Platinum Scimitar&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Loc-ps.gif]]&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
While the Training Manual only lists the 3 main platform as candidates for earning this medal, it has since expanded and now includes Star Conflict as well.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awards of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Star_Conflict&amp;diff=91034</id>
		<title>Star Conflict</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Star_Conflict&amp;diff=91034"/>
		<updated>2015-05-10T20:35:55Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
Star conflict is a supported Flight Sim for both the [[TIE Corps]] and the [[Dark Brotherhood]] as of March 2013. &lt;br /&gt;
&lt;br /&gt;
The following was taken from the Star Conflict Steam Page. http://store.steampowered.com/app/212070/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish. &lt;br /&gt;
&lt;br /&gt;
Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Precursors have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector. &lt;br /&gt;
&lt;br /&gt;
This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Precursors’ lost treasures — and to fight for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The game can be downloaded for free through the Steam Gaming Community or Directly from the developer https://star-conflict.com/en&lt;br /&gt;
&lt;br /&gt;
==Fighters==&lt;br /&gt;
&lt;br /&gt;
Fighters are a balance of speed, firepower and durability. Fighters are generalists, able to hold their own in combat, while having the speed to accomplish objectives. All fighters are armed with four guns. &lt;br /&gt;
&lt;br /&gt;
Fighters are divided into the Command, Gunship and Tackler roles.&lt;br /&gt;
&lt;br /&gt;
==Interceptors==&lt;br /&gt;
&lt;br /&gt;
Interceptors are light and fast ships. They are mainly designed for hit-and-run attacks, skirmishing and completing objectives, and do not have the durability to survive in the middle of a large fight. &lt;br /&gt;
&lt;br /&gt;
All interceptors have 2 guns with an increased critical chance, and have a bonus to beacon capture rate. &lt;br /&gt;
&lt;br /&gt;
Interceptors are further subdivided into the ECM, Covert Ops and Recon roles.&lt;br /&gt;
&lt;br /&gt;
==Frigates==&lt;br /&gt;
&lt;br /&gt;
Frigates are the largest ships that can be piloted by players. They are considerably slower and less maneuverable than fighters, but much tougher. Frigates are at their best when supporting other ships, such as by repairing friendly ships, denying areas to the enemy and providing fire support from long range. &lt;br /&gt;
&lt;br /&gt;
Frigates are divided into three subclasses: &lt;br /&gt;
&lt;br /&gt;
* Engineering &lt;br /&gt;
&lt;br /&gt;
* Guard &lt;br /&gt;
&lt;br /&gt;
* Long Range &lt;br /&gt;
&lt;br /&gt;
Engineers and Guards have four guns each, while Long Range are the only ships armed with six.&lt;br /&gt;
&lt;br /&gt;
==Modules==&lt;br /&gt;
&lt;br /&gt;
;Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mki.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkii.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkiii.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkiv.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Ship Modifiers&lt;br /&gt;
&lt;br /&gt;
Designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.&lt;br /&gt;
&lt;br /&gt;
Modifiers are divided into 5 types:&lt;br /&gt;
&lt;br /&gt;
*Engine&lt;br /&gt;
*Capacitor&lt;br /&gt;
*Shield&lt;br /&gt;
*Hull&lt;br /&gt;
*Computer&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
'''Guns''' are the main weapon used by ships. There are 15 different types of guns in the game, 4 for each ship class - frigate, fighter and interceptor - and 3 that can only be used by specific roles. &lt;br /&gt;
&lt;br /&gt;
All guns have infinite ammunition, but most guns firing is limited by heat build up. Firing for too long with weapons that can overheat will cause your weapons to lock up until they have cooled down again! &lt;br /&gt;
&lt;br /&gt;
'''Missiles''' are the Secondary weapons available on all type of ships. There are two types of missiles, ''Homing'' and ''Unguided''. Homing missiles require the player to lock onto the target in order to fire (They can also be fired without locking-on and then follow the same rules as Unguided) and can be avoided by using flares or dodging/weaving in and out of objects They are useful for longer ranges when Guns can't reach. Unguided require no lock-on and aren't affected by flares although they can be easily dodged by moving to the side but are useful for close-quarters. &lt;br /&gt;
&lt;br /&gt;
Missiles are loaded in ''Cartridges''. When you expend all of the missiles in your cartridge, it will begin reloading, which is a lengthy process. &lt;br /&gt;
&lt;br /&gt;
Missiles are separated by ship class, with interceptors only able to mount small missiles, fighters medium and frigates large. In addition, there are special missile types that can only be used by certain roles.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&lt;br /&gt;
There are five tiers of ships in Star Conflict and fifteen ranks.  When looking at a ship's tile, you can see its tier in the top-left corner as well as the icon representing its role.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
[[Image:Rnktier1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Rnktier2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Workshop==&lt;br /&gt;
&lt;br /&gt;
While in the dock, parts can be developed for ships. To open the workshop, press the “workshop” button on the top left or F5. When the workshop window opens, there are three main sections will appear. The far left showing the different types of parts to be manufactured, second to the left shows the available parts to create under that class, and the right showing the required components.&lt;br /&gt;
&lt;br /&gt;
[[File:Parts of workshop.jpg]]&lt;br /&gt;
&lt;br /&gt;
Each component has ingredients which can be collected from exploring the sectors of space, winning PvP/PvE matches, or login rewards. Once collected, the ingredients can be used to produce the part. Simply press the “Produce” button to create the desired part. Once enough of the right parts are collected, the part can be manufactured. The part is then deposited into the armory warehouse to be installed onto a ship.&lt;br /&gt;
 &lt;br /&gt;
[[File:Produce and Manufacture button.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install a part, choose the ship you wish to equip it to and put it into one of your active docking slots. Click on the slot corresponding to that part's class (munitions, weapons, etc). A small drop down menu will appear showing all of the options that are available for that ship. If the part you just manufactured meets the ship's requirements, it will appear in this drop down menu. Click on the part and it will automatically be installed onto the ship.&lt;br /&gt;
&lt;br /&gt;
==Domination==&lt;br /&gt;
&lt;br /&gt;
In this Mode you will find 3 neutral Beacons on the map. Each Team starts with 100 Points.&lt;br /&gt;
 &lt;br /&gt;
Taking more than 1 Beacon will decrease the Points of the Enemy Team over time. Taking all 3 Beacons will make the Enemy suffer and losing lots of Points in a very short time.&lt;br /&gt;
 &lt;br /&gt;
Destroying Enemy Ships will also reduce the Points of the Enemy Team, so even with a Beacon lost you can still achieve Victory.&lt;br /&gt;
 &lt;br /&gt;
Destruction of an ally will also reduce the Points of your Team! So watch out when using Weapons of Mass Destruction.&lt;br /&gt;
&lt;br /&gt;
==Detonation==&lt;br /&gt;
&lt;br /&gt;
In this Mode each Team has 3 reinforced Stations, that cannot be captured. The only way to destroy them is to use an EMP-Bomb. These Bomb can be found on the battlefield, floating in space. &lt;br /&gt;
&lt;br /&gt;
To pick up a Bomb, fly close to it and your ship will start to pick it up. This may take a few seconds. If you successfully loaded the bomb on your ship, you will be the Bomber that needs to place the Bomb. But the extra weight and radiation of the Bomb will slow your ship down. &lt;br /&gt;
In addition to that, the Enemy Team will know who has the Bomb and will try to steal it! If a bomb carrier decides to use Special Modules like Overdrive, Chameleon or Tachyon Cocoon, he will lose the Bomb and it can be stolen by the Enemy. &lt;br /&gt;
&lt;br /&gt;
To place the Bomb simply fly close to an Enemy Station, if close enough the Bomb will be set up and you have 3 seconds to flee from it. After that, the Station and its close surroundings will be blown up. Area of the explosion is big enough to damage or even destroy nearby ships. To achieve Victory one team must destroy all Enemy Stations. If both teams fail to do so then Team with more Bomb pick-ups becomes the winner.&lt;br /&gt;
&lt;br /&gt;
==Combat Recon==&lt;br /&gt;
&lt;br /&gt;
In this Game Mode every Team will randomly select a Player and make him the Team Captain. The Captain is able to see any Enemy Ship in battle, no matter if it is cloaked or in cover of an obstacle. &lt;br /&gt;
&lt;br /&gt;
The Captain allows the Team to respawn again if their ship is destroyed. Losing the Captain will prevent further respawns and the remaining ships need to Survive in order to achieve victory. Squadrons of ships will hunt the Captain and you need to protect him, moreover you need to kill the Enemy Captain to prevent the return of any killed enemy. Victory will be given to the Team with more kills or if the Team Captain is still alive.&lt;br /&gt;
&lt;br /&gt;
==Beacon Hunt==&lt;br /&gt;
&lt;br /&gt;
In this Mode, every Team has 3 Beacons protected by Guard Drones. To gain control of the Sector you must capture the enemy Beacons, while defending your own ones. To do this, you need to destroy the Guard Drones of an enemy Beacon and fly close to it. Your ship will start hacking the Beacon Systems and if enough time given, the Beacon will be disabled. &lt;br /&gt;
&lt;br /&gt;
To prevent the loss of a Beacon you can assist its Firewall and restarting the Systems if you are close enough. The current durability of a Beacon is displayed for both sides. Guard Drones cannot be started again if they are destroyed. To stop hacking a Beacon you can also attack the hacking ship. &lt;br /&gt;
&lt;br /&gt;
The Fleet will not be able to compensate any losses and you can only use the ships you have taken into battle. Any loss will weaken the fleet and upon losing all Beacons or all ships, the battle is lost.&lt;br /&gt;
&lt;br /&gt;
== Submitting Screenshots for 24/7 [[Legion of Combat]] ==&lt;br /&gt;
To qualify for a [[Legion of Combat]] you must:&lt;br /&gt;
#Win the match&lt;br /&gt;
#Have at least one kill in the match&lt;br /&gt;
#Submit the screenshot in the online submission tool following these guidelines:&lt;br /&gt;
#*For 24/7 LoC submissions, there's a limit of 4 TC pilots on the same team.&lt;br /&gt;
#*The number of kills must be always '1' for all winning team members and '0' for those on the losing team.&lt;br /&gt;
#*Each EH pilot on the winning side must have at least one kill.  If a winning EH pilot does not have a kill according to the screenshot, enter them as having '0' kills on the form.  This supersedes the rule about entering a '1' for all winning team members.&lt;br /&gt;
#*Don't submit a screenshot for a 24/7 LoC that you will be using as a competition submission.  You'll receive the LoC for that screenshot as part of the resolution of the competition. You should email the screenshot as per the instructions of the competition you are submitting to. &lt;br /&gt;
#*When flying with a group, it's a good idea for everyone to take the screenshot but have one person say that they'll submit the screenshot to the database.  In case that person ends up not being able to submit the screenshot, another pilot should still have their own copy to submit.&lt;br /&gt;
&lt;br /&gt;
== Submitting Screenshots for 24/7 [[Legion of Skirmish]] ==&lt;br /&gt;
To qualify for a [[Legion of Skirmish]] you must:&lt;br /&gt;
#Win the PvE match&lt;br /&gt;
#Have at least one kill in the match&lt;br /&gt;
#Submit the screenshot in the online submission tool following these guidelines:&lt;br /&gt;
#*For 24/7 LoS submissions, there's a limit of 4 TC pilots on the same team.&lt;br /&gt;
#*The number of kills must be always '1' for all winning team members.&lt;br /&gt;
#*Each EH pilot on the winning side must have at least one kill.  If a winning EH pilot does not have a kill according to the screenshot, enter them as having '0' kills on the form.  This supersedes the rule about entering a '1' for all winning team members.&lt;br /&gt;
#*Don't submit a screenshot for a 24/7 LoS that you will be using as a competition submission.  You'll receive the LoS for that screenshot as part of the resolution of the competition. You should email the screenshot as per the instructions of the competition you are submitting to. &lt;br /&gt;
#*When flying with a group, it's a good idea for everyone to take the screenshot but have one person say that they'll submit the screenshot to the database.  In case that person ends up not being able to submit the screenshot, another pilot should still have their own copy to submit.&lt;br /&gt;
&lt;br /&gt;
==Submitting Screenshots for a [[Cluster of Fire]]==&lt;br /&gt;
For active [[Dark Brotherhood]] Members Email a qualifying screenshot to both the Current [[Master-At-Arms]] and the Consul of [[House Drakonan]].&lt;br /&gt;
All [[Cluster of Fire]] medals are awarded once a week typically on Saturdays. So any submissions from Sunday through Friday will be tallied and awarded on Saturday.&lt;br /&gt;
&lt;br /&gt;
===Qualifying Screenshots for the [[Dark Brotherhood]]===&lt;br /&gt;
Screenshots must meet things guidelines to Qualify for a [[Cluster of Fire]]&lt;br /&gt;
#Must be a Victorious Match &lt;br /&gt;
#Domination - you will need to be in the top three spots for EFF (points)&lt;br /&gt;
#Combat Recon - you will need to be the one to kill the captain or survive as the captain&lt;br /&gt;
#Beacon Hunt - you will need to have captured 3 beacons&lt;br /&gt;
#Detonation - you must have planted at least one bomb&lt;br /&gt;
&lt;br /&gt;
In order to get your future CoF's for Star Conflict or other MP activities that are rewarded with a CoF you'll have to send your screenshot(s) no later then 7 days after you played the match to the Master at Arms and the Consul of House Drakonan. Any screenshot sent later then 7 days after the match was played will be counted for activity only, but not rewarded with a CoF.&lt;br /&gt;
&lt;br /&gt;
This is to prevent accumulation of screenshots to gain an advantage in competitions or similar situations.&lt;br /&gt;
&lt;br /&gt;
==PC requirements==&lt;br /&gt;
'''Minimum''': &lt;br /&gt;
OS: Windows XP SP3 &lt;br /&gt;
&lt;br /&gt;
Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II &lt;br /&gt;
&lt;br /&gt;
Memory: 1 GB RAM &lt;br /&gt;
&lt;br /&gt;
Hard Disk Space: 2 GB &lt;br /&gt;
&lt;br /&gt;
Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported) &lt;br /&gt;
&lt;br /&gt;
Additional: Broadband Internet connection &lt;br /&gt;
&lt;br /&gt;
'''Recommended:''' &lt;br /&gt;
OS: Windows 7 x64 &lt;br /&gt;
&lt;br /&gt;
Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better &lt;br /&gt;
&lt;br /&gt;
Memory: 2 GB RAM &lt;br /&gt;
&lt;br /&gt;
Hard Disk Space: 2 GB &lt;br /&gt;
&lt;br /&gt;
Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer &lt;br /&gt;
&lt;br /&gt;
Additional: Broadband Internet connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Gaming Guides]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Star_Conflict&amp;diff=91033</id>
		<title>Star Conflict</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Star_Conflict&amp;diff=91033"/>
		<updated>2015-05-08T15:56:28Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* Workshop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
Star conflict is a supported Flight Sim for both the [[TIE Corps]] and the [[Dark Brotherhood]] as of March 2013. &lt;br /&gt;
&lt;br /&gt;
The following was taken from the Star Conflict Steam Page. http://store.steampowered.com/app/212070/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish. &lt;br /&gt;
&lt;br /&gt;
Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Precursors have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector. &lt;br /&gt;
&lt;br /&gt;
This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Precursors’ lost treasures — and to fight for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The game can be downloaded for free through the Steam Gaming Community or Directly from the developer https://star-conflict.com/en&lt;br /&gt;
&lt;br /&gt;
==Fighters==&lt;br /&gt;
&lt;br /&gt;
Fighters are a balance of speed, firepower and durability. Fighters are generalists, able to hold their own in combat, while having the speed to accomplish objectives. All fighters are armed with four guns. &lt;br /&gt;
&lt;br /&gt;
Fighters are divided into the Command, Gunship and Tackler roles.&lt;br /&gt;
&lt;br /&gt;
==Interceptors==&lt;br /&gt;
&lt;br /&gt;
Interceptors are light and fast ships. They are mainly designed for hit-and-run attacks, skirmishing and completing objectives, and do not have the durability to survive in the middle of a large fight. &lt;br /&gt;
&lt;br /&gt;
All interceptors have 2 guns with an increased critical chance, and have a bonus to beacon capture rate. &lt;br /&gt;
&lt;br /&gt;
Interceptors are further subdivided into the ECM, Covert Ops and Recon roles.&lt;br /&gt;
&lt;br /&gt;
==Frigates==&lt;br /&gt;
&lt;br /&gt;
Frigates are the largest ships that can be piloted by players. They are considerably slower and less maneuverable than fighters, but much tougher. Frigates are at their best when supporting other ships, such as by repairing friendly ships, denying areas to the enemy and providing fire support from long range. &lt;br /&gt;
&lt;br /&gt;
Frigates are divided into three subclasses: &lt;br /&gt;
&lt;br /&gt;
* Engineering &lt;br /&gt;
&lt;br /&gt;
* Guard &lt;br /&gt;
&lt;br /&gt;
* Long Range &lt;br /&gt;
&lt;br /&gt;
Engineers and Guards have four guns each, while Long Range are the only ships armed with six.&lt;br /&gt;
&lt;br /&gt;
==Modules==&lt;br /&gt;
&lt;br /&gt;
;Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mki.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkii.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkiii.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkiv.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Ship Modifiers&lt;br /&gt;
&lt;br /&gt;
Designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.&lt;br /&gt;
&lt;br /&gt;
Modifiers are divided into 5 types:&lt;br /&gt;
&lt;br /&gt;
*Engine&lt;br /&gt;
*Capacitor&lt;br /&gt;
*Shield&lt;br /&gt;
*Hull&lt;br /&gt;
*Computer&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
'''Guns''' are the main weapon used by ships. There are 15 different types of guns in the game, 4 for each ship class - frigate, fighter and interceptor - and 3 that can only be used by specific roles. &lt;br /&gt;
&lt;br /&gt;
All guns have infinite ammunition, but most guns firing is limited by heat build up. Firing for too long with weapons that can overheat will cause your weapons to lock up until they have cooled down again! &lt;br /&gt;
&lt;br /&gt;
'''Missiles''' are the Secondary weapons available on all type of ships. There are two types of missiles, ''Homing'' and ''Unguided''. Homing missiles require the player to lock onto the target in order to fire (They can also be fired without locking-on and then follow the same rules as Unguided) and can be avoided by using flares or dodging/weaving in and out of objects They are useful for longer ranges when Guns can't reach. Unguided require no lock-on and aren't affected by flares although they can be easily dodged by moving to the side but are useful for close-quarters. &lt;br /&gt;
&lt;br /&gt;
Missiles are loaded in ''Cartridges''. When you expend all of the missiles in your cartridge, it will begin reloading, which is a lengthy process. &lt;br /&gt;
&lt;br /&gt;
Missiles are separated by ship class, with interceptors only able to mount small missiles, fighters medium and frigates large. In addition, there are special missile types that can only be used by certain roles.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&lt;br /&gt;
There are five tiers of ships in Star Conflict and fifteen ranks.  When looking at a ship's tile, you can see its tier in the top-left corner as well as the icon representing its role.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
[[Image:Rnktier1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Rnktier2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Workshop==&lt;br /&gt;
&lt;br /&gt;
While in the dock, parts can be developed for ships. To open the workshop, press the “workshop” button on the top left or F5. When the workshop window opens, there are three main sections will appear. The far left showing the different types of parts to be manufactured, second to the left shows the available parts to create under that class, and the right showing the required components.&lt;br /&gt;
&lt;br /&gt;
[[File:Parts of workshop.jpg]]&lt;br /&gt;
&lt;br /&gt;
Each component has ingredients which can be collected from exploring the sectors of space, winning PvP/PvE matches, or login rewards. Once collected, the ingredients can be used to produce the part. Simply press the “Produce” button to create the desired part. Once enough of the right parts are collected, the part can be manufactured. The part is then deposited into the armory warehouse to be installed onto a ship.&lt;br /&gt;
 &lt;br /&gt;
[[File:Produce and Manufacture button.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install a part, choose the ship you wish to equip it to and put it into one of your active docking slots. Click on the slot corresponding to that part's class (munitions, weapons, etc). A small drop down menu will appear showing all of the options that are available for that ship. If the part you just manufactured meets the ship's requirements, it will appear in this drop down menu. Click on the part and it will automatically be installed onto the ship.&lt;br /&gt;
&lt;br /&gt;
==Domination==&lt;br /&gt;
&lt;br /&gt;
In this Mode you will find 3 neutral Beacons on the map. Each Team starts with 100 Points.&lt;br /&gt;
 &lt;br /&gt;
Taking more than 1 Beacon will decrease the Points of the Enemy Team over time. Taking all 3 Beacons will make the Enemy suffer and losing lots of Points in a very short time.&lt;br /&gt;
 &lt;br /&gt;
Destroying Enemy Ships will also reduce the Points of the Enemy Team, so even with a Beacon lost you can still achieve Victory.&lt;br /&gt;
 &lt;br /&gt;
Destruction of an ally will also reduce the Points of your Team! So watch out when using Weapons of Mass Destruction.&lt;br /&gt;
&lt;br /&gt;
==Detonation==&lt;br /&gt;
&lt;br /&gt;
In this Mode each Team has 3 reinforced Stations, that cannot be captured. The only way to destroy them is to use an EMP-Bomb. These Bomb can be found on the battlefield, floating in space. &lt;br /&gt;
&lt;br /&gt;
To pick up a Bomb, fly close to it and your ship will start to pick it up. This may take a few seconds. If you successfully loaded the bomb on your ship, you will be the Bomber that needs to place the Bomb. But the extra weight and radiation of the Bomb will slow your ship down. &lt;br /&gt;
In addition to that, the Enemy Team will know who has the Bomb and will try to steal it! If a bomb carrier decides to use Special Modules like Overdrive, Chameleon or Tachyon Cocoon, he will lose the Bomb and it can be stolen by the Enemy. &lt;br /&gt;
&lt;br /&gt;
To place the Bomb simply fly close to an Enemy Station, if close enough the Bomb will be set up and you have 3 seconds to flee from it. After that, the Station and its close surroundings will be blown up. Area of the explosion is big enough to damage or even destroy nearby ships. To achieve Victory one team must destroy all Enemy Stations. If both teams fail to do so then Team with more Bomb pick-ups becomes the winner.&lt;br /&gt;
&lt;br /&gt;
==Combat Recon==&lt;br /&gt;
&lt;br /&gt;
In this Game Mode every Team will randomly select a Player and make him the Team Captain. The Captain is able to see any Enemy Ship in battle, no matter if it is cloaked or in cover of an obstacle. &lt;br /&gt;
&lt;br /&gt;
The Captain allows the Team to respawn again if their ship is destroyed. Losing the Captain will prevent further respawns and the remaining ships need to Survive in order to achieve victory. Squadrons of ships will hunt the Captain and you need to protect him, moreover you need to kill the Enemy Captain to prevent the return of any killed enemy. Victory will be given to the Team with more kills or if the Team Captain is still alive.&lt;br /&gt;
&lt;br /&gt;
==Beacon Hunt==&lt;br /&gt;
&lt;br /&gt;
In this Mode, every Team has 3 Beacons protected by Guard Drones. To gain control of the Sector you must capture the enemy Beacons, while defending your own ones. To do this, you need to destroy the Guard Drones of an enemy Beacon and fly close to it. Your ship will start hacking the Beacon Systems and if enough time given, the Beacon will be disabled. &lt;br /&gt;
&lt;br /&gt;
To prevent the loss of a Beacon you can assist its Firewall and restarting the Systems if you are close enough. The current durability of a Beacon is displayed for both sides. Guard Drones cannot be started again if they are destroyed. To stop hacking a Beacon you can also attack the hacking ship. &lt;br /&gt;
&lt;br /&gt;
The Fleet will not be able to compensate any losses and you can only use the ships you have taken into battle. Any loss will weaken the fleet and upon losing all Beacons or all ships, the battle is lost.&lt;br /&gt;
&lt;br /&gt;
== Submitting Screenshots for 24/7 [[Legion of Combat]] ==&lt;br /&gt;
To qualify for a [[Legion of Combat]] you must:&lt;br /&gt;
#Win the match&lt;br /&gt;
#Have at least one kill in the match&lt;br /&gt;
#Submit the screenshot in the online submission tool following these guidelines:&lt;br /&gt;
#*For 24/7 LoC submissions, there's a limit of 4 TC pilots on the same team.&lt;br /&gt;
#*The number of kills must be always '1' for all winning team members and '0' for those on the losing team.&lt;br /&gt;
#*Each EH pilot on the winning side must have at least one kill.  If a winning EH pilot does not have a kill according to the screenshot, enter them as having '0' kills on the form.  This supersedes the rule about entering a '1' for all winning team members.&lt;br /&gt;
#*Don't submit a screenshot for a 24/7 LoC that you will be using as a competition submission.  You'll receive the LoC for that screenshot as part of the resolution of the competition. You should email the screenshot as per the instructions of the competition you are submitting to. &lt;br /&gt;
#*When flying with a group, it's a good idea for everyone to take the screenshot but have one person say that they'll submit the screenshot to the database.  In case that person ends up not being able to submit the screenshot, another pilot should still have their own copy to submit.&lt;br /&gt;
&lt;br /&gt;
==Submitting Screenshots for a [[Cluster of Fire]]==&lt;br /&gt;
For active [[Dark Brotherhood]] Members Email a qualifying screenshot to both the Current [[Master-At-Arms]] and the Consul of [[House Drakonan]].&lt;br /&gt;
All [[Cluster of Fire]] medals are awarded once a week typically on Saturdays. So any submissions from Sunday through Friday will be tallied and awarded on Saturday.&lt;br /&gt;
&lt;br /&gt;
===Qualifying Screenshots for the [[Dark Brotherhood]]===&lt;br /&gt;
Screenshots must meet things guidelines to Qualify for a [[Cluster of Fire]]&lt;br /&gt;
#Must be a Victorious Match &lt;br /&gt;
#Domination - you will need to be in the top three spots for EFF (points)&lt;br /&gt;
#Combat Recon - you will need to be the one to kill the captain or survive as the captain&lt;br /&gt;
#Beacon Hunt - you will need to have captured 3 beacons&lt;br /&gt;
#Detonation - you must have planted at least one bomb&lt;br /&gt;
&lt;br /&gt;
In order to get your future CoF's for Star Conflict or other MP activities that are rewarded with a CoF you'll have to send your screenshot(s) no later then 7 days after you played the match to the Master at Arms and the Consul of House Drakonan. Any screenshot sent later then 7 days after the match was played will be counted for activity only, but not rewarded with a CoF.&lt;br /&gt;
&lt;br /&gt;
This is to prevent accumulation of screenshots to gain an advantage in competitions or similar situations.&lt;br /&gt;
&lt;br /&gt;
==PC requirements==&lt;br /&gt;
'''Minimum''': &lt;br /&gt;
OS: Windows XP SP3 &lt;br /&gt;
&lt;br /&gt;
Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II &lt;br /&gt;
&lt;br /&gt;
Memory: 1 GB RAM &lt;br /&gt;
&lt;br /&gt;
Hard Disk Space: 2 GB &lt;br /&gt;
&lt;br /&gt;
Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported) &lt;br /&gt;
&lt;br /&gt;
Additional: Broadband Internet connection &lt;br /&gt;
&lt;br /&gt;
'''Recommended:''' &lt;br /&gt;
OS: Windows 7 x64 &lt;br /&gt;
&lt;br /&gt;
Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better &lt;br /&gt;
&lt;br /&gt;
Memory: 2 GB RAM &lt;br /&gt;
&lt;br /&gt;
Hard Disk Space: 2 GB &lt;br /&gt;
&lt;br /&gt;
Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer &lt;br /&gt;
&lt;br /&gt;
Additional: Broadband Internet connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Gaming Guides]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Star_Conflict&amp;diff=91032</id>
		<title>Star Conflict</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Star_Conflict&amp;diff=91032"/>
		<updated>2015-05-08T15:45:02Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: /* Workshop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
Star conflict is a supported Flight Sim for both the [[TIE Corps]] and the [[Dark Brotherhood]] as of March 2013. &lt;br /&gt;
&lt;br /&gt;
The following was taken from the Star Conflict Steam Page. http://store.steampowered.com/app/212070/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish. &lt;br /&gt;
&lt;br /&gt;
Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Precursors have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector. &lt;br /&gt;
&lt;br /&gt;
This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Precursors’ lost treasures — and to fight for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The game can be downloaded for free through the Steam Gaming Community or Directly from the developer https://star-conflict.com/en&lt;br /&gt;
&lt;br /&gt;
==Fighters==&lt;br /&gt;
&lt;br /&gt;
Fighters are a balance of speed, firepower and durability. Fighters are generalists, able to hold their own in combat, while having the speed to accomplish objectives. All fighters are armed with four guns. &lt;br /&gt;
&lt;br /&gt;
Fighters are divided into the Command, Gunship and Tackler roles.&lt;br /&gt;
&lt;br /&gt;
==Interceptors==&lt;br /&gt;
&lt;br /&gt;
Interceptors are light and fast ships. They are mainly designed for hit-and-run attacks, skirmishing and completing objectives, and do not have the durability to survive in the middle of a large fight. &lt;br /&gt;
&lt;br /&gt;
All interceptors have 2 guns with an increased critical chance, and have a bonus to beacon capture rate. &lt;br /&gt;
&lt;br /&gt;
Interceptors are further subdivided into the ECM, Covert Ops and Recon roles.&lt;br /&gt;
&lt;br /&gt;
==Frigates==&lt;br /&gt;
&lt;br /&gt;
Frigates are the largest ships that can be piloted by players. They are considerably slower and less maneuverable than fighters, but much tougher. Frigates are at their best when supporting other ships, such as by repairing friendly ships, denying areas to the enemy and providing fire support from long range. &lt;br /&gt;
&lt;br /&gt;
Frigates are divided into three subclasses: &lt;br /&gt;
&lt;br /&gt;
* Engineering &lt;br /&gt;
&lt;br /&gt;
* Guard &lt;br /&gt;
&lt;br /&gt;
* Long Range &lt;br /&gt;
&lt;br /&gt;
Engineers and Guards have four guns each, while Long Range are the only ships armed with six.&lt;br /&gt;
&lt;br /&gt;
==Modules==&lt;br /&gt;
&lt;br /&gt;
;Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mki.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkii.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkiii.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkiv.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Ship Modifiers&lt;br /&gt;
&lt;br /&gt;
Designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.&lt;br /&gt;
&lt;br /&gt;
Modifiers are divided into 5 types:&lt;br /&gt;
&lt;br /&gt;
*Engine&lt;br /&gt;
*Capacitor&lt;br /&gt;
*Shield&lt;br /&gt;
*Hull&lt;br /&gt;
*Computer&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
'''Guns''' are the main weapon used by ships. There are 15 different types of guns in the game, 4 for each ship class - frigate, fighter and interceptor - and 3 that can only be used by specific roles. &lt;br /&gt;
&lt;br /&gt;
All guns have infinite ammunition, but most guns firing is limited by heat build up. Firing for too long with weapons that can overheat will cause your weapons to lock up until they have cooled down again! &lt;br /&gt;
&lt;br /&gt;
'''Missiles''' are the Secondary weapons available on all type of ships. There are two types of missiles, ''Homing'' and ''Unguided''. Homing missiles require the player to lock onto the target in order to fire (They can also be fired without locking-on and then follow the same rules as Unguided) and can be avoided by using flares or dodging/weaving in and out of objects They are useful for longer ranges when Guns can't reach. Unguided require no lock-on and aren't affected by flares although they can be easily dodged by moving to the side but are useful for close-quarters. &lt;br /&gt;
&lt;br /&gt;
Missiles are loaded in ''Cartridges''. When you expend all of the missiles in your cartridge, it will begin reloading, which is a lengthy process. &lt;br /&gt;
&lt;br /&gt;
Missiles are separated by ship class, with interceptors only able to mount small missiles, fighters medium and frigates large. In addition, there are special missile types that can only be used by certain roles.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&lt;br /&gt;
There are five tiers of ships in Star Conflict and fifteen ranks.  When looking at a ship's tile, you can see its tier in the top-left corner as well as the icon representing its role.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
[[Image:Rnktier1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Rnktier2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Workshop==&lt;br /&gt;
&lt;br /&gt;
While in the dock, parts can be developed for ships. To open the workshop, press the “workshop” button on the top left or F5. When the workshop window opens, there are three main sections will appear. The far left showing the different types of parts to be manufactured, second to the left shows the available parts to create under that class, and the right showing the required components.&lt;br /&gt;
&lt;br /&gt;
[[File:Parts of workshop.jpg]]&lt;br /&gt;
&lt;br /&gt;
Each component has ingredients which can be collected from exploring the sectors of space, winning PvP/PvE matches, or login rewards. Once collected, the ingredients can be used to produce the part. Simply press the “Produce” button to create the desired part. Once enough of the right parts are collected, the part can be manufactured. The part is then deposited into the armory to be installed onto a ship.&lt;br /&gt;
 &lt;br /&gt;
[[File:Produce and Manufacture button.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Domination==&lt;br /&gt;
&lt;br /&gt;
In this Mode you will find 3 neutral Beacons on the map. Each Team starts with 100 Points.&lt;br /&gt;
 &lt;br /&gt;
Taking more than 1 Beacon will decrease the Points of the Enemy Team over time. Taking all 3 Beacons will make the Enemy suffer and losing lots of Points in a very short time.&lt;br /&gt;
 &lt;br /&gt;
Destroying Enemy Ships will also reduce the Points of the Enemy Team, so even with a Beacon lost you can still achieve Victory.&lt;br /&gt;
 &lt;br /&gt;
Destruction of an ally will also reduce the Points of your Team! So watch out when using Weapons of Mass Destruction.&lt;br /&gt;
&lt;br /&gt;
==Detonation==&lt;br /&gt;
&lt;br /&gt;
In this Mode each Team has 3 reinforced Stations, that cannot be captured. The only way to destroy them is to use an EMP-Bomb. These Bomb can be found on the battlefield, floating in space. &lt;br /&gt;
&lt;br /&gt;
To pick up a Bomb, fly close to it and your ship will start to pick it up. This may take a few seconds. If you successfully loaded the bomb on your ship, you will be the Bomber that needs to place the Bomb. But the extra weight and radiation of the Bomb will slow your ship down. &lt;br /&gt;
In addition to that, the Enemy Team will know who has the Bomb and will try to steal it! If a bomb carrier decides to use Special Modules like Overdrive, Chameleon or Tachyon Cocoon, he will lose the Bomb and it can be stolen by the Enemy. &lt;br /&gt;
&lt;br /&gt;
To place the Bomb simply fly close to an Enemy Station, if close enough the Bomb will be set up and you have 3 seconds to flee from it. After that, the Station and its close surroundings will be blown up. Area of the explosion is big enough to damage or even destroy nearby ships. To achieve Victory one team must destroy all Enemy Stations. If both teams fail to do so then Team with more Bomb pick-ups becomes the winner.&lt;br /&gt;
&lt;br /&gt;
==Combat Recon==&lt;br /&gt;
&lt;br /&gt;
In this Game Mode every Team will randomly select a Player and make him the Team Captain. The Captain is able to see any Enemy Ship in battle, no matter if it is cloaked or in cover of an obstacle. &lt;br /&gt;
&lt;br /&gt;
The Captain allows the Team to respawn again if their ship is destroyed. Losing the Captain will prevent further respawns and the remaining ships need to Survive in order to achieve victory. Squadrons of ships will hunt the Captain and you need to protect him, moreover you need to kill the Enemy Captain to prevent the return of any killed enemy. Victory will be given to the Team with more kills or if the Team Captain is still alive.&lt;br /&gt;
&lt;br /&gt;
==Beacon Hunt==&lt;br /&gt;
&lt;br /&gt;
In this Mode, every Team has 3 Beacons protected by Guard Drones. To gain control of the Sector you must capture the enemy Beacons, while defending your own ones. To do this, you need to destroy the Guard Drones of an enemy Beacon and fly close to it. Your ship will start hacking the Beacon Systems and if enough time given, the Beacon will be disabled. &lt;br /&gt;
&lt;br /&gt;
To prevent the loss of a Beacon you can assist its Firewall and restarting the Systems if you are close enough. The current durability of a Beacon is displayed for both sides. Guard Drones cannot be started again if they are destroyed. To stop hacking a Beacon you can also attack the hacking ship. &lt;br /&gt;
&lt;br /&gt;
The Fleet will not be able to compensate any losses and you can only use the ships you have taken into battle. Any loss will weaken the fleet and upon losing all Beacons or all ships, the battle is lost.&lt;br /&gt;
&lt;br /&gt;
== Submitting Screenshots for 24/7 [[Legion of Combat]] ==&lt;br /&gt;
To qualify for a [[Legion of Combat]] you must:&lt;br /&gt;
#Win the match&lt;br /&gt;
#Have at least one kill in the match&lt;br /&gt;
#Submit the screenshot in the online submission tool following these guidelines:&lt;br /&gt;
#*For 24/7 LoC submissions, there's a limit of 4 TC pilots on the same team.&lt;br /&gt;
#*The number of kills must be always '1' for all winning team members and '0' for those on the losing team.&lt;br /&gt;
#*Each EH pilot on the winning side must have at least one kill.  If a winning EH pilot does not have a kill according to the screenshot, enter them as having '0' kills on the form.  This supersedes the rule about entering a '1' for all winning team members.&lt;br /&gt;
#*Don't submit a screenshot for a 24/7 LoC that you will be using as a competition submission.  You'll receive the LoC for that screenshot as part of the resolution of the competition. You should email the screenshot as per the instructions of the competition you are submitting to. &lt;br /&gt;
#*When flying with a group, it's a good idea for everyone to take the screenshot but have one person say that they'll submit the screenshot to the database.  In case that person ends up not being able to submit the screenshot, another pilot should still have their own copy to submit.&lt;br /&gt;
&lt;br /&gt;
==Submitting Screenshots for a [[Cluster of Fire]]==&lt;br /&gt;
For active [[Dark Brotherhood]] Members Email a qualifying screenshot to both the Current [[Master-At-Arms]] and the Consul of [[House Drakonan]].&lt;br /&gt;
All [[Cluster of Fire]] medals are awarded once a week typically on Saturdays. So any submissions from Sunday through Friday will be tallied and awarded on Saturday.&lt;br /&gt;
&lt;br /&gt;
===Qualifying Screenshots for the [[Dark Brotherhood]]===&lt;br /&gt;
Screenshots must meet things guidelines to Qualify for a [[Cluster of Fire]]&lt;br /&gt;
#Must be a Victorious Match &lt;br /&gt;
#Domination - you will need to be in the top three spots for EFF (points)&lt;br /&gt;
#Combat Recon - you will need to be the one to kill the captain or survive as the captain&lt;br /&gt;
#Beacon Hunt - you will need to have captured 3 beacons&lt;br /&gt;
#Detonation - you must have planted at least one bomb&lt;br /&gt;
&lt;br /&gt;
In order to get your future CoF's for Star Conflict or other MP activities that are rewarded with a CoF you'll have to send your screenshot(s) no later then 7 days after you played the match to the Master at Arms and the Consul of House Drakonan. Any screenshot sent later then 7 days after the match was played will be counted for activity only, but not rewarded with a CoF.&lt;br /&gt;
&lt;br /&gt;
This is to prevent accumulation of screenshots to gain an advantage in competitions or similar situations.&lt;br /&gt;
&lt;br /&gt;
==PC requirements==&lt;br /&gt;
'''Minimum''': &lt;br /&gt;
OS: Windows XP SP3 &lt;br /&gt;
&lt;br /&gt;
Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II &lt;br /&gt;
&lt;br /&gt;
Memory: 1 GB RAM &lt;br /&gt;
&lt;br /&gt;
Hard Disk Space: 2 GB &lt;br /&gt;
&lt;br /&gt;
Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported) &lt;br /&gt;
&lt;br /&gt;
Additional: Broadband Internet connection &lt;br /&gt;
&lt;br /&gt;
'''Recommended:''' &lt;br /&gt;
OS: Windows 7 x64 &lt;br /&gt;
&lt;br /&gt;
Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better &lt;br /&gt;
&lt;br /&gt;
Memory: 2 GB RAM &lt;br /&gt;
&lt;br /&gt;
Hard Disk Space: 2 GB &lt;br /&gt;
&lt;br /&gt;
Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer &lt;br /&gt;
&lt;br /&gt;
Additional: Broadband Internet connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Gaming Guides]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=User:Adam_Nassani&amp;diff=90951</id>
		<title>User:Adam Nassani</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=User:Adam_Nassani&amp;diff=90951"/>
		<updated>2014-11-23T04:22:29Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: Replaced content with &amp;quot;Mechanical Engineer at Drexel University, Avid gamer and star wars enthusiast. 

Member of the Tie Corps. Flying as Spiffy the Chicken for Sigma Squad.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mechanical Engineer at Drexel University, Avid gamer and star wars enthusiast. &lt;br /&gt;
&lt;br /&gt;
Member of the Tie Corps. Flying as Spiffy the Chicken for Sigma Squad.&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Star_Conflict&amp;diff=90950</id>
		<title>Star Conflict</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Star_Conflict&amp;diff=90950"/>
		<updated>2014-11-23T04:18:18Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
Star conflict is a supported Flight Sim for both the [[TIE Corps]] and the [[Dark Brotherhood]] as of March 2013. &lt;br /&gt;
&lt;br /&gt;
The following was taken from the Star Conflict Steam Page. http://store.steampowered.com/app/212070/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish. &lt;br /&gt;
&lt;br /&gt;
Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Precursors have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector. &lt;br /&gt;
&lt;br /&gt;
This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Precursors’ lost treasures — and to fight for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The game can be downloaded for free through the Steam Gaming Community or Directly from the developer https://star-conflict.com/en&lt;br /&gt;
&lt;br /&gt;
==Fighters==&lt;br /&gt;
&lt;br /&gt;
Fighters are a balance of speed, firepower and durability. Fighters are generalists, able to hold their own in combat, while having the speed to accomplish objectives. All fighters are armed with four guns. &lt;br /&gt;
&lt;br /&gt;
Fighters are divided into the Command, Gunship and Tackler roles.&lt;br /&gt;
&lt;br /&gt;
==Interceptors==&lt;br /&gt;
&lt;br /&gt;
Interceptors are light and fast ships. They are mainly designed for hit-and-run attacks, skirmishing and completing objectives, and do not have the durability to survive in the middle of a large fight. &lt;br /&gt;
&lt;br /&gt;
All interceptors have 2 guns with an increased critical chance, and have a bonus to beacon capture rate. &lt;br /&gt;
&lt;br /&gt;
Interceptors are further subdivided into the ECM, Covert Ops and Recon roles.&lt;br /&gt;
&lt;br /&gt;
==Frigates==&lt;br /&gt;
&lt;br /&gt;
Frigates are the largest ships that can be piloted by players. They are considerably slower and less maneuverable than fighters, but much tougher. Frigates are at their best when supporting other ships, such as by repairing friendly ships, denying areas to the enemy and providing fire support from long range. &lt;br /&gt;
&lt;br /&gt;
Frigates are divided into three subclasses: &lt;br /&gt;
&lt;br /&gt;
* Engineering &lt;br /&gt;
&lt;br /&gt;
* Guard &lt;br /&gt;
&lt;br /&gt;
* Long Range &lt;br /&gt;
&lt;br /&gt;
Engineers and Guards have four guns each, while Long Range are the only ships armed with six.&lt;br /&gt;
&lt;br /&gt;
==Modules==&lt;br /&gt;
&lt;br /&gt;
;Active Modules&lt;br /&gt;
: Active Modules are trigger Abilities/Skills that can be bought or sold and fitted into slots that are numbered One(1) through Four(4). Once modules are placed they can be used by pressing a number on the keyboard corresponding to the numbered location of the module.&lt;br /&gt;
&lt;br /&gt;
:The amount of Active Modules per ship depends on the Tech level of said ship. Current ships have no less than two and no more than four Active Module slots. Some modules may be used by all classes of ship while others are specific to certain roles.&lt;br /&gt;
&lt;br /&gt;
:Note that Module effects typically do not stack. So if two Command ships are within range of providing an Aegis buff to your ship, only the stronger Aegis effect will be applied.&lt;br /&gt;
&lt;br /&gt;
;Hierarchy of Module Efficiency&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mki.png‎]]&lt;br /&gt;
|align=center|'''Mk I'''&lt;br /&gt;
|The first level of item, bought from the warehouse with credits.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkii.png‎]]&lt;br /&gt;
|align=center|'''Mk II'''&lt;br /&gt;
|Created by upgrading a Mk I item, either by paying credits or applying an upgrade kit found as loot.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkiii.png‎]]&lt;br /&gt;
|align=center|'''Mk III'''&lt;br /&gt;
|Created by upgrading a Mk II item either with Galactic Standards or Loyalty Vouchers from the correct faction for that item.&lt;br /&gt;
|- &lt;br /&gt;
|align=center|[[File:mkiv.png‎]]&lt;br /&gt;
|align=center|'''Experimental'''&lt;br /&gt;
|The most powerful kind of item. Created by upgrading a Mk III item with an experimental upgrade kit, or by paying Artifacts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Ship Modifiers&lt;br /&gt;
&lt;br /&gt;
Designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.&lt;br /&gt;
&lt;br /&gt;
Modifiers are divided into 5 types:&lt;br /&gt;
&lt;br /&gt;
*Engine&lt;br /&gt;
*Capacitor&lt;br /&gt;
*Shield&lt;br /&gt;
*Hull&lt;br /&gt;
*Computer&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
'''Guns''' are the main weapon used by ships. There are 15 different types of guns in the game, 4 for each ship class - frigate, fighter and interceptor - and 3 that can only be used by specific roles. &lt;br /&gt;
&lt;br /&gt;
All guns have infinite ammunition, but most guns firing is limited by heat build up. Firing for too long with weapons that can overheat will cause your weapons to lock up until they have cooled down again! &lt;br /&gt;
&lt;br /&gt;
'''Missiles''' are the Secondary weapons available on all type of ships. There are two types of missiles, ''Homing'' and ''Unguided''. Homing missiles require the player to lock onto the target in order to fire (They can also be fired without locking-on and then follow the same rules as Unguided) and can be avoided by using flares or dodging/weaving in and out of objects They are useful for longer ranges when Guns can't reach. Unguided require no lock-on and aren't affected by flares although they can be easily dodged by moving to the side but are useful for close-quarters. &lt;br /&gt;
&lt;br /&gt;
Missiles are loaded in ''Cartridges''. When you expend all of the missiles in your cartridge, it will begin reloading, which is a lengthy process. &lt;br /&gt;
&lt;br /&gt;
Missiles are separated by ship class, with interceptors only able to mount small missiles, fighters medium and frigates large. In addition, there are special missile types that can only be used by certain roles.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&lt;br /&gt;
There are five tiers of ships in Star Conflict and fifteen ranks.  When looking at a ship's tile, you can see its tier in the top-left corner as well as the icon representing its role.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
[[Image:Rnktier1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Rnktier2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Workshop==&lt;br /&gt;
&lt;br /&gt;
While in the dock, parts can be developed for ships. To open the workshop, press the “workshop” button on the top left or F5. When the workshop window opens, there are three main sections will appear. One showing the different types of parts to be manufactured, one showing the available parts to create under that class, and one showing the required components.&lt;br /&gt;
&lt;br /&gt;
[[File:Parts of workshop.jpg]]&lt;br /&gt;
&lt;br /&gt;
Each component has ingredients which can be collected from exploring the sectors of space. Once collected, the ingredients can be used to produce the part. Simply press the “Produce” button to create the desired part. Once enough of the right parts on collected, the part can be manufactured. The part is then deposited into the armory to be installed onto a ship.&lt;br /&gt;
 &lt;br /&gt;
[[File:Produce and Manufacture button.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Domination==&lt;br /&gt;
&lt;br /&gt;
In this Mode you will find 3 neutral Beacons on the map. Each Team starts with 100 Points.&lt;br /&gt;
 &lt;br /&gt;
Taking more than 1 Beacon will decrease the Points of the Enemy Team over time. Taking all 3 Beacons will make the Enemy suffer and losing lots of Points in a very short time.&lt;br /&gt;
 &lt;br /&gt;
Destroying Enemy Ships will also reduce the Points of the Enemy Team, so even with a Beacon lost you can still achieve Victory.&lt;br /&gt;
 &lt;br /&gt;
Destruction of an ally will also reduce the Points of your Team! So watch out when using Weapons of Mass Destruction.&lt;br /&gt;
&lt;br /&gt;
==Detonation==&lt;br /&gt;
&lt;br /&gt;
In this Mode each Team has 3 reinforced Stations, that cannot be captured. The only way to destroy them is to use an EMP-Bomb. These Bomb can be found on the battlefield, floating in space. &lt;br /&gt;
&lt;br /&gt;
To pick up a Bomb, fly close to it and your ship will start to pick it up. This may take a few seconds. If you successfully loaded the bomb on your ship, you will be the Bomber that needs to place the Bomb. But the extra weight and radiation of the Bomb will slow your ship down. &lt;br /&gt;
In addition to that, the Enemy Team will know who has the Bomb and will try to steal it! If a bomb carrier decides to use Special Modules like Overdrive, Chameleon or Tachyon Cocoon, he will lose the Bomb and it can be stolen by the Enemy. &lt;br /&gt;
&lt;br /&gt;
To place the Bomb simply fly close to an Enemy Station, if close enough the Bomb will be set up and you have 3 seconds to flee from it. After that, the Station and its close surroundings will be blown up. Area of the explosion is big enough to damage or even destroy nearby ships. To achieve Victory one team must destroy all Enemy Stations. If both teams fail to do so then Team with more Bomb pick-ups becomes the winner.&lt;br /&gt;
&lt;br /&gt;
==Combat Recon==&lt;br /&gt;
&lt;br /&gt;
In this Game Mode every Team will randomly select a Player and make him the Team Captain. The Captain is able to see any Enemy Ship in battle, no matter if it is cloaked or in cover of an obstacle. &lt;br /&gt;
&lt;br /&gt;
The Captain allows the Team to respawn again if their ship is destroyed. Losing the Captain will prevent further respawns and the remaining ships need to Survive in order to achieve victory. Squadrons of ships will hunt the Captain and you need to protect him, moreover you need to kill the Enemy Captain to prevent the return of any killed enemy. Victory will be given to the Team with more kills or if the Team Captain is still alive.&lt;br /&gt;
&lt;br /&gt;
==Beacon Hunt==&lt;br /&gt;
&lt;br /&gt;
In this Mode, every Team has 3 Beacons protected by Guard Drones. To gain control of the Sector you must capture the enemy Beacons, while defending your own ones. To do this, you need to destroy the Guard Drones of an enemy Beacon and fly close to it. Your ship will start hacking the Beacon Systems and if enough time given, the Beacon will be disabled. &lt;br /&gt;
&lt;br /&gt;
To prevent the loss of a Beacon you can assist its Firewall and restarting the Systems if you are close enough. The current durability of a Beacon is displayed for both sides. Guard Drones cannot be started again if they are destroyed. To stop hacking a Beacon you can also attack the hacking ship. &lt;br /&gt;
&lt;br /&gt;
The Fleet will not be able to compensate any losses and you can only use the ships you have taken into battle. Any loss will weaken the fleet and upon losing all Beacons or all ships, the battle is lost.&lt;br /&gt;
&lt;br /&gt;
== Submitting Screenshots for 24/7 [[Legion of Combat]] ==&lt;br /&gt;
To qualify for a [[Legion of Combat]] you must:&lt;br /&gt;
#Win the match&lt;br /&gt;
#Have at least one kill in the match&lt;br /&gt;
#Submit the screenshot in the online submission tool following these guidelines:&lt;br /&gt;
#*For 24/7 LoC submissions, there's a limit of 4 TC pilots on the same team.&lt;br /&gt;
#*The number of kills must be always '1' for all winning team members and '0' for those on the losing team.&lt;br /&gt;
#*Each EH pilot on the winning side must have at least one kill.  If a winning EH pilot does not have a kill according to the screenshot, enter them as having '0' kills on the form.  This supersedes the rule about entering a '1' for all winning team members.&lt;br /&gt;
#*Don't submit a screenshot for a 24/7 LoC that you will be using as a competition submission.  You'll receive the LoC for that screenshot as part of the resolution of the competition. You should email the screenshot as per the instructions of the competition you are submitting to. &lt;br /&gt;
#*When flying with a group, it's a good idea for everyone to take the screenshot but have one person say that they'll submit the screenshot to the database.  In case that person ends up not being able to submit the screenshot, another pilot should still have their own copy to submit.&lt;br /&gt;
&lt;br /&gt;
==Submitting Screenshots for a [[Cluster of Fire]]==&lt;br /&gt;
For active [[Dark Brotherhood]] Members Email a qualifying screenshot to both the Current [[Master-At-Arms]] and the Consul of [[House Drakonan]].&lt;br /&gt;
All [[Cluster of Fire]] medals are awarded once a week typically on Saturdays. So any submissions from Sunday through Friday will be tallied and awarded on Saturday.&lt;br /&gt;
&lt;br /&gt;
===Qualifying Screenshots for the [[Dark Brotherhood]]===&lt;br /&gt;
Screenshots must meet things guidelines to Qualify for a [[Cluster of Fire]]&lt;br /&gt;
#Must be a Victorious Match &lt;br /&gt;
#Domination - you will need to be in the top three spots for EFF (points)&lt;br /&gt;
#Combat Recon - you will need to be the one to kill the captain or survive as the captain&lt;br /&gt;
#Beacon Hunt - you will need to have captured 3 beacons&lt;br /&gt;
#Detonation - you must have planted at least one bomb&lt;br /&gt;
&lt;br /&gt;
In order to get your future CoF's for Star Conflict or other MP activities that are rewarded with a CoF you'll have to send your screenshot(s) no later then 7 days after you played the match to the Master at Arms and the Consul of House Drakonan. Any screenshot sent later then 7 days after the match was played will be counted for activity only, but not rewarded with a CoF.&lt;br /&gt;
&lt;br /&gt;
This is to prevent accumulation of screenshots to gain an advantage in competitions or similar situations.&lt;br /&gt;
&lt;br /&gt;
==PC requirements==&lt;br /&gt;
'''Minimum''': &lt;br /&gt;
OS: Windows XP SP3 &lt;br /&gt;
&lt;br /&gt;
Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II &lt;br /&gt;
&lt;br /&gt;
Memory: 1 GB RAM &lt;br /&gt;
&lt;br /&gt;
Hard Disk Space: 2 GB &lt;br /&gt;
&lt;br /&gt;
Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported) &lt;br /&gt;
&lt;br /&gt;
Additional: Broadband Internet connection &lt;br /&gt;
&lt;br /&gt;
'''Recommended:''' &lt;br /&gt;
OS: Windows 7 x64 &lt;br /&gt;
&lt;br /&gt;
Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better &lt;br /&gt;
&lt;br /&gt;
Memory: 2 GB RAM &lt;br /&gt;
&lt;br /&gt;
Hard Disk Space: 2 GB &lt;br /&gt;
&lt;br /&gt;
Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer &lt;br /&gt;
&lt;br /&gt;
Additional: Broadband Internet connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Gaming Guides]]&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=File:Produce_and_Manufacture_button.jpg&amp;diff=90949</id>
		<title>File:Produce and Manufacture button.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=File:Produce_and_Manufacture_button.jpg&amp;diff=90949"/>
		<updated>2014-11-23T04:02:17Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=File:Parts_of_workshop.jpg&amp;diff=90948</id>
		<title>File:Parts of workshop.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=File:Parts_of_workshop.jpg&amp;diff=90948"/>
		<updated>2014-11-23T04:01:28Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=File:Manufacture_button.jpg&amp;diff=90947</id>
		<title>File:Manufacture button.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=File:Manufacture_button.jpg&amp;diff=90947"/>
		<updated>2014-11-23T02:55:19Z</updated>

		<summary type="html">&lt;p&gt;Adam Nassani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Adam Nassani</name></author>
	</entry>
</feed>