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	<updated>2026-05-17T16:10:27Z</updated>
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		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100265</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100265"/>
		<updated>2024-04-04T18:28:33Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_vs_tie_fighter GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361690/STAR_WARS_XWing_vs_TIE_Fighter__Balance_of_Power_Campaigns/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-vs-tie-fighter-balance-of-power-campaigns Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-vs-tie-fighter EA Origin]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
* [http://www.gameranger.com/ GameRanger (third party application)] or Direct IP&lt;br /&gt;
**GameRanger may need UDP port 16000 forwarded in some configurations&lt;br /&gt;
**Windows Firewall will need to permit XvT, Balance of Power (BoP) (if included) and the DirectPlay Server (dplaysvr.exe) to communicate (and GameRanger if used)&lt;br /&gt;
**May require DirectPlay to be installed in Windows 7/8/10/11 (&amp;quot;Turn Windows features on or off&amp;quot; function &amp;gt; Legacy Components &amp;gt; DirectPlay)&lt;br /&gt;
**Direct IP may require the following ports to be forwarded: TCP 2300-2400 + 47624, UDP 2300-2400 + 6073. Please note doing so is done at your own risk.&lt;br /&gt;
**Paradoxically, works best with network settings having Internet ''off''.&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_alliance GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361670/STAR_WARS__XWing_Alliance/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-alliance Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-alliance EA Origin]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
* [http://www.gameranger.com/ GameRanger (third party application)] or Direct IP&lt;br /&gt;
**GameRanger may need UDP port 16000 forwarded in some configurations&lt;br /&gt;
**Windows Firewall will need to permit XWA and the DirectPlay Server (dplaysvr.exe) to communicate (and GameRanger if used)&lt;br /&gt;
**May require DirectPlay to be installed in Windows 7/8/10/11 (&amp;quot;Turn Windows features on or off&amp;quot; function &amp;gt; Legacy Components &amp;gt; DirectPlay)&lt;br /&gt;
**Direct IP may require the following ports to be forwarded: TCP 2300-2400 + 47624, UDP 2300-2400 + 6073. Please note doing so is done at your own risk.&lt;br /&gt;
**Paradoxically, works best with network settings having Internet ''off''.&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
Get The Mod:&lt;br /&gt;
*[https://www.xwaupgrade.com/ XWA Upgrade]&lt;br /&gt;
*[https://sites.google.com/view/tie-fighter-total-conversion TFTC]&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*Crossplay Capable&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-squadrons EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1222730/STAR_WARS_Squadrons/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-squadrons Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA15080_00-STARWARSQUADRONS/?_url=%2Fps4-maverick Playstation (also available via EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-squadrons/bv9cwvqwns4p?_url=%2fxb1-maverick&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://star-conflict.com/ Star Conflict website]&lt;br /&gt;
*[https://store.steampowered.com/app/212070/Star_Conflict/ Steam]&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* [https://store.steampowered.com/app/359320/Elite_Dangerous/ Steam]&lt;br /&gt;
* [https://www.humblebundle.com/store/elite-dangerous Humble]&lt;br /&gt;
* [https://store.epicgames.com/en-US/p/elite-dangerous Epic]&lt;br /&gt;
===Shooters===&lt;br /&gt;
====Classic Battlefront/Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvP Modes&lt;br /&gt;
** Players must submit the scoreboard screen showing a win and at least one kill or objective point.&lt;br /&gt;
** Their team must have won, shown by their team having more points at the top of the screen.&lt;br /&gt;
** If a custom match is played, you must also include a screenshot of modified settings. The &amp;quot;Game Info&amp;quot; section from the server selector is sufficient.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* No Crossplay between 2024 and 2004 &amp;amp; 2005 versions&lt;br /&gt;
* [https://store.steampowered.com/app/2446550/STAR_WARS_Battlefront_Classic_Collection/ 2024 Classic Collection - Steam]&lt;br /&gt;
* [https://store.steampowered.com/app/1058020/STAR_WARS_Battlefront_Classic_2004/ 2004 Battlefront 1 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront 2004 Battlefront 1 - GOG]&lt;br /&gt;
* [https://store.steampowered.com/app/6060/STAR_WARS_Battlefront_II_Classic_2005/ 2005 Battlefront 2 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront_ii 2005 Battlefront 2 - GOG]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237980/STAR_WARS_Battlefront/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront-2 Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA00640_00-SWBULTIMATEPREOR?_url=%2Fswbf-ps4-ultimate Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ultimate-edition/c5b4kp2nsclb?SilentAuth=1&amp;amp;wa=wsignin1.0&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
**For Ewok Hunt: For an Ewok victory, no Stormtroopers can survive and you must have an elimination as an Ewok for qualify for an LoC.&lt;br /&gt;
**Reports must show the Scoreboard displaying all players and the reporters must be on the side marked 'Victory'&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**Reports are given individually and must make use of the 'Personal' tab scoreboard&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront-2 EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237950/STAR_WARS_Battlefront_II/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA05770_00-CELEBEDITION0000/?_url=%2Fswbfii-ps4-c-ed Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ii-celebration-edition/9n4hxl0qz5tz?rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Destiny 2==== &lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvE Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one other human player, with credit for at least one kill.&lt;br /&gt;
* PvP Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one kill or objective point. They must be on the winning team, or a winning player in a free-for-all.&lt;br /&gt;
**Custom matches must use the default settings.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.bungie.net/7/en/destiny/newlight Destiny 2 website] (includes a directory for all platforms)&lt;br /&gt;
&lt;br /&gt;
===Role Playing Games (RPGs)===&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
====Star Wars: The Old Republic====&lt;br /&gt;
*Flashpoints / Uprisings&lt;br /&gt;
**Two screenshots must be taken: one during a flashpoint or operation, as well as at the end. The first screenshot must include the players in the flashpoint, the flashpoint being run, and the time that it is being completed. The second must include the pop-up reward window stating the completed mission, and include the group members from the first screenshot (either in the group or in chat) and the time.&lt;br /&gt;
*Operations&lt;br /&gt;
**Two screenshots must be taken: at the beginning of an operation, as well as at the end. The first screenshot must include the players in the operation, and the operation being run. The second must include the lockout after the final boss..&lt;br /&gt;
*Warzones (any mode), Galactic Starfighter, and Arenas&lt;br /&gt;
**A screenshot must be submitted showing that the match was a victory. The pilot must have at least one kill or objective point.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.swtor.com/ swtor.com]&lt;br /&gt;
*[https://store.steampowered.com/app/1286830/STAR_WARS_The_Old_Republic/ Steam]&lt;br /&gt;
*[https://www.ea.com/games/starwars/star-wars-the-old-republic EA]&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
====Star Wars Empire At War: Forces Of Corruption====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*No vanilla Empire At War matches (blue styled UI)&lt;br /&gt;
**Forces of Corruption UI is yellow for scorecard and match setup.&lt;br /&gt;
*The Thrawn's Revenge mod may be used. This has a black UI instead of the standard yellow.&lt;br /&gt;
*Space Battles or Ground Battles accepted&lt;br /&gt;
*Any faction may be used&lt;br /&gt;
*PvE requires two humans or more present for LoS. AI settings are as followed: Equivalent number of AI to players or more if playing at Medium AI. Equivalent-1 or more AI if playing at Hard. (i.e 3 human players may face 3+ Medium AI or 2+ Hard AI)&lt;br /&gt;
*Advanced Settings for PvE: No Heroes, No Superweapons, Starting Credits 2000&lt;br /&gt;
*Advanced Settings for PvP: No Heroes, Superweapons are allowed, free starting units required for fog of war, starting credits 2000&lt;br /&gt;
*Screenshots required: Setup showing how the game was set up and a screenshot of the results showing the clear winner(s)&lt;br /&gt;
*Match time no shorter than 5 minutes.&lt;br /&gt;
*The setup screen must be submitted by a non-host as the &amp;quot;advanced options&amp;quot; window blocks the AI list.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay between Steam and GOG versions&lt;br /&gt;
*[https://store.steampowered.com/app/32470/STAR_WARS_Empire_at_War__Gold_Pack/ Steam]&lt;br /&gt;
*[https://www.gog.com/en/game/star_wars_empire_at_war_gold_pack GOG]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
*Steam version has a built in match browser&lt;br /&gt;
**To play against GOG players, both sides need [http://www.gameranger.com/ GameRanger (third party application)].&lt;br /&gt;
*Windows Firewall exception will be needed to permit EAW/FOC to communicate.&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|COO/COOA Processing]]==&lt;br /&gt;
===Queue Processing===&lt;br /&gt;
Queue processing is performed by the COO or a COOA.&lt;br /&gt;
*The exception is that if the COO or a COOA is in the match report, another member of the office must process the match (i.e if Miles Prower (COO) and Silwar Naiilo (COOA) were reported in the match, the match report would not be visible to them, but could be processed by another COOA such as EvilGrin or Taygetta)&lt;br /&gt;
&lt;br /&gt;
Queue processing is accessible to the COO or a COOA by accessing Combat Operations within Staff Operations on the Management section of Member Account on the TIE Corps website after successful PIN and password authentication.&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-CombatOps.png]]&lt;br /&gt;
&lt;br /&gt;
The match report will consist of:&lt;br /&gt;
*Combat Event ID (if applicable/reported)&lt;br /&gt;
*Submitting pilot's name and rank&lt;br /&gt;
*Game platform&lt;br /&gt;
*Submission date&lt;br /&gt;
*Winning team members reported by submitter&lt;br /&gt;
*Losing team members reported by submitter&lt;br /&gt;
*Kill numbers reported by submitter and calculated team totals&lt;br /&gt;
*Each winning pilot with fields for kills, assists, objectives and efficiency (a Star Conflict item)&lt;br /&gt;
&lt;br /&gt;
If the match report meets the standards (both global and platform-based) that indicate the match qualifies for recognition, the processor selects the '''Approve''' bubble and proceeds in the queue.&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-QueueReport.png]]&lt;br /&gt;
&lt;br /&gt;
An example of a match report that qualifies for recognition&lt;br /&gt;
&lt;br /&gt;
If the match report does not meet the standard for recognition, the processor selects the '''Deny''' bubble and either selects an appropriate automatic response from the dropdown menu (i.e Duplicate found by the automatic duplicate detection system) or enters the reason for denial into the 'Reason for denying' text box.&lt;br /&gt;
&lt;br /&gt;
*Duplicates are generally automatically flagged by the detection system. However false-negatives and false-positives may present so please scrutinise all duplication reports to ensure they are being flagged properly. Anomalies with the detection system should be reported to the [[Internet Officer]].&lt;br /&gt;
&lt;br /&gt;
If the match report requires further clarification to make a decision, the processor selects the '''Skip''' bubble (which is set by default for all reports). '''Skipping a match report and requesting help from other COOAs and/or the COO is always considered appropriate if a report looks unclear.'''&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Events]]==&lt;br /&gt;
Combat Events are multiplayer events tracked by the Combat Operations Office. They are added by the COO or a COOA from the Combat Operations Office Administration page.&lt;br /&gt;
&lt;br /&gt;
Inter-club combat events will also be listed but may also be listed at the third-party [http://battlestats.com BattleStats] website. To be countered in an inter-club combat event that the EH is participating in, you must have a BattleStats account and be a member of the [https://www.battlestats.com/clubs/view/?486 EH Club] (Club ID: 486) in BattleStats.&lt;br /&gt;
&lt;br /&gt;
===Distinguished Flying Cross===&lt;br /&gt;
[[image:Dfc.png|Distinguished Flying Cross|right]]&lt;br /&gt;
Winning Combat Operations Office approved combat events makes a pilot eligible for the [[Distinguished Flying Cross]].&lt;br /&gt;
&lt;br /&gt;
Multiple DFCs can be awarded on a single combat event if more than one EH/TC member qualifies and they are all tied for 1st place (though likely a rare condition).&lt;br /&gt;
&lt;br /&gt;
Overall though these conditions must be met by default&lt;br /&gt;
*You must be the best EH ranking player in the combat event. &lt;br /&gt;
**If there is a tie and the other requirements are met, DFCs can be awarded to all tiers.&lt;br /&gt;
*You must beat a minimum of three different players on that combat event&lt;br /&gt;
*You must have a win-loss ratio of at least +3 (ex. 3 wins/0 losses, 4 wins/1 loss, etc.)&lt;br /&gt;
*Any exceptions to these rules must be agreed to by at least one member of the TIE Corps Command Staff or EH Command Staff.&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Ratings &amp;amp; Awards]]==&lt;br /&gt;
The Combat Operations Office also issues awards for attaining certain levels in the Rating system for [https://tc.emperorshammer.org/stats.php?type=CR PvP/Combat Ratings] and [https://tc.emperorshammer.org/stats.php?type=PVE PvE/Co-Op].&lt;br /&gt;
&lt;br /&gt;
Upon meeting a certain rating, the pilot is recognised with the appropriate medal for that rating by the COO. These medals can be found in the TIE Corps Pilot Manual.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100264</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100264"/>
		<updated>2024-04-04T18:28:08Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_vs_tie_fighter GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361690/STAR_WARS_XWing_vs_TIE_Fighter__Balance_of_Power_Campaigns/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-vs-tie-fighter-balance-of-power-campaigns Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-vs-tie-fighter EA Origin]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
* [http://www.gameranger.com/ GameRanger (third party application)] or Direct IP&lt;br /&gt;
**GameRanger may need UDP port 16000 forwarded in some configurations&lt;br /&gt;
**Windows Firewall will need to permit XvT, Balance of Power (BoP) (if included) and the DirectPlay Server (dplaysvr.exe) to communicate (and GameRanger if used)&lt;br /&gt;
**May require DirectPlay to be installed in Windows 7/8/10/11 (&amp;quot;Turn Windows features on or off&amp;quot; function &amp;gt; Legacy Components &amp;gt; DirectPlay)&lt;br /&gt;
**Direct IP may require the following ports to be forwarded: TCP 2300-2400 + 47624, UDP 2300-2400 + 6073. Please note doing so is done at your own risk.&lt;br /&gt;
**Paradoxically, works best with network settings having Internet ''off''.&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_alliance GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361670/STAR_WARS__XWing_Alliance/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-alliance Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-alliance EA Origin]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
* [http://www.gameranger.com/ GameRanger (third party application)] or Direct IP&lt;br /&gt;
**GameRanger may need UDP port 16000 forwarded in some configurations&lt;br /&gt;
**Windows Firewall will need to permit XWA and the DirectPlay Server (dplaysvr.exe) to communicate (and GameRanger if used)&lt;br /&gt;
**May require DirectPlay to be installed in Windows 7/8/10/11 (&amp;quot;Turn Windows features on or off&amp;quot; function &amp;gt; Legacy Components &amp;gt; DirectPlay)&lt;br /&gt;
**Direct IP may require the following ports to be forwarded: TCP 2300-2400 + 47624, UDP 2300-2400 + 6073. Please note doing so is done at your own risk.&lt;br /&gt;
**Paradoxically, works best with network settings having Internet ''off''.&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
Get The Mod:&lt;br /&gt;
*[https://www.xwaupgrade.com/ XWA Upgrade]&lt;br /&gt;
*[https://sites.google.com/view/tie-fighter-total-conversion TFTC]&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*Crossplay Capable&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-squadrons EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1222730/STAR_WARS_Squadrons/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-squadrons Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA15080_00-STARWARSQUADRONS/?_url=%2Fps4-maverick Playstation (also available via EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-squadrons/bv9cwvqwns4p?_url=%2fxb1-maverick&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://star-conflict.com/ Star Conflict website]&lt;br /&gt;
*[https://store.steampowered.com/app/212070/Star_Conflict/ Steam]&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* [https://store.steampowered.com/app/359320/Elite_Dangerous/ Steam]&lt;br /&gt;
* [https://www.humblebundle.com/store/elite-dangerous Humble]&lt;br /&gt;
* [https://store.epicgames.com/en-US/p/elite-dangerous Epic]&lt;br /&gt;
===Shooters===&lt;br /&gt;
====Classic Battlefront/Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvP Modes&lt;br /&gt;
** Players must submit the scoreboard screen showing a win and at least one kill or objective point.&lt;br /&gt;
** Their team must have won, shown by their team having more points at the top of the screen.&lt;br /&gt;
** If a custom match is played, you must also include a screenshot of modified settings. The &amp;quot;Game Info&amp;quot; section from the server selector is sufficient.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* No Crossplay between 2024 and 2004 &amp;amp; 2005 versions&lt;br /&gt;
* [https://store.steampowered.com/app/2446550/STAR_WARS_Battlefront_Classic_Collection/ 2024 Classic Collection - Steam]&lt;br /&gt;
* [https://store.steampowered.com/app/1058020/STAR_WARS_Battlefront_Classic_2004/ 2004 Battlefront 1 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront 2004 Battlefront 1 - GOG]&lt;br /&gt;
* [https://store.steampowered.com/app/6060/STAR_WARS_Battlefront_II_Classic_2005/ 2005 Battlefront 2 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront_ii 2005 Battlefront 2 - GOG]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237980/STAR_WARS_Battlefront/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront-2 Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA00640_00-SWBULTIMATEPREOR?_url=%2Fswbf-ps4-ultimate Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ultimate-edition/c5b4kp2nsclb?SilentAuth=1&amp;amp;wa=wsignin1.0&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
**For Ewok Hunt: For an Ewok victory, no Stormtroopers can survive and you must have an elimination as an Ewok for qualify for an LoC.&lt;br /&gt;
**Reports must show the Scoreboard displaying all players and the reporters must be on the side marked 'Victory'&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**Reports are given individually and must make use of the 'Personal' tab scoreboard&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront-2 EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237950/STAR_WARS_Battlefront_II/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA05770_00-CELEBEDITION0000/?_url=%2Fswbfii-ps4-c-ed Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ii-celebration-edition/9n4hxl0qz5tz?rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Destiny 2==== &lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvE Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one other human player, with credit for at least one kill.&lt;br /&gt;
* PvP Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one kill or objective point. They must be on the winning team, or a winning player in a free-for-all.&lt;br /&gt;
**Custom matches must use the default settings.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.bungie.net/7/en/destiny/newlight Destiny 2 website] (includes a directory for all platforms)&lt;br /&gt;
&lt;br /&gt;
===Role Playing Games (RPGs)===&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
====Star Wars: The Old Republic====&lt;br /&gt;
*Flashpoints / Uprisings&lt;br /&gt;
**Two screenshots must be taken: one during a flashpoint or operation, as well as at the end. The first screenshot must include the players in the flashpoint, the flashpoint being run, and the time that it is being completed. The second must include the pop-up reward window stating the completed mission, and include the group members from the first screenshot (either in the group or in chat) and the time.&lt;br /&gt;
*Operations&lt;br /&gt;
**Two screenshots must be taken: at the beginning of an operation, as well as at the end. The first screenshot must include the players in the operation, and the operation being run. The second must include the lockout after the final boss..&lt;br /&gt;
*Warzones (any mode), Galactic Starfighter, and Arenas&lt;br /&gt;
**A screenshot must be submitted showing that the match was a victory. The pilot must have at least one kill or objective point.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.swtor.com/ swtor.com]&lt;br /&gt;
*[https://store.steampowered.com/app/1286830/STAR_WARS_The_Old_Republic/ Steam]&lt;br /&gt;
*[https://www.ea.com/games/starwars/star-wars-the-old-republic EA]&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
====Star Wars Empire At War: Forces Of Corruption====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*No vanilla Empire At War matches (blue styled UI)&lt;br /&gt;
**Forces of Corruption UI is yellow for scorecard and match setup.&lt;br /&gt;
*The Thrawn's Revenge mod may be used. This has a black UI instead of the standard yellow.&lt;br /&gt;
*Space Battles or Ground Battles accepted&lt;br /&gt;
*Any faction may be used&lt;br /&gt;
*PvE requires two humans or more present for LoS. AI settings are as followed: Equivalent number of AI to players or more if playing at Medium AI. Equivalent-1 or more AI if playing at Hard. (i.e 3 human players may face 3+ Medium AI or 2+ Hard AI)&lt;br /&gt;
*Advanced Settings for PvE: No Heroes, No Superweapons, Starting Credits 2000&lt;br /&gt;
*Advanced Settings for PvP: No Heroes, Superweapons are allowed, free starting units required for fog of war, starting credits 2000&lt;br /&gt;
*Screenshots required: Setup showing how the game was set up and a screenshot of the results showing the clear winner(s)&lt;br /&gt;
*Match time no shorter than 5 minutes.&lt;br /&gt;
*The setup screen must be submitted by a non-host as the &amp;quot;advanced options&amp;quot; window blocks the AI list.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay between Steam and GOG versions&lt;br /&gt;
*[https://store.steampowered.com/app/32470/STAR_WARS_Empire_at_War__Gold_Pack/ Steam]&lt;br /&gt;
*[https://www.gog.com/en/game/star_wars_empire_at_war_gold_pack GOG]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
*Steam version has a built in match browser&lt;br /&gt;
**To play against GOG players, both sides need [http://www.gameranger.com/ GameRanger (third party application)].&lt;br /&gt;
*Windows Firewall exception will be needed to permit EAW/FOC to communicate.&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|COO/COOA Processing]]==&lt;br /&gt;
===Queue Processing===&lt;br /&gt;
Queue processing is performed by the COO or a COOA.&lt;br /&gt;
*The exception is that if the COO or a COOA is in the match report, another member of the office must process the match (i.e if Miles Prower (COO) and Silwar Naiilo (COOA) were reported in the match, the match report would not be visible to them, but could be processed by another COOA such as EvilGrin or Taygetta)&lt;br /&gt;
&lt;br /&gt;
Queue processing is accessible to the COO or a COOA by accessing Combat Operations within Staff Operations on the Management section of Member Account on the TIE Corps website after successful PIN and password authentication.&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-CombatOps.png]]&lt;br /&gt;
&lt;br /&gt;
The match report will consist of:&lt;br /&gt;
*Combat Event ID (if applicable/reported)&lt;br /&gt;
*Submitting pilot's name and rank&lt;br /&gt;
*Game platform&lt;br /&gt;
*Submission date&lt;br /&gt;
*Winning team members reported by submitter&lt;br /&gt;
*Losing team members reported by submitter&lt;br /&gt;
*Kill numbers reported by submitter and calculated team totals&lt;br /&gt;
*Each winning pilot with fields for kills, assists, objectives and efficiency (a Star Conflict item)&lt;br /&gt;
&lt;br /&gt;
If the match report meets the standards (both global and platform-based) that indicate the match qualifies for recognition, the processor selects the '''Approve''' bubble and proceeds in the queue.&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-QueueReport.png]]&lt;br /&gt;
&lt;br /&gt;
An example of a match report that qualifies for recognition&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExampleDupe.png]]&lt;br /&gt;
&lt;br /&gt;
An example of a match report that is denied for being a duplicate&lt;br /&gt;
If the match report does not meet the standard for recognition, the processor selects the '''Deny''' bubble and either selects an appropriate automatic response from the dropdown menu (i.e Duplicate found by the automatic duplicate detection system) or enters the reason for denial into the 'Reason for denying' text box.&lt;br /&gt;
&lt;br /&gt;
*Duplicates are generally automatically flagged by the detection system. However false-negatives and false-positives may present so please scrutinise all duplication reports to ensure they are being flagged properly. Anomalies with the detection system should be reported to the [[Internet Officer]].&lt;br /&gt;
&lt;br /&gt;
If the match report requires further clarification to make a decision, the processor selects the '''Skip''' bubble (which is set by default for all reports). '''Skipping a match report and requesting help from other COOAs and/or the COO is always considered appropriate if a report looks unclear.'''&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Events]]==&lt;br /&gt;
Combat Events are multiplayer events tracked by the Combat Operations Office. They are added by the COO or a COOA from the Combat Operations Office Administration page.&lt;br /&gt;
&lt;br /&gt;
Inter-club combat events will also be listed but may also be listed at the third-party [http://battlestats.com BattleStats] website. To be countered in an inter-club combat event that the EH is participating in, you must have a BattleStats account and be a member of the [https://www.battlestats.com/clubs/view/?486 EH Club] (Club ID: 486) in BattleStats.&lt;br /&gt;
&lt;br /&gt;
===Distinguished Flying Cross===&lt;br /&gt;
[[image:Dfc.png|Distinguished Flying Cross|right]]&lt;br /&gt;
Winning Combat Operations Office approved combat events makes a pilot eligible for the [[Distinguished Flying Cross]].&lt;br /&gt;
&lt;br /&gt;
Multiple DFCs can be awarded on a single combat event if more than one EH/TC member qualifies and they are all tied for 1st place (though likely a rare condition).&lt;br /&gt;
&lt;br /&gt;
Overall though these conditions must be met by default&lt;br /&gt;
*You must be the best EH ranking player in the combat event. &lt;br /&gt;
**If there is a tie and the other requirements are met, DFCs can be awarded to all tiers.&lt;br /&gt;
*You must beat a minimum of three different players on that combat event&lt;br /&gt;
*You must have a win-loss ratio of at least +3 (ex. 3 wins/0 losses, 4 wins/1 loss, etc.)&lt;br /&gt;
*Any exceptions to these rules must be agreed to by at least one member of the TIE Corps Command Staff or EH Command Staff.&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Ratings &amp;amp; Awards]]==&lt;br /&gt;
The Combat Operations Office also issues awards for attaining certain levels in the Rating system for [https://tc.emperorshammer.org/stats.php?type=CR PvP/Combat Ratings] and [https://tc.emperorshammer.org/stats.php?type=PVE PvE/Co-Op].&lt;br /&gt;
&lt;br /&gt;
Upon meeting a certain rating, the pilot is recognised with the appropriate medal for that rating by the COO. These medals can be found in the TIE Corps Pilot Manual.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100263</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100263"/>
		<updated>2024-04-04T18:26:52Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_vs_tie_fighter GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361690/STAR_WARS_XWing_vs_TIE_Fighter__Balance_of_Power_Campaigns/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-vs-tie-fighter-balance-of-power-campaigns Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-vs-tie-fighter EA Origin]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
* [http://www.gameranger.com/ GameRanger (third party application)] or Direct IP&lt;br /&gt;
**GameRanger may need UDP port 16000 forwarded in some configurations&lt;br /&gt;
**Windows Firewall will need to permit XvT, Balance of Power (BoP) (if included) and the DirectPlay Server (dplaysvr.exe) to communicate (and GameRanger if used)&lt;br /&gt;
**May require DirectPlay to be installed in Windows 7/8/10/11 (&amp;quot;Turn Windows features on or off&amp;quot; function &amp;gt; Legacy Components &amp;gt; DirectPlay)&lt;br /&gt;
**Direct IP may require the following ports to be forwarded: TCP 2300-2400 + 47624, UDP 2300-2400 + 6073. Please note doing so is done at your own risk.&lt;br /&gt;
**Paradoxically, works best with network settings having Internet ''off''.&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_alliance GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361670/STAR_WARS__XWing_Alliance/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-alliance Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-alliance EA Origin]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
* [http://www.gameranger.com/ GameRanger (third party application)] or Direct IP&lt;br /&gt;
**GameRanger may need UDP port 16000 forwarded in some configurations&lt;br /&gt;
**Windows Firewall will need to permit XWA and the DirectPlay Server (dplaysvr.exe) to communicate (and GameRanger if used)&lt;br /&gt;
**May require DirectPlay to be installed in Windows 7/8/10/11 (&amp;quot;Turn Windows features on or off&amp;quot; function &amp;gt; Legacy Components &amp;gt; DirectPlay)&lt;br /&gt;
**Direct IP may require the following ports to be forwarded: TCP 2300-2400 + 47624, UDP 2300-2400 + 6073. Please note doing so is done at your own risk.&lt;br /&gt;
**Paradoxically, works best with network settings having Internet ''off''.&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
Get The Mod:&lt;br /&gt;
*[https://www.xwaupgrade.com/ XWA Upgrade]&lt;br /&gt;
*[https://sites.google.com/view/tie-fighter-total-conversion TFTC]&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*Crossplay Capable&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-squadrons EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1222730/STAR_WARS_Squadrons/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-squadrons Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA15080_00-STARWARSQUADRONS/?_url=%2Fps4-maverick Playstation (also available via EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-squadrons/bv9cwvqwns4p?_url=%2fxb1-maverick&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://star-conflict.com/ Star Conflict website]&lt;br /&gt;
*[https://store.steampowered.com/app/212070/Star_Conflict/ Steam]&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* [https://store.steampowered.com/app/359320/Elite_Dangerous/ Steam]&lt;br /&gt;
* [https://www.humblebundle.com/store/elite-dangerous Humble]&lt;br /&gt;
* [https://store.epicgames.com/en-US/p/elite-dangerous Epic]&lt;br /&gt;
===Shooters===&lt;br /&gt;
====Classic Battlefront/Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvP Modes&lt;br /&gt;
** Players must submit the scoreboard screen showing a win and at least one kill or objective point.&lt;br /&gt;
** Their team must have won, shown by their team having more points at the top of the screen.&lt;br /&gt;
** If a custom match is played, you must also include a screenshot of modified settings. The &amp;quot;Game Info&amp;quot; section from the server selector is sufficient.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* No Crossplay between 2024 and 2004 &amp;amp; 2005 versions&lt;br /&gt;
* [https://store.steampowered.com/app/2446550/STAR_WARS_Battlefront_Classic_Collection/ 2024 Classic Collection - Steam]&lt;br /&gt;
* [https://store.steampowered.com/app/1058020/STAR_WARS_Battlefront_Classic_2004/ 2004 Battlefront 1 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront 2004 Battlefront 1 - GOG]&lt;br /&gt;
* [https://store.steampowered.com/app/6060/STAR_WARS_Battlefront_II_Classic_2005/ 2005 Battlefront 2 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront_ii 2005 Battlefront 2 - GOG]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237980/STAR_WARS_Battlefront/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront-2 Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA00640_00-SWBULTIMATEPREOR?_url=%2Fswbf-ps4-ultimate Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ultimate-edition/c5b4kp2nsclb?SilentAuth=1&amp;amp;wa=wsignin1.0&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
**For Ewok Hunt: For an Ewok victory, no Stormtroopers can survive and you must have an elimination as an Ewok for qualify for an LoC.&lt;br /&gt;
**Reports must show the Scoreboard displaying all players and the reporters must be on the side marked 'Victory'&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**Reports are given individually and must make use of the 'Personal' tab scoreboard&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront-2 EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237950/STAR_WARS_Battlefront_II/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA05770_00-CELEBEDITION0000/?_url=%2Fswbfii-ps4-c-ed Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ii-celebration-edition/9n4hxl0qz5tz?rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Destiny 2==== &lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvE Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one other human player, with credit for at least one kill.&lt;br /&gt;
* PvP Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one kill or objective point. They must be on the winning team, or a winning player in a free-for-all.&lt;br /&gt;
**Custom matches must use the default settings.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.bungie.net/7/en/destiny/newlight Destiny 2 website] (includes a directory for all platforms)&lt;br /&gt;
&lt;br /&gt;
===Role Playing Games (RPGs)===&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
====Star Wars: The Old Republic====&lt;br /&gt;
*Flashpoints / Uprisings&lt;br /&gt;
**Two screenshots must be taken: one during a flashpoint or operation, as well as at the end. The first screenshot must include the players in the flashpoint, the flashpoint being run, and the time that it is being completed. The second must include the pop-up reward window stating the completed mission, and include the group members from the first screenshot (either in the group or in chat) and the time.&lt;br /&gt;
*Operations&lt;br /&gt;
**Two screenshots must be taken: at the beginning of an operation, as well as at the end. The first screenshot must include the players in the operation, and the operation being run. The second must include the lockout after the final boss..&lt;br /&gt;
*Warzones (any mode), Galactic Starfighter, and Arenas&lt;br /&gt;
**A screenshot must be submitted showing that the match was a victory. The pilot must have at least one kill or objective point.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.swtor.com/ swtor.com]&lt;br /&gt;
*[https://store.steampowered.com/app/1286830/STAR_WARS_The_Old_Republic/ Steam]&lt;br /&gt;
*[https://www.ea.com/games/starwars/star-wars-the-old-republic EA]&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
====Star Wars Empire At War: Forces Of Corruption====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*No vanilla Empire At War matches (blue styled UI)&lt;br /&gt;
**Forces of Corruption UI is yellow for scorecard and match setup.&lt;br /&gt;
*The Thrawn's Revenge mod may be used. This has a black UI instead of the standard yellow.&lt;br /&gt;
*Space Battles or Ground Battles accepted&lt;br /&gt;
*Any faction may be used&lt;br /&gt;
*PvE requires two humans or more present for LoS. AI settings are as followed: Equivalent number of AI to players or more if playing at Medium AI. Equivalent-1 or more AI if playing at Hard. (i.e 3 human players may face 3+ Medium AI or 2+ Hard AI)&lt;br /&gt;
*Advanced Settings for PvE: No Heroes, No Superweapons, Starting Credits 2000&lt;br /&gt;
*Advanced Settings for PvP: No Heroes, Superweapons are allowed, free starting units required for fog of war, starting credits 2000&lt;br /&gt;
*Screenshots required: Setup showing how the game was set up and a screenshot of the results showing the clear winner(s)&lt;br /&gt;
*Match time no shorter than 5 minutes.&lt;br /&gt;
*The setup screen must be submitted by a non-host as the &amp;quot;advanced options&amp;quot; window blocks the AI list.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay between Steam and GOG versions&lt;br /&gt;
*[https://store.steampowered.com/app/32470/STAR_WARS_Empire_at_War__Gold_Pack/ Steam]&lt;br /&gt;
*[https://www.gog.com/en/game/star_wars_empire_at_war_gold_pack GOG]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
*Steam version has a built in match browser&lt;br /&gt;
**To play against GOG players, both sides need [http://www.gameranger.com/ GameRanger (third party application)].&lt;br /&gt;
*Windows Firewall exception will be needed to permit EAW/FOC to communicate.&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|COO/COOA Processing]]==&lt;br /&gt;
===Queue Processing===&lt;br /&gt;
Queue processing is performed by the COO or a COOA.&lt;br /&gt;
*The exception is that if the COO or a COOA is in the match report, another member of the office must process the match (i.e if Miles Prower (COO) and Silwar Naiilo (COOA) were reported in the match, the match report would not be visible to them, but could be processed by another COOA such as EvilGrin or Taygetta)&lt;br /&gt;
&lt;br /&gt;
Queue processing is accessible to the COO or a COOA by accessing Combat Operations within Staff Operations on the Management section of Member Account on the TIE Corps website after successful PIN and password authentication.&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-CombatOps.png]]&lt;br /&gt;
&lt;br /&gt;
The match report will consist of:&lt;br /&gt;
*Combat Event ID (if applicable/reported)&lt;br /&gt;
*Submitting pilot's name and rank&lt;br /&gt;
*Game platform&lt;br /&gt;
*Submission date&lt;br /&gt;
*Winning team members reported by submitter&lt;br /&gt;
*Losing team members reported by submitter&lt;br /&gt;
*Kill numbers reported by submitter and calculated team totals&lt;br /&gt;
*Each winning pilot with fields for kills, assists, objectives and efficiency (a Star Conflict item)&lt;br /&gt;
&lt;br /&gt;
If the match report meets the standards (both global and platform-based) that indicate the match qualifies for recognition, the processor selects the '''Approve''' bubble and proceeds in the queue.&lt;br /&gt;
&lt;br /&gt;
If the match report does not meet the standard for recognition, the processor selects the '''Deny''' bubble and either selects an appropriate automatic response from the dropdown menu (i.e Duplicate found by the automatic duplicate detection system) or enters the reason for denial into the 'Reason for denying' text box.&lt;br /&gt;
*Duplicates are generally automatically flagged by the detection system. However false-negatives and false-positives may present so please scrutinise all duplication reports to ensure they are being flagged properly. Anomalies with the detection system should be reported to the [[Internet Officer]].&lt;br /&gt;
&lt;br /&gt;
If the match report requires further clarification to make a decision, the processor selects the '''Skip''' bubble (which is set by default for all reports). '''Skipping a match report and requesting help from other COOAs and/or the COO is always considered appropriate if a report looks unclear.'''&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Events]]==&lt;br /&gt;
Combat Events are multiplayer events tracked by the Combat Operations Office. They are added by the COO or a COOA from the Combat Operations Office Administration page.&lt;br /&gt;
&lt;br /&gt;
Inter-club combat events will also be listed but may also be listed at the third-party [http://battlestats.com BattleStats] website. To be countered in an inter-club combat event that the EH is participating in, you must have a BattleStats account and be a member of the [https://www.battlestats.com/clubs/view/?486 EH Club] (Club ID: 486) in BattleStats.&lt;br /&gt;
&lt;br /&gt;
===Distinguished Flying Cross===&lt;br /&gt;
[[image:Dfc.png|Distinguished Flying Cross|right]]&lt;br /&gt;
Winning Combat Operations Office approved combat events makes a pilot eligible for the [[Distinguished Flying Cross]].&lt;br /&gt;
&lt;br /&gt;
Multiple DFCs can be awarded on a single combat event if more than one EH/TC member qualifies and they are all tied for 1st place (though likely a rare condition).&lt;br /&gt;
&lt;br /&gt;
Overall though these conditions must be met by default&lt;br /&gt;
*You must be the best EH ranking player in the combat event. &lt;br /&gt;
**If there is a tie and the other requirements are met, DFCs can be awarded to all tiers.&lt;br /&gt;
*You must beat a minimum of three different players on that combat event&lt;br /&gt;
*You must have a win-loss ratio of at least +3 (ex. 3 wins/0 losses, 4 wins/1 loss, etc.)&lt;br /&gt;
*Any exceptions to these rules must be agreed to by at least one member of the TIE Corps Command Staff or EH Command Staff.&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Ratings &amp;amp; Awards]]==&lt;br /&gt;
The Combat Operations Office also issues awards for attaining certain levels in the Rating system for [https://tc.emperorshammer.org/stats.php?type=CR PvP/Combat Ratings] and [https://tc.emperorshammer.org/stats.php?type=PVE PvE/Co-Op].&lt;br /&gt;
&lt;br /&gt;
Upon meeting a certain rating, the pilot is recognised with the appropriate medal for that rating by the COO. These medals can be found in the TIE Corps Pilot Manual.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100262</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100262"/>
		<updated>2024-04-04T18:24:22Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_vs_tie_fighter GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361690/STAR_WARS_XWing_vs_TIE_Fighter__Balance_of_Power_Campaigns/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-vs-tie-fighter-balance-of-power-campaigns Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-vs-tie-fighter EA Origin]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
* [http://www.gameranger.com/ GameRanger (third party application)] or Direct IP&lt;br /&gt;
**GameRanger may need UDP port 16000 forwarded in some configurations&lt;br /&gt;
**Windows Firewall will need to permit XvT, Balance of Power (BoP) (if included) and the DirectPlay Server (dplaysvr.exe) to communicate (and GameRanger if used)&lt;br /&gt;
**May require DirectPlay to be installed in Windows 7/8/10/11 (&amp;quot;Turn Windows features on or off&amp;quot; function &amp;gt; Legacy Components &amp;gt; DirectPlay)&lt;br /&gt;
**Direct IP may require the following ports to be forwarded: TCP 2300-2400 + 47624, UDP 2300-2400 + 6073. Please note doing so is done at your own risk.&lt;br /&gt;
**Paradoxically, works best with network settings having Internet ''off''.&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_alliance GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361670/STAR_WARS__XWing_Alliance/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-alliance Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-alliance EA Origin]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
* [http://www.gameranger.com/ GameRanger (third party application)] or Direct IP&lt;br /&gt;
**GameRanger may need UDP port 16000 forwarded in some configurations&lt;br /&gt;
**Windows Firewall will need to permit XWA and the DirectPlay Server (dplaysvr.exe) to communicate (and GameRanger if used)&lt;br /&gt;
**May require DirectPlay to be installed in Windows 7/8/10/11 (&amp;quot;Turn Windows features on or off&amp;quot; function &amp;gt; Legacy Components &amp;gt; DirectPlay)&lt;br /&gt;
**Direct IP may require the following ports to be forwarded: TCP 2300-2400 + 47624, UDP 2300-2400 + 6073. Please note doing so is done at your own risk.&lt;br /&gt;
**Paradoxically, works best with network settings having Internet ''off''.&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
Get The Mod:&lt;br /&gt;
*[https://www.xwaupgrade.com/ XWA Upgrade]&lt;br /&gt;
*[https://sites.google.com/view/tie-fighter-total-conversion TFTC]&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*Crossplay Capable&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-squadrons EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1222730/STAR_WARS_Squadrons/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-squadrons Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA15080_00-STARWARSQUADRONS/?_url=%2Fps4-maverick Playstation (also available via EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-squadrons/bv9cwvqwns4p?_url=%2fxb1-maverick&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://star-conflict.com/ Star Conflict website]&lt;br /&gt;
*[https://store.steampowered.com/app/212070/Star_Conflict/ Steam]&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* [https://store.steampowered.com/app/359320/Elite_Dangerous/ Steam]&lt;br /&gt;
* [https://www.humblebundle.com/store/elite-dangerous Humble]&lt;br /&gt;
* [https://store.epicgames.com/en-US/p/elite-dangerous Epic]&lt;br /&gt;
===Shooters===&lt;br /&gt;
====Classic Battlefront/Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvP Modes&lt;br /&gt;
** Players must submit the scoreboard screen showing a win and at least one kill or objective point.&lt;br /&gt;
** Their team must have won, shown by their team having more points at the top of the screen.&lt;br /&gt;
** If a custom match is played, you must also include a screenshot of modified settings. The &amp;quot;Game Info&amp;quot; section from the server selector is sufficient.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* No Crossplay between 2024 and 2004 &amp;amp; 2005 versions&lt;br /&gt;
* [https://store.steampowered.com/app/2446550/STAR_WARS_Battlefront_Classic_Collection/ 2024 Classic Collection - Steam]&lt;br /&gt;
* [https://store.steampowered.com/app/1058020/STAR_WARS_Battlefront_Classic_2004/ 2004 Battlefront 1 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront 2004 Battlefront 1 - GOG]&lt;br /&gt;
* [https://store.steampowered.com/app/6060/STAR_WARS_Battlefront_II_Classic_2005/ 2005 Battlefront 2 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront_ii 2005 Battlefront 2 - GOG]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237980/STAR_WARS_Battlefront/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront-2 Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA00640_00-SWBULTIMATEPREOR?_url=%2Fswbf-ps4-ultimate Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ultimate-edition/c5b4kp2nsclb?SilentAuth=1&amp;amp;wa=wsignin1.0&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
**For Ewok Hunt: For an Ewok victory, no Stormtroopers can survive and you must have an elimination as an Ewok for qualify for an LoC.&lt;br /&gt;
**Reports must show the Scoreboard displaying all players and the reporters must be on the side marked 'Victory'&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**Reports are given individually and must make use of the 'Personal' tab scoreboard&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront-2 EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237950/STAR_WARS_Battlefront_II/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA05770_00-CELEBEDITION0000/?_url=%2Fswbfii-ps4-c-ed Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ii-celebration-edition/9n4hxl0qz5tz?rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Destiny 2==== &lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvE Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one other human player, with credit for at least one kill.&lt;br /&gt;
* PvP Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one kill or objective point. They must be on the winning team, or a winning player in a free-for-all.&lt;br /&gt;
**Custom matches must use the default settings.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.bungie.net/7/en/destiny/newlight Destiny 2 website] (includes a directory for all platforms)&lt;br /&gt;
&lt;br /&gt;
===Role Playing Games (RPGs)===&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
====Star Wars: The Old Republic====&lt;br /&gt;
*Flashpoints / Uprisings&lt;br /&gt;
**Two screenshots must be taken: one during a flashpoint or operation, as well as at the end. The first screenshot must include the players in the flashpoint, the flashpoint being run, and the time that it is being completed. The second must include the pop-up reward window stating the completed mission, and include the group members from the first screenshot (either in the group or in chat) and the time.&lt;br /&gt;
*Operations&lt;br /&gt;
**Two screenshots must be taken: at the beginning of an operation, as well as at the end. The first screenshot must include the players in the operation, and the operation being run. The second must include the lockout after the final boss..&lt;br /&gt;
*Warzones (any mode), Galactic Starfighter, and Arenas&lt;br /&gt;
**A screenshot must be submitted showing that the match was a victory. The pilot must have at least one kill or objective point.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.swtor.com/ swtor.com]&lt;br /&gt;
*[https://store.steampowered.com/app/1286830/STAR_WARS_The_Old_Republic/ Steam]&lt;br /&gt;
*[https://www.ea.com/games/starwars/star-wars-the-old-republic EA]&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
====Star Wars Empire At War: Forces Of Corruption====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*No vanilla Empire At War matches (blue styled UI)&lt;br /&gt;
**Forces of Corruption UI is yellow for scorecard and match setup.&lt;br /&gt;
*The Thrawn's Revenge mod may be used. This has a black UI instead of the standard yellow.&lt;br /&gt;
*Space Battles or Ground Battles accepted&lt;br /&gt;
*Any faction may be used&lt;br /&gt;
*PvE requires two humans or more present for LoS. AI settings are as followed: Equivalent number of AI to players or more if playing at Medium AI. Equivalent-1 or more AI if playing at Hard. (i.e 3 human players may face 3+ Medium AI or 2+ Hard AI)&lt;br /&gt;
*Advanced Settings for PvE: No Heroes, No Superweapons, Starting Credits 2000&lt;br /&gt;
*Advanced Settings for PvP: No Heroes, Superweapons are allowed, free starting units required for fog of war, starting credits 2000&lt;br /&gt;
*Screenshots required: Setup showing how the game was set up and a screenshot of the results showing the clear winner(s)&lt;br /&gt;
*Match time no shorter than 5 minutes.&lt;br /&gt;
*The setup screen must be submitted by a non-host as the &amp;quot;advanced options&amp;quot; window blocks the AI list.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay between Steam and GOG versions&lt;br /&gt;
*[https://store.steampowered.com/app/32470/STAR_WARS_Empire_at_War__Gold_Pack/ Steam]&lt;br /&gt;
*[https://www.gog.com/en/game/star_wars_empire_at_war_gold_pack GOG]&lt;br /&gt;
&lt;br /&gt;
Connectivity Help:&lt;br /&gt;
*Steam version has a built in match browser&lt;br /&gt;
**To play against GOG players, both sides need [http://www.gameranger.com/ GameRanger (third party application)].&lt;br /&gt;
*Windows Firewall exception will be needed to permit EAW/FOC to communicate.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100261</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100261"/>
		<updated>2024-04-04T18:20:58Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_vs_tie_fighter GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361690/STAR_WARS_XWing_vs_TIE_Fighter__Balance_of_Power_Campaigns/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-vs-tie-fighter-balance-of-power-campaigns Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-vs-tie-fighter EA Origin]&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_alliance GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361670/STAR_WARS__XWing_Alliance/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-alliance Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-alliance EA Origin]&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
Get The Mod:&lt;br /&gt;
*[https://www.xwaupgrade.com/ XWA Upgrade]&lt;br /&gt;
*[https://sites.google.com/view/tie-fighter-total-conversion TFTC]&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*Crossplay Capable&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-squadrons EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1222730/STAR_WARS_Squadrons/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-squadrons Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA15080_00-STARWARSQUADRONS/?_url=%2Fps4-maverick Playstation (also available via EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-squadrons/bv9cwvqwns4p?_url=%2fxb1-maverick&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://star-conflict.com/ Star Conflict website]&lt;br /&gt;
*[https://store.steampowered.com/app/212070/Star_Conflict/ Steam]&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* [https://store.steampowered.com/app/359320/Elite_Dangerous/ Steam]&lt;br /&gt;
* [https://www.humblebundle.com/store/elite-dangerous Humble]&lt;br /&gt;
* [https://store.epicgames.com/en-US/p/elite-dangerous Epic]&lt;br /&gt;
===Shooters===&lt;br /&gt;
====Classic Battlefront/Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvP Modes&lt;br /&gt;
** Players must submit the scoreboard screen showing a win and at least one kill or objective point.&lt;br /&gt;
** Their team must have won, shown by their team having more points at the top of the screen.&lt;br /&gt;
** If a custom match is played, you must also include a screenshot of modified settings. The &amp;quot;Game Info&amp;quot; section from the server selector is sufficient.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
* No Crossplay between 2024 and 2004 &amp;amp; 2005 versions&lt;br /&gt;
* [https://store.steampowered.com/app/2446550/STAR_WARS_Battlefront_Classic_Collection/ 2024 Classic Collection - Steam]&lt;br /&gt;
* [https://store.steampowered.com/app/1058020/STAR_WARS_Battlefront_Classic_2004/ 2004 Battlefront 1 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront 2004 Battlefront 1 - GOG]&lt;br /&gt;
* [https://store.steampowered.com/app/6060/STAR_WARS_Battlefront_II_Classic_2005/ 2005 Battlefront 2 - Steam]&lt;br /&gt;
* [https://www.gog.com/en/game/star_wars_battlefront_ii 2005 Battlefront 2 - GOG]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237980/STAR_WARS_Battlefront/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront-2 Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA00640_00-SWBULTIMATEPREOR?_url=%2Fswbf-ps4-ultimate Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ultimate-edition/c5b4kp2nsclb?SilentAuth=1&amp;amp;wa=wsignin1.0&amp;amp;rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
**For Ewok Hunt: For an Ewok victory, no Stormtroopers can survive and you must have an elimination as an Ewok for qualify for an LoC.&lt;br /&gt;
**Reports must show the Scoreboard displaying all players and the reporters must be on the side marked 'Victory'&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**Reports are given individually and must make use of the 'Personal' tab scoreboard&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-battlefront-2 EA Origin]&lt;br /&gt;
*[https://store.steampowered.com/app/1237950/STAR_WARS_Battlefront_II/ Steam]&lt;br /&gt;
*[https://www.epicgames.com/store/en-US/p/star-wars-battlefront Epic Game Store]&lt;br /&gt;
*[https://store.playstation.com/en-us/product/UP0006-CUSA05770_00-CELEBEDITION0000/?_url=%2Fswbfii-ps4-c-ed Playstation (also available with EA Play and physically in some locales)]&lt;br /&gt;
*[https://www.xbox.com/en-us/games/store/star-wars-battlefront-ii-celebration-edition/9n4hxl0qz5tz?rtc=1 XBOX (also available via EA Play with XBOX/PC Game Pass and physically in some locales)]&lt;br /&gt;
&lt;br /&gt;
====Destiny 2==== &lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvE Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one other human player, with credit for at least one kill.&lt;br /&gt;
* PvP Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one kill or objective point. They must be on the winning team, or a winning player in a free-for-all.&lt;br /&gt;
**Custom matches must use the default settings.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.bungie.net/7/en/destiny/newlight Destiny 2 website] (includes a directory for all platforms)&lt;br /&gt;
&lt;br /&gt;
===Role Playing Games (RPGs)===&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
====Star Wars: The Old Republic====&lt;br /&gt;
*Flashpoints / Uprisings&lt;br /&gt;
**Two screenshots must be taken: one during a flashpoint or operation, as well as at the end. The first screenshot must include the players in the flashpoint, the flashpoint being run, and the time that it is being completed. The second must include the pop-up reward window stating the completed mission, and include the group members from the first screenshot (either in the group or in chat) and the time.&lt;br /&gt;
*Operations&lt;br /&gt;
**Two screenshots must be taken: at the beginning of an operation, as well as at the end. The first screenshot must include the players in the operation, and the operation being run. The second must include the lockout after the final boss..&lt;br /&gt;
*Warzones (any mode), Galactic Starfighter, and Arenas&lt;br /&gt;
**A screenshot must be submitted showing that the match was a victory. The pilot must have at least one kill or objective point.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.swtor.com/ swtor.com]&lt;br /&gt;
*[https://store.steampowered.com/app/1286830/STAR_WARS_The_Old_Republic/ Steam]&lt;br /&gt;
*[https://www.ea.com/games/starwars/star-wars-the-old-republic EA]&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
====Star Wars Empire At War: Forces Of Corruption====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*No vanilla Empire At War matches (blue styled UI)&lt;br /&gt;
**Forces of Corruption UI is yellow for scorecard and match setup.&lt;br /&gt;
*The Thrawn's Revenge mod may be used. This has a black UI instead of the standard yellow.&lt;br /&gt;
*Space Battles or Ground Battles accepted&lt;br /&gt;
*Any faction may be used&lt;br /&gt;
*PvE requires two humans or more present for LoS. AI settings are as followed: Equivalent number of AI to players or more if playing at Medium AI. Equivalent-1 or more AI if playing at Hard. (i.e 3 human players may face 3+ Medium AI or 2+ Hard AI)&lt;br /&gt;
*Advanced Settings for PvE: No Heroes, No Superweapons, Starting Credits 2000&lt;br /&gt;
*Advanced Settings for PvP: No Heroes, Superweapons are allowed, free starting units required for fog of war, starting credits 2000&lt;br /&gt;
*Screenshots required: Setup showing how the game was set up and a screenshot of the results showing the clear winner(s)&lt;br /&gt;
*Match time no shorter than 5 minutes.&lt;br /&gt;
*The setup screen must be submitted by a non-host as the &amp;quot;advanced options&amp;quot; window blocks the AI list.&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*No Crossplay between Steam and GOG versions&lt;br /&gt;
*[https://store.steampowered.com/app/32470/STAR_WARS_Empire_at_War__Gold_Pack/ Steam]&lt;br /&gt;
*[https://www.gog.com/en/game/star_wars_empire_at_war_gold_pack GOG]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100260</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100260"/>
		<updated>2024-04-04T18:14:02Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_vs_tie_fighter GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361690/STAR_WARS_XWing_vs_TIE_Fighter__Balance_of_Power_Campaigns/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-vs-tie-fighter-balance-of-power-campaigns Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-vs-tie-fighter EA Origin]&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
Get The Game:&lt;br /&gt;
*[https://www.gog.com/game/star_wars_xwing_alliance GOG]&lt;br /&gt;
*[https://store.steampowered.com/app/361670/STAR_WARS__XWing_Alliance/ Steam]&lt;br /&gt;
*[https://www.humblebundle.com/store/star-wars-xwing-alliance Humble Store]&lt;br /&gt;
*[https://www.origin.com/usa/en-us/store/star-wars/star-wars-x-wing-alliance EA Origin]&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
Get The Mod:&lt;br /&gt;
*[https://www.xwaupgrade.com/ XWA Upgrade]&lt;br /&gt;
*[https://sites.google.com/view/tie-fighter-total-conversion TFTC]&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;br /&gt;
&lt;br /&gt;
===Shooters===&lt;br /&gt;
====Classic Battlefront/Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvP Modes&lt;br /&gt;
** Players must submit the scoreboard screen showing a win and at least one kill or objective point.&lt;br /&gt;
** Their team must have won, shown by their team having more points at the top of the screen.&lt;br /&gt;
** If a custom match is played, you must also include a screenshot of modified settings. The &amp;quot;Game Info&amp;quot; section from the server selector is sufficient.&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
====EA Battlefront II====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
**For Ewok Hunt: For an Ewok victory, no Stormtroopers can survive and you must have an elimination as an Ewok for qualify for an LoC.&lt;br /&gt;
**Reports must show the Scoreboard displaying all players and the reporters must be on the side marked 'Victory'&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**Reports are given individually and must make use of the 'Personal' tab scoreboard&lt;br /&gt;
====Destiny 2==== &lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
* PvE Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one other human player, with credit for at least one kill.&lt;br /&gt;
* PvP Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one kill or objective point. They must be on the winning team, or a winning player in a free-for-all.&lt;br /&gt;
**Custom matches must use the default settings.&lt;br /&gt;
&lt;br /&gt;
===Role Playing Games (RPGs)===&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
====Star Wars: The Old Republic====&lt;br /&gt;
*Flashpoints / Uprisings&lt;br /&gt;
**Two screenshots must be taken: one during a flashpoint or operation, as well as at the end. The first screenshot must include the players in the flashpoint, the flashpoint being run, and the time that it is being completed. The second must include the pop-up reward window stating the completed mission, and include the group members from the first screenshot (either in the group or in chat) and the time.&lt;br /&gt;
*Operations&lt;br /&gt;
**Two screenshots must be taken: at the beginning of an operation, as well as at the end. The first screenshot must include the players in the operation, and the operation being run. The second must include the lockout after the final boss..&lt;br /&gt;
*Warzones (any mode), Galactic Starfighter, and Arenas&lt;br /&gt;
**A screenshot must be submitted showing that the match was a victory. The pilot must have at least one kill or objective point.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
====Star Wars Empire At War: Forces Of Corruption====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*No vanilla Empire At War matches (blue styled UI)&lt;br /&gt;
**Forces of Corruption UI is yellow for scorecard and match setup.&lt;br /&gt;
*The Thrawn's Revenge mod may be used. This has a black UI instead of the standard yellow.&lt;br /&gt;
*Space Battles or Ground Battles accepted&lt;br /&gt;
*Any faction may be used&lt;br /&gt;
*PvE requires two humans or more present for LoS. AI settings are as followed: Equivalent number of AI to players or more if playing at Medium AI. Equivalent-1 or more AI if playing at Hard. (i.e 3 human players may face 3+ Medium AI or 2+ Hard AI)&lt;br /&gt;
*Advanced Settings for PvE: No Heroes, No Superweapons, Starting Credits 2000&lt;br /&gt;
*Advanced Settings for PvP: No Heroes, Superweapons are allowed, free starting units required for fog of war, starting credits 2000&lt;br /&gt;
*Screenshots required: Setup showing how the game was set up and a screenshot of the results showing the clear winner(s)&lt;br /&gt;
*Match time no shorter than 5 minutes.&lt;br /&gt;
*The setup screen must be submitted by a non-host as the &amp;quot;advanced options&amp;quot; window blocks the AI list.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100259</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100259"/>
		<updated>2024-04-04T18:11:49Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Platforms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;br /&gt;
&lt;br /&gt;
===Shooters===&lt;br /&gt;
====Classic Battlefront/Battlefront II====&lt;br /&gt;
* PvP Modes&lt;br /&gt;
** Players must submit the scoreboard screen showing a win and at least one kill or objective point.&lt;br /&gt;
** Their team must have won, shown by their team having more points at the top of the screen.&lt;br /&gt;
** If a custom match is played, you must also include a screenshot of modified settings. The &amp;quot;Game Info&amp;quot; section from the server selector is sufficient.&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront====&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
====EA Battlefront II====&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
**For Ewok Hunt: For an Ewok victory, no Stormtroopers can survive and you must have an elimination as an Ewok for qualify for an LoC.&lt;br /&gt;
**Reports must show the Scoreboard displaying all players and the reporters must be on the side marked 'Victory'&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**Reports are given individually and must make use of the 'Personal' tab scoreboard&lt;br /&gt;
====Destiny 2==== &lt;br /&gt;
* PvE Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one other human player, with credit for at least one kill.&lt;br /&gt;
* PvP Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one kill or objective point. They must be on the winning team, or a winning player in a free-for-all.&lt;br /&gt;
**Custom matches must use the default settings.&lt;br /&gt;
&lt;br /&gt;
===Role Playing Games (RPGs)===&lt;br /&gt;
====Star Wars: The Old Republic====&lt;br /&gt;
*Flashpoints / Uprisings&lt;br /&gt;
**Two screenshots must be taken: one during a flashpoint or operation, as well as at the end. The first screenshot must include the players in the flashpoint, the flashpoint being run, and the time that it is being completed. The second must include the pop-up reward window stating the completed mission, and include the group members from the first screenshot (either in the group or in chat) and the time.&lt;br /&gt;
*Operations&lt;br /&gt;
**Two screenshots must be taken: at the beginning of an operation, as well as at the end. The first screenshot must include the players in the operation, and the operation being run. The second must include the lockout after the final boss..&lt;br /&gt;
*Warzones (any mode), Galactic Starfighter, and Arenas&lt;br /&gt;
**A screenshot must be submitted showing that the match was a victory. The pilot must have at least one kill or objective point.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
====Star Wars Empire At War: Forces Of Corruption====&lt;br /&gt;
*No vanilla Empire At War matches (blue styled UI)&lt;br /&gt;
**Forces of Corruption UI is yellow for scorecard and match setup.&lt;br /&gt;
*The Thrawn's Revenge mod may be used. This has a black UI instead of the standard yellow.&lt;br /&gt;
*Space Battles or Ground Battles accepted&lt;br /&gt;
*Any faction may be used&lt;br /&gt;
*PvE requires two humans or more present for LoS. AI settings are as followed: Equivalent number of AI to players or more if playing at Medium AI. Equivalent-1 or more AI if playing at Hard. (i.e 3 human players may face 3+ Medium AI or 2+ Hard AI)&lt;br /&gt;
*Advanced Settings for PvE: No Heroes, No Superweapons, Starting Credits 2000&lt;br /&gt;
*Advanced Settings for PvP: No Heroes, Superweapons are allowed, free starting units required for fog of war, starting credits 2000&lt;br /&gt;
*Screenshots required: Setup showing how the game was set up and a screenshot of the results showing the clear winner(s)&lt;br /&gt;
*Match time no shorter than 5 minutes.&lt;br /&gt;
*The setup screen must be submitted by a non-host as the &amp;quot;advanced options&amp;quot; window blocks the AI list.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100258</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100258"/>
		<updated>2024-04-04T18:09:57Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Platforms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;br /&gt;
&lt;br /&gt;
===Shooters===&lt;br /&gt;
====Classic Battlefront/Battlefront II====&lt;br /&gt;
* PvP Modes&lt;br /&gt;
** Players must submit the scoreboard screen showing a win and at least one kill or objective point.&lt;br /&gt;
** Their team must have won, shown by their team having more points at the top of the screen.&lt;br /&gt;
** If a custom match is played, you must also include a screenshot of modified settings. The &amp;quot;Game Info&amp;quot; section from the server selector is sufficient.&lt;br /&gt;
&lt;br /&gt;
====EA Battlefront====&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
====EA Battlefront II====&lt;br /&gt;
*Standard Multiplayer Game Modes (PvP - Ground or Space)&lt;br /&gt;
**For Ewok Hunt: For an Ewok victory, no Stormtroopers can survive and you must have an elimination as an Ewok for qualify for an LoC.&lt;br /&gt;
**Reports must show the Scoreboard displaying all players and the reporters must be on the side marked 'Victory'&lt;br /&gt;
*Standard Co-Op Game Modes (PvE - Ground or Space)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**Reports are given individually and must make use of the 'Personal' tab scoreboard&lt;br /&gt;
====Destiny 2==== &lt;br /&gt;
* PvE Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one other human player, with credit for at least one kill.&lt;br /&gt;
* PvP Modes&lt;br /&gt;
**Players must submit the &amp;quot;Match Results&amp;quot; screen showing at least one kill or objective point. They must be on the winning team, or a winning player in a free-for-all.&lt;br /&gt;
**Custom matches must use the default settings.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100257</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100257"/>
		<updated>2024-04-04T18:06:49Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Flight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
====Elite Dangerous====&lt;br /&gt;
Acceptable Configurations:&lt;br /&gt;
*PvE Modes&lt;br /&gt;
**Bounty Hunting&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Administration Contact page showing amount at 150k credits or more&lt;br /&gt;
**Combat Bonds and Thargoid Activity&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the Combat Bonds page&lt;br /&gt;
**Missions&lt;br /&gt;
***Two screenshots: one for team confirmation (Wingman symbols above Hud), and one of the mission completion screen&lt;br /&gt;
***Donation and courier missions are not acceptable to submit for Legions of Skirmish.&lt;br /&gt;
*PvP Modes&lt;br /&gt;
**FFA Deathmatch and Team Deathmatch&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill or at least 200 points.&lt;br /&gt;
**Capture The Flag&lt;br /&gt;
***Players must submit the scoreboard screen showing a win and at least one kill, objective, or at least 200 points.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100256</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100256"/>
		<updated>2024-04-04T18:05:50Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Platform List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
** Elite Dangerous&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100255</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100255"/>
		<updated>2024-04-04T18:05:23Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Star Conflict */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for help joining the Corporation.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100254</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100254"/>
		<updated>2024-04-04T18:04:41Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
====Squadrons====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
&lt;br /&gt;
====Star Conflict====&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for assistance.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100253</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100253"/>
		<updated>2024-04-04T18:03:18Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Flight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
===Star Conflict===&lt;br /&gt;
Acceptable Match Configuration:&lt;br /&gt;
*No custom matches&lt;br /&gt;
*Any pilot listed in the submission must be part of the EH corporation in-game. Message a CMDR, COM, or COOA for assistance.&lt;br /&gt;
*Standard Game Modes (PvP)&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
*Standard Game Modes (PvE)&lt;br /&gt;
**There must be two or more human players to count for PvE&lt;br /&gt;
**Qualifying players in PvE must have attained a minimum of 3 kills and/or objectives or more&lt;br /&gt;
**Combat Recon where a pilot has played as the Captain and survived is considered to be an objective completion.&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100252</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100252"/>
		<updated>2024-04-04T18:01:07Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Squadrons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments (3PO League Configuration)&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100251</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100251"/>
		<updated>2024-04-04T18:00:38Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Squadrons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100250</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100250"/>
		<updated>2024-04-04T18:00:29Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* X-Wing Alliance Upgrade/TIE Fighter Total Conversion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100249</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100249"/>
		<updated>2024-04-04T18:00:13Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Squadrons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
*Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100248</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100248"/>
		<updated>2024-04-04T17:59:57Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Squadrons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Hull Health Adjustments&lt;br /&gt;
**Applies to both sides (Imperial and New Republic)&lt;br /&gt;
**Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
**Hull Health (Corvette/Raider): 0.6&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100247</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100247"/>
		<updated>2024-04-04T17:59:21Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Flight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
*Standard Dogfight (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Ranked Fleet Battles (PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Standard Fleet Battles vs AI (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots.&lt;br /&gt;
**Must be 10 minutes in length or longer (which means kills should be set to max.)&lt;br /&gt;
*3PO League Rules (Custom PvP)&lt;br /&gt;
**A minimum of 1 kill or 200 score must be achieved by qualifying pilots&lt;br /&gt;
Special Custom Match Rules:&lt;br /&gt;
Custom matches must also have a screenshot that displays the pre-game setup and must have settings that are either standard or part of an accepted setup (i.e 3PO League).&lt;br /&gt;
*Must be 10 minutes in length or longer&lt;br /&gt;
Hull Health Adjustments&lt;br /&gt;
*Hull Health (Capital Ships, Cruisers, Frigates): 0.8 &lt;br /&gt;
*Hull Health (Corvette/Raider): 0.6&lt;br /&gt;
*Applies to both sides (Imperial and New Republic)&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100246</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100246"/>
		<updated>2024-04-04T17:57:53Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Flight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
====X-Wing Alliance====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more humans present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
====X-Wing Alliance Upgrade/TIE Fighter Total Conversion====&lt;br /&gt;
*Free For All (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**Must be alike craft&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be at least two human players or more to count as PvE.&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**The point total of the opposing team should be at least equal to the player team and the opposing team needs to include at least one starfighter group.&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100245</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100245"/>
		<updated>2024-04-04T17:56:38Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* X-Wing vs TIE Fighter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;br /&gt;
*Team Battle (PvP)&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
*Team Battle (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**AI craft must be of equal or better skill than humans&lt;br /&gt;
**AI craft must have equal or better craft type than humans&lt;br /&gt;
**No beam weapons, warheads or countermeasures&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
*Missions/Campaigns (PvP)&lt;br /&gt;
**Must be 5 minutes in length or longer&lt;br /&gt;
**Training missions are ineligible&lt;br /&gt;
*Missions/Campaigns (PvE)&lt;br /&gt;
**There must be two or more human players present on one team&lt;br /&gt;
**Training missions are ineligible&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100244</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100244"/>
		<updated>2024-04-04T17:54:22Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Flight===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;br /&gt;
Acceptable Match Configurations:&lt;br /&gt;
* Free For All (PvP)&lt;br /&gt;
** Must be alike craft&lt;br /&gt;
** No beam weapons, countermeasures or warheads&lt;br /&gt;
** Must be 5 minutes in length or longer&lt;br /&gt;
** Must submit with a pre-game match setup screenshot&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100243</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100243"/>
		<updated>2024-04-04T17:52:31Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;br /&gt;
===Platform Specific Information===&lt;br /&gt;
====X-Wing vs TIE Fighter====&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100242</id>
		<title>Combat Operations Manual Prototype MP02</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Manual_Prototype_MP02&amp;diff=100242"/>
		<updated>2024-04-04T17:51:06Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: Created page with &amp;quot;{{Construction}}  {{CollectionHeader |title=Combat Operations Manual |titleImage= |office=Combat Operations Officer |homePage=Combat Operations Manual |rgbBgColor=240, 116, 7...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=Combat Operations Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=Combat Operations Officer&lt;br /&gt;
|homePage=Combat Operations Manual&lt;br /&gt;
|rgbBgColor=240, 116, 7&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tocnumber&amp;quot; style='text-align: right; margin-right: 2em; font-size: .8em;'&amp;gt;From the TIE Corps Command Staff page&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Combat Operations Office]]==&lt;br /&gt;
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:&lt;br /&gt;
*[[Combat Operations Officer|Combat Operations Officer (COO)]]: The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.&lt;br /&gt;
**The current Combat Operations Officer is [[Rear Admiral (TIE Corps)|RA]] [[Colo Delste]]&lt;br /&gt;
*[[Combat Operations Office Assistant|Combat Operations Office Assistants (COOA)]]: A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.&lt;br /&gt;
**Current Combat Operations Office Assistants are GN Elwood The Brave, COL Highlander, COL Miles Prower &amp;amp; FA Silwar Naiilo&lt;br /&gt;
Both types of officers are expected to have completed the COE/2 exam before placement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Queues]]==&lt;br /&gt;
The Combat Operations Office manages two queues which have several supported platforms:&lt;br /&gt;
*[https://tc.emperorshammer.org/submitmp.php Player vs Player (PvP)]: Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI&lt;br /&gt;
*[https://tc.emperorshammer.org/submitcoop.php Player vs Environment (PvE aka Co-Op)]: Intended for supported platforms where combat is against AI opponents&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-Example-Admin.png]]&lt;br /&gt;
&lt;br /&gt;
The Administration area where match reports can be generated&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvPSub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvP submission page&lt;br /&gt;
&lt;br /&gt;
[[File:COOMAN-ExamplePvESub.png]]&lt;br /&gt;
&lt;br /&gt;
The PvE submission page&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|General Criteria]]==&lt;br /&gt;
* Reporting is only for matches that result in victory&lt;br /&gt;
* Reports must have accurate pilot and score information for the winning side.&lt;br /&gt;
* Proof is given in the form of a legible post-game scoreboard screenshot that displays player names and score information&lt;br /&gt;
** Specific platform type games may require a specific or additional screenshots&lt;br /&gt;
* For platforms that do not have specific requirements, qualifying pilots must have achieved 1 kill or objective&lt;br /&gt;
**  For winning matches that have no kills but an objective scored, a 0 or 1 entry is acceptable&lt;br /&gt;
* Match reports are for 1v1, 2v2, 3v3, 4v4, 5v5 or Free For All (FFA)&lt;br /&gt;
** Free For All should only have the winner on the winning team&lt;br /&gt;
** Information on the losing team should only be reported when the losing team contains at least one EH member&lt;br /&gt;
** Kills for non-EH members do not need to be reported except where EH members competed against EH members on balanced teams and non-EH members participated.&lt;br /&gt;
* Matches must be submitted no later than 72 hours from completion&lt;br /&gt;
&lt;br /&gt;
==[[COO:Combat Operations Manual|Platforms]]==&lt;br /&gt;
===Platform List===&lt;br /&gt;
* Flight&lt;br /&gt;
** X-Wing vs TIE Fighter&lt;br /&gt;
** X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade/TIE Fighter Total Conversion&lt;br /&gt;
** Star War Squadrons&lt;br /&gt;
** Star Conflict&lt;br /&gt;
* Shooters&lt;br /&gt;
** Classic Star Wars Battlefront&lt;br /&gt;
** Classic Star Wars Battlefront II&lt;br /&gt;
** EA Star Wars Battlefront&lt;br /&gt;
** EA Star Wars Battlefront II&lt;br /&gt;
** Destiny 2&lt;br /&gt;
* Strategy&lt;br /&gt;
** Star Wars Empire At War: Forces Of Corruption&lt;br /&gt;
* RPG&lt;br /&gt;
** Star Wars: The Old Republic&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sylas_Pitt&amp;diff=99525</id>
		<title>Sylas Pitt</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sylas_Pitt&amp;diff=99525"/>
		<updated>2023-10-31T13:59:55Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[image:SylasPittPortrait RH.jpg]]&lt;br /&gt;
|name=Sylas Pitt&lt;br /&gt;
|homeworld=[https://starwars.fandom.com/wiki/Brolsam Brolsam]&lt;br /&gt;
|birth=6 ABY&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|skin=White/Fair&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Hazel&lt;br /&gt;
|height=5'10&amp;quot; (177.8cm)&lt;br /&gt;
|weight=190 lbs (86.1kg)&lt;br /&gt;
|allies=[[Legion Ordo]], [[Atashi Rain]], [[Titius Osseus|Bonebolt]], [[Honsou]], [[Vapen Van'an]], [[JetMech]], [[Ryuzokin]], [[Stryker]]&lt;br /&gt;
|enemies=Classified&lt;br /&gt;
|fightingstyle=Suppressive Fire (LMGs), Explosives&lt;br /&gt;
|ship=[https://starwars.fandom.com/wiki/TIE/rb_heavy_starfighter TIE/rb] &amp;lt;i&amp;gt;Mors Manet&amp;lt;/i&amp;gt;&lt;br /&gt;
|affiliation=[[Emperor's Hammer]], [[TIE Corps]]&lt;br /&gt;
|profession=[[Command Staff]], Pilot&lt;br /&gt;
|position=[[Training Officer]], [[Squadron Commander]]&lt;br /&gt;
|rank=[[Admiral (Emperor's Hammer)|Admiral]], [[TIE Corps rank system|Captain]]&lt;br /&gt;
|tcdossier=56043&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;[[Admiral (Emperor's Hammer)|Admiral]] Sylas Pitt is the [[Training Officer]] for the [[Emperor's Hammer]] [[Command Staff]] aboard the [[Consul|TFC &amp;lt;i&amp;gt;Consul&amp;lt;/i&amp;gt;]].&amp;lt;/p&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;History&amp;lt;/h1&amp;gt;&amp;lt;div style=&amp;quot;color: lightgrey;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;&amp;quot;Why should I not hate my enemies and hunt them down like the most vicious of all beasts that they are? If I loved them, does that not place me at their mercy? Can the torn and bloodied victim love the blood-splashed jaws that rend him limb from limb?&amp;quot; &amp;lt;/br&amp;gt;-Sylas Pitt, 29ABY&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Early Life&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Sylas Pitt was born on [https://starwars.fandom.com/wiki/Brolsam Brolsam] 6 ABY, the child of two retired Imperial Officers. His father, Baern Pitt, was a Stormtrooper General. His mother, Rika Pitt, was an Imperial Navy Officer. Baern and Rika owned a small farm in an obscure village, where they had hoped to raise their son, away from the conflict that shook the galaxy. As hostility towards the Empire grew, Baern sold their farm and moved to a different village, on the far side of the planet, to begin anew. Resentment towards any Imperials, current or retired, was becoming a very real danger. With the signs of danger in every direction, Baern and Rika began to save what credits they could to leave Brolsam.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;In 8 ABY, Brolsam was siezed by [https://starwars.fandom.com/wiki/New_Republic New Republic] forces, causing an uproar around the planet. New Republic supporters began rounding up and imprisioning Imperial Officials and sympathizers. Baern Pitt was one of the many Imperial casualties, giving his life so that his wife and son could survive and escape.&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
[[image:RASylas.png|250px|left]]&lt;br /&gt;
&amp;lt;p&amp;gt;After their narrow escape, Rika and Sylas Pitt stowed away in smuggling ships, carefully making their way to [https://starwars.fandom.com/wiki/Coruscant Coruscant], the very heart of the New Republic. Here they hid in plain sight, deep within the lower bowels of the city, creating a modest life. Rika set up a small convenience store, where Sylas spent most of his days, making deliveries and helping with the general finances of the store.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[image:SylasPittPortrait.png|350px|right]]&lt;br /&gt;
&amp;lt;p&amp;gt;Maintaining a low social profile on Coruscant was not easy, however the Pitts were able to find other Imperial refugees hiding within the city, with whom they were able to socialize without fear of persecution. Many supporters of the New Republic held grudges against all Imperials, even those no longer participating in the ongoing conflicts. When an Imperial was exposed in the city, they were never heard from again. With this in mind, the Pitts and their circle of associates strategically banded together to keep eyes and ears out for possible rumors or suspicions of fellow Imperials with the hopes of reaching and helping them before the dogs of the New Republic got to them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Within this group, Sylas met a young human that would eventually become his closes friend. For the sake of keeping his Imperial identity a secret, he refused to go by anything other than [[Badkid312]]. Badkid312 was the only person, aside from his mother, with whom Sylas confided his wishes to leave Coruscant and explore.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Early Adulthood&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;In 28 ABY, at the age of 22, Sylas ventured out of Coruscant, usually as a stowaway on New Republic ships. As the ships docked in different systems, Sylas was able to explore and interact with the locals nearby, gaining information as he went. During a stop on [https://starwars.fandom.com/wiki/Corellia Corellia], he learned of a splinter group of Imperials who called themselves &amp;lt;i&amp;gt;The Emperor's Hammer&amp;lt;/i&amp;gt;. Asking further, he discovered their headquarters, [[Aurora Prime]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt; Knowing that the New Republic ships wouldn't carry him that far, he remained on Corellia for a few months, working and earning enough credits to pay for private transport. He slept outdoors and worked every single day to save as much as possible, sparing only a few credits to feed and sustain himself. Once he had enough credits, he was able to pay off a small trade ship for a direct flight to Aurora Prime.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Career&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Joining The TIE Corps&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[image:Sylas.png|300px|right]]&lt;br /&gt;
&amp;lt;p&amp;gt;In 29 ABY, at the age of 23, Sylas enlisted with the &amp;lt;em&amp;gt;Emperor&amp;amp;apos;s Hammer TIE Corps&amp;lt;/em&amp;gt;. Attending the [[Imperial Weapons and Tactics School|Imperial Weapons and Tactics School (IWATS)]], he dedicated all of his energy to his studies and duties.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Shortly after graduation and assignment, Sylas made great effort to contact his friend, Badkid312, back in Coruscant to tell him about his journey thus far. Upon learning about &amp;lt;i&amp;gt;The Emperor's Hammer&amp;lt;/i&amp;gt;, Badkid312 went through great efforts to follow in Sylas' path. After a few short months of travel, the two friends met again on the surface of Aurora upon Badkid312's arrival. Both friends have been pushing each other through their academics and training to become better pilots.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Firebird Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;After completing his training at [[Imperial Weapons and Tactics School|IWATS]], he was assigned to [[Firebird Squadron]]. At first, Sylas was disheartened with his Squadron assignment. He had dreamed of serving the Empire and trained tirelessly in the academy to fly TIE fighters to his best ability. In this Squadron, however, he was assigned to fly New Republic ships, specifically a Y-Wing Bomber. Sylas had sworn to himself to tear apart and sabotage any New Republic ships he came across. Adamant at first, Sylas reluctantly learned the ropes, eventually beginning to appreciate the shield technology that the TIEs lacked. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;With his training complete, Sylas has dedicated most of his spare time studying the vast history of the galaxy as a whole. From the roots of The Mandalorians to the most recent events. Sylas has held an unhealthy fascination with understanding historical events, learning where mistakes were made, and where strategies could be improved.&amp;lt;/p&amp;gt; &lt;br /&gt;
[[image:SP-ED.png|left]]&lt;br /&gt;
&amp;lt;h3&amp;gt;Thunder Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Less than a year after his inauguration into the TIE Corps, Sylas received an offer from [[Thunder Squadron]] Commander, [[LegionX]]. Thunder Squadron had been suffering from a lack of both activity and Flight Members. Sylas noticed that Firebird Squadron had a full roster, and accepted Legion's offer, all in the name of assisting his fellow Shipmates.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On March 23rd, 30 ABY, Sylas Pitt was promoted to Executive Officer of Thunder Squadron, a position he held for almost five months, until August 25th, 30 ABY. During his tenure, he assisted LegionX in reviving Thunder Squadron by promoting communication and activity, while also petitioning for a new Training Officer to combat the absence of the current holder. On July 29th, 30 ABY, Sylas was selected as the new Training Officer for the Emperor's Hammer. Shortly after [[Raise the Flag]] of '22, he requested to be moved down to a position of a Flight Member, while communicating with Commanders of Infiltrator Squadrons, desiring to return to his roots; He felt his mission in Thunder Squadron was complete, having fostered the kindred spirits of the new members and encouraging more than one to step up as leaders. With LegionX's blessing, Sylas would return to the [[Infiltrator Wing]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Raven Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On November 5th, 30 ABY, Sylas transferred out of Thunder Squadron, returning to his roots in the Infiltrator Wing, joining [[Raven Squadron]]. Shortly after, the Squadron Commander of Raven Squadron was promoted to become the new Battle Group Commander for Battlegroup III. [[Atashi Rain]] took up the role of Squadron Commander for Raven, promoting [[Dathka “Dakka Dakka” Graush|Dathka Graush]] to Squadron Executive Officer, offering the position of Flight Leader for Flight Three to Sylas, where he would serve a comfortable and relaxed tenure for a little over four (4) months.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Firebird Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On May 2nd, 31 ABY, Sylas was given Command of Firebird Squadron, where he now currently resides.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Command Staff&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt; On July 29th, 30 ABY, Sylas Pitt was given the [[Training Officer]] position in the Emperor's Hammer Command Staff, succeeding FA [[Tomaas Montte]]. Shortly after being appointed, he brought [[Robert Hogan]] into the Command Staff as the [[Command Attache|Command Attache to the Training Office]]. Together, Sylas and Robert were able to breathe a renewed interest in the academic department of the Emperor's Hammer, bringing about a revolutionary new Qualifications system.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Achievements&amp;lt;/h1&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Line Ranks&lt;br /&gt;
|-&lt;br /&gt;
! Date || Rank || Time Held&lt;br /&gt;
|-&lt;br /&gt;
| 05/06/29ABY - 05/07/29ABY || [[Cadet]] || 1 Day&lt;br /&gt;
|-&lt;br /&gt;
| 05/07/29ABY - 05/09/29ABY || [[Sub-Lieutenant]] || 2 Days&lt;br /&gt;
|-&lt;br /&gt;
| 05/09/29ABY - 08/18/29ABY || [[Lieutenant (TIE Corps)|Lieutenant]] || 3 Months, 10 Days&lt;br /&gt;
|-&lt;br /&gt;
| 08/18/29ABY - 04/09/30ABY || [[Lieutenant Commander]] || 7 Months, 20 days&lt;br /&gt;
|-&lt;br /&gt;
| 04/09/30ABY - 12/15/30ABY || [[Commander]] || 8 months, 6 days&lt;br /&gt;
|-&lt;br /&gt;
| 12/15/30ABY - Present || [[Captain]] || Current&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Flag Ranks&lt;br /&gt;
|-&lt;br /&gt;
! Date || Rank || Time Held&lt;br /&gt;
|-&lt;br /&gt;
| 07/28/30ABY - 03/13/31ABY || [[Rear Admiral]] || 7 months, 12 days&lt;br /&gt;
|-&lt;br /&gt;
| 03/13/31ABY - 10/31/31ABY || [[Vice Admiral (Emperor's Hammer)|Vice Admiral]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/31/31ABY - Present || [[Admiral (Emperor's Hammer)|Admiral]] || Current&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[image:Sylas Pitt DressRA11.png|350px|thumb|right|Flag Uniform (&amp;lt;i&amp;gt;Vice Admiral&amp;lt;/i&amp;gt;)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Legion Awards&lt;br /&gt;
|-&lt;br /&gt;
! Award || Amount || Combat Rating&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion of Combat|Legion of Combat (LoC)]] || 104 || Marksman 1st&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion of Skirmish|Legion of Skirmish (LoS)]] || 431 || Campaigner 4th&lt;br /&gt;
|}&lt;br /&gt;
[[image:Sylas_Pitt_DressFB.png|350px|thumb|right|Line Uniform (&amp;lt;i&amp;gt;Captain&amp;lt;/i&amp;gt;)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Merit Awards&lt;br /&gt;
|-&lt;br /&gt;
! Award || Amount || Device&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Star of the Empire]] || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bronze Star of the Empire]] || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Palpatine Crescent]] || 5 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Security Medal]] || 10 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Achievement Ribbon]] || 6 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[TIE Corps Meritorious Unit Award]] || 3 || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Service Medals&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Instruction]] || 2 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Scholarship]] || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Communication]] || 21 || Diamond Oak Cluster &lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Gold Wings || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]]. Silver Wings || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Gold Ribbon || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Silver Ribbon || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Bronze Ribbon || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Copper Ribbon || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Operational Readiness Award]] || 28 || Second Circle&lt;br /&gt;
|-&lt;br /&gt;
| [[Order of the Vanguard]] || 2 || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Commendations&lt;br /&gt;
|-&lt;br /&gt;
| [[Commendation of Bravery]] || 1 || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Imperial University Courses&lt;br /&gt;
|-&lt;br /&gt;
! Course || Description || Score&lt;br /&gt;
|-&lt;br /&gt;
| CM2 || Advanced Field Communications Operator || 100%&lt;br /&gt;
|-&lt;br /&gt;
| AF || Artifacts of the Force || 90%&lt;br /&gt;
|-&lt;br /&gt;
| GHA || Basic Systems: Ghenna || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HAD || Basic Systems: Hades || 100%&lt;br /&gt;
|-&lt;br /&gt;
| OSS || Basic Systems: Osiris || 100%&lt;br /&gt;
|-&lt;br /&gt;
| THR || Basic Systems: Thor || 100%&lt;br /&gt;
|-&lt;br /&gt;
| COE/2 || Combat Operations Exam 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| CRD || Crowd Control || 100%&lt;br /&gt;
|-&lt;br /&gt;
| EJE || Extrajudicial Execution || 87%&lt;br /&gt;
|-&lt;br /&gt;
| CM1 || Field Communications Operator || 100%&lt;br /&gt;
|-&lt;br /&gt;
| INTEL || History of Imperial Intelligence || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HINO || History of Imperial Navy Organization || 100%&lt;br /&gt;
|-&lt;br /&gt;
| DL || History of the Dark Lords || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HIST || History of the Galactic Civil War || 100%&lt;br /&gt;
|-&lt;br /&gt;
| GR || History of the Galactic Republic || 100%&lt;br /&gt;
|-&lt;br /&gt;
| PRER || History of the Galaxy Prior to the Republic || 100%&lt;br /&gt;
|-&lt;br /&gt;
| JO1 || History of the Jedi Order, Part 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| MAND || History of the Mandalores || 100%&lt;br /&gt;
|-&lt;br /&gt;
| MAN1 || History of the Mandalorians, Part 1 || 97%&lt;br /&gt;
|-&lt;br /&gt;
| MAN2 || History of the Mandalorians, Part 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| RG || History of the Royal Guard || 94%&lt;br /&gt;
|-&lt;br /&gt;
| INO || Imperial Naval Organization || 100%&lt;br /&gt;
|-&lt;br /&gt;
| C/DB || Phase I CORE - [[Dark Brotherhood]] || 86%&lt;br /&gt;
|-&lt;br /&gt;
| SM/5 || Squadron Management 5 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| SM/6 || Squadron Management 6 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S || Stormtrooper Certification || 98%&lt;br /&gt;
|-&lt;br /&gt;
| SPW || Superweapons || 93%&lt;br /&gt;
|-&lt;br /&gt;
| S-AU || Systems: Aurora || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-CL || Systems: Carrida and Lantare || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-PH || Systems: Phare || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-SE || Systems: Setii || 100%&lt;br /&gt;
|-&lt;br /&gt;
| TD || The Tarkin Doctrine || 100%&lt;br /&gt;
|-&lt;br /&gt;
| UL || Unit Leadership || 100%&lt;br /&gt;
|-&lt;br /&gt;
| WIKI || Wiki Editing for Dummies || 100%&lt;br /&gt;
|-&lt;br /&gt;
| WKS || Wookiee Studies || 96%&lt;br /&gt;
|}&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;br /&gt;
[[Category:People of the TIE Corps]]&lt;br /&gt;
[[Category:People of the Infiltrator Wing]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sylas_Pitt&amp;diff=99524</id>
		<title>Sylas Pitt</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sylas_Pitt&amp;diff=99524"/>
		<updated>2023-10-31T13:59:46Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[image:SylasPittPortrait RH.jpg]]&lt;br /&gt;
|name=Sylas Pitt&lt;br /&gt;
|homeworld=[https://starwars.fandom.com/wiki/Brolsam Brolsam]&lt;br /&gt;
|birth=6 ABY&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|skin=White/Fair&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Hazel&lt;br /&gt;
|height=5'10&amp;quot; (177.8cm)&lt;br /&gt;
|weight=190 lbs (86.1kg)&lt;br /&gt;
|allies=[[Legion Ordo]], [[Atashi Rain]], [[Titius Osseus|Bonebolt]], [[Honsou]], [[Vapen Van'an]], [[JetMech]], [[Ryuzokin]], [[Stryker]]&lt;br /&gt;
|enemies=Classified&lt;br /&gt;
|fightingstyle=Suppressive Fire (LMGs), Explosives&lt;br /&gt;
|ship=[https://starwars.fandom.com/wiki/TIE/rb_heavy_starfighter TIE/rb] &amp;lt;i&amp;gt;Mors Manet&amp;lt;/i&amp;gt;&lt;br /&gt;
|affiliation=[[Emperor's Hammer]], [[TIE Corps]]&lt;br /&gt;
|profession=[[Command Staff]], Pilot&lt;br /&gt;
|position=[[Training Officer]], [[Squadron Commander]]&lt;br /&gt;
|rank=[[Admiral (Emperor's Hammer)|Admiral]], [[TIE Corps rank system|Captain]]&lt;br /&gt;
|tcdossier=56043&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;[[Admiral (Emperor's Hammer)|Vice Admiral]] Sylas Pitt is the [[Training Officer]] for the [[Emperor's Hammer]] [[Command Staff]] aboard the [[Consul|TFC &amp;lt;i&amp;gt;Consul&amp;lt;/i&amp;gt;]].&amp;lt;/p&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;History&amp;lt;/h1&amp;gt;&amp;lt;div style=&amp;quot;color: lightgrey;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;&amp;quot;Why should I not hate my enemies and hunt them down like the most vicious of all beasts that they are? If I loved them, does that not place me at their mercy? Can the torn and bloodied victim love the blood-splashed jaws that rend him limb from limb?&amp;quot; &amp;lt;/br&amp;gt;-Sylas Pitt, 29ABY&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Early Life&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Sylas Pitt was born on [https://starwars.fandom.com/wiki/Brolsam Brolsam] 6 ABY, the child of two retired Imperial Officers. His father, Baern Pitt, was a Stormtrooper General. His mother, Rika Pitt, was an Imperial Navy Officer. Baern and Rika owned a small farm in an obscure village, where they had hoped to raise their son, away from the conflict that shook the galaxy. As hostility towards the Empire grew, Baern sold their farm and moved to a different village, on the far side of the planet, to begin anew. Resentment towards any Imperials, current or retired, was becoming a very real danger. With the signs of danger in every direction, Baern and Rika began to save what credits they could to leave Brolsam.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;In 8 ABY, Brolsam was siezed by [https://starwars.fandom.com/wiki/New_Republic New Republic] forces, causing an uproar around the planet. New Republic supporters began rounding up and imprisioning Imperial Officials and sympathizers. Baern Pitt was one of the many Imperial casualties, giving his life so that his wife and son could survive and escape.&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
[[image:RASylas.png|250px|left]]&lt;br /&gt;
&amp;lt;p&amp;gt;After their narrow escape, Rika and Sylas Pitt stowed away in smuggling ships, carefully making their way to [https://starwars.fandom.com/wiki/Coruscant Coruscant], the very heart of the New Republic. Here they hid in plain sight, deep within the lower bowels of the city, creating a modest life. Rika set up a small convenience store, where Sylas spent most of his days, making deliveries and helping with the general finances of the store.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[image:SylasPittPortrait.png|350px|right]]&lt;br /&gt;
&amp;lt;p&amp;gt;Maintaining a low social profile on Coruscant was not easy, however the Pitts were able to find other Imperial refugees hiding within the city, with whom they were able to socialize without fear of persecution. Many supporters of the New Republic held grudges against all Imperials, even those no longer participating in the ongoing conflicts. When an Imperial was exposed in the city, they were never heard from again. With this in mind, the Pitts and their circle of associates strategically banded together to keep eyes and ears out for possible rumors or suspicions of fellow Imperials with the hopes of reaching and helping them before the dogs of the New Republic got to them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Within this group, Sylas met a young human that would eventually become his closes friend. For the sake of keeping his Imperial identity a secret, he refused to go by anything other than [[Badkid312]]. Badkid312 was the only person, aside from his mother, with whom Sylas confided his wishes to leave Coruscant and explore.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Early Adulthood&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;In 28 ABY, at the age of 22, Sylas ventured out of Coruscant, usually as a stowaway on New Republic ships. As the ships docked in different systems, Sylas was able to explore and interact with the locals nearby, gaining information as he went. During a stop on [https://starwars.fandom.com/wiki/Corellia Corellia], he learned of a splinter group of Imperials who called themselves &amp;lt;i&amp;gt;The Emperor's Hammer&amp;lt;/i&amp;gt;. Asking further, he discovered their headquarters, [[Aurora Prime]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt; Knowing that the New Republic ships wouldn't carry him that far, he remained on Corellia for a few months, working and earning enough credits to pay for private transport. He slept outdoors and worked every single day to save as much as possible, sparing only a few credits to feed and sustain himself. Once he had enough credits, he was able to pay off a small trade ship for a direct flight to Aurora Prime.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Career&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Joining The TIE Corps&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[image:Sylas.png|300px|right]]&lt;br /&gt;
&amp;lt;p&amp;gt;In 29 ABY, at the age of 23, Sylas enlisted with the &amp;lt;em&amp;gt;Emperor&amp;amp;apos;s Hammer TIE Corps&amp;lt;/em&amp;gt;. Attending the [[Imperial Weapons and Tactics School|Imperial Weapons and Tactics School (IWATS)]], he dedicated all of his energy to his studies and duties.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Shortly after graduation and assignment, Sylas made great effort to contact his friend, Badkid312, back in Coruscant to tell him about his journey thus far. Upon learning about &amp;lt;i&amp;gt;The Emperor's Hammer&amp;lt;/i&amp;gt;, Badkid312 went through great efforts to follow in Sylas' path. After a few short months of travel, the two friends met again on the surface of Aurora upon Badkid312's arrival. Both friends have been pushing each other through their academics and training to become better pilots.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Firebird Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;After completing his training at [[Imperial Weapons and Tactics School|IWATS]], he was assigned to [[Firebird Squadron]]. At first, Sylas was disheartened with his Squadron assignment. He had dreamed of serving the Empire and trained tirelessly in the academy to fly TIE fighters to his best ability. In this Squadron, however, he was assigned to fly New Republic ships, specifically a Y-Wing Bomber. Sylas had sworn to himself to tear apart and sabotage any New Republic ships he came across. Adamant at first, Sylas reluctantly learned the ropes, eventually beginning to appreciate the shield technology that the TIEs lacked. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;With his training complete, Sylas has dedicated most of his spare time studying the vast history of the galaxy as a whole. From the roots of The Mandalorians to the most recent events. Sylas has held an unhealthy fascination with understanding historical events, learning where mistakes were made, and where strategies could be improved.&amp;lt;/p&amp;gt; &lt;br /&gt;
[[image:SP-ED.png|left]]&lt;br /&gt;
&amp;lt;h3&amp;gt;Thunder Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Less than a year after his inauguration into the TIE Corps, Sylas received an offer from [[Thunder Squadron]] Commander, [[LegionX]]. Thunder Squadron had been suffering from a lack of both activity and Flight Members. Sylas noticed that Firebird Squadron had a full roster, and accepted Legion's offer, all in the name of assisting his fellow Shipmates.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On March 23rd, 30 ABY, Sylas Pitt was promoted to Executive Officer of Thunder Squadron, a position he held for almost five months, until August 25th, 30 ABY. During his tenure, he assisted LegionX in reviving Thunder Squadron by promoting communication and activity, while also petitioning for a new Training Officer to combat the absence of the current holder. On July 29th, 30 ABY, Sylas was selected as the new Training Officer for the Emperor's Hammer. Shortly after [[Raise the Flag]] of '22, he requested to be moved down to a position of a Flight Member, while communicating with Commanders of Infiltrator Squadrons, desiring to return to his roots; He felt his mission in Thunder Squadron was complete, having fostered the kindred spirits of the new members and encouraging more than one to step up as leaders. With LegionX's blessing, Sylas would return to the [[Infiltrator Wing]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Raven Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On November 5th, 30 ABY, Sylas transferred out of Thunder Squadron, returning to his roots in the Infiltrator Wing, joining [[Raven Squadron]]. Shortly after, the Squadron Commander of Raven Squadron was promoted to become the new Battle Group Commander for Battlegroup III. [[Atashi Rain]] took up the role of Squadron Commander for Raven, promoting [[Dathka “Dakka Dakka” Graush|Dathka Graush]] to Squadron Executive Officer, offering the position of Flight Leader for Flight Three to Sylas, where he would serve a comfortable and relaxed tenure for a little over four (4) months.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Firebird Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On May 2nd, 31 ABY, Sylas was given Command of Firebird Squadron, where he now currently resides.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Command Staff&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt; On July 29th, 30 ABY, Sylas Pitt was given the [[Training Officer]] position in the Emperor's Hammer Command Staff, succeeding FA [[Tomaas Montte]]. Shortly after being appointed, he brought [[Robert Hogan]] into the Command Staff as the [[Command Attache|Command Attache to the Training Office]]. Together, Sylas and Robert were able to breathe a renewed interest in the academic department of the Emperor's Hammer, bringing about a revolutionary new Qualifications system.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Achievements&amp;lt;/h1&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Line Ranks&lt;br /&gt;
|-&lt;br /&gt;
! Date || Rank || Time Held&lt;br /&gt;
|-&lt;br /&gt;
| 05/06/29ABY - 05/07/29ABY || [[Cadet]] || 1 Day&lt;br /&gt;
|-&lt;br /&gt;
| 05/07/29ABY - 05/09/29ABY || [[Sub-Lieutenant]] || 2 Days&lt;br /&gt;
|-&lt;br /&gt;
| 05/09/29ABY - 08/18/29ABY || [[Lieutenant (TIE Corps)|Lieutenant]] || 3 Months, 10 Days&lt;br /&gt;
|-&lt;br /&gt;
| 08/18/29ABY - 04/09/30ABY || [[Lieutenant Commander]] || 7 Months, 20 days&lt;br /&gt;
|-&lt;br /&gt;
| 04/09/30ABY - 12/15/30ABY || [[Commander]] || 8 months, 6 days&lt;br /&gt;
|-&lt;br /&gt;
| 12/15/30ABY - Present || [[Captain]] || Current&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Flag Ranks&lt;br /&gt;
|-&lt;br /&gt;
! Date || Rank || Time Held&lt;br /&gt;
|-&lt;br /&gt;
| 07/28/30ABY - 03/13/31ABY || [[Rear Admiral]] || 7 months, 12 days&lt;br /&gt;
|-&lt;br /&gt;
| 03/13/31ABY - 10/31/31ABY || [[Vice Admiral (Emperor's Hammer)|Vice Admiral]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/31/31ABY - Present || [[Admiral (Emperor's Hammer)|Admiral]] || Current&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[image:Sylas Pitt DressRA11.png|350px|thumb|right|Flag Uniform (&amp;lt;i&amp;gt;Vice Admiral&amp;lt;/i&amp;gt;)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Legion Awards&lt;br /&gt;
|-&lt;br /&gt;
! Award || Amount || Combat Rating&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion of Combat|Legion of Combat (LoC)]] || 104 || Marksman 1st&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion of Skirmish|Legion of Skirmish (LoS)]] || 431 || Campaigner 4th&lt;br /&gt;
|}&lt;br /&gt;
[[image:Sylas_Pitt_DressFB.png|350px|thumb|right|Line Uniform (&amp;lt;i&amp;gt;Captain&amp;lt;/i&amp;gt;)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Merit Awards&lt;br /&gt;
|-&lt;br /&gt;
! Award || Amount || Device&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Star of the Empire]] || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bronze Star of the Empire]] || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Palpatine Crescent]] || 5 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Security Medal]] || 10 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Achievement Ribbon]] || 6 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[TIE Corps Meritorious Unit Award]] || 3 || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Service Medals&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Instruction]] || 2 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Scholarship]] || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Communication]] || 21 || Diamond Oak Cluster &lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Gold Wings || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]]. Silver Wings || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Gold Ribbon || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Silver Ribbon || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Bronze Ribbon || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Copper Ribbon || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Operational Readiness Award]] || 28 || Second Circle&lt;br /&gt;
|-&lt;br /&gt;
| [[Order of the Vanguard]] || 2 || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Commendations&lt;br /&gt;
|-&lt;br /&gt;
| [[Commendation of Bravery]] || 1 || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Imperial University Courses&lt;br /&gt;
|-&lt;br /&gt;
! Course || Description || Score&lt;br /&gt;
|-&lt;br /&gt;
| CM2 || Advanced Field Communications Operator || 100%&lt;br /&gt;
|-&lt;br /&gt;
| AF || Artifacts of the Force || 90%&lt;br /&gt;
|-&lt;br /&gt;
| GHA || Basic Systems: Ghenna || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HAD || Basic Systems: Hades || 100%&lt;br /&gt;
|-&lt;br /&gt;
| OSS || Basic Systems: Osiris || 100%&lt;br /&gt;
|-&lt;br /&gt;
| THR || Basic Systems: Thor || 100%&lt;br /&gt;
|-&lt;br /&gt;
| COE/2 || Combat Operations Exam 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| CRD || Crowd Control || 100%&lt;br /&gt;
|-&lt;br /&gt;
| EJE || Extrajudicial Execution || 87%&lt;br /&gt;
|-&lt;br /&gt;
| CM1 || Field Communications Operator || 100%&lt;br /&gt;
|-&lt;br /&gt;
| INTEL || History of Imperial Intelligence || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HINO || History of Imperial Navy Organization || 100%&lt;br /&gt;
|-&lt;br /&gt;
| DL || History of the Dark Lords || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HIST || History of the Galactic Civil War || 100%&lt;br /&gt;
|-&lt;br /&gt;
| GR || History of the Galactic Republic || 100%&lt;br /&gt;
|-&lt;br /&gt;
| PRER || History of the Galaxy Prior to the Republic || 100%&lt;br /&gt;
|-&lt;br /&gt;
| JO1 || History of the Jedi Order, Part 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| MAND || History of the Mandalores || 100%&lt;br /&gt;
|-&lt;br /&gt;
| MAN1 || History of the Mandalorians, Part 1 || 97%&lt;br /&gt;
|-&lt;br /&gt;
| MAN2 || History of the Mandalorians, Part 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| RG || History of the Royal Guard || 94%&lt;br /&gt;
|-&lt;br /&gt;
| INO || Imperial Naval Organization || 100%&lt;br /&gt;
|-&lt;br /&gt;
| C/DB || Phase I CORE - [[Dark Brotherhood]] || 86%&lt;br /&gt;
|-&lt;br /&gt;
| SM/5 || Squadron Management 5 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| SM/6 || Squadron Management 6 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S || Stormtrooper Certification || 98%&lt;br /&gt;
|-&lt;br /&gt;
| SPW || Superweapons || 93%&lt;br /&gt;
|-&lt;br /&gt;
| S-AU || Systems: Aurora || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-CL || Systems: Carrida and Lantare || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-PH || Systems: Phare || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-SE || Systems: Setii || 100%&lt;br /&gt;
|-&lt;br /&gt;
| TD || The Tarkin Doctrine || 100%&lt;br /&gt;
|-&lt;br /&gt;
| UL || Unit Leadership || 100%&lt;br /&gt;
|-&lt;br /&gt;
| WIKI || Wiki Editing for Dummies || 100%&lt;br /&gt;
|-&lt;br /&gt;
| WKS || Wookiee Studies || 96%&lt;br /&gt;
|}&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;br /&gt;
[[Category:People of the TIE Corps]]&lt;br /&gt;
[[Category:People of the Infiltrator Wing]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Sylas_Pitt&amp;diff=99523</id>
		<title>Sylas Pitt</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Sylas_Pitt&amp;diff=99523"/>
		<updated>2023-10-31T13:59:21Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Character&lt;br /&gt;
|image=[[image:SylasPittPortrait RH.jpg]]&lt;br /&gt;
|name=Sylas Pitt&lt;br /&gt;
|homeworld=[https://starwars.fandom.com/wiki/Brolsam Brolsam]&lt;br /&gt;
|birth=6 ABY&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|skin=White/Fair&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Hazel&lt;br /&gt;
|height=5'10&amp;quot; (177.8cm)&lt;br /&gt;
|weight=190 lbs (86.1kg)&lt;br /&gt;
|allies=[[Legion Ordo]], [[Atashi Rain]], [[Titius Osseus|Bonebolt]], [[Honsou]], [[Vapen Van'an]], [[JetMech]], [[Ryuzokin]], [[Stryker]]&lt;br /&gt;
|enemies=Classified&lt;br /&gt;
|fightingstyle=Suppressive Fire (LMGs), Explosives&lt;br /&gt;
|ship=[https://starwars.fandom.com/wiki/TIE/rb_heavy_starfighter TIE/rb] &amp;lt;i&amp;gt;Mors Manet&amp;lt;/i&amp;gt;&lt;br /&gt;
|affiliation=[[Emperor's Hammer]], [[TIE Corps]]&lt;br /&gt;
|profession=[[Command Staff]], Pilot&lt;br /&gt;
|position=[[Training Officer]], [[Squadron Commander]]&lt;br /&gt;
|rank=[[Admiral (Emperor's Hammer)|Admiral]], [[TIE Corps rank system|Captain]]&lt;br /&gt;
|tcdossier=56043&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;[[Admiral (Emperor's Hammer)|Vice Admiral]] Sylas Pitt is the [[Training Officer]] for the [[Emperor's Hammer]] [[Command Staff]] aboard the [[Consul|TFC &amp;lt;i&amp;gt;Consul&amp;lt;/i&amp;gt;]]. He is also the [[Squadron Commander]] of [[Firebird Squadron]] on [[Wing XXII]] aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]] in [[Battlegroup III]] for [[Emperor's Hammer|The Emperor's Hammer]] [[TIE Corps]]. &amp;lt;/p&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;History&amp;lt;/h1&amp;gt;&amp;lt;div style=&amp;quot;color: lightgrey;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;&amp;quot;Why should I not hate my enemies and hunt them down like the most vicious of all beasts that they are? If I loved them, does that not place me at their mercy? Can the torn and bloodied victim love the blood-splashed jaws that rend him limb from limb?&amp;quot; &amp;lt;/br&amp;gt;-Sylas Pitt, 29ABY&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Early Life&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Sylas Pitt was born on [https://starwars.fandom.com/wiki/Brolsam Brolsam] 6 ABY, the child of two retired Imperial Officers. His father, Baern Pitt, was a Stormtrooper General. His mother, Rika Pitt, was an Imperial Navy Officer. Baern and Rika owned a small farm in an obscure village, where they had hoped to raise their son, away from the conflict that shook the galaxy. As hostility towards the Empire grew, Baern sold their farm and moved to a different village, on the far side of the planet, to begin anew. Resentment towards any Imperials, current or retired, was becoming a very real danger. With the signs of danger in every direction, Baern and Rika began to save what credits they could to leave Brolsam.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;In 8 ABY, Brolsam was siezed by [https://starwars.fandom.com/wiki/New_Republic New Republic] forces, causing an uproar around the planet. New Republic supporters began rounding up and imprisioning Imperial Officials and sympathizers. Baern Pitt was one of the many Imperial casualties, giving his life so that his wife and son could survive and escape.&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
[[image:RASylas.png|250px|left]]&lt;br /&gt;
&amp;lt;p&amp;gt;After their narrow escape, Rika and Sylas Pitt stowed away in smuggling ships, carefully making their way to [https://starwars.fandom.com/wiki/Coruscant Coruscant], the very heart of the New Republic. Here they hid in plain sight, deep within the lower bowels of the city, creating a modest life. Rika set up a small convenience store, where Sylas spent most of his days, making deliveries and helping with the general finances of the store.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[image:SylasPittPortrait.png|350px|right]]&lt;br /&gt;
&amp;lt;p&amp;gt;Maintaining a low social profile on Coruscant was not easy, however the Pitts were able to find other Imperial refugees hiding within the city, with whom they were able to socialize without fear of persecution. Many supporters of the New Republic held grudges against all Imperials, even those no longer participating in the ongoing conflicts. When an Imperial was exposed in the city, they were never heard from again. With this in mind, the Pitts and their circle of associates strategically banded together to keep eyes and ears out for possible rumors or suspicions of fellow Imperials with the hopes of reaching and helping them before the dogs of the New Republic got to them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Within this group, Sylas met a young human that would eventually become his closes friend. For the sake of keeping his Imperial identity a secret, he refused to go by anything other than [[Badkid312]]. Badkid312 was the only person, aside from his mother, with whom Sylas confided his wishes to leave Coruscant and explore.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Early Adulthood&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;In 28 ABY, at the age of 22, Sylas ventured out of Coruscant, usually as a stowaway on New Republic ships. As the ships docked in different systems, Sylas was able to explore and interact with the locals nearby, gaining information as he went. During a stop on [https://starwars.fandom.com/wiki/Corellia Corellia], he learned of a splinter group of Imperials who called themselves &amp;lt;i&amp;gt;The Emperor's Hammer&amp;lt;/i&amp;gt;. Asking further, he discovered their headquarters, [[Aurora Prime]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt; Knowing that the New Republic ships wouldn't carry him that far, he remained on Corellia for a few months, working and earning enough credits to pay for private transport. He slept outdoors and worked every single day to save as much as possible, sparing only a few credits to feed and sustain himself. Once he had enough credits, he was able to pay off a small trade ship for a direct flight to Aurora Prime.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Career&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Joining The TIE Corps&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[image:Sylas.png|300px|right]]&lt;br /&gt;
&amp;lt;p&amp;gt;In 29 ABY, at the age of 23, Sylas enlisted with the &amp;lt;em&amp;gt;Emperor&amp;amp;apos;s Hammer TIE Corps&amp;lt;/em&amp;gt;. Attending the [[Imperial Weapons and Tactics School|Imperial Weapons and Tactics School (IWATS)]], he dedicated all of his energy to his studies and duties.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Shortly after graduation and assignment, Sylas made great effort to contact his friend, Badkid312, back in Coruscant to tell him about his journey thus far. Upon learning about &amp;lt;i&amp;gt;The Emperor's Hammer&amp;lt;/i&amp;gt;, Badkid312 went through great efforts to follow in Sylas' path. After a few short months of travel, the two friends met again on the surface of Aurora upon Badkid312's arrival. Both friends have been pushing each other through their academics and training to become better pilots.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Firebird Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;After completing his training at [[Imperial Weapons and Tactics School|IWATS]], he was assigned to [[Firebird Squadron]]. At first, Sylas was disheartened with his Squadron assignment. He had dreamed of serving the Empire and trained tirelessly in the academy to fly TIE fighters to his best ability. In this Squadron, however, he was assigned to fly New Republic ships, specifically a Y-Wing Bomber. Sylas had sworn to himself to tear apart and sabotage any New Republic ships he came across. Adamant at first, Sylas reluctantly learned the ropes, eventually beginning to appreciate the shield technology that the TIEs lacked. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;With his training complete, Sylas has dedicated most of his spare time studying the vast history of the galaxy as a whole. From the roots of The Mandalorians to the most recent events. Sylas has held an unhealthy fascination with understanding historical events, learning where mistakes were made, and where strategies could be improved.&amp;lt;/p&amp;gt; &lt;br /&gt;
[[image:SP-ED.png|left]]&lt;br /&gt;
&amp;lt;h3&amp;gt;Thunder Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Less than a year after his inauguration into the TIE Corps, Sylas received an offer from [[Thunder Squadron]] Commander, [[LegionX]]. Thunder Squadron had been suffering from a lack of both activity and Flight Members. Sylas noticed that Firebird Squadron had a full roster, and accepted Legion's offer, all in the name of assisting his fellow Shipmates.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On March 23rd, 30 ABY, Sylas Pitt was promoted to Executive Officer of Thunder Squadron, a position he held for almost five months, until August 25th, 30 ABY. During his tenure, he assisted LegionX in reviving Thunder Squadron by promoting communication and activity, while also petitioning for a new Training Officer to combat the absence of the current holder. On July 29th, 30 ABY, Sylas was selected as the new Training Officer for the Emperor's Hammer. Shortly after [[Raise the Flag]] of '22, he requested to be moved down to a position of a Flight Member, while communicating with Commanders of Infiltrator Squadrons, desiring to return to his roots; He felt his mission in Thunder Squadron was complete, having fostered the kindred spirits of the new members and encouraging more than one to step up as leaders. With LegionX's blessing, Sylas would return to the [[Infiltrator Wing]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Raven Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On November 5th, 30 ABY, Sylas transferred out of Thunder Squadron, returning to his roots in the Infiltrator Wing, joining [[Raven Squadron]]. Shortly after, the Squadron Commander of Raven Squadron was promoted to become the new Battle Group Commander for Battlegroup III. [[Atashi Rain]] took up the role of Squadron Commander for Raven, promoting [[Dathka “Dakka Dakka” Graush|Dathka Graush]] to Squadron Executive Officer, offering the position of Flight Leader for Flight Three to Sylas, where he would serve a comfortable and relaxed tenure for a little over four (4) months.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Firebird Squadron&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;On May 2nd, 31 ABY, Sylas was given Command of Firebird Squadron, where he now currently resides.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Command Staff&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt; On July 29th, 30 ABY, Sylas Pitt was given the [[Training Officer]] position in the Emperor's Hammer Command Staff, succeeding FA [[Tomaas Montte]]. Shortly after being appointed, he brought [[Robert Hogan]] into the Command Staff as the [[Command Attache|Command Attache to the Training Office]]. Together, Sylas and Robert were able to breathe a renewed interest in the academic department of the Emperor's Hammer, bringing about a revolutionary new Qualifications system.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Achievements&amp;lt;/h1&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Line Ranks&lt;br /&gt;
|-&lt;br /&gt;
! Date || Rank || Time Held&lt;br /&gt;
|-&lt;br /&gt;
| 05/06/29ABY - 05/07/29ABY || [[Cadet]] || 1 Day&lt;br /&gt;
|-&lt;br /&gt;
| 05/07/29ABY - 05/09/29ABY || [[Sub-Lieutenant]] || 2 Days&lt;br /&gt;
|-&lt;br /&gt;
| 05/09/29ABY - 08/18/29ABY || [[Lieutenant (TIE Corps)|Lieutenant]] || 3 Months, 10 Days&lt;br /&gt;
|-&lt;br /&gt;
| 08/18/29ABY - 04/09/30ABY || [[Lieutenant Commander]] || 7 Months, 20 days&lt;br /&gt;
|-&lt;br /&gt;
| 04/09/30ABY - 12/15/30ABY || [[Commander]] || 8 months, 6 days&lt;br /&gt;
|-&lt;br /&gt;
| 12/15/30ABY - Present || [[Captain]] || Current&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Flag Ranks&lt;br /&gt;
|-&lt;br /&gt;
! Date || Rank || Time Held&lt;br /&gt;
|-&lt;br /&gt;
| 07/28/30ABY - 03/13/31ABY || [[Rear Admiral]] || 7 months, 12 days&lt;br /&gt;
|-&lt;br /&gt;
| 03/13/31ABY - 10/31/31ABY || [[Vice Admiral (Emperor's Hammer)|Vice Admiral]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/31/31ABY - Present || [[Admiral (Emperor's Hammer)|Admiral]] || Current&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[image:Sylas Pitt DressRA11.png|350px|thumb|right|Flag Uniform (&amp;lt;i&amp;gt;Vice Admiral&amp;lt;/i&amp;gt;)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Legion Awards&lt;br /&gt;
|-&lt;br /&gt;
! Award || Amount || Combat Rating&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion of Combat|Legion of Combat (LoC)]] || 104 || Marksman 1st&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion of Skirmish|Legion of Skirmish (LoS)]] || 431 || Campaigner 4th&lt;br /&gt;
|}&lt;br /&gt;
[[image:Sylas_Pitt_DressFB.png|350px|thumb|right|Line Uniform (&amp;lt;i&amp;gt;Captain&amp;lt;/i&amp;gt;)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Merit Awards&lt;br /&gt;
|-&lt;br /&gt;
! Award || Amount || Device&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Star of the Empire]] || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bronze Star of the Empire]] || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Palpatine Crescent]] || 5 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Security Medal]] || 10 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Achievement Ribbon]] || 6 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[TIE Corps Meritorious Unit Award]] || 3 || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Service Medals&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Instruction]] || 2 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Scholarship]] || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Communication]] || 21 || Diamond Oak Cluster &lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Gold Wings || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]]. Silver Wings || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Gold Ribbon || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Silver Ribbon || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Bronze Ribbon || 4 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Star]], Copper Ribbon || 1 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Operational Readiness Award]] || 28 || Second Circle&lt;br /&gt;
|-&lt;br /&gt;
| [[Order of the Vanguard]] || 2 || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Commendations&lt;br /&gt;
|-&lt;br /&gt;
| [[Commendation of Bravery]] || 1 || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=text-align:center&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Imperial University Courses&lt;br /&gt;
|-&lt;br /&gt;
! Course || Description || Score&lt;br /&gt;
|-&lt;br /&gt;
| CM2 || Advanced Field Communications Operator || 100%&lt;br /&gt;
|-&lt;br /&gt;
| AF || Artifacts of the Force || 90%&lt;br /&gt;
|-&lt;br /&gt;
| GHA || Basic Systems: Ghenna || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HAD || Basic Systems: Hades || 100%&lt;br /&gt;
|-&lt;br /&gt;
| OSS || Basic Systems: Osiris || 100%&lt;br /&gt;
|-&lt;br /&gt;
| THR || Basic Systems: Thor || 100%&lt;br /&gt;
|-&lt;br /&gt;
| COE/2 || Combat Operations Exam 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| CRD || Crowd Control || 100%&lt;br /&gt;
|-&lt;br /&gt;
| EJE || Extrajudicial Execution || 87%&lt;br /&gt;
|-&lt;br /&gt;
| CM1 || Field Communications Operator || 100%&lt;br /&gt;
|-&lt;br /&gt;
| INTEL || History of Imperial Intelligence || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HINO || History of Imperial Navy Organization || 100%&lt;br /&gt;
|-&lt;br /&gt;
| DL || History of the Dark Lords || 100%&lt;br /&gt;
|-&lt;br /&gt;
| HIST || History of the Galactic Civil War || 100%&lt;br /&gt;
|-&lt;br /&gt;
| GR || History of the Galactic Republic || 100%&lt;br /&gt;
|-&lt;br /&gt;
| PRER || History of the Galaxy Prior to the Republic || 100%&lt;br /&gt;
|-&lt;br /&gt;
| JO1 || History of the Jedi Order, Part 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| MAND || History of the Mandalores || 100%&lt;br /&gt;
|-&lt;br /&gt;
| MAN1 || History of the Mandalorians, Part 1 || 97%&lt;br /&gt;
|-&lt;br /&gt;
| MAN2 || History of the Mandalorians, Part 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| RG || History of the Royal Guard || 94%&lt;br /&gt;
|-&lt;br /&gt;
| INO || Imperial Naval Organization || 100%&lt;br /&gt;
|-&lt;br /&gt;
| C/DB || Phase I CORE - [[Dark Brotherhood]] || 86%&lt;br /&gt;
|-&lt;br /&gt;
| SM/5 || Squadron Management 5 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| SM/6 || Squadron Management 6 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S || Stormtrooper Certification || 98%&lt;br /&gt;
|-&lt;br /&gt;
| SPW || Superweapons || 93%&lt;br /&gt;
|-&lt;br /&gt;
| S-AU || Systems: Aurora || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-CL || Systems: Carrida and Lantare || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-PH || Systems: Phare || 100%&lt;br /&gt;
|-&lt;br /&gt;
| S-SE || Systems: Setii || 100%&lt;br /&gt;
|-&lt;br /&gt;
| TD || The Tarkin Doctrine || 100%&lt;br /&gt;
|-&lt;br /&gt;
| UL || Unit Leadership || 100%&lt;br /&gt;
|-&lt;br /&gt;
| WIKI || Wiki Editing for Dummies || 100%&lt;br /&gt;
|-&lt;br /&gt;
| WKS || Wookiee Studies || 96%&lt;br /&gt;
|}&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;br /&gt;
[[Category:People of the TIE Corps]]&lt;br /&gt;
[[Category:People of the Infiltrator Wing]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Turtle_Jerrar&amp;diff=99522</id>
		<title>Turtle Jerrar</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Turtle_Jerrar&amp;diff=99522"/>
		<updated>2023-10-31T13:57:02Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH_Character|&lt;br /&gt;
|image=[[Image:Turtle-Jerrar Dress-IO.png|Uniform of FA Turtle Jerrar]]|&lt;br /&gt;
|name=Turtle Jerrar&lt;br /&gt;
|rank=High Admiral (TC/CS)&lt;br /&gt;
|position=[[Internet Officer|Internet Officer]] (current), [[Imperial Sovereign Protector|Imperial Sovereign Protector]], [[Communications Officer|Communications Officer]], Internet Officer Assistant, Communications Officer Assistant, Operations Officer Assistant, [[Praetorian Squadron|Praetorian Squadron]]&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|homeworld=Corellia, [[Aurora Prime]]&lt;br /&gt;
|ship=YT-2000 ''Raptor's Claw''&amp;lt;br&amp;gt;T/Pr ''Raptor's Claw''&lt;br /&gt;
|affiliation=[[Command Staff|EH Command Staff]], [[TIE Corps|TIE Corps]], [[Intelligence Division|Intelligence Division]], [[Corporate Division|Corporate Division]]&lt;br /&gt;
|profession=Combat Pilot&lt;br /&gt;
|tcdossier=238&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Turtle Jerrar''' is the current [[Internet Officer]] of the Emperor's Hammer.  He previously served in the Command Staff positions of [[Internet Officer]], [[Communications Officer]], and [[Imperial Sovereign Protector]], and is a retired [[Praetorian Squadron]] member.  He currently holds the rank of High Admiral.&lt;br /&gt;
&lt;br /&gt;
He is also a member of the Emperor's Hammer, Inc. [[Emperor's Hammer Trustee Meeting Minutes|Board of Trustees]] since 2022.&lt;br /&gt;
&lt;br /&gt;
==Career and Background==&lt;br /&gt;
&lt;br /&gt;
Turtle Jerrar began his career on his home world of Corellia by serving in the Corellian Security Force (CorSec). After several years working as a CorSec Police officer, he quickly transitioned to service with the CorSec Tactical Response Team (TRT), an elite commando-pilot formation within the organization. During this service with CorSec he engaged in clandestine internal and external security operations, and maintained close coordination with agents of the Galactic Empire for areas of mutual security concerns.&lt;br /&gt;
&lt;br /&gt;
Around 1 ABY, Turtle Jerrar transitioned from service with CorSec to service in the Galatic Empire. While attending the Imperial Naval Academy he demonstrated proficiency in high performance starfighter piloting owing to his experience in CorSec. Following his graduation from the Academy, he was assigned to a position in the 28th Imperial Fighter Wing where he flew the TIE/IN interceptor. Two years later, he was offered a position in the 181st Imperial Fighter Group, then commanded by Major Baron Soontir Fel. He accepted, and flew with the 181st until the Battle of Endor, when the Empire was thrown into disarray by the destruction of the second Death Star and the death of the Emperor. Jerrar was able to link up with the escaping Imperial Star Destroyer Chimaera, commanded by Captain Pellaeon. He remained with Pellaeon's forces until fall of Imperial Center to the New Republic, when he resigned from Pellaeon's Imperial faction and returned briefly to his home world of Corellia. During this time he performed private missions leveraging his prior training and experience. Within a year, around ABY 5, while conducting a private mission he met up with Emperor's Hammer forces near the Minos Cluster. Seeing the old ideals of stability and order represented in the faction, he again returned to the cockpit of a TIE starfighter by enrolling in the Emperor's Hammer TIE Corps.&lt;br /&gt;
&lt;br /&gt;
From 5 ABY through 7 ABY, Jerrar served in [[Sadhe Squadron|Sadhe]] and [[Nun Squadron|Nun]] Squadrons assigned to Wing V, SSSD Sovereign. In 7 ABY, he was offered a seat in [[Praetorian Squadron]], a Special Operations squadron organized jointly between the Intelligence Division and TIE Corps.&lt;br /&gt;
&lt;br /&gt;
In 8 ABY, Jerrar was appointed to the Emperor’s Hammer Command Staff and advanced to the flag rank of Vice Admiral.  Between 8 ABY and 14 ABY, he served in a variety of roles within the Internet, Communications, and Operations offices and supported fleet-wide operations.&lt;br /&gt;
&lt;br /&gt;
From ABY 14 to 28 ABY, Jerrar retired from active service and returned to Aurora Prime to focus on private interests. During this time, he maintained his status as a Reserve TIE Corps officer.&lt;br /&gt;
&lt;br /&gt;
In 28 ABY, Jerrar returned to active service within the fleet, initially as an Imperial Advisor ([[Imperial Sovereign Protector]]) and then as a Command Staff member ([[Internet Officer]]).&lt;br /&gt;
&lt;br /&gt;
==Personal and Command Vessels==&lt;br /&gt;
&lt;br /&gt;
Following his assignment with [[Praetorian Squadron]] and while serving as the Praetorian Heraldry Officer, Jerrar was granted continued use of TIE/Pr airframe #1033, a Mark I [[Praetorian Squadron#TIE Praetor (T/Pr)|TIE Praetor]]. The ship has subsequently been upgraded to Mark II standard and permanently assigned to Jerrar. Designated ''Raptor’s Claw'', the fighter remains a lethal instrument of Imperial power.&lt;br /&gt;
&lt;br /&gt;
Jerrar maintains and operates a Corellian YT-2000 transport, also designated ''Raptor’s Claw''. The ship is custom outfitted to be capable of serving as a long term mobile base of operations. &lt;br /&gt;
&lt;br /&gt;
In 28 ABY, Jerrar was appointed to the position of Internet Officer. At Jerrar's request, the Victory-class Star Destroyer [[Stalwart]] was reassigned from the Special Operations Battlegroup to the Internet Office and designated as the office's flagship. Following the reassignment the ship underwent a brief refit in preparation for its deployment with the newly established Emperor’s Hammer First Recon Division. This also included transfer of T/Pr Raptor’s Claw to the Stalwart. The Stalwart, owing to its previous service in the Special Operations Battlegroup, was already equipped with basic maintenance facilities capable of handling the specialized starfighter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Turtle-tc-uniform-prae.png|225px|thumb|Uniform and flight helmet of AD Turtle Jerrar while appointed to support role in Praetorian Squadron.]]&lt;br /&gt;
&lt;br /&gt;
==Emperor's Hammer Service Timeline==&lt;br /&gt;
&lt;br /&gt;
*January 7, 1997: Joined the Emperor's Hammer TIE Corps. Assigned to [[Sadhe Squadron]], [[Wing V]], [[SSSD Sovereign]].&lt;br /&gt;
*August 25, 1997: Selected as Flight Leader and assigned as FL, Sadhe 3-1.&lt;br /&gt;
*June 15, 1998: Laterally transferred to FL, Sadhe 2-1.&lt;br /&gt;
*August 6, 1998: Selected and reassigned as Commander (CMDR), Sadhe Squadron.&lt;br /&gt;
*January 27, 1999: Transferred to Flight Member, Sadhe Squadron.&lt;br /&gt;
*June 22, 1999: Additionally assigned as Ambassador, Emperor's Hammer Advanced Guard.&lt;br /&gt;
*July 4, 1999: Selected and reassigned as Commander (CMDR), Sadhe Squadron, with additional duty as Ambassador, EH Advanced Guard.&lt;br /&gt;
*10 October, 1999: Transferred to Flight Member, [[Nun Squadron]], Wing V, SSSD Sovereign.&lt;br /&gt;
*21 December, 1999: Selected by [[Praetorian Squadron]] and reassigned as Flight Member, Praetorian Squadron, DGN Lichtor V.&lt;br /&gt;
*2 April, 2000: Selected as [[Internet Officer]] and assigned to CS-5, SSSD Sovereign; promoted to flag rank.&lt;br /&gt;
*25 November, 2000: Transferred to Reserves.&lt;br /&gt;
*April 15, 2002: Assigned as Internet Officer Assistant.&lt;br /&gt;
*22 September, 2003: Additionally assigned as Operations Officer Assistant.&lt;br /&gt;
*May 22, 2004: Selected as [[Communications Officer]] and assigned to CS-8, SSSD Sovereign, with additional duty as Internet Officer Assistant.&lt;br /&gt;
*18 December, 2004: Transferred to Reserves pending real-world operational deployment.&lt;br /&gt;
*11 March, 2006: Inactive.&lt;br /&gt;
*27 February, 2009: Transferred to Reserves.&lt;br /&gt;
*4 May, 2020: Appointed as [[Imperial Sovereign Protector]] and assigned to IA-2, SSSD Sovereign.&lt;br /&gt;
*27 June, 2020: Appointed as [[Internet Officer]] and assigned to CS-4, SSSD Sovereign.&lt;br /&gt;
*4 October, 2020: Transferred to the VSD Stalwart as the new flagship of the [[Internet Officer]].&lt;br /&gt;
*5 March, 2021: Promoted to Fleet Admiral.&lt;br /&gt;
*18 December, 2021: [[Internet Officer]] assignment redesignated as CS-3.&lt;br /&gt;
*27 October, 2022: Elected as a Trustee of the Emperor's Hammer, Inc.&lt;br /&gt;
*31 October, 2023: Promoted to High Admiral.&lt;br /&gt;
&lt;br /&gt;
==Selected Graphics Gallery==&lt;br /&gt;
Turtle Jerrar has designed the following patches which have been used by Emperor's Hammer squadrons, units, and offices:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[image:Eagle-squadron-proposed-turtle.png|200px|Eagle Squadron patch]]&lt;br /&gt;
! [[image:Sigma-2021-turtle.png|200px|Sigma Squadron patch]]&lt;br /&gt;
! [[image:Stalwart-io-patch-full.png|200px|VSD Stalwart/Internet Office command patch]]&lt;br /&gt;
! [[image:Thunder-squadron-turtle.png|200px|Thunder Squadron patch]]&lt;br /&gt;
! [[image:Avenger.png|200px|Avenger Squadron patch]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[Eagle Squadron]]&amp;lt;br&amp;gt;(proposed - 2020)&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[Sigma Squadron]]&amp;lt;br&amp;gt;2021&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[Stalwart|VSD Stalwart/Internet Office]]&amp;lt;br&amp;gt;2020-current&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[Thunder Squadron]]&amp;lt;br&amp;gt;2020-current&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[Avenger Squadron|Avenger Squadron]]&amp;lt;br&amp;gt;2021-current&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Positions Held==&lt;br /&gt;
&lt;br /&gt;
{{s-start}} &lt;br /&gt;
{{s-bef|before=[[Rocanon]]}} &lt;br /&gt;
{{s-ttl|title=[[Internet Officer]]|years=NL64-NL68}} &lt;br /&gt;
{{s-aft|after=[[AbsoluteK]]}} &lt;br /&gt;
&lt;br /&gt;
{{s-bef|before=[[AbsoluteK]]}} &lt;br /&gt;
{{s-ttl|title=[[Communications Officer]]|years=Apr 2004-Dec 2004}} &lt;br /&gt;
{{s-aft|after=[[Joey C]]}} &lt;br /&gt;
&lt;br /&gt;
{{s-bef|before=[[Cyric]]}} &lt;br /&gt;
{{s-ttl|title=[[Imperial Sovereign Protector]]|years=May 2020-June 2020}} &lt;br /&gt;
{{s-aft|after=N/A}} &lt;br /&gt;
&lt;br /&gt;
{{s-bef|before=[[Zsinj]]}} &lt;br /&gt;
{{s-ttl|title=[[Internet Officer]]|years=June 2020-current}} &lt;br /&gt;
{{s-aft|after=N/A}} &lt;br /&gt;
{{end}}&lt;br /&gt;
&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;br /&gt;
[[Category:People of the TIE Corps]]&lt;br /&gt;
[[Category:People_of_the_Intelligence_Division]]&lt;br /&gt;
[[Category:Medal of Honor Recipient]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Jaxx_Nassin&amp;diff=99521</id>
		<title>Jaxx Nassin</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Jaxx_Nassin&amp;diff=99521"/>
		<updated>2023-10-31T13:56:03Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH_Character|&lt;br /&gt;
image= [[Image:Corellia.png]]|&lt;br /&gt;
color=Empire|&lt;br /&gt;
bgcolor=#c00|&lt;br /&gt;
fgcolor=#000|&lt;br /&gt;
name=Jaxx Nassin|&lt;br /&gt;
rank=[[Captain]], [[Admiral]]|&lt;br /&gt;
position=[[Flight Member]] (CPT), [[Logistics Officer]] (AD)|&lt;br /&gt;
species=Corellian|&lt;br /&gt;
gender=Male|&lt;br /&gt;
hair=Brown|&lt;br /&gt;
height=5 feet, 10 inches.|&lt;br /&gt;
eyes=Blue|&lt;br /&gt;
affiliation=[[Emperor's Hammer]]|&lt;br /&gt;
tcdossierpin=56051|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
==Early Life==&lt;br /&gt;
&lt;br /&gt;
Jaxx was born on Corellia in 6BBY to the Nassin family.  His father, Hannis, was a supervisor of ship construction at the [https://starwars.fandom.com/wiki/Santhe_shipyards ''Santhe'' Shipyards].  Prior to this, Hannis was an electrician's mate.  Jaxx was introduced to electronics and how to modify them at an early age by his father.  During the Galactic Civil War, the Rebellion launched a strike on the ''Santhe'' Shipyards in an attempt to disrupt the ability to construct capital ships for the [https://starwars.fandom.com/wiki/Galactic_Empire Galactic Empire].  During the strike, Hannis Nassin was killed when his section of the construction yard was depressurized by ordnance delivered by Rebel B-Wings.  Jaxx was only nine when he lost his father.  He became restless and developed a distaste for authority figures, often getting in trouble with the local constables after he would &amp;quot;procure&amp;quot; someone's hover skiff for a joyride.&lt;br /&gt;
&lt;br /&gt;
As part of the grievance pay for the loss of his father to the Rebellion, he was given entry into the Imperial Naval Academy.  The Empire was desperate for fresh recruits following the devastating loss at Endor.  However, Jaxx's poor attitude towards authority figures was not enough to overcome his hatred to the Rebellion, now known as the New Republic.  He washed out within the year.  Not willing to return to the Republic controlled Corellia, Jaxx fell in with a group of pirates known as the Galactic Corsairs.  They specifically targeted Republic ships, which allowed Jaxx to harness his anger over the loss of his father.  After a particularly daring seizure of a casino ship from its moored location near Sullust, he earned the nickname Hijacker due to his aptitude for rerouting security systems (hijacking) in the heat of the moment.&lt;br /&gt;
&lt;br /&gt;
==The TIE Corps==&lt;br /&gt;
&lt;br /&gt;
===Joining the TIE Corps===&lt;br /&gt;
In 29ABY, Jaxx was contacted by an old friend from his short time at the Academy, [[Stryker]].  Stryker was now a Colonel serving aboard the Emperor's Hammer Strike Fleet, commanding a squadron of infiltrators known as the [[Firebird Squadron]], and he was in need of new pilots to help him destroy the New Republic from within.  Jaxx, who had never wanted to enter a life of piracy, took the commission of Sub-Lieutenant offered by the command staff of the TIE Corps and set out in his personal Y-Wing, &amp;quot;Hawg&amp;quot;, to begin his new life within the ranks of the Emperor's Hammer.  He had every plan of making up for his past failures and missed opportunities and looked forward to reducing as much of the New Republic to ash as he could.&lt;br /&gt;
&lt;br /&gt;
===Firebird Squadron Executive Officer===&lt;br /&gt;
Within his first few months of being assigned to [[Firebird Squadron]], Jaxx had proven himself to [[Stryker]] and was elevated to to the squadron's executive officer (SQXO) and leader of Flight 2 for a time.  His greatest achievement during this time wasn't helping push the squadron to finish fourth in [[Raise the Flag 2021]] but rather bringing the squadron together to create new flight names and mottos.  While it took a while for the bureaucracy of the fleet to push the winning candidates forward, they will ultimately outlive his time in the squadron, leaving their mark for generations to come.&lt;br /&gt;
&lt;br /&gt;
===Logistics Officer===&lt;br /&gt;
In early 30 ABY, Jaxx was selected to become the [[Logistics Officer]] of the fleet.  In this position, he has worked hand in hand with the [[Internet Officer|Internet Office]] to evolve the historical archives. In 31 ABY, he was promoted to [[Admiral]].&lt;br /&gt;
&lt;br /&gt;
== Fiction ==&lt;br /&gt;
&lt;br /&gt;
[https://tc.emperorshammer.org/fictions/41169Reclaiming%20the%20Past%20-%20Chapter%201,%20The%20Memory.pdf Reclaiming the Past - Chapter 1: The Memory] Posted Sep. 2, 2021&lt;br /&gt;
&lt;br /&gt;
== Career standings ==&lt;br /&gt;
&amp;lt;h3&amp;gt;TIE Corps&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:550pt;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;100pt&amp;quot; | '''start date'''&lt;br /&gt;
|width=&amp;quot;250pt | '''rank'''&lt;br /&gt;
|width=&amp;quot;100pt&amp;quot; | '''time held'''&lt;br /&gt;
|- &lt;br /&gt;
| 05/20/2021 || Cadet || 1 day &lt;br /&gt;
|- &lt;br /&gt;
| 05/20/2021 || Sub-Lieutenant || 2 days &lt;br /&gt;
|- &lt;br /&gt;
| 05/22/2021 || Lieutenant || 2 months 10 days&lt;br /&gt;
|-&lt;br /&gt;
| 08/01/2021 || Lieutenant Commander || 2 months 30 days&lt;br /&gt;
|-&lt;br /&gt;
| 10/31/2021 || Commander || 6 months 12 days&lt;br /&gt;
|-&lt;br /&gt;
| 5/15/2022 || Captain || &lt;br /&gt;
|-&lt;br /&gt;
| 4/17/2023 || Major || ''current''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Emperor's Hammer Main Fleet&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:550pt;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;100pt&amp;quot; | '''start date'''&lt;br /&gt;
|width=&amp;quot;250pt | '''office and rank'''&lt;br /&gt;
|width=&amp;quot;100pt&amp;quot; | '''time held'''&lt;br /&gt;
|- &lt;br /&gt;
| 02/24/2022 || CS-3(b) Logistics Officer - Rear Admiral || &lt;br /&gt;
|-&lt;br /&gt;
| 10/27/2022 || CS-3(b) Logistics Officer - Vice Admiral || &lt;br /&gt;
|-&lt;br /&gt;
| 10/31/2023 || CS-3(b) Logistics Officer - Admiral || ''current''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;br /&gt;
[[Category:People of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Jaxx_Nassin&amp;diff=99520</id>
		<title>Jaxx Nassin</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Jaxx_Nassin&amp;diff=99520"/>
		<updated>2023-10-31T13:53:28Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH_Character|&lt;br /&gt;
image= [[Image:Corellia.png]]|&lt;br /&gt;
color=Empire|&lt;br /&gt;
bgcolor=#c00|&lt;br /&gt;
fgcolor=#000|&lt;br /&gt;
name=Jaxx Nassin|&lt;br /&gt;
rank=[[Captain]], [[Admiral]]|&lt;br /&gt;
position=[[Flight Member]] (CPT), [[Logistics Officer]] (AD)|&lt;br /&gt;
species=Corellian|&lt;br /&gt;
gender=Male|&lt;br /&gt;
hair=Brown|&lt;br /&gt;
height=5 feet, 10 inches.|&lt;br /&gt;
eyes=Blue|&lt;br /&gt;
affiliation=[[Emperor's Hammer]]|&lt;br /&gt;
tcdossierpin=56051|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
==Early Life==&lt;br /&gt;
&lt;br /&gt;
Jaxx was born on Corellia in 6BBY to the Nassin family.  His father, Hannis, was a supervisor of ship construction at the [https://starwars.fandom.com/wiki/Santhe_shipyards ''Santhe'' Shipyards].  Prior to this, Hannis was an electrician's mate.  Jaxx was introduced to electronics and how to modify them at an early age by his father.  During the Galactic Civil War, the Rebellion launched a strike on the ''Santhe'' Shipyards in an attempt to disrupt the ability to construct capital ships for the [https://starwars.fandom.com/wiki/Galactic_Empire Galactic Empire].  During the strike, Hannis Nassin was killed when his section of the construction yard was depressurized by ordnance delivered by Rebel B-Wings.  Jaxx was only nine when he lost his father.  He became restless and developed a distaste for authority figures, often getting in trouble with the local constables after he would &amp;quot;procure&amp;quot; someone's hover skiff for a joyride.&lt;br /&gt;
&lt;br /&gt;
As part of the grievance pay for the loss of his father to the Rebellion, he was given entry into the Imperial Naval Academy.  The Empire was desperate for fresh recruits following the devastating loss at Endor.  However, Jaxx's poor attitude towards authority figures was not enough to overcome his hatred to the Rebellion, now known as the New Republic.  He washed out within the year.  Not willing to return to the Republic controlled Corellia, Jaxx fell in with a group of pirates known as the Galactic Corsairs.  They specifically targeted Republic ships, which allowed Jaxx to harness his anger over the loss of his father.  After a particularly daring seizure of a casino ship from its moored location near Sullust, he earned the nickname Hijacker due to his aptitude for rerouting security systems (hijacking) in the heat of the moment.&lt;br /&gt;
&lt;br /&gt;
==The TIE Corps==&lt;br /&gt;
&lt;br /&gt;
===Joining the TIE Corps===&lt;br /&gt;
In 29ABY, Jaxx was contacted by an old friend from his short time at the Academy, [[Stryker]].  Stryker was now a Colonel serving aboard the Emperor's Hammer Strike Fleet, commanding a squadron of infiltrators known as the [[Firebird Squadron]], and he was in need of new pilots to help him destroy the New Republic from within.  Jaxx, who had never wanted to enter a life of piracy, took the commission of Sub-Lieutenant offered by the command staff of the TIE Corps and set out in his personal Y-Wing, &amp;quot;Hawg&amp;quot;, to begin his new life within the ranks of the Emperor's Hammer.  He had every plan of making up for his past failures and missed opportunities and looked forward to reducing as much of the New Republic to ash as he could.&lt;br /&gt;
&lt;br /&gt;
===Firebird Squadron Executive Officer===&lt;br /&gt;
Within his first few months of being assigned to [[Firebird Squadron]], Jaxx had proven himself to [[Stryker]] and was elevated to to the squadron's executive officer (SQXO) and leader of Flight 2 for a time.  His greatest achievement during this time wasn't helping push the squadron to finish fourth in [[Raise the Flag 2021]] but rather bringing the squadron together to create new flight names and mottos.  While it took a while for the bureaucracy of the fleet to push the winning candidates forward, they will ultimately outlive his time in the squadron, leaving their mark for generations to come.&lt;br /&gt;
&lt;br /&gt;
===Logistics Officer===&lt;br /&gt;
In early 30 ABY, Jaxx was selected to become the [[Logistics Officer]] of the fleet.  In this position, he has worked hand in hand with the [[Internet Officer|Internet Office]] to evolve the historical archives. In 31 ABY, he was promoted to [[Admiral]].&lt;br /&gt;
&lt;br /&gt;
== Fiction ==&lt;br /&gt;
&lt;br /&gt;
[https://tc.emperorshammer.org/fictions/41169Reclaiming%20the%20Past%20-%20Chapter%201,%20The%20Memory.pdf Reclaiming the Past - Chapter 1: The Memory] Posted Sep. 2, 2021&lt;br /&gt;
&lt;br /&gt;
== Career standings ==&lt;br /&gt;
&amp;lt;h3&amp;gt;TIE Corps&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:550pt;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;100pt&amp;quot; | '''start date'''&lt;br /&gt;
|width=&amp;quot;250pt | '''rank'''&lt;br /&gt;
|width=&amp;quot;100pt&amp;quot; | '''time held'''&lt;br /&gt;
|- &lt;br /&gt;
| 05/20/2021 || Cadet || 1 day &lt;br /&gt;
|- &lt;br /&gt;
| 05/20/2021 || Sub-Lieutenant || 2 days &lt;br /&gt;
|- &lt;br /&gt;
| 05/22/2021 || Lieutenant || 2 months 10 days&lt;br /&gt;
|-&lt;br /&gt;
| 08/01/2021 || Lieutenant Commander || 2 months 30 days&lt;br /&gt;
|-&lt;br /&gt;
| 10/31/2021 || Commander || 6 months 12 days&lt;br /&gt;
|-&lt;br /&gt;
| 5/15/2022 || Captain || ''current''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Emperor's Hammer Main Fleet&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:550pt;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;100pt&amp;quot; | '''start date'''&lt;br /&gt;
|width=&amp;quot;250pt | '''office and rank'''&lt;br /&gt;
|width=&amp;quot;100pt&amp;quot; | '''time held'''&lt;br /&gt;
|- &lt;br /&gt;
| 02/24/2022 || CS-3(b) Logistics Officer - Admiral || ''current''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;br /&gt;
[[Category:People of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Template_talk:EH_Command_Staff&amp;diff=99519</id>
		<title>Template talk:EH Command Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Template_talk:EH_Command_Staff&amp;diff=99519"/>
		<updated>2023-10-31T13:52:13Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Needs updated after the Fleet Commander's promotion of the following on 10/31/2023:&lt;br /&gt;
*Internet Officer: FA Turtle Jerrar to HA&lt;br /&gt;
*Training Officer: VA Sylas Pitt to AD&lt;br /&gt;
*Logistics Officer: VA Jaxx Nassin to AD&lt;br /&gt;
*Recon Officer: RA TheBlackXRanger to AD&lt;br /&gt;
&lt;br /&gt;
-Miles&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Template_talk:EH_Command_Staff&amp;diff=99518</id>
		<title>Template talk:EH Command Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Template_talk:EH_Command_Staff&amp;diff=99518"/>
		<updated>2023-10-31T13:51:47Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Needs updated after the Fleet Commander's promotion of the following:&lt;br /&gt;
*Internet Officer: FD Turtle Jerrar to HA&lt;br /&gt;
*Training Officer: VA Sylas Pitt to AD&lt;br /&gt;
*Logistics Officer: VA Jaxx Nassin to AD&lt;br /&gt;
*Recon Officer: RA TheBlackXRanger to AD&lt;br /&gt;
&lt;br /&gt;
-Miles&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Template_talk:EH_Command_Staff&amp;diff=99517</id>
		<title>Template talk:EH Command Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Template_talk:EH_Command_Staff&amp;diff=99517"/>
		<updated>2023-10-31T13:51:35Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: Created page with &amp;quot;Needs updated after the Fleet Commander's promotion of the following: Internet Officer: FD Turtle Jerrar to HA Training Officer: VA Sylas Pitt to AD Logistics Officer: VA Jaxx...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Needs updated after the Fleet Commander's promotion of the following:&lt;br /&gt;
Internet Officer: FD Turtle Jerrar to HA&lt;br /&gt;
Training Officer: VA Sylas Pitt to AD&lt;br /&gt;
Logistics Officer: VA Jaxx Nassin to AD&lt;br /&gt;
Recon Officer: RA TheBlackXRanger to AD&lt;br /&gt;
-Miles&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Reconnaissance_Officer&amp;diff=99516</id>
		<title>Reconnaissance Officer</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Reconnaissance_Officer&amp;diff=99516"/>
		<updated>2023-10-31T13:49:55Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Command Staff}}&lt;br /&gt;
&lt;br /&gt;
=Position Description=&lt;br /&gt;
&lt;br /&gt;
[[File:RO-Patch.png|275px|thumb|Unit patch for the Reconnaissance Office]]&lt;br /&gt;
&lt;br /&gt;
The Reconnaissance Officer (RO) serves as the focal point for the [[Emperor's Hammer]] external-facing operations and leads the Emperor's Hammer outreach activities in order to promote and advance the club.  This includes overseeing the Emperor's Hammer official social media accounts, developing ways to recruit new members, forming relations with other groups, and keeping the membership of the Emperor's Hammer informed of upcoming Star Wars books, games, and events that members may want to take part in.  The Reconnaissance Officer coordinates closely with other [[Command Staff]] officers and [[Group_Commanding_Officer|Group Commanders]] in order to synchronize efforts with internal club activities.&lt;br /&gt;
&lt;br /&gt;
==Duties==&lt;br /&gt;
&lt;br /&gt;
*Oversees all Emperor's Hammer official social media accounts&lt;br /&gt;
**Ensures that Emperor's Hammer content, such as links to reports and announcements of events and competitions s promoted on all relevant sites&lt;br /&gt;
**Coordinates with the [[Internet Officer]] to facilitate automation of news and event posting between Emperor's Hammer systems and social media communities&lt;br /&gt;
**Works to enhance the relevancy of Emperor's Hammer materials to the broader community&lt;br /&gt;
**Ensures that content posted to Emperor's Hammer social media accounts follows the [https://tc.emperorshammer.org/page/codeofconduct Code of Conduct] and paints the club in a favorable light&lt;br /&gt;
*Develops and implements innovative ways in which to recruit new members and assesses ways to improve the club experience for existing members (especially those new to the club)&lt;br /&gt;
*Develops and maintains relationships with other groups through shared gaming, cross-promotion of events, Emperor's Hammer participation in external events, and other activities as appropriate&lt;br /&gt;
*Researches upcoming Star Wars products (books, comics, games, media, events, etc.) and publishes news about these products along with release dates to ensure awareness from the membership&lt;br /&gt;
&lt;br /&gt;
==Promotional Authority==&lt;br /&gt;
The Reconnaissance Officer is authorized to appoint a [[Command Attaché]] with a minimum rank of [[Rear Admiral]] and maximum rank of [[Admiral]].&lt;br /&gt;
&lt;br /&gt;
==Rank==&lt;br /&gt;
The Reconnaissance Officer must hold the minimum rank of [[Rear Admiral]].  The Reconnaissance Officer may be promoted up to and including the rank of [[High Admiral]].&lt;br /&gt;
 &lt;br /&gt;
=Past Reconnaissance Officers=&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width:75%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
! # &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| RO &lt;br /&gt;
! Took office &lt;br /&gt;
! Left office &lt;br /&gt;
! Time in office &lt;br /&gt;
!width=&amp;quot;160pt&amp;quot;| Promotion&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 1 || '''[[Invader]]''' || NL26 || - || - ||&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 2 || '''[[Doomsday]]''' || NL27 || NL41 || - || Admiral (NL31)&amp;lt;br&amp;gt;Fleet Admiral (NL33)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 3 || '''[[Ace]]''' || NL42 || NL45 || - ||&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 4 || '''[[Whafro]]''' || NL46 || NL47 || - ||&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 5 || '''[[Arcon Telf]]''' || NL48 || 20th June 2000 (NL65) || - || Admiral (NL49)&amp;lt;br&amp;gt;Fleet Admiral (NL54)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 6 || '''[[Slage]]''' || 20th June 2000 (NL66) || 26th January 2001 (NL70) || 7 months, 6 days ||&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 7 || '''[[Keiran Idanian]]''' || 11th February 2001 (NL71) || 22nd March 2003 (NL92) || 2 years, 1 month, 11 days || Fleet Admiral (8/11/2001)&amp;lt;br&amp;gt;High Admiral (4/7/2002)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 8 || '''[[Joe]]''' || 22nd March 2003 (NL93) || 23rd December 2006 || 3 years, 9 months, 1 day || Admiral (5/6/2003)&amp;lt;br&amp;gt;Fleet Admiral (5/11/2005)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 9 || '''[[Frodo March]]''' || 9/10/2007 ||  05/10/2008 || 8 months ||&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 10 || '''[[Miles Prower]]''' || 10/22/2018 || 11/02/2022 || 4 years, 11 days || Admiral (9/17/2017)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 11 || '''[[TheBlackxRanger]]'''||12/28/2022 ||  ||  || Admiral (10/31/2023)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 11 ||TBD|| ||  ||  || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{CS Positions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Positions of the Emperor's Hammer]]&lt;br /&gt;
[[Category:Command Staff]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=99515</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=99515"/>
		<updated>2023-10-31T13:45:05Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[Xylo Pethtel|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Xylo Pethtel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Maple Wulvar|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;LT Maple Wulvar&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing XXII|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing XXII&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Renegade|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing XXII]] on the [[Renegade|Mon Calamari Star Cruiser 90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]]. On April 18, 2023 it was transferred to [[Wing XXII]] on the [[Renegade|MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022), [[Reconnaissance Officer|RO]] (October 2018-November 2022) &amp;amp; ISDII [[Hammer]] [[Commodore]] (2017-2020)&lt;br /&gt;
|-&lt;br /&gt;
| LT [[darktank99]] || [[Flight Member]] 1-2 || April 2023- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Leader]] 2-1 &amp;amp; [[Squadron Executive Officer]] || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LCM jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| LT [[Maria Prower]] || [[Flight Member]] 2-3 || June 2023- || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SL [[Project Z0-6TV15]] || [[Flight Member]] 2-4 || August 2023- || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| LT [[Maple Wulvar]] || [[Flight Leader]] 3-1 || August 2023- || &lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 3-2 || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| SL [[Valorum Kore]] || [[Flight Member]] 3-3 || July 2023-  ||&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Member]] 3-4 || December 2020- || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]||Major, Lieutenant Colonel|| [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2||December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=99514</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=99514"/>
		<updated>2023-10-31T13:44:03Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Composition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[Xylo Pethtel|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Xylo Pethtel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Cupcake|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Cupcake&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing XXII|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing XXII&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Renegade|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing XXII]] on the [[Renegade|Mon Calamari Star Cruiser 90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]]. On April 18, 2023 it was transferred to [[Wing XXII]] on the [[Renegade|MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022), [[Reconnaissance Officer|RO]] (October 2018-November 2022) &amp;amp; ISDII [[Hammer]] [[Commodore]] (2017-2020)&lt;br /&gt;
|-&lt;br /&gt;
| LT [[darktank99]] || [[Flight Member]] 1-2 || April 2023- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Leader]] 2-1 &amp;amp; [[Squadron Executive Officer]] || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LCM jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| LT [[Maria Prower]] || [[Flight Member]] 2-3 || June 2023- || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SL [[Project Z0-6TV15]] || [[Flight Member]] 2-4 || August 2023- || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| LT [[Maple Wulvar]] || [[Flight Leader]] 3-1 || August 2023- || &lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 3-2 || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| SL [[Valorum Kore]] || [[Flight Member]] 3-3 || July 2023-  ||&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Member]] 3-4 || December 2020- || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]||Major, Lieutenant Colonel|| [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2||December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=99513</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=99513"/>
		<updated>2023-10-31T13:43:37Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Composition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[Xylo Pethtel|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Xylo Pethtel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Cupcake|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Cupcake&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing XXII|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing XXII&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Renegade|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing XXII]] on the [[Renegade|Mon Calamari Star Cruiser 90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]]. On April 18, 2023 it was transferred to [[Wing XXII]] on the [[Renegade|MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022), [[Reconnaissance Officer|RO]] (October 2018-November 2022) &amp;amp; ISDII Hammer [[Commodore]] (2017-2020)&lt;br /&gt;
|-&lt;br /&gt;
| LT [[darktank99]] || [[Flight Member]] 1-2 || April 2023- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Leader]] 2-1 &amp;amp; [[Squadron Executive Officer]] || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LCM jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| LT [[Maria Prower]] || [[Flight Member]] 2-3 || June 2023- || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SL [[Project Z0-6TV15]] || [[Flight Member]] 2-4 || August 2023- || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| LT [[Maple Wulvar]] || [[Flight Leader]] 3-1 || August 2023- || &lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 3-2 || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| SL [[Valorum Kore]] || [[Flight Member]] 3-3 || July 2023-  ||&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Member]] 3-4 || December 2020- || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]||Major, Lieutenant Colonel|| [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2||December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=99512</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=99512"/>
		<updated>2023-10-31T13:42:29Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[Xylo Pethtel|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Xylo Pethtel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Cupcake|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Cupcake&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing XXII|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing XXII&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Renegade|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing XXII]] on the [[Renegade|Mon Calamari Star Cruiser 90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]]. On April 18, 2023 it was transferred to [[Wing XXII]] on the [[Renegade|MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022) and [[Reconnaissance Officer|RO]] (October 2018-November 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LT darktank99 || [[Flight Member]] 1-2 || April 2023- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Leader]] 2-1 &amp;amp; [[Squadron Executive Officer]] || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LCM jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| LT [[Maria Prower]] || [[Flight Member]] 2-3 || June 2023- || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SL [[Project Z0-6TV15]] || [[Flight Member]] 2-4 || August 2023- || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| LT [[Maple Wulvar]] || [[Flight Leader]] 3-1 || August 2023- || &lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 3-2 || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| SL [[Valorum Kore]] || [[Flight Member]] 3-3 || July 2023-  ||&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Member]] 3-4 || December 2020- || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]||Major, Lieutenant Colonel|| [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2||December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Wing_XXII&amp;diff=99511</id>
		<title>Wing XXII</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Wing_XXII&amp;diff=99511"/>
		<updated>2023-10-31T13:39:18Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Active Squadrons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Wing XXII''' is a wing of the Emperor's Hammer [[TIE Corps]].  It is currently active and assigned to the [[Renegade (ship)|MC90 Renegade]], as part of Battlegroup III.&lt;br /&gt;
&lt;br /&gt;
===History and Lineage===&lt;br /&gt;
&lt;br /&gt;
On April 17, 2023, Wing XXII was re-activated along with the MC90 Renegade to support expansion of the active fleet, and provide a dedicated home to the [[Infiltrator Wing]] squadrons, which had previously been housed on the [[Challenge |ISD Challenge]].&lt;br /&gt;
&lt;br /&gt;
== Active Squadrons ==&lt;br /&gt;
&lt;br /&gt;
*[[File:Eagle.png|35px]]&amp;amp;nbsp; [[Eagle Squadron]] - [[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
**[[Colonel (TIE Corps)|Colonel]] [[Miles Prower]], Commanding&lt;br /&gt;
&lt;br /&gt;
*[[File:FirebirdPatch.png|35px]]&amp;amp;nbsp; [[Firebird Squadron]] - [[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
**[[Captain (TIE Corps)|Captain]] [[SirCaleb]], Commanding&lt;br /&gt;
&lt;br /&gt;
== Inctive Squadrons ==&lt;br /&gt;
&lt;br /&gt;
*[[File:Raven.png|35px]]&amp;amp;nbsp; [[Raven Squadron]] - [[Squadron Objectives#Reconnaissance|Reconnaissance]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Miles_Prower&amp;diff=98710</id>
		<title>Miles Prower</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Miles_Prower&amp;diff=98710"/>
		<updated>2023-06-19T13:00:58Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH_Character|&lt;br /&gt;
|image=[[Image:Miles_Prower.png|400px]]|&lt;br /&gt;
|name=Miles &amp;quot;Tails&amp;quot; Prower&lt;br /&gt;
|rank=Colonel (TC)|&lt;br /&gt;
|position=[[Eagle Squadron]] [[Squadron Commander|Commander]], COOA&lt;br /&gt;
|species=Amaran Vulpinroid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Gold/White&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.93m&lt;br /&gt;
|weight=90.71&lt;br /&gt;
|affiliation=Emperor's Hammer|&lt;br /&gt;
|tcpin=12464|&lt;br /&gt;
|dirpin=35|&lt;br /&gt;
|dbpin=4140&lt;br /&gt;
|tcdossier=12464|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[Colonel (TIE Corps)|Colonel]] Miles &amp;quot;Tails&amp;quot; Prower is a male [https://starwars.fandom.com/wiki/Amaran Amaran] vulpinroid who is serving with the First Recon Division of the Emperor's Hammer. He is currently the [[Squadron Commander]] of [[Eagle Squadron]]. He was previously well known as the [[Reconnaissance Officer]] within the [[Command Staff]] as well as [[Combat Operations Officer]] within the TIE Corps Admiralty Board.&lt;br /&gt;
&lt;br /&gt;
He began his career in the Alpha Training Company and was assigned to [[Sin Squadron]] under the command of Major [[Viper Pred]], serving for half a year before being tapped for [[Squadron Commander|command]] of [[Athena Squadron]] and then briefly serving on the Command Staff as [[Logistics Officer]]. He later transferred back to line duty as squadron commander of Viper Squadron within [[Wing XIX]] on the [[Subjugator|ISDII Subjugator]], then later [[Wing Commander]] of Wing XIX itself before the fleet was reorganised. Finally after nearly a year long tour commanding [[Gamma Squadron]] within [[Wing I]] on the [[Hammer|ISDII Hammer]], Lieutenant Colonel Prower went into the reserves, actually recuperating in a fleet medical facility.&lt;br /&gt;
&lt;br /&gt;
What left the facility looked like Prower and acted like him, but the Amaran's first-born body had failed, however his consciousness had been preserved as an artificial intelligence which was installed within a replacement body. Unlike certain noteworthy cyborgs like Darth Vader and General Grevious, there was not any of his first-born body's components in place. He was closer to droid than cyborg and thus was dubbed a vulpinroid. With an endoskeleton made of impervium and an outer biological coating that was cloned and interfaced, he looked as he did when he left Alpha Company. After training, he embraced his new cognitive abilities as well as the resilience and confidence that his new body brought out and returned to active service,  rejoining Sin Squadron on the [[Warrior|ISDII Warrior]] and then attaining command of [[Epsilon Squadron]] on ISDII Hammer.&lt;br /&gt;
&lt;br /&gt;
Finding a new appreciation for tactics and history, the vulpinroid leveraged his abilities to the point where he was tapped for remote sessions with the naval war college and was selected as an understudy for High Admiral [[Anahorn Dempsey]] before attaining [[Commodore|command]] of the ISDII Hammer and its fleet himself. Though robotic, he found that forming and maintaining meaningful relationships with both his fleet's crew and pilots, as well as fostering a collaborative environment made gains. With patient work, the vulpinroid admiral managed to lead the Hammer to the flagship role for a year after which he was tapped for the role of [[Reconnaissance Officer]] to study and counter New Republic propaganda as well as [[Combat Operations Officer]]. Though he occupied the [[VSDII Aggressor]], he always looked back upon fond memories of every ship that he had served on before and especially the pilots that he served alongside.&lt;br /&gt;
&lt;br /&gt;
And despite his new body, he found that he could still connect to the Force, and faithfully served as the [[Master-At-Arms]] for the [[Dark Brotherhood]]. His only goal was to advance the Emperor's Hammer throughout the universe and perhaps to unseen others as well.&lt;br /&gt;
&lt;br /&gt;
Necessary diagnostics and repairs that had been long forestalled showed that the vulpinroid needed critical repairs and rest. He was rotated to the inactive Reserves for one month, then returned to hand over Combat Operations to former Combat Operations Office Assistant Admiral [[Silwar Naiilo]], rotating into Flight Member slot 1-2 in [[Thunder Squadron]] under Major [[LegionX]] for flight and platform re-certification. Due to his long tenure in the admiralty, he was returned to active service at the rank of [[Colonel (TIE Corps)|Colonel]]. After completing recertification, the Amaran took command of [[Eagle Squadron]].&lt;br /&gt;
&lt;br /&gt;
==Active Career History and Data==&lt;br /&gt;
===TIE Corps===&lt;br /&gt;
[[Image:Miles_Prower_Uniform.png|400px]]&lt;br /&gt;
&lt;br /&gt;
*November 11th, 2006 (CT): Joined the TIE Corps. Assignment to Alpha Sector, Platform Daedalus.&lt;br /&gt;
*November 20th, 2006 (FM/SL): Assignment to [[Sin Squadron]] FM 3-4 on the [[SSSD Sovereign]].&lt;br /&gt;
*November 26, 2006 (FM/LT): Promoted to Lieutenant (LT).&lt;br /&gt;
*May 22, 2007 (FM/LT): Transferred to [[Sin Squadron]] Flight 1.&lt;br /&gt;
*June 23, 2007 (CMDR/CM): Promoted to Commander, appointed to [[Athena Squadron]] as [[Squadron Commander|Squadron Commander (CMDR)]]&lt;br /&gt;
*December 18, 2007 (CMDR/CM): Returned to flight duty, transferred to [[Subjugator|ISDII Subjugator]] and appointed [[Squadron Commander|Squadron Commander (CMDR)]] to [[Viper Squadron]].&lt;br /&gt;
*March 9, 2008 (CMDR-PROF/CM): Appointed Professor of the [[IWATS]] Linux (LIN) course by Admiral [[Astin]].&lt;br /&gt;
*May 27, 2008 (CMDR-PROF/CPT): Promoted to Captain.&lt;br /&gt;
*May 30, 2008 (CMDR-PROF-COMMA/CPT): Appointed [[Command Assistant]] to the [[Communications Officer]], Vice Admiral [[Starrett]].&lt;br /&gt;
*January 25, 2009 (WC/MAJ): Appointed [[Wing Commander]] of [[Subjugator|ISDII Subjugator]] Wing XIX and promoted to Major.&lt;br /&gt;
*June 22, 2009 (WC/LC): Promoted to Lieutenant Colonel.&lt;br /&gt;
*August 24, 2009 (CMDR/LC): Wing XIX disbanded with [[Subjugator|ISDII Subjugator]] decommissioned. Transferred to [[ISD Hammer|ISDII Hammer]]'s [[Wing I]] and appointed to [[Gamma Squadron]] as [[Squadron Commander|Squadron Commander (CMDR)]]&lt;br /&gt;
*July 16, 2010 (RSV/LC): Transferred to reserves (IRL: Moved to a different part of the state and took up associate's degree and work)&lt;br /&gt;
*March 5, 2013 (FM/LC): Reactivated with [[Gamma Squadron]] as FM 3-3.&lt;br /&gt;
*November 11, 2013 (RSV/LC): Returned to reserves&lt;br /&gt;
*October 28, 2014 (FM/LC): Reactivated with [[Sin Squadron]] on [[ISD Warrior|ISDII Warrior]] as FM 3-2&lt;br /&gt;
*March 1, 2016 (CMDR/LC): Appointed [[Squadron Commander]] of [[Epsilon Squadron]] of [[ISD Hammer|ISDII Hammer]]'s [[Wing I]].&lt;br /&gt;
*January 1, 2017 (COM/VA): Appointed [[Commodore]] of [[ISD Hammer|ISDII Hammer]]&lt;br /&gt;
*September 1, 2017 (COM/AD): Promoted to Admiral&lt;br /&gt;
*May 9, 2020 (COO/AD): Appointed [[Combat Operations Officer]] of the [[TIE Corps]]&lt;br /&gt;
*May 10, 2021 (COO/FA): Promoted to Fleet Admiral&lt;br /&gt;
*November 1, 2022 (COO/FA) (RSV/FA): Left service.&lt;br /&gt;
*December 13, 2022 (FM/COL): Reactivated as FM 1-2 into [[Thunder Squadron]] within [[Wing X]], aboard [[ISD Challenge|ISDII Challenge]]&lt;br /&gt;
*February 6, 2023 (CMDR/COL): Took command of [[Eagle Squadron]] within [[Wing X]], aboard [[ISD Challenge|ISDII Challenge]]&lt;br /&gt;
*March 1, 2023-March 31, 2023 (CMDR/COL): Took part in [[Imperial Storm V]]&lt;br /&gt;
*April 18, 2023 (CMDR/COL): Transferred with [[Eagle Squadron]] to [[Wing XXII]] aboard [[MC90 Renegade]] attached to [[Battlegroup III]]&lt;br /&gt;
&lt;br /&gt;
===Active ID Lines===&lt;br /&gt;
*TIE Corps&lt;br /&gt;
CMDR/COL Miles Prower/Eagle/Wing XXII/MC90 Renegade/Battlegroup III&lt;br /&gt;
&lt;br /&gt;
IC/GOEx2/GSx2/SSx5/BSx5/PCx10/ISMx20/IAR/MoI-BC/MoC-5doc-5poc-7goc-7soc-53boc/MUA/IS-4GW-3SW-8BW-2CW-15SR-26BR/ORA-1C/LoC-RS/LoS-RS/CoLx11/CoB/LoAx2/OV-16E [Fusilier] [Officer 2nd] [Gunner's Mate 2nd]&lt;br /&gt;
{TCCORE-COE/2-MCBS-SM/5-XMD}&lt;br /&gt;
&lt;br /&gt;
==Inactive Career History &amp;amp; Data==&lt;br /&gt;
&lt;br /&gt;
===Emperor's Hammer Command Staff===&lt;br /&gt;
*August 20, 2007 (LO/VA): Promoted to [[Vice Admiral]], appointed to [[Command Staff]] as [[Logistics Officer]].&lt;br /&gt;
*October 22, 2018 (RO/AD): Appointed [[Reconnaissance Officer]]&lt;br /&gt;
*November 2, 2022: Left service.&lt;br /&gt;
&lt;br /&gt;
===Dark Brotherhood===&lt;br /&gt;
*October 9, 2008: Joined the Dark Brotherhood&lt;br /&gt;
*September 4, 2012: Transfer to the Rogues; last known rank of Protector&lt;br /&gt;
*January 7, 2017: Transferred out from Rogues to [[Sentinel Battleteam]] as [[Battleteam Member]]&lt;br /&gt;
*February 1, 2017: Appointed as [[Battleteam Leader]] for [[Hyperion Flight Battleteam]]&lt;br /&gt;
*June 19, 2017: Promoted to [[Guardian]]&lt;br /&gt;
*July 31, 2017: Appointed as [[Master-At-Arms]] and promoted to [[Inquisitor]]&lt;br /&gt;
*November 2, 2022: Left service.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Directorate===&lt;br /&gt;
*Attended the Directorate Governors' Academy on August 6th, 2007&lt;br /&gt;
*Transferred as a [[Regional Governor]] to [[Ghenna]] on August 8th, 2007. Rank: Honorable&lt;br /&gt;
*Promoted to the rank of Knight and position of [[Lieutenant Governor]] of [[Ghenna]] on August 17th, 2007&lt;br /&gt;
*Promoted to the position of [[Governor General]] of [[Ghenna]] on August 24th, 2007. Rank: Knight&lt;br /&gt;
*Promoted to the rank of [[Baronet]] on October 26th, 2007&lt;br /&gt;
*Promoted to the rank of [[Baron]] on March 8th, 2008&lt;br /&gt;
*Transferred to [[Phare System]] and promoted to the position of [[System Moff]] on March 30th, 2008&lt;br /&gt;
&lt;br /&gt;
===Inactive ID Lines===&lt;br /&gt;
*Dark Brotherhood: &lt;br /&gt;
RG/INQ Miles Prower/Rogues-3&lt;br /&gt;
&lt;br /&gt;
(Cr-Qx27) (SoI) (SoP-Tx19) (DC-D) (DC-O-Ex12-Sx2) (GCx8) (SE-LB) (SE-Ax5) (SB) (ED) (CF-R)&lt;br /&gt;
&lt;br /&gt;
*Directorate: &lt;br /&gt;
SMF/BRN Miles Prower/Phare/Alpha&lt;br /&gt;
&lt;br /&gt;
LoA/MS/JC/SotCx2/SotT&lt;br /&gt;
&lt;br /&gt;
[DGA-CORE-CRD-EJE-GHA-TD-THR]&lt;br /&gt;
----&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=Odin Strongheart}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Eagle Squadron]]|years=February 2023-}}&lt;br /&gt;
{{s-aft|after=Incumbent}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[John T. Clark]]}}&lt;br /&gt;
{{s-ttl|title=[[Combat Operations Officer]] of the [[TIE Corps]]|years=May 2020-November 2022}}&lt;br /&gt;
{{s-aft|after=[[Silwar Naiilo]]}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[Elwood the Brave]]}}&lt;br /&gt;
{{s-ttl|title=[[Master-At-Arms]] of [[Dark Brotherhood]]|years=July 2017-November 2022}}&lt;br /&gt;
{{s-aft|after=[[Silwar Naiilo]]}}&lt;br /&gt;
{{s-bef|before=[[Frodo March]]}}&lt;br /&gt;
{{s-ttl|title=[[Reconnaissance Officer]] of the Emperor's Hammer [[Command Staff]]|years=October 2018-November 2022}}&lt;br /&gt;
{{s-aft|after=[[TheBlackxRanger]]}}&lt;br /&gt;
{{s-bef|before=[[Pellaeon]]}}&lt;br /&gt;
{{s-ttl|title=[[Battleteam Leader]] of [[Hyperion Flight Battleteam]]|years=February 2017-July 2017}}&lt;br /&gt;
{{s-aft|after=[[Earnim Branet]]}}&lt;br /&gt;
{{s-bef|before=[[Anahorn Dempsey]]}}&lt;br /&gt;
{{s-ttl|title=[[Commodore]] of [[ISD Hammer|ISDII Hammer]]|years=January 2017-May 2020}}&lt;br /&gt;
{{s-aft|after=[[Elwood the Brave]]}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[Hav Antiel]]}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Epsilon Squadron]]|years=March 2016-January 2017}}&lt;br /&gt;
{{s-aft|after=[[Drake Starfire]]}}&lt;br /&gt;
{{s-bef|before=Reactivation}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Gamma Squadron]]|years=August 2009-July 2010}}&lt;br /&gt;
{{s-aft|after=[[Master]]}}&lt;br /&gt;
{{s-bef|before=[[Thaas Pobyn]]}}&lt;br /&gt;
{{s-ttl|title=[[Wing Commander]] of [[Wing XIX]]|years=January 2009-August 2009}}&lt;br /&gt;
{{s-aft|after=Wing Deactivated}}&lt;br /&gt;
{{s-bef|before=N/A}}&lt;br /&gt;
{{s-ttl|title=Directorate [[System Moff]] of [[Phare]]|years=March 2008 - }}&lt;br /&gt;
{{s-aft|after=N/A}}&lt;br /&gt;
{{s-bef|before=[[Marenac]]}} &lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Viper Squadron]]|years=December 2007-January 2009}} &lt;br /&gt;
{{s-aft|after=}}&lt;br /&gt;
{{s-bef|before=[[Farrin Xies]]}} &lt;br /&gt;
{{s-ttl|title=Directorate [[Governor General]] of [[Ghenna]]|years=August 2007-}} &lt;br /&gt;
{{s-aft|after=[[Roger]]}}&lt;br /&gt;
{{s-bef|before=[[Trido]]}}&lt;br /&gt;
{{s-ttl|title=[[Logistics Officer]]|years=August 2007-December 2007}} &lt;br /&gt;
{{s-aft|after=[[Keldorn|Keldorn Cochrane]]}}&lt;br /&gt;
{{s-bef|before=[[Derek Klivan]]}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Athena Squadron]]|years=June 2007-August 2007}} &lt;br /&gt;
{{s-aft|after=[[Valic]]}}&lt;br /&gt;
{{end}}&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Officer&amp;diff=98709</id>
		<title>Combat Operations Officer</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Officer&amp;diff=98709"/>
		<updated>2023-06-19T12:59:44Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* List of Combat Operations Assistants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
According to the [http://www.emperorshammer.org/tc/downloads/TCPM.pdf TIE Corps Pilot Manual], &amp;quot;The Combat Operations Officer is in charge of all multiplayer activities throughout the [[TIE Corps]] and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
''Rank'': [[Rear Admiral]] upon appointment, may be promoted up to [[Fleet Admiral (TIE Corps)|Fleet Admiral]].&lt;br /&gt;
&lt;br /&gt;
=== Responsibilities ===&lt;br /&gt;
* Writing weekly reports;&lt;br /&gt;
* Overseeing multiplayer activities throughout the TIE Corps;&lt;br /&gt;
* Creating and hosting multiplayer events;&lt;br /&gt;
* Awarding [[Legion of Combat|Legions of Combat]] and [[Distinguished Flying Cross]]es for multiplayer activities;&lt;br /&gt;
* Attending online meetings.&lt;br /&gt;
&lt;br /&gt;
''Contact Requirements'': Very high. Most of a Combat Operations Officer's work is connected with online activities and therefore a high online presence is required.&lt;br /&gt;
&lt;br /&gt;
The current COO is AD [[Silwar Naiilo]]. The COO is assisted by their appointed [[COOA|Combat Operations Officer Assistant]](s).&lt;br /&gt;
&lt;br /&gt;
==List of Combat Operations Officers ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;20pt&amp;quot;| # &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| COO&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Took office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Left office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Time in office &lt;br /&gt;
!width=&amp;quot;160pt&amp;quot;| Promotion&lt;br /&gt;
!width=&amp;quot;160pt&amp;quot;| Milestones&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 1 || '''[[Dolza]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 2 || '''[[Ramos Kanzco]]''' || 2006-06 || 2006-12 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 3 || '''[[Stryker]]''' || 2007-09-27 || 2008-05-10 || || Admiral  (2008-05-10) || Imperial Alliance and Freeworlds Capital Ships events&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 4 || '''[[Scoser]]''' || 2005-06 || 2005-10 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 5 || '''[[Khameir Sarin]]''' || 2003-12 || 2005-06 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 6 || '''[[Kyle Katarn]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 7 || '''[[Khadgar]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 8 || '''[[Brucmack]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 9 || '''[[Wet Willy]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 10 || '''[[Zsinj]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 11 || '''[[Havoc]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 12 || '''[[Darkov]]''' ||  ||2013-06-27|| || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 13 || '''[[Crsepe]]''' || 2013-06-27||2015-10-01|| 2 years, 3 months, 4 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 14 || '''[[Hawkins]]''' ||2015-10-01||2016-11-01|| 1 year, 1 month|| || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 15 || '''[[Silvius]]''' ||2016-11-01||2019-10-31|| 2 years, 11 months, 30 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 16 || '''[[John T. Clark]]''' ||2020-10-31||2020-05-09||6  months, 9 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 17 || '''[[Miles Prower]]''' ||2020-05-09||2022-11-01||2 years, 5 months, 23 days ||Fleet Admiral (2021-05-10)||2020-10-09: Star Wars Squadrons approved for PvP/PvE activity&lt;br /&gt;
2022-07-02: Empire At War Forces of Corruption approved for PvP/PvE activity 2022-08-22: Combat Operations Exam version 2 (COE/2) released&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 18 || '''[[Silwar Naiilo]]''' ||2022-12-11||Current || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Combat Operations Assistants ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| COO&lt;br /&gt;
!width=&amp;quot;180pt&amp;quot;| COOA&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Took office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Left office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Time in office &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Horus Blackheart]]||2020-06-11||2020-11-19||5 months, 8 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[EvilGrin]]||2020-07-21||2022-09-05||2 years, 1 month and 15 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Zekk Terrik]]||2020-08-23||2020-11-02||2 months, 10 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Silwar Naiilo]]||2020-11-10||2022-07-06 ||1 year, 7 months and 26 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Taygetta]]||2020-11-10||2022-07-19||1 year, 8 months and 9 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[TI-40026 | Travis &amp;quot;TI-40026&amp;quot; Cook]] ||2021-11-02|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[Highlander]]||2022-03-28|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[TheBlackxRanger]]||2022-08-29||2023-06-18||9 months, 20 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[Vapen Vanman]]||2022-08-29|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[LegionX]]||2022-08-29|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Silwar Naiilo]] ||[[Miles Prower]]||2023-06-18|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TC Positions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Positions of the Emperor's Hammer]]&lt;br /&gt;
[[Category:Positions of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Officer&amp;diff=98708</id>
		<title>Combat Operations Officer</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Officer&amp;diff=98708"/>
		<updated>2023-06-19T12:57:59Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* List of Combat Operations Assistants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
According to the [http://www.emperorshammer.org/tc/downloads/TCPM.pdf TIE Corps Pilot Manual], &amp;quot;The Combat Operations Officer is in charge of all multiplayer activities throughout the [[TIE Corps]] and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
''Rank'': [[Rear Admiral]] upon appointment, may be promoted up to [[Fleet Admiral (TIE Corps)|Fleet Admiral]].&lt;br /&gt;
&lt;br /&gt;
=== Responsibilities ===&lt;br /&gt;
* Writing weekly reports;&lt;br /&gt;
* Overseeing multiplayer activities throughout the TIE Corps;&lt;br /&gt;
* Creating and hosting multiplayer events;&lt;br /&gt;
* Awarding [[Legion of Combat|Legions of Combat]] and [[Distinguished Flying Cross]]es for multiplayer activities;&lt;br /&gt;
* Attending online meetings.&lt;br /&gt;
&lt;br /&gt;
''Contact Requirements'': Very high. Most of a Combat Operations Officer's work is connected with online activities and therefore a high online presence is required.&lt;br /&gt;
&lt;br /&gt;
The current COO is AD [[Silwar Naiilo]]. The COO is assisted by their appointed [[COOA|Combat Operations Officer Assistant]](s).&lt;br /&gt;
&lt;br /&gt;
==List of Combat Operations Officers ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;20pt&amp;quot;| # &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| COO&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Took office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Left office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Time in office &lt;br /&gt;
!width=&amp;quot;160pt&amp;quot;| Promotion&lt;br /&gt;
!width=&amp;quot;160pt&amp;quot;| Milestones&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 1 || '''[[Dolza]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 2 || '''[[Ramos Kanzco]]''' || 2006-06 || 2006-12 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 3 || '''[[Stryker]]''' || 2007-09-27 || 2008-05-10 || || Admiral  (2008-05-10) || Imperial Alliance and Freeworlds Capital Ships events&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 4 || '''[[Scoser]]''' || 2005-06 || 2005-10 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 5 || '''[[Khameir Sarin]]''' || 2003-12 || 2005-06 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 6 || '''[[Kyle Katarn]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 7 || '''[[Khadgar]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 8 || '''[[Brucmack]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 9 || '''[[Wet Willy]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 10 || '''[[Zsinj]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 11 || '''[[Havoc]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 12 || '''[[Darkov]]''' ||  ||2013-06-27|| || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 13 || '''[[Crsepe]]''' || 2013-06-27||2015-10-01|| 2 years, 3 months, 4 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 14 || '''[[Hawkins]]''' ||2015-10-01||2016-11-01|| 1 year, 1 month|| || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 15 || '''[[Silvius]]''' ||2016-11-01||2019-10-31|| 2 years, 11 months, 30 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 16 || '''[[John T. Clark]]''' ||2020-10-31||2020-05-09||6  months, 9 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 17 || '''[[Miles Prower]]''' ||2020-05-09||2022-11-01||2 years, 5 months, 23 days ||Fleet Admiral (2021-05-10)||2020-10-09: Star Wars Squadrons approved for PvP/PvE activity&lt;br /&gt;
2022-07-02: Empire At War Forces of Corruption approved for PvP/PvE activity 2022-08-22: Combat Operations Exam version 2 (COE/2) released&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 18 || '''[[Silwar Naiilo]]''' ||2022-12-11||Current || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Combat Operations Assistants ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| COO&lt;br /&gt;
!width=&amp;quot;180pt&amp;quot;| COOA&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Took office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Left office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Time in office &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Horus Blackheart]]||2020-06-11||2020-11-19||5 months, 8 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[EvilGrin]]||2020-07-21||2022-09-05||2 years, 1 month and 15 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Zekk Terrik]]||2020-08-23||2020-11-02||2 months, 10 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Silwar Naiilo]]||2020-11-10||2022-07-06 ||1 year, 7 months and 26 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Taygetta]]||2020-11-10||2022-07-19||1 year, 8 months and 9 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[TI-40026 | Travis &amp;quot;TI-40026&amp;quot; Cook]] ||2021-11-02|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[Highlander]]||2022-03-28|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[TheBlackxRanger]]||2022-08-29||2023-06-18||&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[Vapen Vanman]]||2022-08-29|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[LegionX]]||2022-08-29|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Silwar Naiilo]] ||[[Miles Prower]]||2023-06-18|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TC Positions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Positions of the Emperor's Hammer]]&lt;br /&gt;
[[Category:Positions of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Officer&amp;diff=98707</id>
		<title>Combat Operations Officer</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Combat_Operations_Officer&amp;diff=98707"/>
		<updated>2023-06-19T12:57:01Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* List of Combat Operations Assistants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
According to the [http://www.emperorshammer.org/tc/downloads/TCPM.pdf TIE Corps Pilot Manual], &amp;quot;The Combat Operations Officer is in charge of all multiplayer activities throughout the [[TIE Corps]] and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
''Rank'': [[Rear Admiral]] upon appointment, may be promoted up to [[Fleet Admiral (TIE Corps)|Fleet Admiral]].&lt;br /&gt;
&lt;br /&gt;
=== Responsibilities ===&lt;br /&gt;
* Writing weekly reports;&lt;br /&gt;
* Overseeing multiplayer activities throughout the TIE Corps;&lt;br /&gt;
* Creating and hosting multiplayer events;&lt;br /&gt;
* Awarding [[Legion of Combat|Legions of Combat]] and [[Distinguished Flying Cross]]es for multiplayer activities;&lt;br /&gt;
* Attending online meetings.&lt;br /&gt;
&lt;br /&gt;
''Contact Requirements'': Very high. Most of a Combat Operations Officer's work is connected with online activities and therefore a high online presence is required.&lt;br /&gt;
&lt;br /&gt;
The current COO is AD [[Silwar Naiilo]]. The COO is assisted by their appointed [[COOA|Combat Operations Officer Assistant]](s).&lt;br /&gt;
&lt;br /&gt;
==List of Combat Operations Officers ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;20pt&amp;quot;| # &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| COO&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Took office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Left office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Time in office &lt;br /&gt;
!width=&amp;quot;160pt&amp;quot;| Promotion&lt;br /&gt;
!width=&amp;quot;160pt&amp;quot;| Milestones&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 1 || '''[[Dolza]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 2 || '''[[Ramos Kanzco]]''' || 2006-06 || 2006-12 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 3 || '''[[Stryker]]''' || 2007-09-27 || 2008-05-10 || || Admiral  (2008-05-10) || Imperial Alliance and Freeworlds Capital Ships events&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 4 || '''[[Scoser]]''' || 2005-06 || 2005-10 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 5 || '''[[Khameir Sarin]]''' || 2003-12 || 2005-06 || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 6 || '''[[Kyle Katarn]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 7 || '''[[Khadgar]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 8 || '''[[Brucmack]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 9 || '''[[Wet Willy]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 10 || '''[[Zsinj]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 11 || '''[[Havoc]]''' ||  || || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 12 || '''[[Darkov]]''' ||  ||2013-06-27|| || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 13 || '''[[Crsepe]]''' || 2013-06-27||2015-10-01|| 2 years, 3 months, 4 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 14 || '''[[Hawkins]]''' ||2015-10-01||2016-11-01|| 1 year, 1 month|| || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 15 || '''[[Silvius]]''' ||2016-11-01||2019-10-31|| 2 years, 11 months, 30 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 16 || '''[[John T. Clark]]''' ||2020-10-31||2020-05-09||6  months, 9 days || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 17 || '''[[Miles Prower]]''' ||2020-05-09||2022-11-01||2 years, 5 months, 23 days ||Fleet Admiral (2021-05-10)||2020-10-09: Star Wars Squadrons approved for PvP/PvE activity&lt;br /&gt;
2022-07-02: Empire At War Forces of Corruption approved for PvP/PvE activity 2022-08-22: Combat Operations Exam version 2 (COE/2) released&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 18 || '''[[Silwar Naiilo]]''' ||2022-12-11||Current || || || &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Combat Operations Assistants ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;2&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| COO&lt;br /&gt;
!width=&amp;quot;180pt&amp;quot;| COOA&lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Took office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Left office &lt;br /&gt;
!width=&amp;quot;120pt&amp;quot;| Time in office &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Horus Blackheart]]||2020-06-11||2020-11-19||5 months, 8 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[EvilGrin]]||2020-07-21||2022-09-05||2 years, 1 month and 15 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Zekk Terrik]]||2020-08-23||2020-11-02||2 months, 10 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Silwar Naiilo]]||2020-11-10||2022-07-06 ||1 year, 7 months and 26 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]] ||[[Taygetta]]||2020-11-10||2022-07-19||1 year, 8 months and 9 days&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[TI-40026 | Travis &amp;quot;TI-40026&amp;quot; Cook]] ||2021-11-02|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[Highlander]]||2022-03-28|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[TheBlackxRanger]]||2022-08-29|| ||2023-06-18&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[Vapen Vanman]]||2022-08-29|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Miles Prower]], [[Silwar Naiilo]] ||[[LegionX]]||2022-08-29|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Silwar Naiilo]] ||[[Miles Prower]]||2023-06-18|| ||Currently Active&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TC Positions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Positions of the Emperor's Hammer]]&lt;br /&gt;
[[Category:Positions of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=98256</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=98256"/>
		<updated>2023-04-18T16:34:04Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[Xylo Pethtel|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Xylo Pethtel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Cupcake|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Cupcake&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing XXII|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing XXII&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Renegade|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing XXII]] on the [[Renegade|Mon Calamari Star Cruiser 90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]]. On April 18, 2023 it was transferred to [[Wing XXII]] on the [[Renegade|MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022) and [[Reconnaissance Officer|RO]] (October 2018-November 2022)&lt;br /&gt;
|-&lt;br /&gt;
| SL darktank99 || [[Flight Member]] 1-2 || April 2023- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Leader]] 2-1 &amp;amp; [[Squadron Executive Officer]] || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LCM jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 2-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 2-4 || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Leader]] 3-1 || December 2020- || &lt;br /&gt;
|-&lt;br /&gt;
| CPT [[SirCaleb]] || [[Flight Member]] 3-2 || June 2021- || &lt;br /&gt;
|-&lt;br /&gt;
| SL Super || [[Flight Member]] 3-3 || March 2023-  ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 3-4 || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]||Major, Lieutenant Colonel|| [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2||December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=98255</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=98255"/>
		<updated>2023-04-18T16:33:39Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[Xylo Pethtel|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Xylo Pethtel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Cupcake|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CM Cupcake&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing XXII|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing XXII&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Renegade|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing XXII]] on the [[Renegade|Mon Calamari Star Cruiser 90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]]. On April 18, 2023 it was transferred to [[Wing XXII]] on the [[Renegade|Mon Calamari Star Cruiser 90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022) and [[Reconnaissance Officer|RO]] (October 2018-November 2022)&lt;br /&gt;
|-&lt;br /&gt;
| SL darktank99 || [[Flight Member]] 1-2 || April 2023- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Leader]] 2-1 &amp;amp; [[Squadron Executive Officer]] || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LCM jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 2-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 2-4 || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Leader]] 3-1 || December 2020- || &lt;br /&gt;
|-&lt;br /&gt;
| CPT [[SirCaleb]] || [[Flight Member]] 3-2 || June 2021- || &lt;br /&gt;
|-&lt;br /&gt;
| SL Super || [[Flight Member]] 3-3 || March 2023-  ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 3-4 || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]||Major, Lieutenant Colonel|| [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2||December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=98254</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=98254"/>
		<updated>2023-04-18T16:32:22Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[Xylo Pethtel|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CPT Xylo Pethtel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Cupcake|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CM Cupcake&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing XXII|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing XXII&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Renegade|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC90 &amp;lt;i&amp;gt;Renegade&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing X]] on the [[Roost|Mon Calamari Light Cruiser 40 &amp;lt;i&amp;gt;Roost&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022) and [[Reconnaissance Officer|RO]] (October 2018-November 2022)&lt;br /&gt;
|-&lt;br /&gt;
| SL darktank99 || [[Flight Member]] 1-2 || April 2023- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Leader]] 2-1 &amp;amp; [[Squadron Executive Officer]] || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LCM jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 2-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 2-4 || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Leader]] 3-1 || December 2020- || &lt;br /&gt;
|-&lt;br /&gt;
| CPT [[SirCaleb]] || [[Flight Member]] 3-2 || June 2021- || &lt;br /&gt;
|-&lt;br /&gt;
| SL Super || [[Flight Member]] 3-3 || March 2023-  ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 3-4 || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]||Major, Lieutenant Colonel|| [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2||December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Miles_Prower&amp;diff=98253</id>
		<title>Miles Prower</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Miles_Prower&amp;diff=98253"/>
		<updated>2023-04-18T16:28:10Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH_Character|&lt;br /&gt;
|image=[[Image:Miles_Prower.png|400px]]|&lt;br /&gt;
|name=Miles &amp;quot;Tails&amp;quot; Prower&lt;br /&gt;
|rank=Colonel (TC)|&lt;br /&gt;
|position=[[Eagle Squadron]] [[Squadron Commander|Commander]]&lt;br /&gt;
|species=Amaran Vulpinroid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Gold/White&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.93m&lt;br /&gt;
|weight=90.71&lt;br /&gt;
|affiliation=Emperor's Hammer|&lt;br /&gt;
|tcpin=12464|&lt;br /&gt;
|dirpin=35|&lt;br /&gt;
|dbpin=4140&lt;br /&gt;
|tcdossier=12464|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[Colonel (TIE Corps)|Colonel]] Miles &amp;quot;Tails&amp;quot; Prower is a male [https://starwars.fandom.com/wiki/Amaran Amaran] vulpinroid who is serving with the First Recon Division of the Emperor's Hammer. He is currently the [[Squadron Commander]] of [[Eagle Squadron]]. He was previously well known as the [[Reconnaissance Officer]] within the [[Command Staff]] as well as [[Combat Operations Officer]] within the TIE Corps Admiralty Board.&lt;br /&gt;
&lt;br /&gt;
He began his career in the Alpha Training Company and was assigned to [[Sin Squadron]] under the command of Major [[Viper Pred]], serving for half a year before being tapped for [[Squadron Commander|command]] of [[Athena Squadron]] and then briefly serving on the Command Staff as [[Logistics Officer]]. He later transferred back to line duty as squadron commander of Viper Squadron within [[Wing XIX]] on the [[Subjugator|ISDII Subjugator]], then later [[Wing Commander]] of Wing XIX itself before the fleet was reorganised. Finally after nearly a year long tour commanding [[Gamma Squadron]] within [[Wing I]] on the [[Hammer|ISDII Hammer]], Lieutenant Colonel Prower went into the reserves, actually recuperating in a fleet medical facility.&lt;br /&gt;
&lt;br /&gt;
What left the facility looked like Prower and acted like him, but the Amaran's first-born body had failed, however his consciousness had been preserved as an artificial intelligence which was installed within a replacement body. Unlike certain noteworthy cyborgs like Darth Vader and General Grevious, there was not any of his first-born body's components in place. He was closer to droid than cyborg and thus was dubbed a vulpinroid. With an endoskeleton made of impervium and an outer biological coating that was cloned and interfaced, he looked as he did when he left Alpha Company. After training, he embraced his new cognitive abilities as well as the resilience and confidence that his new body brought out and returned to active service,  rejoining Sin Squadron on the [[Warrior|ISDII Warrior]] and then attaining command of [[Epsilon Squadron]] on ISDII Hammer.&lt;br /&gt;
&lt;br /&gt;
Finding a new appreciation for tactics and history, the vulpinroid leveraged his abilities to the point where he was tapped for remote sessions with the naval war college and was selected as an understudy for High Admiral [[Anahorn Dempsey]] before attaining [[Commodore|command]] of the ISDII Hammer and its fleet himself. Though robotic, he found that forming and maintaining meaningful relationships with both his fleet's crew and pilots, as well as fostering a collaborative environment made gains. With patient work, the vulpinroid admiral managed to lead the Hammer to the flagship role for a year after which he was tapped for the role of [[Reconnaissance Officer]] to study and counter New Republic propaganda as well as [[Combat Operations Officer]]. Though he occupied the [[VSDII Aggressor]], he always looked back upon fond memories of every ship that he had served on before and especially the pilots that he served alongside.&lt;br /&gt;
&lt;br /&gt;
And despite his new body, he found that he could still connect to the Force, and faithfully served as the [[Master-At-Arms]] for the [[Dark Brotherhood]]. His only goal was to advance the Emperor's Hammer throughout the universe and perhaps to unseen others as well.&lt;br /&gt;
&lt;br /&gt;
Necessary diagnostics and repairs that had been long forestalled showed that the vulpinroid needed critical repairs and rest. He was rotated to the inactive Reserves for one month, then returned to hand over Combat Operations to former Combat Operations Office Assistant Admiral [[Silwar Naiilo]], rotating into Flight Member slot 1-2 in [[Thunder Squadron]] under Major [[LegionX]] for flight and platform re-certification. Due to his long tenure in the admiralty, he was returned to active service at the rank of [[Colonel (TIE Corps)|Colonel]]. After completing recertification, the Amaran took command of [[Eagle Squadron]].&lt;br /&gt;
&lt;br /&gt;
==Active Career History and Data==&lt;br /&gt;
===TIE Corps===&lt;br /&gt;
[[Image:Miles_Prower_Uniform.png|400px]]&lt;br /&gt;
&lt;br /&gt;
*November 11th, 2006 (CT): Joined the TIE Corps. Assignment to Alpha Sector, Platform Daedalus.&lt;br /&gt;
*November 20th, 2006 (FM/SL): Assignment to [[Sin Squadron]] FM 3-4 on the [[SSSD Sovereign]].&lt;br /&gt;
*November 26, 2006 (FM/LT): Promoted to Lieutenant (LT).&lt;br /&gt;
*May 22, 2007 (FM/LT): Transferred to [[Sin Squadron]] Flight 1.&lt;br /&gt;
*June 23, 2007 (CMDR/CM): Promoted to Commander, appointed to [[Athena Squadron]] as [[Squadron Commander|Squadron Commander (CMDR)]]&lt;br /&gt;
*December 18, 2007 (CMDR/CM): Returned to flight duty, transferred to [[Subjugator|ISDII Subjugator]] and appointed [[Squadron Commander|Squadron Commander (CMDR)]] to [[Viper Squadron]].&lt;br /&gt;
*March 9, 2008 (CMDR-PROF/CM): Appointed Professor of the [[IWATS]] Linux (LIN) course by Admiral [[Astin]].&lt;br /&gt;
*May 27, 2008 (CMDR-PROF/CPT): Promoted to Captain.&lt;br /&gt;
*May 30, 2008 (CMDR-PROF-COMMA/CPT): Appointed [[Command Assistant]] to the [[Communications Officer]], Vice Admiral [[Starrett]].&lt;br /&gt;
*January 25, 2009 (WC/MAJ): Appointed [[Wing Commander]] of [[Subjugator|ISDII Subjugator]] Wing XIX and promoted to Major.&lt;br /&gt;
*June 22, 2009 (WC/LC): Promoted to Lieutenant Colonel.&lt;br /&gt;
*August 24, 2009 (CMDR/LC): Wing XIX disbanded with [[Subjugator|ISDII Subjugator]] decommissioned. Transferred to [[ISD Hammer|ISDII Hammer]]'s [[Wing I]] and appointed to [[Gamma Squadron]] as [[Squadron Commander|Squadron Commander (CMDR)]]&lt;br /&gt;
*July 16, 2010 (RSV/LC): Transferred to reserves (IRL: Moved to a different part of the state and took up associate's degree and work)&lt;br /&gt;
*March 5, 2013 (FM/LC): Reactivated with [[Gamma Squadron]] as FM 3-3.&lt;br /&gt;
*November 11, 2013 (RSV/LC): Returned to reserves&lt;br /&gt;
*October 28, 2014 (FM/LC): Reactivated with [[Sin Squadron]] on [[ISD Warrior|ISDII Warrior]] as FM 3-2&lt;br /&gt;
*March 1, 2016 (CMDR/LC): Appointed [[Squadron Commander]] of [[Epsilon Squadron]] of [[ISD Hammer|ISDII Hammer]]'s [[Wing I]].&lt;br /&gt;
*January 1, 2017 (COM/VA): Appointed [[Commodore]] of [[ISD Hammer|ISDII Hammer]]&lt;br /&gt;
*September 1, 2017 (COM/AD): Promoted to Admiral&lt;br /&gt;
*May 9, 2020 (COO/AD): Appointed [[Combat Operations Officer]] of the [[TIE Corps]]&lt;br /&gt;
*May 10, 2021 (COO/FA): Promoted to Fleet Admiral&lt;br /&gt;
*November 1, 2022 (COO/FA) (RSV/FA): Left service.&lt;br /&gt;
*December 13, 2022 (FM/COL): Reactivated as FM 1-2 into [[Thunder Squadron]] within [[Wing X]], aboard [[ISD Challenge|ISDII Challenge]]&lt;br /&gt;
*February 6, 2023 (CMDR/COL): Took command of [[Eagle Squadron]] within [[Wing X]], aboard [[ISD Challenge|ISDII Challenge]]&lt;br /&gt;
*March 1, 2023-March 31, 2023 (CMDR/COL): Took part in [[Imperial Storm V]]&lt;br /&gt;
*April 18, 2023 (CMDR/COL): Transferred with [[Eagle Squadron]] to [[Wing XXII]] aboard [[MC90 Renegade]] attached to [[Battlegroup III]]&lt;br /&gt;
&lt;br /&gt;
===Active ID Lines===&lt;br /&gt;
*TIE Corps&lt;br /&gt;
CMDR/COL Miles Prower/Eagle/Wing XXII/MC90 Renegade/Battlegroup III&lt;br /&gt;
&lt;br /&gt;
IC/GOEx2/GSx2/SSx5/BSx5/PCx10/ISMx20/IAR/MoI-BC/MoC-5doc-5poc-7goc-7soc-53boc/MUA/IS-4GW-3SW-8BW-2CW-15SR-26BR/ORA-1C/LoC-RS/LoS-RS/CoLx11/CoB/LoAx2/OV-16E [Fusilier] [Officer 2nd] [Gunner's Mate 2nd]&lt;br /&gt;
{TCCORE-COE/2-MCBS-SM/5-XMD}&lt;br /&gt;
&lt;br /&gt;
==Inactive Career History &amp;amp; Data==&lt;br /&gt;
&lt;br /&gt;
===Emperor's Hammer Command Staff===&lt;br /&gt;
*August 20, 2007 (LO/VA): Promoted to [[Vice Admiral]], appointed to [[Command Staff]] as [[Logistics Officer]].&lt;br /&gt;
*October 22, 2018 (RO/AD): Appointed [[Reconnaissance Officer]]&lt;br /&gt;
*November 2, 2022: Left service.&lt;br /&gt;
&lt;br /&gt;
===Dark Brotherhood===&lt;br /&gt;
*October 9, 2008: Joined the Dark Brotherhood&lt;br /&gt;
*September 4, 2012: Transfer to the Rogues; last known rank of Protector&lt;br /&gt;
*January 7, 2017: Transferred out from Rogues to [[Sentinel Battleteam]] as [[Battleteam Member]]&lt;br /&gt;
*February 1, 2017: Appointed as [[Battleteam Leader]] for [[Hyperion Flight Battleteam]]&lt;br /&gt;
*June 19, 2017: Promoted to [[Guardian]]&lt;br /&gt;
*July 31, 2017: Appointed as [[Master-At-Arms]] and promoted to [[Inquisitor]]&lt;br /&gt;
*November 2, 2022: Left service.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Directorate===&lt;br /&gt;
*Attended the Directorate Governors' Academy on August 6th, 2007&lt;br /&gt;
*Transferred as a [[Regional Governor]] to [[Ghenna]] on August 8th, 2007. Rank: Honorable&lt;br /&gt;
*Promoted to the rank of Knight and position of [[Lieutenant Governor]] of [[Ghenna]] on August 17th, 2007&lt;br /&gt;
*Promoted to the position of [[Governor General]] of [[Ghenna]] on August 24th, 2007. Rank: Knight&lt;br /&gt;
*Promoted to the rank of [[Baronet]] on October 26th, 2007&lt;br /&gt;
*Promoted to the rank of [[Baron]] on March 8th, 2008&lt;br /&gt;
*Transferred to [[Phare System]] and promoted to the position of [[System Moff]] on March 30th, 2008&lt;br /&gt;
&lt;br /&gt;
===Inactive ID Lines===&lt;br /&gt;
*Dark Brotherhood: &lt;br /&gt;
RG/INQ Miles Prower/Rogues-3&lt;br /&gt;
&lt;br /&gt;
(Cr-Qx27) (SoI) (SoP-Tx19) (DC-D) (DC-O-Ex12-Sx2) (GCx8) (SE-LB) (SE-Ax5) (SB) (ED) (CF-R)&lt;br /&gt;
&lt;br /&gt;
*Directorate: &lt;br /&gt;
SMF/BRN Miles Prower/Phare/Alpha&lt;br /&gt;
&lt;br /&gt;
LoA/MS/JC/SotCx2/SotT&lt;br /&gt;
&lt;br /&gt;
[DGA-CORE-CRD-EJE-GHA-TD-THR]&lt;br /&gt;
----&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=Odin Strongheart}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Eagle Squadron]]|years=February 2023-}}&lt;br /&gt;
{{s-aft|after=Incumbent}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[John T. Clark]]}}&lt;br /&gt;
{{s-ttl|title=[[Combat Operations Officer]] of the [[TIE Corps]]|years=May 2020-November 2022}}&lt;br /&gt;
{{s-aft|after=[[Silwar Naiilo]]}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[Elwood the Brave]]}}&lt;br /&gt;
{{s-ttl|title=[[Master-At-Arms]] of [[Dark Brotherhood]]|years=July 2017-November 2022}}&lt;br /&gt;
{{s-aft|after=[[Silwar Naiilo]]}}&lt;br /&gt;
{{s-bef|before=[[Frodo March]]}}&lt;br /&gt;
{{s-ttl|title=[[Reconnaissance Officer]] of the Emperor's Hammer [[Command Staff]]|years=October 2018-November 2022}}&lt;br /&gt;
{{s-aft|after=[[TheBlackxRanger]]}}&lt;br /&gt;
{{s-bef|before=[[Pellaeon]]}}&lt;br /&gt;
{{s-ttl|title=[[Battleteam Leader]] of [[Hyperion Flight Battleteam]]|years=February 2017-July 2017}}&lt;br /&gt;
{{s-aft|after=[[Earnim Branet]]}}&lt;br /&gt;
{{s-bef|before=[[Anahorn Dempsey]]}}&lt;br /&gt;
{{s-ttl|title=[[Commodore]] of [[ISD Hammer|ISDII Hammer]]|years=January 2017-May 2020}}&lt;br /&gt;
{{s-aft|after=[[Elwood the Brave]]}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[Hav Antiel]]}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Epsilon Squadron]]|years=March 2016-January 2017}}&lt;br /&gt;
{{s-aft|after=[[Drake Starfire]]}}&lt;br /&gt;
{{s-bef|before=Reactivation}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Gamma Squadron]]|years=August 2009-July 2010}}&lt;br /&gt;
{{s-aft|after=[[Master]]}}&lt;br /&gt;
{{s-bef|before=[[Thaas Pobyn]]}}&lt;br /&gt;
{{s-ttl|title=[[Wing Commander]] of [[Wing XIX]]|years=January 2009-August 2009}}&lt;br /&gt;
{{s-aft|after=Wing Deactivated}}&lt;br /&gt;
{{s-bef|before=N/A}}&lt;br /&gt;
{{s-ttl|title=Directorate [[System Moff]] of [[Phare]]|years=March 2008 - }}&lt;br /&gt;
{{s-aft|after=N/A}}&lt;br /&gt;
{{s-bef|before=[[Marenac]]}} &lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Viper Squadron]]|years=December 2007-January 2009}} &lt;br /&gt;
{{s-aft|after=}}&lt;br /&gt;
{{s-bef|before=[[Farrin Xies]]}} &lt;br /&gt;
{{s-ttl|title=Directorate [[Governor General]] of [[Ghenna]]|years=August 2007-}} &lt;br /&gt;
{{s-aft|after=[[Roger]]}}&lt;br /&gt;
{{s-bef|before=[[Trido]]}}&lt;br /&gt;
{{s-ttl|title=[[Logistics Officer]]|years=August 2007-December 2007}} &lt;br /&gt;
{{s-aft|after=[[Keldorn|Keldorn Cochrane]]}}&lt;br /&gt;
{{s-bef|before=[[Derek Klivan]]}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Athena Squadron]]|years=June 2007-August 2007}} &lt;br /&gt;
{{s-aft|after=[[Valic]]}}&lt;br /&gt;
{{end}}&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Miles_Prower&amp;diff=98252</id>
		<title>Miles Prower</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Miles_Prower&amp;diff=98252"/>
		<updated>2023-04-18T16:27:45Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: Updated to reflect Battlegroup changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH_Character|&lt;br /&gt;
|image=[[Image:Miles_Prower.png|400px]]|&lt;br /&gt;
|name=Miles &amp;quot;Tails&amp;quot; Prower&lt;br /&gt;
|rank=Colonel (TC)|&lt;br /&gt;
|position=[[Eagle Squadron]] [[Squadron Commander|Commander]]&lt;br /&gt;
|species=Amaran Vulpinroid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=Gold/White&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|height=1.93m&lt;br /&gt;
|weight=90.71&lt;br /&gt;
|affiliation=Emperor's Hammer|&lt;br /&gt;
|tcpin=12464|&lt;br /&gt;
|dirpin=35|&lt;br /&gt;
|dbpin=4140&lt;br /&gt;
|tcdossier=12464|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[Colonel (TIE Corps)|Colonel]] Miles &amp;quot;Tails&amp;quot; Prower is a male [https://starwars.fandom.com/wiki/Amaran Amaran] vulpinroid who is serving with the First Recon Division of the Emperor's Hammer. He is currently the [[Squadron Commander]] of [[Eagle Squadron]]. He was previously well known as the [[Reconnaissance Officer]] within the [[Command Staff]] as well as [[Combat Operations Officer]] within the TIE Corps Admiralty Board.&lt;br /&gt;
&lt;br /&gt;
He began his career in the Alpha Training Company and was assigned to [[Sin Squadron]] under the command of Major [[Viper Pred]], serving for half a year before being tapped for [[Squadron Commander|command]] of [[Athena Squadron]] and then briefly serving on the Command Staff as [[Logistics Officer]]. He later transferred back to line duty as squadron commander of Viper Squadron within [[Wing XIX]] on the [[Subjugator|ISDII Subjugator]], then later [[Wing Commander]] of Wing XIX itself before the fleet was reorganised. Finally after nearly a year long tour commanding [[Gamma Squadron]] within [[Wing I]] on the [[Hammer|ISDII Hammer]], Lieutenant Colonel Prower went into the reserves, actually recuperating in a fleet medical facility.&lt;br /&gt;
&lt;br /&gt;
What left the facility looked like Prower and acted like him, but the Amaran's first-born body had failed, however his consciousness had been preserved as an artificial intelligence which was installed within a replacement body. Unlike certain noteworthy cyborgs like Darth Vader and General Grevious, there was not any of his first-born body's components in place. He was closer to droid than cyborg and thus was dubbed a vulpinroid. With an endoskeleton made of impervium and an outer biological coating that was cloned and interfaced, he looked as he did when he left Alpha Company. After training, he embraced his new cognitive abilities as well as the resilience and confidence that his new body brought out and returned to active service,  rejoining Sin Squadron on the [[Warrior|ISDII Warrior]] and then attaining command of [[Epsilon Squadron]] on ISDII Hammer.&lt;br /&gt;
&lt;br /&gt;
Finding a new appreciation for tactics and history, the vulpinroid leveraged his abilities to the point where he was tapped for remote sessions with the naval war college and was selected as an understudy for High Admiral [[Anahorn Dempsey]] before attaining [[Commodore|command]] of the ISDII Hammer and its fleet himself. Though robotic, he found that forming and maintaining meaningful relationships with both his fleet's crew and pilots, as well as fostering a collaborative environment made gains. With patient work, the vulpinroid admiral managed to lead the Hammer to the flagship role for a year after which he was tapped for the role of [[Reconnaissance Officer]] to study and counter New Republic propaganda as well as [[Combat Operations Officer]]. Though he occupied the [[VSDII Aggressor]], he always looked back upon fond memories of every ship that he had served on before and especially the pilots that he served alongside.&lt;br /&gt;
&lt;br /&gt;
And despite his new body, he found that he could still connect to the Force, and faithfully served as the [[Master-At-Arms]] for the [[Dark Brotherhood]]. His only goal was to advance the Emperor's Hammer throughout the universe and perhaps to unseen others as well.&lt;br /&gt;
&lt;br /&gt;
Necessary diagnostics and repairs that had been long forestalled showed that the vulpinroid needed critical repairs and rest. He was rotated to the inactive Reserves for one month, then returned to hand over Combat Operations to former Combat Operations Office Assistant Admiral [[Silwar Naiilo]], rotating into Flight Member slot 1-2 in [[Thunder Squadron]] under Major [[LegionX]] for flight and platform re-certification. Due to his long tenure in the admiralty, he was returned to active service at the rank of [[Colonel (TIE Corps)|Colonel]]. After completing recertification, the Amaran took command of [[Eagle Squadron]].&lt;br /&gt;
&lt;br /&gt;
==Active Career History and Data==&lt;br /&gt;
===TIE Corps===&lt;br /&gt;
[[Image:Miles_Prower_Uniform.png|400px]]&lt;br /&gt;
&lt;br /&gt;
*November 11th, 2006 (CT): Joined the TIE Corps. Assignment to Alpha Sector, Platform Daedalus.&lt;br /&gt;
*November 20th, 2006 (FM/SL): Assignment to [[Sin Squadron]] FM 3-4 on the [[SSSD Sovereign]].&lt;br /&gt;
*November 26, 2006 (FM/LT): Promoted to Lieutenant (LT).&lt;br /&gt;
*May 22, 2007 (FM/LT): Transferred to [[Sin Squadron]] Flight 1.&lt;br /&gt;
*June 23, 2007 (CMDR/CM): Promoted to Commander, appointed to [[Athena Squadron]] as [[Squadron Commander|Squadron Commander (CMDR)]]&lt;br /&gt;
*December 18, 2007 (CMDR/CM): Returned to flight duty, transferred to [[Subjugator|ISDII Subjugator]] and appointed [[Squadron Commander|Squadron Commander (CMDR)]] to [[Viper Squadron]].&lt;br /&gt;
*March 9, 2008 (CMDR-PROF/CM): Appointed Professor of the [[IWATS]] Linux (LIN) course by Admiral [[Astin]].&lt;br /&gt;
*May 27, 2008 (CMDR-PROF/CPT): Promoted to Captain.&lt;br /&gt;
*May 30, 2008 (CMDR-PROF-COMMA/CPT): Appointed [[Command Assistant]] to the [[Communications Officer]], Vice Admiral [[Starrett]].&lt;br /&gt;
*January 25, 2009 (WC/MAJ): Appointed [[Wing Commander]] of [[Subjugator|ISDII Subjugator]] Wing XIX and promoted to Major.&lt;br /&gt;
*June 22, 2009 (WC/LC): Promoted to Lieutenant Colonel.&lt;br /&gt;
*August 24, 2009 (CMDR/LC): Wing XIX disbanded with [[Subjugator|ISDII Subjugator]] decommissioned. Transferred to [[ISD Hammer|ISDII Hammer]]'s [[Wing I]] and appointed to [[Gamma Squadron]] as [[Squadron Commander|Squadron Commander (CMDR)]]&lt;br /&gt;
*July 16, 2010 (RSV/LC): Transferred to reserves (IRL: Moved to a different part of the state and took up associate's degree and work)&lt;br /&gt;
*March 5, 2013 (FM/LC): Reactivated with [[Gamma Squadron]] as FM 3-3.&lt;br /&gt;
*November 11, 2013 (RSV/LC): Returned to reserves&lt;br /&gt;
*October 28, 2014 (FM/LC): Reactivated with [[Sin Squadron]] on [[ISD Warrior|ISDII Warrior]] as FM 3-2&lt;br /&gt;
*March 1, 2016 (CMDR/LC): Appointed [[Squadron Commander]] of [[Epsilon Squadron]] of [[ISD Hammer|ISDII Hammer]]'s [[Wing I]].&lt;br /&gt;
*January 1, 2017 (COM/VA): Appointed [[Commodore]] of [[ISD Hammer|ISDII Hammer]]&lt;br /&gt;
*September 1, 2017 (COM/AD): Promoted to Admiral&lt;br /&gt;
*May 9, 2020 (COO/AD): Appointed [[Combat Operations Officer]] of the [[TIE Corps]]&lt;br /&gt;
*May 10, 2021 (COO/FA): Promoted to Fleet Admiral&lt;br /&gt;
*November 1, 2022 (COO/FA) (RSV/FA): Left service.&lt;br /&gt;
*December 13, 2022 (FM/COL): Reactivated as FM 1-2 into [[Thunder Squadron]] within [[Wing X]], aboard [[ISD Challenge|ISDII Challenge]]&lt;br /&gt;
*February 6, 2023 (CMDR/COL): Took command of [[Eagle Squadron]] within [[Wing X]], aboard [[ISD Challenge|ISDII Challenge]]&lt;br /&gt;
*March 1, 2023-March 31, 2023 (CMDR/COL): Took part in [[Imperial Storm V]]&lt;br /&gt;
*April 18, 2023 (CMDR/COL): Transferred with [[Eagle Squadron]] to [[Wing XXII]] aboard [[MC90 Renegade]] attached to [[Battlegroup III]&lt;br /&gt;
&lt;br /&gt;
===Active ID Lines===&lt;br /&gt;
*TIE Corps&lt;br /&gt;
CMDR/COL Miles Prower/Eagle/Wing XXII/MC90 Renegade/Battlegroup III&lt;br /&gt;
&lt;br /&gt;
IC/GOEx2/GSx2/SSx5/BSx5/PCx10/ISMx20/IAR/MoI-BC/MoC-5doc-5poc-7goc-7soc-53boc/MUA/IS-4GW-3SW-8BW-2CW-15SR-26BR/ORA-1C/LoC-RS/LoS-RS/CoLx11/CoB/LoAx2/OV-16E [Fusilier] [Officer 2nd] [Gunner's Mate 2nd]&lt;br /&gt;
{TCCORE-COE/2-MCBS-SM/5-XMD}&lt;br /&gt;
&lt;br /&gt;
==Inactive Career History &amp;amp; Data==&lt;br /&gt;
&lt;br /&gt;
===Emperor's Hammer Command Staff===&lt;br /&gt;
*August 20, 2007 (LO/VA): Promoted to [[Vice Admiral]], appointed to [[Command Staff]] as [[Logistics Officer]].&lt;br /&gt;
*October 22, 2018 (RO/AD): Appointed [[Reconnaissance Officer]]&lt;br /&gt;
*November 2, 2022: Left service.&lt;br /&gt;
&lt;br /&gt;
===Dark Brotherhood===&lt;br /&gt;
*October 9, 2008: Joined the Dark Brotherhood&lt;br /&gt;
*September 4, 2012: Transfer to the Rogues; last known rank of Protector&lt;br /&gt;
*January 7, 2017: Transferred out from Rogues to [[Sentinel Battleteam]] as [[Battleteam Member]]&lt;br /&gt;
*February 1, 2017: Appointed as [[Battleteam Leader]] for [[Hyperion Flight Battleteam]]&lt;br /&gt;
*June 19, 2017: Promoted to [[Guardian]]&lt;br /&gt;
*July 31, 2017: Appointed as [[Master-At-Arms]] and promoted to [[Inquisitor]]&lt;br /&gt;
*November 2, 2022: Left service.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Directorate===&lt;br /&gt;
*Attended the Directorate Governors' Academy on August 6th, 2007&lt;br /&gt;
*Transferred as a [[Regional Governor]] to [[Ghenna]] on August 8th, 2007. Rank: Honorable&lt;br /&gt;
*Promoted to the rank of Knight and position of [[Lieutenant Governor]] of [[Ghenna]] on August 17th, 2007&lt;br /&gt;
*Promoted to the position of [[Governor General]] of [[Ghenna]] on August 24th, 2007. Rank: Knight&lt;br /&gt;
*Promoted to the rank of [[Baronet]] on October 26th, 2007&lt;br /&gt;
*Promoted to the rank of [[Baron]] on March 8th, 2008&lt;br /&gt;
*Transferred to [[Phare System]] and promoted to the position of [[System Moff]] on March 30th, 2008&lt;br /&gt;
&lt;br /&gt;
===Inactive ID Lines===&lt;br /&gt;
*Dark Brotherhood: &lt;br /&gt;
RG/INQ Miles Prower/Rogues-3&lt;br /&gt;
&lt;br /&gt;
(Cr-Qx27) (SoI) (SoP-Tx19) (DC-D) (DC-O-Ex12-Sx2) (GCx8) (SE-LB) (SE-Ax5) (SB) (ED) (CF-R)&lt;br /&gt;
&lt;br /&gt;
*Directorate: &lt;br /&gt;
SMF/BRN Miles Prower/Phare/Alpha&lt;br /&gt;
&lt;br /&gt;
LoA/MS/JC/SotCx2/SotT&lt;br /&gt;
&lt;br /&gt;
[DGA-CORE-CRD-EJE-GHA-TD-THR]&lt;br /&gt;
----&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=Odin Strongheart}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Eagle Squadron]]|years=February 2023-}}&lt;br /&gt;
{{s-aft|after=Incumbent}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[John T. Clark]]}}&lt;br /&gt;
{{s-ttl|title=[[Combat Operations Officer]] of the [[TIE Corps]]|years=May 2020-November 2022}}&lt;br /&gt;
{{s-aft|after=[[Silwar Naiilo]]}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[Elwood the Brave]]}}&lt;br /&gt;
{{s-ttl|title=[[Master-At-Arms]] of [[Dark Brotherhood]]|years=July 2017-November 2022}}&lt;br /&gt;
{{s-aft|after=[[Silwar Naiilo]]}}&lt;br /&gt;
{{s-bef|before=[[Frodo March]]}}&lt;br /&gt;
{{s-ttl|title=[[Reconnaissance Officer]] of the Emperor's Hammer [[Command Staff]]|years=October 2018-November 2022}}&lt;br /&gt;
{{s-aft|after=[[TheBlackxRanger]]}}&lt;br /&gt;
{{s-bef|before=[[Pellaeon]]}}&lt;br /&gt;
{{s-ttl|title=[[Battleteam Leader]] of [[Hyperion Flight Battleteam]]|years=February 2017-July 2017}}&lt;br /&gt;
{{s-aft|after=[[Earnim Branet]]}}&lt;br /&gt;
{{s-bef|before=[[Anahorn Dempsey]]}}&lt;br /&gt;
{{s-ttl|title=[[Commodore]] of [[ISD Hammer|ISDII Hammer]]|years=January 2017-May 2020}}&lt;br /&gt;
{{s-aft|after=[[Elwood the Brave]]}}&lt;br /&gt;
{{s-start}}&lt;br /&gt;
{{s-bef|before=[[Hav Antiel]]}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Epsilon Squadron]]|years=March 2016-January 2017}}&lt;br /&gt;
{{s-aft|after=[[Drake Starfire]]}}&lt;br /&gt;
{{s-bef|before=Reactivation}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Gamma Squadron]]|years=August 2009-July 2010}}&lt;br /&gt;
{{s-aft|after=[[Master]]}}&lt;br /&gt;
{{s-bef|before=[[Thaas Pobyn]]}}&lt;br /&gt;
{{s-ttl|title=[[Wing Commander]] of [[Wing XIX]]|years=January 2009-August 2009}}&lt;br /&gt;
{{s-aft|after=Wing Deactivated}}&lt;br /&gt;
{{s-bef|before=N/A}}&lt;br /&gt;
{{s-ttl|title=Directorate [[System Moff]] of [[Phare]]|years=March 2008 - }}&lt;br /&gt;
{{s-aft|after=N/A}}&lt;br /&gt;
{{s-bef|before=[[Marenac]]}} &lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Viper Squadron]]|years=December 2007-January 2009}} &lt;br /&gt;
{{s-aft|after=}}&lt;br /&gt;
{{s-bef|before=[[Farrin Xies]]}} &lt;br /&gt;
{{s-ttl|title=Directorate [[Governor General]] of [[Ghenna]]|years=August 2007-}} &lt;br /&gt;
{{s-aft|after=[[Roger]]}}&lt;br /&gt;
{{s-bef|before=[[Trido]]}}&lt;br /&gt;
{{s-ttl|title=[[Logistics Officer]]|years=August 2007-December 2007}} &lt;br /&gt;
{{s-aft|after=[[Keldorn|Keldorn Cochrane]]}}&lt;br /&gt;
{{s-bef|before=[[Derek Klivan]]}}&lt;br /&gt;
{{s-ttl|title=[[Squadron Commander]] of [[Athena Squadron]]|years=June 2007-August 2007}} &lt;br /&gt;
{{s-aft|after=[[Valic]]}}&lt;br /&gt;
{{end}}&lt;br /&gt;
[[Category:People of the Emperor's Hammer]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=96473</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=96473"/>
		<updated>2023-02-06T17:48:40Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[SirCaleb|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CM SirCaleb&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Cupcake|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CM Cupcake&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing X|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing X&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Roost|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC40 &amp;lt;i&amp;gt;Roost&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing X]] on the [[Roost|Mon Calamari Light Cruiser 40 &amp;lt;i&amp;gt;Roost&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022) and [[Reconnaissance Officer|RO]] (October 2018-November 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LT Rockwell || [[Flight Member]] 1-2 || May 2022- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[SirCaleb]] || Squadron XO &amp;amp; [[Flight Leader]] 2-1 || June 2021- || &lt;br /&gt;
|-&lt;br /&gt;
| LT jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| SL Maximilian Thorne || [[Flight Member]] 2-3 || September 2022- ||&lt;br /&gt;
|-&lt;br /&gt;
| SL CooperGT3 || [[Flight Member]] 2-4 || October 2022- ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Leader]] 3-1 || December 2020- || &lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Member]] 2-2 || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LT Khabbi || [[Flight Member]] 3-3 || May 2022-  ||&lt;br /&gt;
|-&lt;br /&gt;
| LT Stralen || [[Flight Member]] 3-4 || December 2021- ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]||Major, Lieutenant Colonel|| [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2||December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=96472</id>
		<title>Eagle Squadron</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Eagle_Squadron&amp;diff=96472"/>
		<updated>2023-02-06T17:48:10Z</updated>

		<summary type="html">&lt;p&gt;Miles Prower: /* Composition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EH Squadron&lt;br /&gt;
|name=Eagle Squadron&lt;br /&gt;
|image=[[Image:Eagle.png|200px]]&lt;br /&gt;
|motto= We soar like Eagles&lt;br /&gt;
|commander=COL [[Miles Prower|Miles Prower]]&lt;br /&gt;
|xo=&amp;lt;br&amp;gt;[[SirCaleb|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CM SirCaleb&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|fls=[[Cupcake|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;CM Cupcake&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|veterans=&lt;br /&gt;
|wing=[[Wing X|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;Wing X&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|group=[[Battlegroup III|Group III]]&lt;br /&gt;
|ship=[[Roost|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;MC40 &amp;lt;i&amp;gt;Roost&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|mission=[[Squadron Objectives#Infiltration|Infiltration]]&lt;br /&gt;
|flightI= Shadow Flight (X-Wing)&lt;br /&gt;
|flightII= Nova Flight (X-Wing)&lt;br /&gt;
|flightIII= Talon Flight (X-Wing)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Eagle Squadron''' is an [[Squadron Objectives|Infiltration]] squadron assigned to [[Wing X]] on the [[Roost|Mon Calamari Light Cruiser 40 &amp;lt;i&amp;gt;Roost&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
In December 2020, Eagle Squadron became the fifth squadron activated in [[Wing X]], having formerly been stationed aboard the [[Warspite|MC90 &amp;lt;i&amp;gt;Warspite&amp;lt;/i&amp;gt;]].&lt;br /&gt;
&lt;br /&gt;
==Composition==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight I - Shadow Flight - &amp;quot;The Eyes of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| COL [[Miles Prower]] || [[Squadron Commander]] || February 2023- || Former [[Combat Operations Officer|COO]] (May 2020-November 2022) and [[Reconnaissance Officer|RO]] (October 2018-November 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LT Rockwell || [[Flight Member]] 1-2 || May 2022- ||&lt;br /&gt;
|-&lt;br /&gt;
| Empty || [[Flight Member]] 1-3 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Graf D'Jinn]] || [[Flight Member]] 1-4 || June 2022- || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (August 2021-May 2022)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight II - Nova Flight - &amp;quot;The Heart of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[SirCaleb]] || Squadron XO &amp;amp; [[Flight Leader]] 2-1 || June 2021- || &lt;br /&gt;
|-&lt;br /&gt;
| LT jospence || [[Flight Member]] 2-2 || October 2021-  ||&lt;br /&gt;
|-&lt;br /&gt;
| SL Maximilian Thorne || [[Flight Member]] 2-3 || September 2022- ||&lt;br /&gt;
|-&lt;br /&gt;
| SL CooperGT3 || [[Flight Member]] 2-4 || October 2022- ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Flight III - Talon Flight - &amp;quot;The Talons of the Eagle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Position !! Tenure !! Special Mentions&lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Cupcake]] || [[Flight Leader]] 3-1 || December 2020- || &lt;br /&gt;
|-&lt;br /&gt;
| CPT [[Xylo Pethtel]] || [[Flight Member]] 2-2 || June 2021-  || Former [[Eagle Squadron]] [[Squadron Commander|Commander]] (May 2022-August 2022)&lt;br /&gt;
|-&lt;br /&gt;
| LT Khabbi || [[Flight Member]] 3-3 || May 2022-  ||&lt;br /&gt;
|-&lt;br /&gt;
| LT Stralen || [[Flight Member]] 3-4 || December 2021- ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Veterans of Eagle Squadron&lt;br /&gt;
|-&lt;br /&gt;
! Pilot !! Historical Rank !! Historical Position !! Tenure&lt;br /&gt;
|-&lt;br /&gt;
| LC [[Talon Jade]]  || Major-Lieutenant Colonel  || [[Squadron Commander]] &amp;amp; [[Flight Member]] 3-2 || December 2020-June 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlegroup III]]&lt;/div&gt;</summary>
		<author><name>Miles Prower</name></author>
	</entry>
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