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	<id>https://wiki.emperorshammer.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Plif</id>
	<title>Emperor's Hammer Encyclopaedia Imperia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.emperorshammer.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Plif"/>
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	<updated>2026-06-18T05:27:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Games&amp;diff=104290</id>
		<title>TCCOM:TIE Corps Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Games&amp;diff=104290"/>
		<updated>2025-08-30T16:27:37Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Secondary Games */ Added Void Crew&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Primary Games ===&lt;br /&gt;
&lt;br /&gt;
Primary games are, as the name implies, our main focus. These games are eligible for single player credit, Legions of Combat, Legions of Skirmish, the Distinguished Flying Cross, Iron Stars with Wings, Operational Readiness Awards, and/or monthly evaluation credit but note that not all game modes are supported in all of the games. For example, the free space mode in Star Conflict isn't something we've devised a recognition system for.&lt;br /&gt;
&lt;br /&gt;
Primary games we support in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* TIE Fighter&lt;br /&gt;
* X-Wing&lt;br /&gt;
* X-Wing vs TIE Fighter&lt;br /&gt;
* X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade (MP only)&lt;br /&gt;
** TIE Fighter Total Conversion (MP and the SP Reimagined battles)&lt;br /&gt;
* Star Conflict&lt;br /&gt;
* Star Wars Battlefront (2015)&lt;br /&gt;
* Star Wars Battlefront II (2017)&lt;br /&gt;
* Star Wars Battlefront Classic Collection (2024)&lt;br /&gt;
* Star Wars: Squadrons&lt;br /&gt;
* Star Wars: Empire at War&lt;br /&gt;
* Star Wars: The Old Republic&lt;br /&gt;
* Elite Dangerous&lt;br /&gt;
** To connect with our in-game organization, go to the Squadrons section and search for Emperor's Hammer or EH1994&lt;br /&gt;
* Destiny 2&lt;br /&gt;
* Star Wars Hunters&lt;br /&gt;
** Note: Hunters is being shut down by the developer on October 1, 2025&lt;br /&gt;
* Helldivers 2&lt;br /&gt;
&lt;br /&gt;
=== Secondary Games ===&lt;br /&gt;
&lt;br /&gt;
Secondary games are ones that we'll support with competitions but a limited set of awards and activity credit. The idea is that we've created a gaming community that might like to play games occasionally or casually that aren't our main focus. Specifically, competitions for secondary games may only award Iron Stars with Ribbons and Operational Readiness Awards, and activity in these games isn't counted on monthly evaluations other than competition participation.&lt;br /&gt;
&lt;br /&gt;
Secondary games we support on a limited basis in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* Among Us&lt;br /&gt;
* Asteroids on https://games.aarp.org/games/atari-asteroids&lt;br /&gt;
* Deep Rock Galactic&lt;br /&gt;
* Galaxy of Heroes&lt;br /&gt;
* Jigsaw puzzles on https://jigsawplanet.com/&lt;br /&gt;
* Pacman on https://freepacman.org&lt;br /&gt;
* Pazaak on https://pazaak.parsely.io/&lt;br /&gt;
* Sins of a Solar Empire&lt;br /&gt;
* Space Invaders on https://www.free80sarcade.com/spaceinvaders.php&lt;br /&gt;
* Star Citizen&lt;br /&gt;
** Note: Please don’t put money into this game unless you’re absolutely sure you know what you’re getting into&lt;br /&gt;
** https://robertsspaceindustries.com/orgs/EHAMMER&lt;br /&gt;
* Star Wars Arcade (1983) on https://www.myabandonware.com/game/star-wars-d7/play-d7&lt;br /&gt;
* Star Wars Galactic Battlegrounds (SWGB)&lt;br /&gt;
* Star Wars Episode I: Racer&lt;br /&gt;
* StarCraft&lt;br /&gt;
* Stellaris&lt;br /&gt;
* Star Wars Collectible Card Game (SWCCG) on https://gemp.starwarsccg.org/gemp-swccg/&lt;br /&gt;
* Star Wars Outlaws&lt;br /&gt;
** As a single player game, this one has more limited support than most&lt;br /&gt;
* Tabletop Simulator: Star Wars Armada on https://steamcommunity.com/sharedfiles/filedetails/?id=713586082&lt;br /&gt;
* Tabletop Simulator: Star Wars Legion on https://steamcommunity.com/sharedfiles/filedetails/?id=2361950023&lt;br /&gt;
* Tabletop Simulator: Star Wars X-Wing on https://steamcommunity.com/sharedfiles/filedetails/?id=2486128992&lt;br /&gt;
* Void Crew&lt;br /&gt;
* VRChat&lt;br /&gt;
* Word searches on https://mywordsearch.com/&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Games ===&lt;br /&gt;
&lt;br /&gt;
Games we've chosen not to support in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* Call of Duty: Modern Warfare II (2022): 18+ content rating, toxic community, fictional-but-realistic references to real life situations&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104133</id>
		<title>TCCOM:Craft List Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104133"/>
		<updated>2025-08-11T21:55:28Z</updated>

		<summary type="html">&lt;p&gt;Plif: Correction to Pirate Snub Fighter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Craft List on https://tc.emperorshammer.org/craftlist.php includes ships that have been approved for use in the TIE Corps for roster units, personal use, or both. Likewise, any craft that appear on the [https://old.emperorshammer.org/oob.php Order of Battle] would normally be included in the Craft List as well.&lt;br /&gt;
&lt;br /&gt;
To be included in the Craft List, a few requirements have been laid out:&lt;br /&gt;
&lt;br /&gt;
* The craft must have a canon source&lt;br /&gt;
* The craft must have been created sometime before where the Emperor's Hammer resides in the timeline. See [[Galactic_Timeline]].&lt;br /&gt;
* The craft must not be a prototype without a production run beyond one or two craft&lt;br /&gt;
* The craft must not have been created for the exclusive use of one pilot, a handful of pilots, or a single unit&lt;br /&gt;
&lt;br /&gt;
Below are notes about craft that have been suggested for inclusion. The Fleet Commander makes the final decision on all additions to the Craft List though he does sometimes change his mind when presented with additional information. If and when he does, this article will be updated.&lt;br /&gt;
&lt;br /&gt;
Craft listed as approved that don't appear on https://tc.emperorshammer.org/craftlist.php are awaiting addition by the Internet Officer. The site doesn't currently have a way for anyone else to add a craft.&lt;br /&gt;
&lt;br /&gt;
* AAL-1971/9.1 Troop Transport aka First Order Transporter&lt;br /&gt;
** https://starwars.fandom.com/wiki/AAL-1971/9.1_Troop_Transport&lt;br /&gt;
** Approved for OoB only&lt;br /&gt;
&lt;br /&gt;
* Aggressive ReConnaissance-170 starfighter aka ARC-170&lt;br /&gt;
** https://starwars.fandom.com/wiki/Aggressive_ReConnaissance-170_starfighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units, old tech&lt;br /&gt;
&lt;br /&gt;
* MG-100 StarFortress SF-17 heavy bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/MG-100_StarFortress_SF-17_heavy_bomber&lt;br /&gt;
** Approved for personal craft&lt;br /&gt;
&lt;br /&gt;
* Pirate Snub Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/Pirate_Snub_Fighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
&lt;br /&gt;
* RZ-2 A-wing interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/RZ-2_A-wing_interceptor&lt;br /&gt;
** Approved, has been on the Craft List for a while&lt;br /&gt;
&lt;br /&gt;
* TIE Avenger from Andor Season Two&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE_Avenger_prototype&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/ba Baron Space Superiority Interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/ba_Baron_Space_Superiority_Interceptor&lt;br /&gt;
** Denied, tied to one unit &lt;br /&gt;
&lt;br /&gt;
* TIE/es assault shuttle aka TIE Echelon&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/es_assault_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;br /&gt;
&lt;br /&gt;
* TIE/fo space superiority fighter aka First Order TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/rb heavy starfighter aka First Order TIE Heavy&lt;br /&gt;
** https://starwars.fandom.com/wiki/First_Order_TIE/rb_heavy_starfighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/se bomber aka First Order TIE Bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/se_Bomber&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/sf space superiority fighter aka First Order Special Forces TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/sf_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/vn space superiority fighter aka TIE vendetta aka TIE silencer&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/vn_space_superiority_fighter&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/wi modified interceptor aka TIE whisper&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/wi_modified_interceptor&lt;br /&gt;
** Pending, not encountered in the timeline yet&lt;br /&gt;
&lt;br /&gt;
* Tri-Wing S-91x Pegasus Starfighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/Tri-Wing_S-91x_Pegasus_Starfighter&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
&lt;br /&gt;
* Upsilon-class command shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Upsilon-class_command_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;br /&gt;
&lt;br /&gt;
* Xi-class light shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Xi-class_light_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104132</id>
		<title>TCCOM:Craft List Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104132"/>
		<updated>2025-08-11T21:54:57Z</updated>

		<summary type="html">&lt;p&gt;Plif: Various updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Craft List on https://tc.emperorshammer.org/craftlist.php includes ships that have been approved for use in the TIE Corps for roster units, personal use, or both. Likewise, any craft that appear on the [https://old.emperorshammer.org/oob.php Order of Battle] would normally be included in the Craft List as well.&lt;br /&gt;
&lt;br /&gt;
To be included in the Craft List, a few requirements have been laid out:&lt;br /&gt;
&lt;br /&gt;
* The craft must have a canon source&lt;br /&gt;
* The craft must have been created sometime before where the Emperor's Hammer resides in the timeline. See [[Galactic_Timeline]].&lt;br /&gt;
* The craft must not be a prototype without a production run beyond one or two craft&lt;br /&gt;
* The craft must not have been created for the exclusive use of one pilot, a handful of pilots, or a single unit&lt;br /&gt;
&lt;br /&gt;
Below are notes about craft that have been suggested for inclusion. The Fleet Commander makes the final decision on all additions to the Craft List though he does sometimes change his mind when presented with additional information. If and when he does, this article will be updated.&lt;br /&gt;
&lt;br /&gt;
Craft listed as approved that don't appear on https://tc.emperorshammer.org/craftlist.php are awaiting addition by the Internet Officer. The site doesn't currently have a way for anyone else to add a craft.&lt;br /&gt;
&lt;br /&gt;
* AAL-1971/9.1 Troop Transport aka First Order Transporter&lt;br /&gt;
** https://starwars.fandom.com/wiki/AAL-1971/9.1_Troop_Transport&lt;br /&gt;
** Approved for OoB only&lt;br /&gt;
&lt;br /&gt;
* Aggressive ReConnaissance-170 starfighter aka ARC-170&lt;br /&gt;
** https://starwars.fandom.com/wiki/Aggressive_ReConnaissance-170_starfighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units, old tech&lt;br /&gt;
&lt;br /&gt;
* MG-100 StarFortress SF-17 heavy bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/MG-100_StarFortress_SF-17_heavy_bomber&lt;br /&gt;
** Approved for personal craft&lt;br /&gt;
&lt;br /&gt;
* Pirate Snub Fighter&lt;br /&gt;
* https://starwars.fandom.com/wiki/Pirate_Snub_Fighter&lt;br /&gt;
&lt;br /&gt;
* RZ-2 A-wing interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/RZ-2_A-wing_interceptor&lt;br /&gt;
** Approved, has been on the Craft List for a while&lt;br /&gt;
&lt;br /&gt;
* TIE Avenger from Andor Season Two&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE_Avenger_prototype&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/ba Baron Space Superiority Interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/ba_Baron_Space_Superiority_Interceptor&lt;br /&gt;
** Denied, tied to one unit &lt;br /&gt;
&lt;br /&gt;
* TIE/es assault shuttle aka TIE Echelon&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/es_assault_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;br /&gt;
&lt;br /&gt;
* TIE/fo space superiority fighter aka First Order TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/rb heavy starfighter aka First Order TIE Heavy&lt;br /&gt;
** https://starwars.fandom.com/wiki/First_Order_TIE/rb_heavy_starfighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/se bomber aka First Order TIE Bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/se_Bomber&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/sf space superiority fighter aka First Order Special Forces TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/sf_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/vn space superiority fighter aka TIE vendetta aka TIE silencer&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/vn_space_superiority_fighter&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/wi modified interceptor aka TIE whisper&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/wi_modified_interceptor&lt;br /&gt;
** Pending, not encountered in the timeline yet&lt;br /&gt;
&lt;br /&gt;
* Tri-Wing S-91x Pegasus Starfighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/Tri-Wing_S-91x_Pegasus_Starfighter&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
&lt;br /&gt;
* Upsilon-class command shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Upsilon-class_command_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;br /&gt;
&lt;br /&gt;
* Xi-class light shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Xi-class_light_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104125</id>
		<title>TCCOM:Craft List Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104125"/>
		<updated>2025-08-11T20:49:48Z</updated>

		<summary type="html">&lt;p&gt;Plif: Shuttle updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Craft List on https://tc.emperorshammer.org/craftlist.php includes ships that have been approved for use in the TIE Corps for roster units, personal use, or both. Likewise, any craft that appear on the [https://old.emperorshammer.org/oob.php Order of Battle] would normally be included in the Craft List as well.&lt;br /&gt;
&lt;br /&gt;
To be included in the Craft List, a few requirements have been laid out:&lt;br /&gt;
&lt;br /&gt;
* The craft must have a canon source&lt;br /&gt;
* The craft must have been created sometime before where the Emperor's Hammer resides in the timeline. See [[Galactic_Timeline]].&lt;br /&gt;
* The craft must not be a prototype without a production run beyond one or two craft&lt;br /&gt;
* The craft must not have been created for the exclusive use of one pilot, a handful of pilots, or a single unit&lt;br /&gt;
&lt;br /&gt;
Below are notes about craft that have been suggested for inclusion. The Fleet Commander makes the final decision on all additions to the Craft List though he does sometimes change his mind when presented with additional information. If and when he does, this article will be updated.&lt;br /&gt;
&lt;br /&gt;
Craft listed as approved that don't appear on https://tc.emperorshammer.org/craftlist.php are awaiting addition by the Internet Officer. The site doesn't currently have a way for anyone else to add a craft.&lt;br /&gt;
&lt;br /&gt;
* AAL-1971/9.1 Troop Transport aka First Order Transporter&lt;br /&gt;
** https://starwars.fandom.com/wiki/AAL-1971/9.1_Troop_Transport&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Aggressive ReConnaissance-170 starfighter aka ARC-170&lt;br /&gt;
** https://starwars.fandom.com/wiki/Aggressive_ReConnaissance-170_starfighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units, old tech&lt;br /&gt;
&lt;br /&gt;
* MG-100 StarFortress SF-17 heavy bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/MG-100_StarFortress_SF-17_heavy_bomber&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* RZ-2 A-wing interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/RZ-2_A-wing_interceptor&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE Avenger from Andor Season Two&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE_Avenger_prototype&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/ba Baron Space Superiority Interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/ba_Baron_Space_Superiority_Interceptor&lt;br /&gt;
** Denied, tied to one unit &lt;br /&gt;
&lt;br /&gt;
* TIE/es assault shuttle aka TIE Echelon&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/es_assault_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;br /&gt;
&lt;br /&gt;
* TIE/fo space superiority fighter aka First Order TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/rb heavy starfighter aka First Order TIE Heavy&lt;br /&gt;
** https://starwars.fandom.com/wiki/First_Order_TIE/rb_heavy_starfighter&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE/se bomber aka First Order TIE Bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/se_Bomber&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/sf space superiority fighter aka First Order Special Forces TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/sf_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/vn space superiority fighter aka TIE vendetta aka TIE silencer&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/vn_space_superiority_fighter&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/wi modified interceptor aka TIE whisper&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/wi_modified_interceptor&lt;br /&gt;
** Pending, not encountered in the timeline yet&lt;br /&gt;
&lt;br /&gt;
* Tri-Wing S-91x Pegasus Starfighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/Tri-Wing_S-91x_Pegasus_Starfighter&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Upsilon-class command shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Upsilon-class_command_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;br /&gt;
&lt;br /&gt;
* Xi-class light shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Xi-class_light_shuttle&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
** Might be used on the OoB for NPC units&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104117</id>
		<title>TCCOM:Craft List Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104117"/>
		<updated>2025-08-11T20:39:40Z</updated>

		<summary type="html">&lt;p&gt;Plif: Additional suggestions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Craft List on https://tc.emperorshammer.org/craftlist.php includes ships that have been approved for use in the TIE Corps for roster units, personal use, or both. Likewise, any craft that appear on the [https://old.emperorshammer.org/oob.php Order of Battle] would normally be included in the Craft List as well.&lt;br /&gt;
&lt;br /&gt;
To be included in the Craft List, a few requirements have been laid out:&lt;br /&gt;
&lt;br /&gt;
* The craft must have a canon source&lt;br /&gt;
* The craft must have been created sometime before where the Emperor's Hammer resides in the timeline. See [[Galactic_Timeline]].&lt;br /&gt;
* The craft must not be a prototype without a production run beyond one or two craft&lt;br /&gt;
* The craft must not have been created for the exclusive use of one pilot, a handful of pilots, or a single unit&lt;br /&gt;
&lt;br /&gt;
Below are notes about craft that have been suggested for inclusion. The Fleet Commander makes the final decision on all additions to the Craft List though he does sometimes change his mind when presented with additional information. If and when he does, this article will be updated.&lt;br /&gt;
&lt;br /&gt;
Craft listed as approved that don't appear on https://tc.emperorshammer.org/craftlist.php are awaiting addition by the Internet Officer. The site doesn't currently have a way for anyone else to add a craft.&lt;br /&gt;
&lt;br /&gt;
* AAL-1971/9.1 Troop Transport aka First Order Transporter&lt;br /&gt;
** https://starwars.fandom.com/wiki/AAL-1971/9.1_Troop_Transport&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Aggressive ReConnaissance-170 starfighter aka ARC-170&lt;br /&gt;
** https://starwars.fandom.com/wiki/Aggressive_ReConnaissance-170_starfighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units, old tech&lt;br /&gt;
&lt;br /&gt;
* MG-100 StarFortress SF-17 heavy bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/MG-100_StarFortress_SF-17_heavy_bomber&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* RZ-2 A-wing interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/RZ-2_A-wing_interceptor&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE Avenger from Andor Season Two&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE_Avenger_prototype&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/ba Baron Space Superiority Interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/ba_Baron_Space_Superiority_Interceptor&lt;br /&gt;
** Denied, tied to one unit &lt;br /&gt;
&lt;br /&gt;
* TIE/es assault shuttle aka TIE Echelon&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/es_assault_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE/fo space superiority fighter aka First Order TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/rb heavy starfighter aka First Order TIE Heavy&lt;br /&gt;
** https://starwars.fandom.com/wiki/First_Order_TIE/rb_heavy_starfighter&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE/se bomber aka First Order TIE Bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/se_Bomber&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/sf space superiority fighter aka First Order Special Forces TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/sf_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/vn space superiority fighter aka TIE vendetta aka TIE silencer&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/vn_space_superiority_fighter&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/wi modified interceptor aka TIE whisper&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/wi_modified_interceptor&lt;br /&gt;
** Pending, not encountered in the timeline yet&lt;br /&gt;
&lt;br /&gt;
* Tri-Wing S-91x Pegasus Starfighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/Tri-Wing_S-91x_Pegasus_Starfighter&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Upsilon-class command shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Upsilon-class_command_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Xi-class light shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Xi-class_light_shuttle&lt;br /&gt;
** Requested, pending approval&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104001</id>
		<title>TCCOM:Craft List Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104001"/>
		<updated>2025-08-02T22:46:56Z</updated>

		<summary type="html">&lt;p&gt;Plif: Cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Craft List on https://tc.emperorshammer.org/craftlist.php includes ships that have been approved for use in the TIE Corps for roster units, personal use, or both. Likewise, any craft that appear on the [https://old.emperorshammer.org/oob.php Order of Battle] would normally be included in the Craft List as well.&lt;br /&gt;
&lt;br /&gt;
To be included in the Craft List, a few requirements have been laid out:&lt;br /&gt;
&lt;br /&gt;
* The craft must have a canon source&lt;br /&gt;
* The craft must have been created sometime before where the Emperor's Hammer resides in the timeline. See [[Galactic_Timeline]].&lt;br /&gt;
* The craft must not be a prototype without a production run beyond one or two craft&lt;br /&gt;
* The craft must not have been created for the exclusive use of one pilot, a handful of pilots, or a single unit&lt;br /&gt;
&lt;br /&gt;
Below are notes about craft that have been suggested for inclusion. The Fleet Commander makes the final decision on all additions to the Craft List though he does sometimes change his mind when presented with additional information. If and when he does, this article will be updated.&lt;br /&gt;
&lt;br /&gt;
Craft listed as approved that don't appear on https://tc.emperorshammer.org/craftlist.php are awaiting addition by the Internet Officer. The site doesn't currently have a way for anyone else to add a craft.&lt;br /&gt;
&lt;br /&gt;
* Aggressive ReConnaissance-170 starfighter aka ARC-170&lt;br /&gt;
** https://starwars.fandom.com/wiki/Aggressive_ReConnaissance-170_starfighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units, old tech&lt;br /&gt;
&lt;br /&gt;
* TIE Avenger from Andor Season Two&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE_Avenger_prototype&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/ba Baron Space Superiority Interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/ba_Baron_Space_Superiority_Interceptor&lt;br /&gt;
** Denied, tied to one unit &lt;br /&gt;
&lt;br /&gt;
* TIE/es assault shuttle aka TIE Echelon&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/es_assault_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE/fo space superiority fighter aka First Order TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/se bomber aka First Order TIE Bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/se_Bomber&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/sf space superiority fighter aka First Order Special Forces TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/sf_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/vn space superiority fighter aka TIE vendetta aka TIE silencer&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/vn_space_superiority_fighter&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/wi modified interceptor aka TIE whisper&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/wi_modified_interceptor&lt;br /&gt;
** Pending, not encountered in the timeline yet&lt;br /&gt;
&lt;br /&gt;
* Upsilon-class command shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Upsilon-class_command_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Xi-class light shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Xi-class_light_shuttle&lt;br /&gt;
** Requested, pending approval&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104000</id>
		<title>TCCOM:Craft List Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=104000"/>
		<updated>2025-08-02T22:45:26Z</updated>

		<summary type="html">&lt;p&gt;Plif: Cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Craft List on https://tc.emperorshammer.org/craftlist.php includes ships that have been approved for use in the TIE Corps for roster units, personal use, or both. Likewise, any craft that appear on the [https://old.emperorshammer.org/oob.php Order of Battle] would normally be included in the Craft List as well.&lt;br /&gt;
&lt;br /&gt;
To be included in the craft list, a few requirements have been laid out:&lt;br /&gt;
&lt;br /&gt;
* The craft must have a canon source&lt;br /&gt;
* The craft must have been created sometime before where the Emperor's Hammer resides in the timeline. See [[Galactic_Timeline]].&lt;br /&gt;
* The craft must not be a prototype without a production run beyond one or two craft&lt;br /&gt;
* The craft must not have been created for the exclusive use of one pilot, a handful of pilots, or a single unit&lt;br /&gt;
&lt;br /&gt;
Below are notes about craft that have been suggested for inclusion. The Fleet Commander makes the final decision on all additions to the Craft List though he does sometimes change his mind when presented with additional information. If and when he does, this article will be updated.&lt;br /&gt;
&lt;br /&gt;
Craft listed as approved that don't appear on https://tc.emperorshammer.org/craftlist.php are awaiting addition by the Internet Officer. The site doesn't currently have a way for anyone else to add a craft.&lt;br /&gt;
&lt;br /&gt;
* Aggressive ReConnaissance-170 starfighter aka ARC-170&lt;br /&gt;
** https://starwars.fandom.com/wiki/Aggressive_ReConnaissance-170_starfighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units, old tech&lt;br /&gt;
&lt;br /&gt;
* TIE Avenger from Andor Season Two&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE_Avenger_prototype&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/ba Baron Space Superiority Interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/ba_Baron_Space_Superiority_Interceptor&lt;br /&gt;
** Denied, tied to one unit &lt;br /&gt;
&lt;br /&gt;
* TIE/es assault shuttle aka TIE Echelon&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/es_assault_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE/fo space superiority fighter aka First Order TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/se bomber aka First Order TIE Bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/se_Bomber&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/sf space superiority fighter aka First Order Special Forces TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/sf_space_superiority_fighter&lt;br /&gt;
** Approved for personal use and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/vn space superiority fighter aka TIE vendetta aka TIE silencer&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/vn_space_superiority_fighter&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/wi modified interceptor aka TIE whisper&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/wi_modified_interceptor&lt;br /&gt;
** Pending, not encountered in the timeline yet&lt;br /&gt;
&lt;br /&gt;
* Upsilon-class command shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Upsilon-class_command_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Xi-class light shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Xi-class_light_shuttle&lt;br /&gt;
** Requested, pending approval&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=103999</id>
		<title>TCCOM:Craft List Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=103999"/>
		<updated>2025-08-02T22:42:52Z</updated>

		<summary type="html">&lt;p&gt;Plif: Cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Craft List on https://tc.emperorshammer.org/craftlist.php includes ships that have been approved for use in the TIE Corps for roster units, personal use, or both. Likewise, any craft that appear on the [https://old.emperorshammer.org/oob.php Order of Battle] would normally be included in the Craft List as well.&lt;br /&gt;
&lt;br /&gt;
To be included in the craft list, a few requirements have been laid out:&lt;br /&gt;
&lt;br /&gt;
* The craft must have a canon source&lt;br /&gt;
* The craft must have been created sometime before where the Emperor's Hammer resides in the timeline. See [[Galactic_Timeline]].&lt;br /&gt;
* The craft must not be a prototype without a production run beyond one or two craft&lt;br /&gt;
* The craft must not have been created for the exclusive use of one pilot, a handful of pilots, or a single unit&lt;br /&gt;
&lt;br /&gt;
Below are notes about craft that have been suggested for inclusion. The Fleet Commander makes the final decision on all additions to the Craft List though he does sometimes change his mind when presented with additional information. If and when he does, this article will be updated.&lt;br /&gt;
&lt;br /&gt;
Craft listed as approved that don't appear on https://tc.emperorshammer.org/craftlist.php are awaiting addition by the Internet Officer. The site doesn't currently have a way for anyone else to add a craft.&lt;br /&gt;
&lt;br /&gt;
* Aggressive ReConnaissance-170 starfighter aka ARC-170&lt;br /&gt;
** https://starwars.fandom.com/wiki/Aggressive_ReConnaissance-170_starfighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units, old tech&lt;br /&gt;
&lt;br /&gt;
* TIE Avenger from Andor Season Two&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE_Avenger_prototype&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/ba Baron Space Superiority Interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/ba_Baron_Space_Superiority_Interceptor&lt;br /&gt;
** Denied, tied to one unit &lt;br /&gt;
&lt;br /&gt;
* TIE/es assault shuttle aka TIE Echelon&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/es_assault_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE/fo space superiority fighter aka First Order TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter&lt;br /&gt;
** Approved for personal and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/se bomber aka First Order TIE Bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/se_Bomber&lt;br /&gt;
** Approved for personal and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/sf space superiority fighter aka First Order Special Forces TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/sf_space_superiority_fighter&lt;br /&gt;
** Approved for personal and roster units&lt;br /&gt;
&lt;br /&gt;
* TIE/vn space superiority fighter aka TIE vendetta aka TIE silencer&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/vn_space_superiority_fighter&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/wi modified interceptor aka TIE whisper&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/wi_modified_interceptor&lt;br /&gt;
** Pending, not encountered in the timeline yet&lt;br /&gt;
&lt;br /&gt;
* Upsilon-class command shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Upsilon-class_command_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Xi-class light shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Xi-class_light_shuttle&lt;br /&gt;
** Requested, pending approval&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=103998</id>
		<title>TCCOM:Craft List Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:Craft_List_Notes&amp;diff=103998"/>
		<updated>2025-08-02T22:40:42Z</updated>

		<summary type="html">&lt;p&gt;Plif: Initial creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Craft List on https://tc.emperorshammer.org/craftlist.php includes ships that have been approved for use in the TIE Corps for roster units, personal use, or both. Likewise, any craft that appear on the [https://old.emperorshammer.org/oob.php Order of Battle] would normally be included in the Craft List as well.&lt;br /&gt;
&lt;br /&gt;
To be included in the craft list, a few requirements have been laid out:&lt;br /&gt;
&lt;br /&gt;
* The craft must have a canon source&lt;br /&gt;
* The craft must have been created sometime before where the Emperor's Hammer resides in the timeline. See [[Galactic_Timeline]].&lt;br /&gt;
* The craft must not be a prototype without a production run beyond one or two craft&lt;br /&gt;
* The craft must not have been created for the exclusive use of one pilot, a handful of pilots, or a single unit&lt;br /&gt;
&lt;br /&gt;
Below are notes about craft that have been suggested for inclusion. The Fleet Commander makes the final decision on all additions to the Craft List though he does sometimes change his mind when presented with additional information. If and when he does, this article will be updated.&lt;br /&gt;
&lt;br /&gt;
Craft listed as approved that don't appear on https://tc.emperorshammer.org/craftlist.php are awaiting addition by the Internet Officer. The site doesn't currently have a way for anyone else to add a craft.&lt;br /&gt;
&lt;br /&gt;
* Aggressive ReConnaissance-170 starfighter aka ARC-170&lt;br /&gt;
** https://starwars.fandom.com/wiki/Aggressive_ReConnaissance-170_starfighter&lt;br /&gt;
** Approved for personal use&lt;br /&gt;
** Denied for roster units&lt;br /&gt;
&lt;br /&gt;
* TIE Avenger from Andor Season Two&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE_Avenger_prototype&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/ba Baron Space Superiority Interceptor&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/ba_Baron_Space_Superiority_Interceptor&lt;br /&gt;
** Denied, tied to one unit &lt;br /&gt;
&lt;br /&gt;
* TIE/es assault shuttle aka TIE Echelon&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/es_assault_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* TIE/fo space superiority fighter aka First Order TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter&lt;br /&gt;
** Approved for personal and official use, not added to the Craft List yet&lt;br /&gt;
&lt;br /&gt;
* TIE/se bomber aka First Order TIE Bomber&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/se_Bomber&lt;br /&gt;
** Approved for personal and official use, not added to the Craft List yet&lt;br /&gt;
&lt;br /&gt;
* TIE/sf space superiority fighter aka First Order Special Forces TIE Fighter&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/sf_space_superiority_fighter&lt;br /&gt;
** Approved for personal and official use, not added to the Craft List yet&lt;br /&gt;
&lt;br /&gt;
* TIE/vn space superiority fighter aka TIE vendetta aka TIE silencer&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/vn_space_superiority_fighter&lt;br /&gt;
** Denied, prototype&lt;br /&gt;
&lt;br /&gt;
* TIE/wi modified interceptor aka TIE whisper&lt;br /&gt;
** https://starwars.fandom.com/wiki/TIE/wi_modified_interceptor&lt;br /&gt;
** Pending, not encountered in the timeline yet&lt;br /&gt;
&lt;br /&gt;
* Upsilon-class command shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Upsilon-class_command_shuttle&lt;br /&gt;
** Requested, pending approval&lt;br /&gt;
&lt;br /&gt;
* Xi-class light shuttle&lt;br /&gt;
** https://starwars.fandom.com/wiki/Xi-class_light_shuttle&lt;br /&gt;
** Requested, pending approval&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Games&amp;diff=103951</id>
		<title>TCCOM:TIE Corps Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Games&amp;diff=103951"/>
		<updated>2025-07-14T05:33:21Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Primary Games */ Clarification on Elite Dangerous' sub-bullet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Primary Games ===&lt;br /&gt;
&lt;br /&gt;
Primary games are, as the name implies, our main focus. These games are eligible for single player credit, Legions of Combat, Legions of Skirmish, the Distinguished Flying Cross, Iron Stars with Wings, Operational Readiness Awards, and/or monthly evaluation credit but note that not all game modes are supported in all of the games. For example, the free space mode in Star Conflict isn't something we've devised a recognition system for.&lt;br /&gt;
&lt;br /&gt;
Primary games we support in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* TIE Fighter&lt;br /&gt;
* X-Wing&lt;br /&gt;
* X-Wing vs TIE Fighter&lt;br /&gt;
* X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade (MP only)&lt;br /&gt;
** TIE Fighter Total Conversion (MP and the SP Reimagined battles)&lt;br /&gt;
* Star Conflict&lt;br /&gt;
* Star Wars Battlefront (2015)&lt;br /&gt;
* Star Wars Battlefront II (2017)&lt;br /&gt;
* Star Wars Battlefront Classic Collection (2024)&lt;br /&gt;
* Star Wars: Squadrons&lt;br /&gt;
* Star Wars: Empire at War&lt;br /&gt;
* Star Wars: The Old Republic&lt;br /&gt;
* Elite Dangerous&lt;br /&gt;
** To connect with our in-game organization, go to the Squadrons section and search for Emperor's Hammer or EH1994&lt;br /&gt;
* Destiny 2&lt;br /&gt;
* Star Wars Hunters&lt;br /&gt;
** Note: Hunters is being shut down by the developer on October 1, 2025&lt;br /&gt;
* Helldivers 2&lt;br /&gt;
&lt;br /&gt;
=== Secondary Games ===&lt;br /&gt;
&lt;br /&gt;
Secondary games are ones that we'll support with competitions but a limited set of awards and activity credit. The idea is that we've created a gaming community that might like to play games occasionally or casually that aren't our main focus. Specifically, competitions for secondary games may only award Iron Stars with Ribbons and Operational Readiness Awards, and activity in these games isn't counted on monthly evaluations other than competition participation.&lt;br /&gt;
&lt;br /&gt;
Secondary games we support on a limited basis in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* Among Us&lt;br /&gt;
* Asteroids on https://games.aarp.org/games/atari-asteroids&lt;br /&gt;
* Deep Rock Galactic&lt;br /&gt;
* Galaxy of Heroes&lt;br /&gt;
* Jigsaw puzzles on https://jigsawplanet.com/&lt;br /&gt;
* Pacman on https://freepacman.org&lt;br /&gt;
* Pazaak on https://pazaak.parsely.io/&lt;br /&gt;
* Sins of a Solar Empire&lt;br /&gt;
* Space Invaders on https://www.free80sarcade.com/spaceinvaders.php&lt;br /&gt;
* Star Citizen&lt;br /&gt;
** Note: Please don’t put money into this game unless you’re absolutely sure you know what you’re getting into&lt;br /&gt;
** https://robertsspaceindustries.com/orgs/EHAMMER&lt;br /&gt;
* Star Wars Arcade (1983) on https://www.myabandonware.com/game/star-wars-d7/play-d7&lt;br /&gt;
* Star Wars Galactic Battlegrounds (SWGB)&lt;br /&gt;
* Star Wars Episode I: Racer&lt;br /&gt;
* StarCraft&lt;br /&gt;
* Stellaris&lt;br /&gt;
* Star Wars Collectible Card Game (SWCCG) on https://gemp.starwarsccg.org/gemp-swccg/&lt;br /&gt;
* Star Wars Outlaws&lt;br /&gt;
** As a single player game, this one has more limited support than most&lt;br /&gt;
* Tabletop Simulator: Star Wars Armada on https://steamcommunity.com/sharedfiles/filedetails/?id=713586082&lt;br /&gt;
* Tabletop Simulator: Star Wars Legion on https://steamcommunity.com/sharedfiles/filedetails/?id=2361950023&lt;br /&gt;
* Tabletop Simulator: Star Wars X-Wing on https://steamcommunity.com/sharedfiles/filedetails/?id=2486128992&lt;br /&gt;
* VRChat&lt;br /&gt;
* Word searches on https://mywordsearch.com/&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Games ===&lt;br /&gt;
&lt;br /&gt;
Games we've chosen not to support in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* Call of Duty: Modern Warfare II (2022): 18+ content rating, toxic community, fictional-but-realistic references to real life situations&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103946</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103946"/>
		<updated>2025-07-09T05:22:26Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Creating Competitions */ Correct CMDR to FL following a permissions change long ago&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&amp;lt;br&amp;gt;&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, are where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Pilots have served in admiralty role anytime during their career in either the TIE Corps or Emperor's Hammer Command Staff that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one tour of duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Rank reflects the pilot's long-term service to the Corps and the experience they've built in that time. A pilot's authority is always determined by their position and not their rank; rank isn't used to direct or overrule other pilots. A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank, like a Colonel in a Squadron Commander position stepping back to a Flight Member role and retaining the rank of Colonel.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full [[TCCOM:TIE_Corps_Pilot_Manual#Tour_of_Duty|tour of duty]] in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a FL or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the WO as part of a competition that's been submitted for approval.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a pilot hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A pilot should be doing more than just communicating with the CMDR once in a while. It’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that contributes to the Corps. Sometimes pilots lose track of how long it's been since they've been an active part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the fleet cannot go or the fleet can go but would be in extreme risk of destruction or capture. Deep Strike squadrons may also be called upon when targets have been identified but cannot be reached through normal means, sometimes in the form of reinforcing reconnaissance units. &lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Secret Order members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103902</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103902"/>
		<updated>2025-07-06T06:32:08Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Dress Uniform */ Updated Dark Brotherhood to Secret Order&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&amp;lt;br&amp;gt;&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, are where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Pilots have served in admiralty role anytime during their career in either the TIE Corps or Emperor's Hammer Command Staff that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one tour of duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Rank reflects the pilot's long-term service to the Corps and the experience they've built in that time. A pilot's authority is always determined by their position and not their rank; rank isn't used to direct or overrule other pilots. A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank, like a Colonel in a Squadron Commander position stepping back to a Flight Member role and retaining the rank of Colonel.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full [[TCCOM:TIE_Corps_Pilot_Manual#Tour_of_Duty|tour of duty]] in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the WO as part of a competition that's been submitted for approval.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a pilot hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A pilot should be doing more than just communicating with the CMDR once in a while. It’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that contributes to the Corps. Sometimes pilots lose track of how long it's been since they've been an active part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the fleet cannot go or the fleet can go but would be in extreme risk of destruction or capture. Deep Strike squadrons may also be called upon when targets have been identified but cannot be reached through normal means, sometimes in the form of reinforcing reconnaissance units. &lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Secret Order members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Suggestion_Box&amp;diff=103808</id>
		<title>Suggestion Box</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Suggestion_Box&amp;diff=103808"/>
		<updated>2025-06-30T07:05:34Z</updated>

		<summary type="html">&lt;p&gt;Plif: Initial creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The #suggestion-box channel on the EHTC Discord server was created to give server members a place to submit ideas for things that could be added, removed, or changed on the Discord server. Instead of remaining limited to comments about the Discord server, it quickly became a place for members to comment about anything happening in the TIE Corps. This has been discussed a few times and is generally regarded as being okay because not every comment needs to be raised through the chain of command and sometimes expedience and convenience outweigh a formal feedback process. There's also a strong desire to keep as much in Discord as we can to avoid creating additional complexity in an already abundant set of sites and applications.&lt;br /&gt;
&lt;br /&gt;
Within the #suggestion-box channel, the Read Message History permission is disabled for everyone except BGCOM+. This prevents discussions from taking place in the channel, but not completely. Anyone with the channel open when a new message comes in will see it and be able to respond to it, which has happened a few times. Discord doesn't offer a permission that would create the perfect suggestion box, so we're using the &amp;quot;close enough&amp;quot; version. BGCOM+ sometimes discuss posts from the suggestion box in a separate channel. HA Plif is fond of routing suggestions to specific officers when the suggestion is related to their area of responsibility.&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103807</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103807"/>
		<updated>2025-06-30T06:44:46Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Introduction */ Line break&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&amp;lt;br&amp;gt;&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, are where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Pilots have served in admiralty role anytime during their career in either the TIE Corps or Emperor's Hammer Command Staff that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one tour of duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Rank reflects the pilot's long-term service to the Corps and the experience they've built in that time. A pilot's authority is always determined by their position and not their rank; rank isn't used to direct or overrule other pilots. A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank, like a Colonel in a Squadron Commander position stepping back to a Flight Member role and retaining the rank of Colonel.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full [[TCCOM:TIE_Corps_Pilot_Manual#Tour_of_Duty|tour of duty]] in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the WO as part of a competition that's been submitted for approval.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a pilot hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A pilot should be doing more than just communicating with the CMDR once in a while. It’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that contributes to the Corps. Sometimes pilots lose track of how long it's been since they've been an active part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the fleet cannot go or the fleet can go but would be in extreme risk of destruction or capture. Deep Strike squadrons may also be called upon when targets have been identified but cannot be reached through normal means, sometimes in the form of reinforcing reconnaissance units. &lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103806</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103806"/>
		<updated>2025-06-30T06:43:35Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Titles */ Swap from TCCOM to WO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
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{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, are where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Pilots have served in admiralty role anytime during their career in either the TIE Corps or Emperor's Hammer Command Staff that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one tour of duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Rank reflects the pilot's long-term service to the Corps and the experience they've built in that time. A pilot's authority is always determined by their position and not their rank; rank isn't used to direct or overrule other pilots. A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank, like a Colonel in a Squadron Commander position stepping back to a Flight Member role and retaining the rank of Colonel.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full [[TCCOM:TIE_Corps_Pilot_Manual#Tour_of_Duty|tour of duty]] in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the WO as part of a competition that's been submitted for approval.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a pilot hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A pilot should be doing more than just communicating with the CMDR once in a while. It’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that contributes to the Corps. Sometimes pilots lose track of how long it's been since they've been an active part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the fleet cannot go or the fleet can go but would be in extreme risk of destruction or capture. Deep Strike squadrons may also be called upon when targets have been identified but cannot be reached through normal means, sometimes in the form of reinforcing reconnaissance units. &lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103805</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103805"/>
		<updated>2025-06-30T06:41:27Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Activity Expectation */ General clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, are where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Pilots have served in admiralty role anytime during their career in either the TIE Corps or Emperor's Hammer Command Staff that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one tour of duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Rank reflects the pilot's long-term service to the Corps and the experience they've built in that time. A pilot's authority is always determined by their position and not their rank; rank isn't used to direct or overrule other pilots. A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank, like a Colonel in a Squadron Commander position stepping back to a Flight Member role and retaining the rank of Colonel.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full [[TCCOM:TIE_Corps_Pilot_Manual#Tour_of_Duty|tour of duty]] in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a pilot hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A pilot should be doing more than just communicating with the CMDR once in a while. It’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that contributes to the Corps. Sometimes pilots lose track of how long it's been since they've been an active part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the fleet cannot go or the fleet can go but would be in extreme risk of destruction or capture. Deep Strike squadrons may also be called upon when targets have been identified but cannot be reached through normal means, sometimes in the form of reinforcing reconnaissance units. &lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103801</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103801"/>
		<updated>2025-06-29T18:01:36Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Squadron Objectives */ Simplification of the Deep Strike description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, are where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Pilots have served in admiralty role anytime during their career in either the TIE Corps or Emperor's Hammer Command Staff that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one tour of duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Rank reflects the pilot's long-term service to the Corps and the experience they've built in that time. A pilot's authority is always determined by their position and not their rank; rank isn't used to direct or overrule other pilots. A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank, like a Colonel in a Squadron Commander position stepping back to a Flight Member role and retaining the rank of Colonel.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full [[TCCOM:TIE_Corps_Pilot_Manual#Tour_of_Duty|tour of duty]] in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the fleet cannot go or the fleet can go but would be in extreme risk of destruction or capture. Deep Strike squadrons may also be called upon when targets have been identified but cannot be reached through normal means, sometimes in the form of reinforcing reconnaissance units. &lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103800</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103800"/>
		<updated>2025-06-29T17:54:23Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Ranks */ Clarification of rank vs. position&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, are where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Pilots have served in admiralty role anytime during their career in either the TIE Corps or Emperor's Hammer Command Staff that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one tour of duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Rank reflects the pilot's long-term service to the Corps and the experience they've built in that time. A pilot's authority is always determined by their position and not their rank; rank isn't used to direct or overrule other pilots. A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank, like a Colonel in a Squadron Commander position stepping back to a Flight Member role and retaining the rank of Colonel.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full [[TCCOM:TIE_Corps_Pilot_Manual#Tour_of_Duty|tour of duty]] in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103799</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103799"/>
		<updated>2025-06-29T17:46:38Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Reserves */ Clarification regarding former admirals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, are where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Pilots have served in admiralty role anytime during their career in either the TIE Corps or Emperor's Hammer Command Staff that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one tour of duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103798</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103798"/>
		<updated>2025-06-29T17:42:17Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Tour of Duty */ Expansion on several concepts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A tour of duty consists of four months of active service in a position other than Flight Member. When a pilot is selected for such a position, there's an implicit expectation that the pilot will complete at least one tour of duty in that role before seeking a reassignment. Many pilots complete multiple tours of duty in a role before moving on. The tour of duty concept serves as a minimum standard as opposed to creating pressure for a pilot to leave a position as pilots are generally encouraged to stay in a position for as long as they're able to fulfill their duties and having fun. We also sometimes recognize the number of tours of duty that a pilot has completed in a role in the recommendation for an award or promotion based on that service.&lt;br /&gt;
&lt;br /&gt;
When needed, a tour of duty will be reviewed and considered completed if an officer fulfilled their duties during that timeframe. A tour of duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position. This comes into play when a pilot leaves a position before completing a tour of duty and a rank advancement was involved in their assignment to that position, like a first-time Squadron Commander being promoted to Commander (CM) but not completing a tour of duty before resigning.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103797</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103797"/>
		<updated>2025-06-29T17:25:05Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Structure */ Belated inclusion of the WO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
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&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), the group of four admirals that are in direct command of the TIE Corps. The TCCS consists of the [[TIE Corps Commander]], the [[Strategic Operations Officer]], the [[Combat Operations Officer]], and the [[Warfare Officer]]. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103796</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103796"/>
		<updated>2025-06-29T17:22:46Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* TIE Corps Commander (TCCOM/TC-1) */ Link to RtF page&lt;/p&gt;
&lt;hr /&gt;
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|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
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&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the [[Raise the Flag]] competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103795</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103795"/>
		<updated>2025-06-29T17:21:50Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Flight Member (FM) */ Clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors for any questions or suggestions they may have. Flight Members report to a Flight Leader (FL), Squadron Executive Officer (SQXO), or Squadron Commander (CMDR) based on their flight assignment within the squadron. &lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email or other form of communication with squadron leadership (FL, SQXO, and/or CMDR).&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103794</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103794"/>
		<updated>2025-06-29T17:18:51Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Structure */ Typo corrections&lt;/p&gt;
&lt;hr /&gt;
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&lt;br /&gt;
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|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
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&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collectively known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, the group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103793</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103793"/>
		<updated>2025-06-29T17:15:59Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Promotions and Awards */ Clarification via simplification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations so that the promotion and medal requests may be considered by the pilot's full chain of command. This is done to ensure that all recommendations are properly discussed and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103792</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103792"/>
		<updated>2025-06-29T17:13:15Z</updated>

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==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find that their personal goals align with a different squadron than the one they're currently assigned to. Common reasons for transfers are a desire to fly with friends, compete with a group of like-minded pilots, or to &amp;quot;reset&amp;quot; somewhere else on the roster to get a fresh perspective.&lt;br /&gt;
&lt;br /&gt;
Transfers resulting from position appointments and roster restructures are performed by the TCCOM without the need for input from the pilot. Voluntary inter-squadron transfers, on the other hand, should be initiated by the pilot so that we know for sure that the pilot is requesting a reassignment. Sometimes pilot talk about transferring without actually requesting one, so we want to keep an eye out for that.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward. The TCCOM will contact the pilot's current CMDR, current BGCOM, future CMDR, and future BGCOM to confirm that they're all aware of the transfer that will be performed. If any of those officers would like to discuss the transfer with the pilot before it's carried out, they're invited to do so. Otherwise, the transfer is performed as soon as all of the acknowledgements are obtained.&lt;br /&gt;
&lt;br /&gt;
Transfers can be future-dated if the pilot would like to remain in their current squadron until a later date. This happens most often during TIE Corps events like [[Squadron_ReMobilization|Squadron (Re)Mobilization]] and [[Raise_the_Flag|Raise the Flag]].&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103676</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103676"/>
		<updated>2025-06-18T05:01:23Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Introduction */ Rewrite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot! This manual is the culmination of many years of additions, updates, and tweaks by many different authors. It's the primary explainer for TIE Corps procedures so we keep it up to date because we know that pilots come here to answer a question or confirm their understanding.&lt;br /&gt;
&lt;br /&gt;
We have our trainees find a couple of pieces of information from this text not because we want to overwhelm them with details but because we want to expose them to the material and get them excited about becoming a member. Their admittedly brief training is only the beginning of the time they'll spend with us and we want to make sure they know where to go when they have questions.&lt;br /&gt;
&lt;br /&gt;
With the manual being a living document here on the Encyclopaedia Imperia, we have the ability to make quick changes which I've taken advantage of many times. If you're a veteran, keep an eye out for text that's been clarified or expanded upon since you've been here last.&lt;br /&gt;
&lt;br /&gt;
If you find something in the manual that's outdated, obsolete, unclear, or incomplete, please let me know. The best way to do that is through the #suggestion-box channel in Discord but a direct message also works for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the best,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif&lt;br /&gt;
TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103675</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103675"/>
		<updated>2025-06-18T04:35:22Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Assistants and Other Secondary Positions */ Addition of WOA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer Assistant (WOA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[WO:Warfare_Office_Manual#The_Warfare_Office]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103674</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103674"/>
		<updated>2025-06-18T04:31:57Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Co-Op Combat Rating */ Removed mention of the COO presenting the merit medals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103673</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103673"/>
		<updated>2025-06-18T04:31:38Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* PvP Combat Rating */ Removed mention of the COO presenting the merit medals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103672</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103672"/>
		<updated>2025-06-18T04:31:11Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Fleet Commander's Honor Guard */ Removed mention of the TCCOM presenting the merit medals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
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&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, merit medals are awarded to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TIE_Corps_Needs_YOU!&amp;diff=103671</id>
		<title>TIE Corps Needs YOU!</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TIE_Corps_Needs_YOU!&amp;diff=103671"/>
		<updated>2025-06-18T04:29:35Z</updated>

		<summary type="html">&lt;p&gt;Plif: Added link to Tiran Marr's page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TIE Corps Needs YOU! was a graphics competition run by [[Westric Davalorn]] to create posters for recruiting new members from external sites and social networks.&lt;br /&gt;
&lt;br /&gt;
==Poster Submissions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[image:TCNY Tiran Marr.png|300px]]&lt;br /&gt;
! [[image:TCNY Westric Davalorn.png|300px]]&lt;br /&gt;
! [[image:TCNY Alexandre Morgan.png|300px]]&lt;br /&gt;
! [[image:TCNY Vapen Vanman.png|300px]]&lt;br /&gt;
! [[image:TCNY Asen Starlancer.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;First Place&amp;lt;br&amp;gt;[[Tiran Marr]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Second Place&amp;lt;br&amp;gt;[[Westric Davalorn]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Third Place&amp;lt;br&amp;gt;[[Alexandre Morgan]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Fourth Place&amp;lt;br&amp;gt;[[Vapen Van'an]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Fifth Place&amp;lt;br&amp;gt;[[Asen Starlancer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=Commodore&amp;diff=103670</id>
		<title>Commodore</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=Commodore&amp;diff=103670"/>
		<updated>2025-06-18T04:25:27Z</updated>

		<summary type="html">&lt;p&gt;Plif: Added note about 2022&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Position Description ==&lt;br /&gt;
The Commodores are both the commanders of a TIE Corps ship, and also, fictionally, the ship's escorting battlegroup.  They control their ship's operations, both day to day and in battle, as well as the TIE Wings and/or squadrons on board their ships unless overruled by the Fleet Commander, a Command Officer or a Battlegroup Commander. Commodores are drawn from exceptional Wing Commanders and it should be noted that command of one's own ship is considered the highest honor within the Imperial Navy. &lt;br /&gt;
&lt;br /&gt;
Rank: The minimum rank for Commodore is [[Rear Admiral]]. The maximum is [[Admiral]].&lt;br /&gt;
&lt;br /&gt;
This position was not used between 2009-2013, however it got reinstated in March of 2014 with the commissioning of a second ship, the Imperial-II Class Star Destroyer ''[[Warrior]]''. The first two Commodores after the position's reopening were [[High Admiral]] [[Frodo March]] (commanding the ''Warrior''), and [[Rear Admiral]] [[Elwood the Brave]] (leading the ISD-II ''[[ISD Hammer|Hammer]]''). In October 2022, the Commodores were elevated to [[Battlegroup Commander]] and use of the Commodore position was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Command Responsibilities ==&lt;br /&gt;
&lt;br /&gt;
*Oversee the operations of the Ship. &lt;br /&gt;
*Providing bi-weekly Ship Reports to all wings in the ship. &lt;br /&gt;
*Providing Monthly Ship Evaluations from Monthly Wing Evaluations to the Battlegroup Commander. &lt;br /&gt;
*Keep in contact with Wing Commanders. &lt;br /&gt;
*Appoint Wing Commanders. &lt;br /&gt;
*Review medal recommendations from Wing Commanders. &lt;br /&gt;
*Review comments, questions, etc from ship members. &lt;br /&gt;
*Report to the Battlegroup Commander with recommendations. &lt;br /&gt;
*Forward emails, where appropriate, from superior officers to the Ship. &lt;br /&gt;
*Inform the Ship of important events, competitions, etc. &lt;br /&gt;
*Completes BSFs for all Wing Commanders and Elite Squadron Commanders under his/her command. &lt;br /&gt;
*Be familar with primary reference materials (Training Manual, etc). &lt;br /&gt;
*Be familar with primary TIE Corps and Emperor's Hammer webpages (Emperor's Hammer domain, TIE Corps domain, TIE Corps roster, message board, etc.). &lt;br /&gt;
*Submissions for the Emperor's Hammer Newsletter (sent to the Executive Officer). &lt;br /&gt;
*Post/read the Emperor's Hammer Message Boards (where possible). &lt;br /&gt;
*Participate in competitions (where possible). &lt;br /&gt;
*Attend on-line meetings (where possible). &lt;br /&gt;
The Commodore is expected to attend official meetings, online conferences, make Message Board posts, etc. as often as possible. Unlike the Wing Commander, who handles the day-to-day management of a TIE Wing, the Commodore deals with public relations, fleet politics, and should generally make themselves available for questions and comments. A great deal of E-Mail correspondence can be expected. (average 10-20 hours/month). &lt;br /&gt;
&lt;br /&gt;
{{TC Positions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Positions of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=File:Cptplif.jpg&amp;diff=103669</id>
		<title>File:Cptplif.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=File:Cptplif.jpg&amp;diff=103669"/>
		<updated>2025-06-18T04:21:47Z</updated>

		<summary type="html">&lt;p&gt;Plif: Plif uploaded a new version of File:Cptplif.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Plif's uniform&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TIE_Corps_rank_system&amp;diff=103646</id>
		<title>TIE Corps rank system</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TIE_Corps_rank_system&amp;diff=103646"/>
		<updated>2025-06-13T05:52:54Z</updated>

		<summary type="html">&lt;p&gt;Plif: Added a HA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although a Member's overall status within the Fleet will be entirely determined by their position, the following military ranks are presented to further stratify the Emperor's Hammer TIE Corps and give something for members to strive to attain. The position of a member will always take precedence over conflicting ranks (i.e. a Flight Leader who is a Lieutenant Colonel (LC) does not outrank a Squadron Commander who is a Captain). The primary use of the ranks will be to determine minimum standards for the various positions. &lt;br /&gt;
&lt;br /&gt;
A member may retain a rank achieved in a previous assignment to a higher command position even if his current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
==Current==&lt;br /&gt;
In 2006 (15 ABY), the rank panels were updated to be more consistent and to be part of a larger [[Emperor's Hammer]]-wide system.  The system was primarily designed by the [[Fleet Commander]] and the original images created by [[Zeth Durron]].&lt;br /&gt;
&lt;br /&gt;
In the Naval components (including Emperor's Hammer main fleet and the [[TIE Corps]]), blue pips form the basis of the rank badge, with red and/or yellow pips replacing blue at the bottom to denote level of rank.  In the Ground components (including the [[Hammer's Fist]]), red pips from the basis of the rank badge, with blue and/or yellow pips replacing red at the bottom to denote level of rank.&lt;br /&gt;
&lt;br /&gt;
Officers also wear a variable number of code cylinders associated with their rank.  The web site and [[TIECorps Tailoring Tool 3|tailoring tool]] depict these cylinders automatically.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 style=&amp;quot;text-align: center;&amp;quot; | '''Flag/Admiralty Ranks of the Emperor's Hammer and TIE Corps'''&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Grand Admiral&lt;br /&gt;
| style=&amp;quot;width: 140px; text-align: center;&amp;quot; | [[Image:TCGA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;GA&amp;quot;&amp;gt;'''Grand Admiral (GA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, the rank is almost totally reserved for the [[Fleet Commander]], but Astatine was briefly holder of the rank whilst still [[Executive Officer]].&lt;br /&gt;
&lt;br /&gt;
Ronin was promoted to this rank in NL14.&lt;br /&gt;
&lt;br /&gt;
There have only ever been Four Grand Admirals in the Emperor's Hammer - [[Ronin]], [[Astatine]], [[Cyric]], and the current Fleet Commander [[Rapier]]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Sector Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCSA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;SA&amp;quot;&amp;gt;'''Sector Admiral (SA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet. This rank is reserved solely for the [[Executive Officer]]. &lt;br /&gt;
&lt;br /&gt;
Members having achieved this rank include:&lt;br /&gt;
*[[Havok]]&lt;br /&gt;
*[[Kamjin Maverick Lap'lamiz]]&lt;br /&gt;
*[[Kawolski]]&lt;br /&gt;
*[[Yoni]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | High Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCHA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;HA&amp;quot;&amp;gt;'''High Admiral (HA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps. This rank is the highest achievable without becoming the Executive Officer. Members who are already Fleet Admirals, who have achieved almost all merit awards and who are universally respected by Command Officers and normal membership alike are promoted to High Admiral.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, the rank is awarded to exceptional [[Command Officer|Command Officers]].&lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, High Admiral is the highest rank. It is used solely as a promotion rank to promote an exceptional [[TIE Corps Commander]]. &lt;br /&gt;
&lt;br /&gt;
In the past, only three High Admirals could be active at one time, similar to the [[Dark Jedi Primarch]] rank in the [[Dark Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
Members having achieved this rank include:&lt;br /&gt;
*[[Anahorn Dempsey]]&lt;br /&gt;
*[[Ari]]&lt;br /&gt;
*[[Daniel Bonini]]&lt;br /&gt;
*[[Elwood the Brave]]&lt;br /&gt;
*[[Ender mBind]]&lt;br /&gt;
*[[Frodo March]]&lt;br /&gt;
*[[Jarek La'an]]&lt;br /&gt;
*[[Jedgar O. Paladin]]&lt;br /&gt;
*[[Keiran Idanian]]&lt;br /&gt;
*[[Pete Mitchell]]&lt;br /&gt;
*[[Plif]]&lt;br /&gt;
*[[Priyum Patel]] aka Mordechi Wolfe&lt;br /&gt;
*[[Royal]]&lt;br /&gt;
*[[Striker]]&lt;br /&gt;
*[[Turtle Jerrar]]&lt;br /&gt;
*[[Zsinj]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Fleet Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCFA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;FA&amp;quot;&amp;gt;'''Fleet Admiral (FA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, Admirals who have shown consistent performance over a long period of time are promoted to the coveted rank of Fleet Admiral. It is usually used to promote only [[Command Officer|Command Officers]]. &lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, it is used as a promotion rank for the [[TIE Corps Commander]], [[Strategic Operations Officer]], and [[Combat Operations Officer]]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCAD.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;AD&amp;quot;&amp;gt;'''Admiral (AD)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, Admiral is used as a promotion rank for a variety of positions, including [[Command Officer|Command officers]], [[Command Attaché|Command Attachés]], and [[Imperial Advisor|Imperial Advisors]]. It also served in the past as the appointment rank for [[Command Officer|Command Officers]]. &lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, it is used as a promotion rank for the [[TIE Corps Commander]], [[Strategic Operations Officer]], and [[Combat Operations Officer]], as well as the currently unused [[Battlegroup Commander]] position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Vice Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCVA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;VA&amp;quot;&amp;gt;'''Vice Admiral (VA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps. The rank of Vice Admiral has multiple uses. &lt;br /&gt;
&lt;br /&gt;
In the main fleet, it may be used as the appointment rank for [[Command Officer|Command Officers]] at the [[Fleet Commander]]'s discretion, as well as a promotion rank for [[Command Attaché|Command Attachés]] and [[Imperial Advisor|Imperial Advisors]]. &lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, it is used as the appointment rank for the [[TIE Corps Commander]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Rear Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCRA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;RA&amp;quot;&amp;gt;'''Rear Admiral (RA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps. This is the first level of flag/Admiralty rank.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, is used as the appointment rank for [[Command Officer|Command Officers]], [[Command Attaché|Command Attachés]] and [[Imperial Advisor|Imperial Advisors]].&lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, it is used as the appointment rank for [[Commodore|Commodores]], and both the [[Strategic Operations Officer]] and [[Combat Operations Officer]]. It is also the promotion rank for the position of [[Battlegroup Commander]].  Although it is directly senior to General, it is not possible to be promoted to this rank. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 style=&amp;quot;text-align: center;&amp;quot; | '''Line Ranks of the TIE Corps'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | General&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCGN.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;GN&amp;quot;&amp;gt;'''General (GN)'''&amp;lt;/span&amp;gt; is the highest line rank in the [[TIE Corps]].&lt;br /&gt;
&lt;br /&gt;
Exceptional [[Squadron Commander|Squadron Commanders]] and [[Wing Commander|Wing Commanders]] may be promoted to&lt;br /&gt;
the rank of General. The rank is of special prestige due to the length and quality of service required to achieve the rank.&lt;br /&gt;
&lt;br /&gt;
In the past, the rank was reserved for [[Wing Commander|Wing Commanders]] or [[Squadron Commander]]s of the [[Elite Squadron]]s.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Colonel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCCOL.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;COL&amp;quot;&amp;gt;'''Colonel (COL)'''&amp;lt;/span&amp;gt; is the second-highest line rank in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
Members of this rank are typically [[Squadron Commander]]s. It was also common for [[Wing Commander]]s to hold this rank, but the position is currently out of use.&lt;br /&gt;
&lt;br /&gt;
Active [[Lieutenant Colonel]]s in a [[Flight Leader]] role or higher may be promoted to Colonel. Promotion to this rank is achieved by time in grade, but the promotion is only awarded at the discretion of the member's superiors.&lt;br /&gt;
&lt;br /&gt;
Colonels were, in the past, unusually common because members that retired from a position that afforded them a higher rank were reduced to Colonel when joining a squadron. This was the case even if appointed to [[Wing Commander]], as the rank of General was considered to be of high prestige.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Lieutenant Colonel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCLC.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;LC&amp;quot;&amp;gt;'''Lieutenant Colonel (LC)'''&amp;lt;/span&amp;gt; is the third-highest line rank in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
Members of this rank are typically [[Squadron Commander]]s. It was also common for [[Wing Commander]]s to hold this rank, but the position is currently out of use.&lt;br /&gt;
&lt;br /&gt;
Active [[Major]]s in a [[Flight Leader]] role or higher may be promoted to Lieutenant Colonel. Promotion to this rank is achieved by time in grade, but the promotion is only awarded at the discretion of the member's superiors.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Major&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCMAJ.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;MAJ&amp;quot;&amp;gt;'''Major (MAJ)'''&amp;lt;/span&amp;gt; is a rank in the TIE Corps.  Major is the highest rank that a [[Flight Member]] may be promoted to.&lt;br /&gt;
&lt;br /&gt;
Members of this rank are usually [[Squadron Commander]]s. It is also the minimum rank for the currently unused [[Wing Commander]] position.&lt;br /&gt;
&lt;br /&gt;
Promotion to this rank is achieved by time in grade, but the promotion is only awarded at the discretion of the member's superiors.&lt;br /&gt;
&lt;br /&gt;
As with the rank of Commander, members appointed to [[Wing Commander]] but of a lower rank are awarded the rank on appointment.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Captain&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCCPT.png|90px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;CPT&amp;quot;&amp;gt;'''Captain (CPT)'''&amp;lt;/span&amp;gt; is a rank in the TIE Corps. Members of this rank are often [[Flight Member]]s, [[Flight Leader]]s, or [[Squadron Commander]]s.&lt;br /&gt;
&lt;br /&gt;
It is typically awarded to a Squadron Commander who has proven themselves, but can be awarded to exceptional Flight Members and Flight Leaders as well.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Commander&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCCM.png|90px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;CM&amp;quot;&amp;gt;'''Commander (CM)'''&amp;lt;/span&amp;gt;  is a rank in the TIE Corps. Members of this rank are typically [[Flight Member]]s or [[Flight Leader]]s. It is also the minimum rank for [[Squadron Commander]]s.&lt;br /&gt;
&lt;br /&gt;
Pilots of a lower rank that are appointed to [[Squadron Commander]] (CMDR) are also promoted to Commander and will&lt;br /&gt;
retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Lieutenant Commander&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCLCM.png|90px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;LCM&amp;quot;&amp;gt;'''Lieutenant Commander (LCM)'''&amp;lt;/span&amp;gt;  is a rank in the TIE Corps. Active Lieutenants that have completed the TIE Corps Core course from the [[Imperial University]] (IU) may be promoted to Lieutenant Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Lieutenant&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCLT.png|60px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;LT&amp;quot;&amp;gt;'''Lieutenant (LT)'''&amp;lt;/span&amp;gt;  is the second-lowest rank assigned to TIE Corps members. A Lieutenant is typically a [[Flight Member]], but some are appointed as [[Flight Leader]]s. Sub-Lieutenants that complete one of the requirements listed in the [[TIE Corps Pilot Manual]] will be promoted to Lieutenant. Unlike other more senior ranks in the TIE Corps, there is no time in previous rank requirement.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Sub-Lieutenant&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCSL.png|60px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;SL&amp;quot;&amp;gt;'''Sub-Lieutenant (SL)'''&amp;lt;/span&amp;gt; is the lowest rank assigned to members of the TIE Corps. It is the starting rank for newly assigned [[Flight Member]]s who have completed Cadet training. No other positions may be assigned to members of this rank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Cadet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCCT.png|60px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;CT&amp;quot;&amp;gt;'''Cadet (CT)'''&amp;lt;/span&amp;gt; is the initial rank for prospective TIE Corps pilots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Historical Revisions==&lt;br /&gt;
&lt;br /&gt;
===NL21 Edition===&lt;br /&gt;
&lt;br /&gt;
Newsletter 21 first announced rank insignia for use by [[Emperor's Hammer]] members, designed by [[Havok]].  The ranks used were:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Grand Admiral||[[Image:Nl21Ga.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Admiral||[[Image:Nl21Fa.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Admiral||[[Image:Nl21Adm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Vice Admiral||[[Image:Nl21Va.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Rear Admiral||[[Image:Nl21Ra.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Major General||[[Image:Nl21Mg.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant General||[[Image:Nl21Lg.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier General||[[Image:Nl21Bg.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|General||[[Image:Nl21Gen.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Colonel||[[Image:Nl21Col.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenent Colonel||[[Image:Nl21Ltcol.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Major||[[Image:Nl21Major.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Commander||[[Image:Nl21Comm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Captain||[[Image:Nl21Capt.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant||[[Image:Nl21Lt.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It should be noted that at this time, active pilots were assigned with the rank of General (taken from the ''TIE Fighter'' game) and thus, only the ranks of General or higher were used.&lt;br /&gt;
&lt;br /&gt;
===NL48 Edition===&lt;br /&gt;
&lt;br /&gt;
On or around NL48 (Jan 1998), FO [[Kawolski]] proposed an updating of the rank system. The rank system is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Grand Admiral||[[Image:Nl49ga.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Sector Admiral||[[Image:Nl49sa.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|High Admiral||[[Image:Nl49ha.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Admiral||[[Image:Nl49fa.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Admiral||[[Image:Nl49ad.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Vice Admiral||[[Image:Nl49va.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Rear Admiral||[[Image:Nl49ra.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|General||[[Image:Nl49gn.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Colonel||[[Image:Nl49col.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant Colonel||[[Image:Nl49lc.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Major||[[Image:Nl49maj.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Captain||[[Image:Nl49cpt.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Commander||[[Image:Nl49cm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant Commander||[[Image:Nl49lcm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant||[[Image:Nl49lt.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Sub-Lieutenant||[[Image:Nl49sl.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Cadet||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In NL49, the rank of High Admiral was created and awarded to [[Paladin]] and [[Khyron]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Side by Side Comparison===&lt;br /&gt;
&lt;br /&gt;
{| BORDER=&amp;quot;0&amp;quot; CELLSPACING=&amp;quot;0&amp;quot; CELLPADDING=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| COLSPAN=&amp;quot;2&amp;quot; | Color Key&lt;br /&gt;
|-&lt;br /&gt;
| WIDTH=&amp;quot;25&amp;quot; BGCOLOR=&amp;quot;#444400&amp;quot; | &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
| Fleet Command rank&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#660000&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| Flag rank&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#000066&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| Line rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ranktable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| COLSPAN=&amp;quot;2&amp;quot; ALIGN=&amp;quot;CENTER&amp;quot; | &amp;lt;B&amp;gt;NL 21 Edition&amp;lt;/B&amp;gt;&lt;br /&gt;
| COLSPAN=&amp;quot;2&amp;quot; ALIGN=&amp;quot;CENTER&amp;quot; | &amp;lt;B&amp;gt;NL 48 Edition&amp;lt;/B&amp;gt;&lt;br /&gt;
| COLSPAN=&amp;quot;2&amp;quot; ALIGN=&amp;quot;CENTER&amp;quot; | &amp;lt;B&amp;gt;Current&amp;lt;/B&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;color: white; background: #444400;&amp;quot; | Grand Admiral&lt;br /&gt;
| [[Image:Nl21Ga.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #444400;&amp;quot; | Grand Admiral&lt;br /&gt;
| [[Image:Nl49ga.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #444400;&amp;quot; | Grand Admiral&lt;br /&gt;
| [[Image:TCGA.png|180px]]&lt;br /&gt;
|- &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Sector Admiral&lt;br /&gt;
| [[Image:Nl49sa.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Sector Admiral&lt;br /&gt;
| [[Image:TCSA.png|180px]]&lt;br /&gt;
|- &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | High Admiral&lt;br /&gt;
| [[Image:Nl49ha.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | High Admiral&lt;br /&gt;
| [[Image:TCHA.png|180px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Fleet Admiral&lt;br /&gt;
| [[Image:Nl21Fa.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Fleet Admiral&lt;br /&gt;
| [[Image:Nl49fa.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Fleet Admiral&lt;br /&gt;
| [[Image:TCFA.png|180px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Admiral&lt;br /&gt;
| [[Image:Nl21Adm.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Admiral&lt;br /&gt;
| [[Image:Nl49ad.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Admiral&lt;br /&gt;
| [[Image:TCAD.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Vice Admiral&lt;br /&gt;
| [[Image:Nl21Va.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Vice Admiral&lt;br /&gt;
| [[Image:Nl49va.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Vice Admiral&lt;br /&gt;
| [[Image:TCVA.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Rear Admiral&lt;br /&gt;
| [[Image:Nl21Ra.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Rear Admiral&lt;br /&gt;
| [[Image:Nl49ra.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Rear Admiral&lt;br /&gt;
| [[Image:TCRA.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Major Gen&lt;br /&gt;
| [[Image:Nl21Mg.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | General&lt;br /&gt;
| [[Image:Nl49gn.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | General&lt;br /&gt;
| [[Image:TCGN.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Gen&lt;br /&gt;
| [[Image:Nl21Lg.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Colonel&lt;br /&gt;
| [[Image:Nl49col.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Colonel&lt;br /&gt;
| [[Image:TCCOL.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Brig Gen&lt;br /&gt;
| [[Image:Nl21Bg.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Colonel&lt;br /&gt;
| [[Image:Nl49lc.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Colonel&lt;br /&gt;
| [[Image:TCLC.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | General&lt;br /&gt;
| [[Image:Nl21Gen.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Major&lt;br /&gt;
| [[Image:Nl49maj.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Major&lt;br /&gt;
| [[Image:TCMAJ.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| Colonel&lt;br /&gt;
| [[Image:Nl21Col.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Captain&lt;br /&gt;
| [[Image:Nl49cpt.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Captain&lt;br /&gt;
| [[Image:TCCPT.png|90px]]&lt;br /&gt;
|-&lt;br /&gt;
| Lt Colonel&lt;br /&gt;
| [[Image:Nl21Ltcol.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Commander&lt;br /&gt;
| [[Image:Nl49cm.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Commander&lt;br /&gt;
| [[Image:TCCM.png|90px]]&lt;br /&gt;
|-&lt;br /&gt;
| Major&lt;br /&gt;
| [[Image:Nl21Major.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Commander&lt;br /&gt;
| [[Image:Nl49lcm.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Commander&lt;br /&gt;
| [[Image:TCLCM.png|90px]]&lt;br /&gt;
|-&lt;br /&gt;
| Commander&lt;br /&gt;
| [[Image:Nl21Comm.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lieutenant&lt;br /&gt;
| [[Image:Nl49lt.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lieutenant&lt;br /&gt;
| [[Image:TCLT.png|60px]]&lt;br /&gt;
|-&lt;br /&gt;
| Captain&lt;br /&gt;
| [[Image:Nl21Capt.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Sub-Lt&lt;br /&gt;
| [[Image:Nl49sl.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Sub-Lt&lt;br /&gt;
| [[Image:TCSL.png|60px]]&lt;br /&gt;
|-&lt;br /&gt;
| Lt&lt;br /&gt;
| [[Image:Nl21Lt.gif]]&lt;br /&gt;
| Cadet&lt;br /&gt;
| &lt;br /&gt;
| Cadet&lt;br /&gt;
| [[Image:TCCT.png|60px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks of the Emperor's Hammer]]&lt;br /&gt;
[[Category:Ranks of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TIE_Corps_rank_system&amp;diff=103645</id>
		<title>TIE Corps rank system</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TIE_Corps_rank_system&amp;diff=103645"/>
		<updated>2025-06-13T05:50:19Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Current */ Added a HA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although a Member's overall status within the Fleet will be entirely determined by their position, the following military ranks are presented to further stratify the Emperor's Hammer TIE Corps and give something for members to strive to attain. The position of a member will always take precedence over conflicting ranks (i.e. a Flight Leader who is a Lieutenant Colonel (LC) does not outrank a Squadron Commander who is a Captain). The primary use of the ranks will be to determine minimum standards for the various positions. &lt;br /&gt;
&lt;br /&gt;
A member may retain a rank achieved in a previous assignment to a higher command position even if his current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
==Current==&lt;br /&gt;
In 2006 (15 ABY), the rank panels were updated to be more consistent and to be part of a larger [[Emperor's Hammer]]-wide system.  The system was primarily designed by the [[Fleet Commander]] and the original images created by [[Zeth Durron]].&lt;br /&gt;
&lt;br /&gt;
In the Naval components (including Emperor's Hammer main fleet and the [[TIE Corps]]), blue pips form the basis of the rank badge, with red and/or yellow pips replacing blue at the bottom to denote level of rank.  In the Ground components (including the [[Hammer's Fist]]), red pips from the basis of the rank badge, with blue and/or yellow pips replacing red at the bottom to denote level of rank.&lt;br /&gt;
&lt;br /&gt;
Officers also wear a variable number of code cylinders associated with their rank.  The web site and [[TIECorps Tailoring Tool 3|tailoring tool]] depict these cylinders automatically.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 style=&amp;quot;text-align: center;&amp;quot; | '''Flag/Admiralty Ranks of the Emperor's Hammer and TIE Corps'''&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Grand Admiral&lt;br /&gt;
| style=&amp;quot;width: 140px; text-align: center;&amp;quot; | [[Image:TCGA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;GA&amp;quot;&amp;gt;'''Grand Admiral (GA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, the rank is almost totally reserved for the [[Fleet Commander]], but Astatine was briefly holder of the rank whilst still [[Executive Officer]].&lt;br /&gt;
&lt;br /&gt;
Ronin was promoted to this rank in NL14.&lt;br /&gt;
&lt;br /&gt;
There have only ever been Four Grand Admirals in the Emperor's Hammer - [[Ronin]], [[Astatine]], [[Cyric]], and the current Fleet Commander [[Rapier]]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Sector Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCSA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;SA&amp;quot;&amp;gt;'''Sector Admiral (SA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet. This rank is reserved solely for the [[Executive Officer]]. &lt;br /&gt;
&lt;br /&gt;
Members having achieved this rank include:&lt;br /&gt;
*[[Havok]]&lt;br /&gt;
*[[Kamjin Maverick Lap'lamiz]]&lt;br /&gt;
*[[Kawolski]]&lt;br /&gt;
*[[Yoni]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | High Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCHA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;HA&amp;quot;&amp;gt;'''High Admiral (HA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps. This rank is the highest achievable without becoming the Executive Officer. Members who are already Fleet Admirals, who have achieved almost all merit awards and who are universally respected by Command Officers and normal membership alike are promoted to High Admiral.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, the rank is awarded to exceptional [[Command Officer|Command Officers]].&lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, High Admiral is the highest rank. It is used solely as a promotion rank to promote an exceptional [[TIE Corps Commander]]. &lt;br /&gt;
&lt;br /&gt;
In the past, only three High Admirals could be active at one time, similar to the [[Dark Jedi Primarch]] rank in the [[Dark Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
Members having achieved this rank include:&lt;br /&gt;
*[[Anahorn Dempsey]]&lt;br /&gt;
*[[Ari]]&lt;br /&gt;
*[[Daniel Bonini]]&lt;br /&gt;
*[[Elwood the Brave]]&lt;br /&gt;
*[[Ender mBind]]&lt;br /&gt;
*[[Frodo March]]&lt;br /&gt;
*[[Jarek La'an]]&lt;br /&gt;
*[[Jedgar O. Paladin]]&lt;br /&gt;
*[[Keiran Idanian]]&lt;br /&gt;
*[[Pete Mitchell]]&lt;br /&gt;
*[[Plif]]&lt;br /&gt;
*[[Royal]]&lt;br /&gt;
*[[Striker]]&lt;br /&gt;
*[[Turtle Jerrar]]&lt;br /&gt;
*[[Zsinj]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Fleet Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCFA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;FA&amp;quot;&amp;gt;'''Fleet Admiral (FA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, Admirals who have shown consistent performance over a long period of time are promoted to the coveted rank of Fleet Admiral. It is usually used to promote only [[Command Officer|Command Officers]]. &lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, it is used as a promotion rank for the [[TIE Corps Commander]], [[Strategic Operations Officer]], and [[Combat Operations Officer]]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCAD.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;AD&amp;quot;&amp;gt;'''Admiral (AD)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, Admiral is used as a promotion rank for a variety of positions, including [[Command Officer|Command officers]], [[Command Attaché|Command Attachés]], and [[Imperial Advisor|Imperial Advisors]]. It also served in the past as the appointment rank for [[Command Officer|Command Officers]]. &lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, it is used as a promotion rank for the [[TIE Corps Commander]], [[Strategic Operations Officer]], and [[Combat Operations Officer]], as well as the currently unused [[Battlegroup Commander]] position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Vice Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCVA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;VA&amp;quot;&amp;gt;'''Vice Admiral (VA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps. The rank of Vice Admiral has multiple uses. &lt;br /&gt;
&lt;br /&gt;
In the main fleet, it may be used as the appointment rank for [[Command Officer|Command Officers]] at the [[Fleet Commander]]'s discretion, as well as a promotion rank for [[Command Attaché|Command Attachés]] and [[Imperial Advisor|Imperial Advisors]]. &lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, it is used as the appointment rank for the [[TIE Corps Commander]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Rear Admiral&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCRA.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;RA&amp;quot;&amp;gt;'''Rear Admiral (RA)'''&amp;lt;/span&amp;gt; is a flag rank within the Emperor's Hammer main fleet and TIE Corps. This is the first level of flag/Admiralty rank.&lt;br /&gt;
&lt;br /&gt;
In the main fleet, is used as the appointment rank for [[Command Officer|Command Officers]], [[Command Attaché|Command Attachés]] and [[Imperial Advisor|Imperial Advisors]].&lt;br /&gt;
&lt;br /&gt;
In the TIE Corps, it is used as the appointment rank for [[Commodore|Commodores]], and both the [[Strategic Operations Officer]] and [[Combat Operations Officer]]. It is also the promotion rank for the position of [[Battlegroup Commander]].  Although it is directly senior to General, it is not possible to be promoted to this rank. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 style=&amp;quot;text-align: center;&amp;quot; | '''Line Ranks of the TIE Corps'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | General&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCGN.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;GN&amp;quot;&amp;gt;'''General (GN)'''&amp;lt;/span&amp;gt; is the highest line rank in the [[TIE Corps]].&lt;br /&gt;
&lt;br /&gt;
Exceptional [[Squadron Commander|Squadron Commanders]] and [[Wing Commander|Wing Commanders]] may be promoted to&lt;br /&gt;
the rank of General. The rank is of special prestige due to the length and quality of service required to achieve the rank.&lt;br /&gt;
&lt;br /&gt;
In the past, the rank was reserved for [[Wing Commander|Wing Commanders]] or [[Squadron Commander]]s of the [[Elite Squadron]]s.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Colonel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCCOL.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;COL&amp;quot;&amp;gt;'''Colonel (COL)'''&amp;lt;/span&amp;gt; is the second-highest line rank in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
Members of this rank are typically [[Squadron Commander]]s. It was also common for [[Wing Commander]]s to hold this rank, but the position is currently out of use.&lt;br /&gt;
&lt;br /&gt;
Active [[Lieutenant Colonel]]s in a [[Flight Leader]] role or higher may be promoted to Colonel. Promotion to this rank is achieved by time in grade, but the promotion is only awarded at the discretion of the member's superiors.&lt;br /&gt;
&lt;br /&gt;
Colonels were, in the past, unusually common because members that retired from a position that afforded them a higher rank were reduced to Colonel when joining a squadron. This was the case even if appointed to [[Wing Commander]], as the rank of General was considered to be of high prestige.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Lieutenant Colonel&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCLC.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;LC&amp;quot;&amp;gt;'''Lieutenant Colonel (LC)'''&amp;lt;/span&amp;gt; is the third-highest line rank in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
Members of this rank are typically [[Squadron Commander]]s. It was also common for [[Wing Commander]]s to hold this rank, but the position is currently out of use.&lt;br /&gt;
&lt;br /&gt;
Active [[Major]]s in a [[Flight Leader]] role or higher may be promoted to Lieutenant Colonel. Promotion to this rank is achieved by time in grade, but the promotion is only awarded at the discretion of the member's superiors.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Major&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCMAJ.png|120px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;MAJ&amp;quot;&amp;gt;'''Major (MAJ)'''&amp;lt;/span&amp;gt; is a rank in the TIE Corps.  Major is the highest rank that a [[Flight Member]] may be promoted to.&lt;br /&gt;
&lt;br /&gt;
Members of this rank are usually [[Squadron Commander]]s. It is also the minimum rank for the currently unused [[Wing Commander]] position.&lt;br /&gt;
&lt;br /&gt;
Promotion to this rank is achieved by time in grade, but the promotion is only awarded at the discretion of the member's superiors.&lt;br /&gt;
&lt;br /&gt;
As with the rank of Commander, members appointed to [[Wing Commander]] but of a lower rank are awarded the rank on appointment.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Captain&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCCPT.png|90px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;CPT&amp;quot;&amp;gt;'''Captain (CPT)'''&amp;lt;/span&amp;gt; is a rank in the TIE Corps. Members of this rank are often [[Flight Member]]s, [[Flight Leader]]s, or [[Squadron Commander]]s.&lt;br /&gt;
&lt;br /&gt;
It is typically awarded to a Squadron Commander who has proven themselves, but can be awarded to exceptional Flight Members and Flight Leaders as well.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Commander&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCCM.png|90px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;CM&amp;quot;&amp;gt;'''Commander (CM)'''&amp;lt;/span&amp;gt;  is a rank in the TIE Corps. Members of this rank are typically [[Flight Member]]s or [[Flight Leader]]s. It is also the minimum rank for [[Squadron Commander]]s.&lt;br /&gt;
&lt;br /&gt;
Pilots of a lower rank that are appointed to [[Squadron Commander]] (CMDR) are also promoted to Commander and will&lt;br /&gt;
retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Lieutenant Commander&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCLCM.png|90px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;LCM&amp;quot;&amp;gt;'''Lieutenant Commander (LCM)'''&amp;lt;/span&amp;gt;  is a rank in the TIE Corps. Active Lieutenants that have completed the TIE Corps Core course from the [[Imperial University]] (IU) may be promoted to Lieutenant Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Lieutenant&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCLT.png|60px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;LT&amp;quot;&amp;gt;'''Lieutenant (LT)'''&amp;lt;/span&amp;gt;  is the second-lowest rank assigned to TIE Corps members. A Lieutenant is typically a [[Flight Member]], but some are appointed as [[Flight Leader]]s. Sub-Lieutenants that complete one of the requirements listed in the [[TIE Corps Pilot Manual]] will be promoted to Lieutenant. Unlike other more senior ranks in the TIE Corps, there is no time in previous rank requirement.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Sub-Lieutenant&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCSL.png|60px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;SL&amp;quot;&amp;gt;'''Sub-Lieutenant (SL)'''&amp;lt;/span&amp;gt; is the lowest rank assigned to members of the TIE Corps. It is the starting rank for newly assigned [[Flight Member]]s who have completed Cadet training. No other positions may be assigned to members of this rank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Cadet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Image:TCCT.png|60px]]&lt;br /&gt;
|&amp;lt;span id=&amp;quot;CT&amp;quot;&amp;gt;'''Cadet (CT)'''&amp;lt;/span&amp;gt; is the initial rank for prospective TIE Corps pilots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Historical Revisions==&lt;br /&gt;
&lt;br /&gt;
===NL21 Edition===&lt;br /&gt;
&lt;br /&gt;
Newsletter 21 first announced rank insignia for use by [[Emperor's Hammer]] members, designed by [[Havok]].  The ranks used were:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Grand Admiral||[[Image:Nl21Ga.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Admiral||[[Image:Nl21Fa.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Admiral||[[Image:Nl21Adm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Vice Admiral||[[Image:Nl21Va.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Rear Admiral||[[Image:Nl21Ra.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Major General||[[Image:Nl21Mg.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant General||[[Image:Nl21Lg.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier General||[[Image:Nl21Bg.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|General||[[Image:Nl21Gen.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Colonel||[[Image:Nl21Col.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenent Colonel||[[Image:Nl21Ltcol.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Major||[[Image:Nl21Major.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Commander||[[Image:Nl21Comm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Captain||[[Image:Nl21Capt.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant||[[Image:Nl21Lt.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It should be noted that at this time, active pilots were assigned with the rank of General (taken from the ''TIE Fighter'' game) and thus, only the ranks of General or higher were used.&lt;br /&gt;
&lt;br /&gt;
===NL48 Edition===&lt;br /&gt;
&lt;br /&gt;
On or around NL48 (Jan 1998), FO [[Kawolski]] proposed an updating of the rank system. The rank system is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Grand Admiral||[[Image:Nl49ga.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Sector Admiral||[[Image:Nl49sa.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|High Admiral||[[Image:Nl49ha.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Admiral||[[Image:Nl49fa.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Admiral||[[Image:Nl49ad.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Vice Admiral||[[Image:Nl49va.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Rear Admiral||[[Image:Nl49ra.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|General||[[Image:Nl49gn.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Colonel||[[Image:Nl49col.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant Colonel||[[Image:Nl49lc.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Major||[[Image:Nl49maj.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Captain||[[Image:Nl49cpt.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Commander||[[Image:Nl49cm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant Commander||[[Image:Nl49lcm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant||[[Image:Nl49lt.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Sub-Lieutenant||[[Image:Nl49sl.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|Cadet||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In NL49, the rank of High Admiral was created and awarded to [[Paladin]] and [[Khyron]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Side by Side Comparison===&lt;br /&gt;
&lt;br /&gt;
{| BORDER=&amp;quot;0&amp;quot; CELLSPACING=&amp;quot;0&amp;quot; CELLPADDING=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| COLSPAN=&amp;quot;2&amp;quot; | Color Key&lt;br /&gt;
|-&lt;br /&gt;
| WIDTH=&amp;quot;25&amp;quot; BGCOLOR=&amp;quot;#444400&amp;quot; | &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
| Fleet Command rank&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#660000&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| Flag rank&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#000066&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| Line rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ranktable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| COLSPAN=&amp;quot;2&amp;quot; ALIGN=&amp;quot;CENTER&amp;quot; | &amp;lt;B&amp;gt;NL 21 Edition&amp;lt;/B&amp;gt;&lt;br /&gt;
| COLSPAN=&amp;quot;2&amp;quot; ALIGN=&amp;quot;CENTER&amp;quot; | &amp;lt;B&amp;gt;NL 48 Edition&amp;lt;/B&amp;gt;&lt;br /&gt;
| COLSPAN=&amp;quot;2&amp;quot; ALIGN=&amp;quot;CENTER&amp;quot; | &amp;lt;B&amp;gt;Current&amp;lt;/B&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;color: white; background: #444400;&amp;quot; | Grand Admiral&lt;br /&gt;
| [[Image:Nl21Ga.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #444400;&amp;quot; | Grand Admiral&lt;br /&gt;
| [[Image:Nl49ga.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #444400;&amp;quot; | Grand Admiral&lt;br /&gt;
| [[Image:TCGA.png|180px]]&lt;br /&gt;
|- &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Sector Admiral&lt;br /&gt;
| [[Image:Nl49sa.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Sector Admiral&lt;br /&gt;
| [[Image:TCSA.png|180px]]&lt;br /&gt;
|- &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | High Admiral&lt;br /&gt;
| [[Image:Nl49ha.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | High Admiral&lt;br /&gt;
| [[Image:TCHA.png|180px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Fleet Admiral&lt;br /&gt;
| [[Image:Nl21Fa.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Fleet Admiral&lt;br /&gt;
| [[Image:Nl49fa.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Fleet Admiral&lt;br /&gt;
| [[Image:TCFA.png|180px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Admiral&lt;br /&gt;
| [[Image:Nl21Adm.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Admiral&lt;br /&gt;
| [[Image:Nl49ad.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Admiral&lt;br /&gt;
| [[Image:TCAD.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Vice Admiral&lt;br /&gt;
| [[Image:Nl21Va.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Vice Admiral&lt;br /&gt;
| [[Image:Nl49va.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Vice Admiral&lt;br /&gt;
| [[Image:TCVA.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Rear Admiral&lt;br /&gt;
| [[Image:Nl21Ra.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Rear Admiral&lt;br /&gt;
| [[Image:Nl49ra.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #660000;&amp;quot; | Rear Admiral&lt;br /&gt;
| [[Image:TCRA.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Major Gen&lt;br /&gt;
| [[Image:Nl21Mg.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | General&lt;br /&gt;
| [[Image:Nl49gn.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | General&lt;br /&gt;
| [[Image:TCGN.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Gen&lt;br /&gt;
| [[Image:Nl21Lg.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Colonel&lt;br /&gt;
| [[Image:Nl49col.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Colonel&lt;br /&gt;
| [[Image:TCCOL.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Brig Gen&lt;br /&gt;
| [[Image:Nl21Bg.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Colonel&lt;br /&gt;
| [[Image:Nl49lc.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Colonel&lt;br /&gt;
| [[Image:TCLC.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | General&lt;br /&gt;
| [[Image:Nl21Gen.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Major&lt;br /&gt;
| [[Image:Nl49maj.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Major&lt;br /&gt;
| [[Image:TCMAJ.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| Colonel&lt;br /&gt;
| [[Image:Nl21Col.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Captain&lt;br /&gt;
| [[Image:Nl49cpt.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Captain&lt;br /&gt;
| [[Image:TCCPT.png|90px]]&lt;br /&gt;
|-&lt;br /&gt;
| Lt Colonel&lt;br /&gt;
| [[Image:Nl21Ltcol.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Commander&lt;br /&gt;
| [[Image:Nl49cm.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Commander&lt;br /&gt;
| [[Image:TCCM.png|90px]]&lt;br /&gt;
|-&lt;br /&gt;
| Major&lt;br /&gt;
| [[Image:Nl21Major.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Commander&lt;br /&gt;
| [[Image:Nl49lcm.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lt Commander&lt;br /&gt;
| [[Image:TCLCM.png|90px]]&lt;br /&gt;
|-&lt;br /&gt;
| Commander&lt;br /&gt;
| [[Image:Nl21Comm.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lieutenant&lt;br /&gt;
| [[Image:Nl49lt.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Lieutenant&lt;br /&gt;
| [[Image:TCLT.png|60px]]&lt;br /&gt;
|-&lt;br /&gt;
| Captain&lt;br /&gt;
| [[Image:Nl21Capt.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Sub-Lt&lt;br /&gt;
| [[Image:Nl49sl.gif]]&lt;br /&gt;
| style=&amp;quot;color: white; background: #000066;&amp;quot; | Sub-Lt&lt;br /&gt;
| [[Image:TCSL.png|60px]]&lt;br /&gt;
|-&lt;br /&gt;
| Lt&lt;br /&gt;
| [[Image:Nl21Lt.gif]]&lt;br /&gt;
| Cadet&lt;br /&gt;
| &lt;br /&gt;
| Cadet&lt;br /&gt;
| [[Image:TCCT.png|60px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks of the Emperor's Hammer]]&lt;br /&gt;
[[Category:Ranks of the TIE Corps]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103639</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103639"/>
		<updated>2025-06-12T05:05:06Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Absent Without Leave (AWOL) */ Added guidance about Discord activity&lt;/p&gt;
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&lt;div&gt;__FORCETOC__&lt;br /&gt;
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{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
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&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Being an active member of the Discord server fulfills the need described above. Especially within their squadron's channel or their battlegroup's channel, a pilot's Discord activity shows that they're present and wouldn't be subject to being declared AWOL.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the TCCOM awards merit medals to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103638</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103638"/>
		<updated>2025-06-12T04:58:53Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Absent Without Leave (AWOL) */ Replaced &amp;quot;immediate superior&amp;quot; with clearer guidance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Each pilot should communicate with their CMDR, SQXO, or FL at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. CMDRs are expected to proactively reach out to pilots they've lost contact with as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days, so the burden isn't just on the pilot. An AWOL declaration is subject to approval from the pilot's chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Pilots that have been declared AWOL are not moved to the Reserves. They are tagged as [Inactive] on the site, may not log in, are not assigned to the M/FRG Phoenix or any other unit, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the TCCOM awards merit medals to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103310</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103310"/>
		<updated>2025-05-31T16:29:34Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* ID Lines */ Added SM/6&lt;/p&gt;
&lt;hr /&gt;
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&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Pilots should communicate with their immediate superior at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. It’s expected that the superior officer will proactively reach out to the pilot as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days. An AWOL declaration is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Pilots that are declared AWOL are not moved to the Reserves. They are tagged as [Inactive] in the database, may not log in, are not assigned to the M/FRG Phoenix or any other unit, are removed from the TIE Corps mailing list, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the TCCOM awards merit medals to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5/6&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103309</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=103309"/>
		<updated>2025-05-31T06:02:25Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Uniforms */ Update to approval authority&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Pilots should communicate with their immediate superior at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. It’s expected that the superior officer will proactively reach out to the pilot as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days. An AWOL declaration is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Pilots that are declared AWOL are not moved to the Reserves. They are tagged as [Inactive] in the database, may not log in, are not assigned to the M/FRG Phoenix or any other unit, are removed from the TIE Corps mailing list, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the TCCOM awards merit medals to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved before being displayed on a pilot's profile. Uniform processing is currently handled by the [[TCCOM:TIE_Corps_Commander_Assistant|TCCOMA]].&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Games&amp;diff=103274</id>
		<title>TCCOM:TIE Corps Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Games&amp;diff=103274"/>
		<updated>2025-05-26T16:56:15Z</updated>

		<summary type="html">&lt;p&gt;Plif: Hunters end date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Primary Games ===&lt;br /&gt;
&lt;br /&gt;
Primary games are, as the name implies, our main focus. These games are eligible for single player credit, Legions of Combat, Legions of Skirmish, the Distinguished Flying Cross, Iron Stars with Wings, Operational Readiness Awards, and/or monthly evaluation credit but note that not all game modes are supported in all of the games. For example, the free space mode in Star Conflict isn't something we've devised a recognition system for.&lt;br /&gt;
&lt;br /&gt;
Primary games we support in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* TIE Fighter&lt;br /&gt;
* X-Wing&lt;br /&gt;
* X-Wing vs TIE Fighter&lt;br /&gt;
* X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade (MP only)&lt;br /&gt;
** TIE Fighter Total Conversion (MP and the SP Reimagined battles)&lt;br /&gt;
* Star Conflict&lt;br /&gt;
* Star Wars Battlefront (2015)&lt;br /&gt;
* Star Wars Battlefront II (2017)&lt;br /&gt;
* Star Wars Battlefront Classic Collection (2024)&lt;br /&gt;
* Star Wars: Squadrons&lt;br /&gt;
* Star Wars: Empire at War&lt;br /&gt;
* Star Wars: The Old Republic&lt;br /&gt;
* Elite Dangerous&lt;br /&gt;
** Go to the Squadrons section and search for Emperor's Hammer or EH1994&lt;br /&gt;
* Destiny 2&lt;br /&gt;
* Star Wars Hunters&lt;br /&gt;
** Note: Hunters is being shut down by the developer on October 1, 2025&lt;br /&gt;
* Helldivers 2&lt;br /&gt;
&lt;br /&gt;
=== Secondary Games ===&lt;br /&gt;
&lt;br /&gt;
Secondary games are ones that we'll support with competitions but a limited set of awards and activity credit. The idea is that we've created a gaming community that might like to play games occasionally or casually that aren't our main focus. Specifically, competitions for secondary games may only award Iron Stars with Ribbons and Operational Readiness Awards, and activity in these games isn't counted on monthly evaluations other than competition participation.&lt;br /&gt;
&lt;br /&gt;
Secondary games we support on a limited basis in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* Among Us&lt;br /&gt;
* Asteroids on https://games.aarp.org/games/atari-asteroids&lt;br /&gt;
* Deep Rock Galactic&lt;br /&gt;
* Galaxy of Heroes&lt;br /&gt;
* Jigsaw puzzles on https://jigsawplanet.com/&lt;br /&gt;
* Pacman on https://freepacman.org&lt;br /&gt;
* Pazaak on https://pazaak.parsely.io/&lt;br /&gt;
* Sins of a Solar Empire&lt;br /&gt;
* Space Invaders on https://www.free80sarcade.com/spaceinvaders.php&lt;br /&gt;
* Star Citizen&lt;br /&gt;
** Note: Please don’t put money into this game unless you’re absolutely sure you know what you’re getting into&lt;br /&gt;
** https://robertsspaceindustries.com/orgs/EHAMMER&lt;br /&gt;
* Star Wars Arcade (1983) on https://www.myabandonware.com/game/star-wars-d7/play-d7&lt;br /&gt;
* Star Wars Galactic Battlegrounds (SWGB)&lt;br /&gt;
* Star Wars Episode I: Racer&lt;br /&gt;
* StarCraft&lt;br /&gt;
* Stellaris&lt;br /&gt;
* Star Wars Collectible Card Game (SWCCG) on https://gemp.starwarsccg.org/gemp-swccg/&lt;br /&gt;
* Star Wars Outlaws&lt;br /&gt;
** As a single player game, this one has more limited support than most&lt;br /&gt;
* Tabletop Simulator: Star Wars Armada on https://steamcommunity.com/sharedfiles/filedetails/?id=713586082&lt;br /&gt;
* Tabletop Simulator: Star Wars Legion on https://steamcommunity.com/sharedfiles/filedetails/?id=2361950023&lt;br /&gt;
* Tabletop Simulator: Star Wars X-Wing on https://steamcommunity.com/sharedfiles/filedetails/?id=2486128992&lt;br /&gt;
* VRChat&lt;br /&gt;
* Word searches on https://mywordsearch.com/&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Games ===&lt;br /&gt;
&lt;br /&gt;
Games we've chosen not to support in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* Call of Duty: Modern Warfare II (2022): 18+ content rating, toxic community, fictional-but-realistic references to real life situations&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Games&amp;diff=102775</id>
		<title>TCCOM:TIE Corps Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Games&amp;diff=102775"/>
		<updated>2025-04-04T06:21:07Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Secondary Games */ Addition of Pacman&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Primary Games ===&lt;br /&gt;
&lt;br /&gt;
Primary games are, as the name implies, our main focus. These games are eligible for single player credit, Legions of Combat, Legions of Skirmish, the Distinguished Flying Cross, Iron Stars with Wings, Operational Readiness Awards, and/or monthly evaluation credit but note that not all game modes are supported in all of the games. For example, the free space mode in Star Conflict isn't something we've devised a recognition system for.&lt;br /&gt;
&lt;br /&gt;
Primary games we support in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* TIE Fighter&lt;br /&gt;
* X-Wing&lt;br /&gt;
* X-Wing vs TIE Fighter&lt;br /&gt;
* X-Wing Alliance&lt;br /&gt;
** X-Wing Alliance Upgrade (MP only)&lt;br /&gt;
** TIE Fighter Total Conversion (MP and the SP Reimagined battles)&lt;br /&gt;
* Star Conflict&lt;br /&gt;
* Star Wars Battlefront (2015)&lt;br /&gt;
* Star Wars Battlefront II (2017)&lt;br /&gt;
* Star Wars Battlefront Classic Collection (2024)&lt;br /&gt;
* Star Wars: Squadrons&lt;br /&gt;
* Star Wars: Empire at War&lt;br /&gt;
* Star Wars: The Old Republic&lt;br /&gt;
* Elite Dangerous&lt;br /&gt;
** Go to the Squadrons section and search for Emperor's Hammer or EH1994&lt;br /&gt;
* Destiny 2&lt;br /&gt;
* Star Wars Hunters&lt;br /&gt;
* Helldivers 2&lt;br /&gt;
&lt;br /&gt;
=== Secondary Games ===&lt;br /&gt;
&lt;br /&gt;
Secondary games are ones that we'll support with competitions but a limited set of awards and activity credit. The idea is that we've created a gaming community that might like to play games occasionally or casually that aren't our main focus. Specifically, competitions for secondary games may only award Iron Stars with Ribbons and Operational Readiness Awards, and activity in these games isn't counted on monthly evaluations other than competition participation.&lt;br /&gt;
&lt;br /&gt;
Secondary games we support on a limited basis in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* Among Us&lt;br /&gt;
* Asteroids on https://games.aarp.org/games/atari-asteroids&lt;br /&gt;
* Deep Rock Galactic&lt;br /&gt;
* Galaxy of Heroes&lt;br /&gt;
* Jigsaw puzzles on https://jigsawplanet.com/&lt;br /&gt;
* Pacman on https://freepacman.org&lt;br /&gt;
* Pazaak on https://pazaak.parsely.io/&lt;br /&gt;
* Sins of a Solar Empire&lt;br /&gt;
* Space Invaders on https://www.free80sarcade.com/spaceinvaders.php&lt;br /&gt;
* Star Citizen&lt;br /&gt;
** Note: Please don’t put money into this game unless you’re absolutely sure you know what you’re getting into&lt;br /&gt;
** https://robertsspaceindustries.com/orgs/EHAMMER&lt;br /&gt;
* Star Wars Arcade (1983) on https://www.myabandonware.com/game/star-wars-d7/play-d7&lt;br /&gt;
* Star Wars Galactic Battlegrounds (SWGB)&lt;br /&gt;
* Star Wars Episode I: Racer&lt;br /&gt;
* StarCraft&lt;br /&gt;
* Stellaris&lt;br /&gt;
* Star Wars Collectible Card Game (SWCCG) on https://gemp.starwarsccg.org/gemp-swccg/&lt;br /&gt;
* Star Wars Outlaws&lt;br /&gt;
** As a single player game, this one has more limited support than most&lt;br /&gt;
* Tabletop Simulator: Star Wars Armada on https://steamcommunity.com/sharedfiles/filedetails/?id=713586082&lt;br /&gt;
* Tabletop Simulator: Star Wars Legion on https://steamcommunity.com/sharedfiles/filedetails/?id=2361950023&lt;br /&gt;
* Tabletop Simulator: Star Wars X-Wing on https://steamcommunity.com/sharedfiles/filedetails/?id=2486128992&lt;br /&gt;
* VRChat&lt;br /&gt;
* Word searches on https://mywordsearch.com/&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Games ===&lt;br /&gt;
&lt;br /&gt;
Games we've chosen not to support in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
* Call of Duty: Modern Warfare II (2022): 18+ content rating, toxic community, fictional-but-realistic references to real life situations&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=102304</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=102304"/>
		<updated>2025-02-25T13:42:36Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Duty Uniform */ Word swap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
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|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
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&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Pilots should communicate with their immediate superior at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. It’s expected that the superior officer will proactively reach out to the pilot as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days. An AWOL declaration is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Pilots that are declared AWOL are not moved to the Reserves. They are tagged as [Inactive] in the database, may not log in, are not assigned to the M/FRG Phoenix or any other unit, are removed from the TIE Corps mailing list, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the TCCOM awards merit medals to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved by the Strategic Operations Officer before being displayed on a pilot's profile.&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a sidearm in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=102303</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=102303"/>
		<updated>2025-02-25T13:28:37Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Duty Uniform */ Added blaster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
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&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Pilots should communicate with their immediate superior at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. It’s expected that the superior officer will proactively reach out to the pilot as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days. An AWOL declaration is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Pilots that are declared AWOL are not moved to the Reserves. They are tagged as [Inactive] in the database, may not log in, are not assigned to the M/FRG Phoenix or any other unit, are removed from the TIE Corps mailing list, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the TCCOM awards merit medals to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved by the Strategic Operations Officer before being displayed on a pilot's profile.&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. All officers are authorized to carry a blaster in a belt holster if desired. The only insignia on the duty uniform are the rank badge on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=102302</id>
		<title>TCCOM:TIE Corps Pilot Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Pilot_Manual&amp;diff=102302"/>
		<updated>2025-02-25T13:20:50Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Assistants and Other Secondary Positions */ Added link to TCCOMA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
{{CollectionHeader&lt;br /&gt;
|title=TIE Corps Pilot Manual&lt;br /&gt;
|titleImage=&lt;br /&gt;
|office=TIE Corps Commander&lt;br /&gt;
|homePage=TIE Corps Pilot Manual&lt;br /&gt;
|rgbBgColor=207, 32, 46&lt;br /&gt;
|bgAlpha=.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Introduction]]==&lt;br /&gt;
Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.&lt;br /&gt;
&lt;br /&gt;
I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.&lt;br /&gt;
&lt;br /&gt;
New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.&lt;br /&gt;
&lt;br /&gt;
The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.&lt;br /&gt;
&lt;br /&gt;
The Command Staff and I wish you all a fun time with us here in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
High Admiral Plif, TIE Corps Commander&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Chain of Command]]==&lt;br /&gt;
The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.&lt;br /&gt;
&lt;br /&gt;
Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Structure]]==&lt;br /&gt;
The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, but it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.&lt;br /&gt;
&lt;br /&gt;
A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander (CMDR). The leader of Flight II is the second-in-command of the squadron and is called the Squadron Executive Officer (SQXO). A squadron may consist of up to twelve pilots and is the smallest unit considered independent.&lt;br /&gt;
&lt;br /&gt;
A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.&lt;br /&gt;
&lt;br /&gt;
A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. An ISDII and her escorts are collective known as a battlegroup (BG), and each battlegroup is commanded by a Battlegroup Commander who holds a flag rank.&lt;br /&gt;
&lt;br /&gt;
[[File:Units.png|framed|center]]&lt;br /&gt;
&lt;br /&gt;
Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Fleet Commander of the Emperor's Hammer.&lt;br /&gt;
&lt;br /&gt;
The TCCS plus the Battlegroup Commanders may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.&lt;br /&gt;
&lt;br /&gt;
The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Positions]]==&lt;br /&gt;
This section describes the various positions available in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Positions]]===&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Trainee (TRN)]]====&lt;br /&gt;
'''Position Description:''' Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron as a Flight Member.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Cadet&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Completing training&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, but cadets are encouraged to complete the training requirements as soon as possible so that they may be assigned to an active squadron.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Member (FM)]]====&lt;br /&gt;
'''Position Description:''' Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or&lt;br /&gt;
suggestions they may have.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Sub-Lieutenant on appointment, may be promoted up to Major&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Being active, participating in TIE Corps activities&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low. At least once per month contact via email&lt;br /&gt;
or other form of communication with immediate superior.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Flight Leader (FL)]]====&lt;br /&gt;
'''Position Description:''' The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' A Flight Leader should lead by example and be active&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response&lt;br /&gt;
time should not exceed 72 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Executive Officer (SQXO)]]====&lt;br /&gt;
'''Position Description:''' The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Lieutenant on appointment, may be promoted up to Colonel&lt;br /&gt;
&lt;br /&gt;
'''Duties:''' Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.&lt;br /&gt;
* Serving as the Acting CMDR while the CMDR is on leave&lt;br /&gt;
* Submitting squadron reports (preferably only occasionally)&lt;br /&gt;
* Communicating with the FL and FMs&lt;br /&gt;
* Running competitions&lt;br /&gt;
* Tracking squadron citation progress&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Generally low, but might be needed more often depending on assigned duties&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Commander (CMDR)]]====&lt;br /&gt;
'''Position Description:''' A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all&lt;br /&gt;
the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of&lt;br /&gt;
command.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commander on appointment, may be promoted up to General.&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Keeping in contact with the FLs and FMs under their command and answering any questions that arise&lt;br /&gt;
* Informing the squadron of news and important events&lt;br /&gt;
* Writing squadron reports&lt;br /&gt;
* Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations&lt;br /&gt;
* Creating competitions for the squadron&lt;br /&gt;
* Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Wing Commander (WC)]]====&lt;br /&gt;
'''Position Description:''' The Wing Commander is in charge a wing of two to six squadrons. The WC positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Major on appointment, may be promoted up to General&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the wing&lt;br /&gt;
* Writing wing reports&lt;br /&gt;
* Reviewing monthly evaluations submitted by the CMDRs&lt;br /&gt;
* Staying in contact with the pilots in their wing, particularly the CMDRs&lt;br /&gt;
* Appointing CMDRs (usually with approval from the Commodore)&lt;br /&gt;
* Creating competitions for the wing&lt;br /&gt;
* Informing the wing of news and important events&lt;br /&gt;
* Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Positions]]===&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Commodore (COM)]]====&lt;br /&gt;
'''Position Description:''' A Commodore commands a battlegroup’s flagship, usually an Imperial-class Star Destroyer, and all fighter squadrons assigned to that ship. The COM positions are currently unstaffed and the duties below are fulfilled by the BGCOMs.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the ship&lt;br /&gt;
* Reviewing monthly evaluations submitted by the WC and CMDRs&lt;br /&gt;
* Writing ship reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs&lt;br /&gt;
* Creating competitions for the ship&lt;br /&gt;
* Informing the ship of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Battlegroup Commander (BGCOM)]]====&lt;br /&gt;
'''Position Description:''' A Battlegroup Commander commands a battlegroup of ships including at least one wing of active duty squadrons. They direct their battlegroup’s operations, both day-to-day and in battle.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Battlegroup Commanders must hold the rank of Rear Admiral or higher and may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing daily operations of the battlegroup&lt;br /&gt;
* Reviewing monthly evaluations submitted by the COMs, WCs, and CMDRs&lt;br /&gt;
* Writing battlegroup reports&lt;br /&gt;
* Staying in contact with the pilots assigned to their battlegroup, particularly the CMDRs&lt;br /&gt;
* Creating competitions for the battlegroup&lt;br /&gt;
* Informing the battlegroup of news and important events&lt;br /&gt;
* Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Heavy. A BGCOM is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Command Staff]]====&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Warfare Officer (WO/TC-4)]]=====&lt;br /&gt;
'''Position Description:''' The Warfare Officer is primarily responsible for managing competitions in the TIE Corps, not including the events being run by the Combat Operations Officer.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Running Corps-wide competitions like Imperial Storm, TIE Corps in Battle, Ace of the TIE Corps, Squadron (Re)Mobilization, and Raise the Flag&lt;br /&gt;
* Managing the competition approval queue in the database&lt;br /&gt;
* Working with competition runners to schedule and refine their events&lt;br /&gt;
* Ensuring that competitions are announced properly and have their results published&lt;br /&gt;
* Confirming that awards for competitions are presented&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The WO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The WO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Combat Operations Officer (COO/TC-3)]]=====&lt;br /&gt;
'''Position Description:''' The Combat Operations Officer manages key multiplayer processes in the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing and approving multiplayer matches for all platforms&lt;br /&gt;
* Managing the COOA(s)&lt;br /&gt;
* Creating and coordinating multiplayer competitions and events&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The COO’s permanent ship assignment is to the [[Aggressor|VSDII Aggressor]], which they command&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Moderate to high. The COO constantly receives messages from pilots with match results for their events and other multiplayer-related inquiries.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|Strategic Operations Officer (SOO/TC-2)]]=====&lt;br /&gt;
'''Position Description:''' The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Rear Admiral upon appointment, may be promoted up to Fleet Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Reviewing evaluations submitted by the CMDRs, WCs, COMs, and BGCOMs&lt;br /&gt;
* Reviewing and approving award recommendations&lt;br /&gt;
* Processing promotions, transfers, and other database administration activities&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:''' The SOO’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' High. The SOO’s duties involve a significant amount of interaction with other TIE Corps officers.&lt;br /&gt;
&lt;br /&gt;
=====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander (TCCOM/TC-1)]]=====&lt;br /&gt;
'''Position Description:''' The TIE Corps Commander is the [[Subgroup_Commander|Subgroup Commander (SGCOM)]] of the TIE Corps and reports directly to the [[Fleet Commander]] of the [[Emperor%27s_Hammer|Emperor's Hammer]].&lt;br /&gt;
&lt;br /&gt;
'''Rank:''' Admiral upon appointment, may be promoted up to High Admiral&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Overseeing the general state of TIE Corps&lt;br /&gt;
* Serving as the main point of contact for pilots in the Reserves and Inactive status&lt;br /&gt;
* Managing IWATS training for incoming pilots&lt;br /&gt;
* Performing promotions, transfers, and other database administration activities&lt;br /&gt;
* Maintaining the TIE Corps Pilot Manual&lt;br /&gt;
* Supervising and providing guidance to the SOO, COO, BGCOMs, CA:TCCOM, TCCOMA(s), CAPT, and EDR&lt;br /&gt;
* Serving as an administrator of the TIE Corps Discord server&lt;br /&gt;
* Reviewing and approving uniform submissions&lt;br /&gt;
* Reviewing and approving competition submissions&lt;br /&gt;
* Writing reports as needed&lt;br /&gt;
&lt;br /&gt;
'''Ship Assignment:'''&lt;br /&gt;
The TCCOM’s permanent ship assignment is to the flagship of the battlegroup that last won the Raise the Flag competition&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Very high. The TCCOM is involved in much of the official business that takes place in the TIE Corps as either the final approver and/or the officer that carries out the requested action.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Assistants and Other Secondary Positions]]===&lt;br /&gt;
Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this requires more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.&lt;br /&gt;
&lt;br /&gt;
The position of Assistant is signified by an appropriate addition in the ID line in the positions section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.&lt;br /&gt;
&lt;br /&gt;
Secondary positions don’t grant rank promotions or change a pilot’s promotion timeline. Rank promotions are determined by the pilot’s primary position.&lt;br /&gt;
&lt;br /&gt;
The Tactical Office has a few additional secondary positions of its own described on [https://tac.emperorshammer.org/base.php?page=3 its homepage].&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Commander Assistant (TCCOMA)]]====&lt;br /&gt;
&lt;br /&gt;
See [[TCCOM:TIE_Corps_Commander_Assistant]]&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Editor of the TC Newsletter (EDR)]]====&lt;br /&gt;
'''Position Description:''' The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Accepts submissions for the newsletter&lt;br /&gt;
* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed&lt;br /&gt;
* Uploads any needed materials to tc.emperorshammer.org/commodore/&lt;br /&gt;
* Creates the newsletter through HTML coding, word processing, etc.&lt;br /&gt;
* Sets a schedule for the publication of newsletters&lt;br /&gt;
* Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The EDR reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly coordinating submissions for the newsletter.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Captain of the M/FRG Phoenix (CAPT)]]====&lt;br /&gt;
'''Position Description:''' The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning&lt;br /&gt;
assignments&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Emails the Reserves on a regular basis, normally quarterly&lt;br /&gt;
* Handles any questions from the Reservists about the Corps’ current operations&lt;br /&gt;
* Refers Reservists to the TCCOM if they’d like to return to active duty&lt;br /&gt;
* Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The CAPT reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly confined to an active round of emailing the Reservists&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Tour of Duty]]===&lt;br /&gt;
A Tour of Duty is currently defined as four months of continuous, active service. When needed, a Tour of Duty will be reviewed and considered completed if an officer fulfilled their duties during that time frame. A Tour of Duty will be considered incomplete if an officer was absent for some of that time or did not fulfill the duties of their position.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Reserves]]===&lt;br /&gt;
The TIE Corps Reserves, based on the Modified Frigate Phoenix, is where pilots are assigned when they’ve temporarily or permanently resigned from active duty. Reserve pilots have no duties besides maintaining an active email address for occasional contact from the [[TCCOM:TIE_Corps_Pilot_Manual#Captain_of_the_M.2FFRG_Phoenix_.28CAPT.29|CAPT]] or the [[TCCOM:TIE_Corps_Pilot_Manual#TIE_Corps_Command_Staff|TCCS]].&lt;br /&gt;
&lt;br /&gt;
A Reservist will hold the last rank they have had before transferring and all of their data will remain stored in the TIE Corps database. Reservists are removed from the TIE Corps mailing list but retain access to most of the Discord server. Former admirals that transfer to the Reserves from a line position are returned to their flag rank as long as they completed at least one Tour of Duty as an admiral.&lt;br /&gt;
&lt;br /&gt;
Cadets may not join the Reserves. A pilot must have completed IWATS training and hold the rank of at least Sub-Lieutenant to be eligible for Reserves assignment.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Ranks]]==&lt;br /&gt;
Although a member’s overall status within the Fleet will be entirely determined by their position, the military ranks presented below further stratify the TIE Corps and give something for members to strive for. The position of a member will always take precedence over conflicting ranks (e.g., a Flight Leader who is a Lieutenant Colonel does not outrank a Squadron Commander who is a Captain). A member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank.&lt;br /&gt;
&lt;br /&gt;
Flag ranks may not be held in line positions (i.e., FM, FL, SQXO, CMDR, and WC). Former admirals that are assigned to line positions will be granted the rank of Colonel regardless of their line rank before assignment to an admiral position as long as they completed a full Tour of Duty in their admiralty role. The exception for this rule is applied to members that achieved the rank of General before the admiralty appointment, in which case they will be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Line Ranks]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCT.png|50px]]&amp;lt;br&amp;gt;'''Cadet (CT)'''&lt;br /&gt;
|Rank assigned to the Trainees assigned to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCSL.png|50px]]&amp;lt;br&amp;gt;'''Sub-Lieutenant (SL)'''&lt;br /&gt;
|Cadets that complete their training and are assigned as Flight Members are promoted to Sub-Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLT.png|50px]]&amp;lt;br&amp;gt;'''Lieutenant (LT)'''&lt;br /&gt;
|SLs that complete one of the requirements listed in Promotion to LT are promoted to LT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLCM.png|75px]]&amp;lt;br&amp;gt;'''Lieutenant Commander (LCM)'''&lt;br /&gt;
|Active LTs that have completed the TIE Corps Core course (TCCORE) from the Imperial University (IU) may be promoted to LCM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCM.png|75px]]&amp;lt;br&amp;gt;'''Commander (CM)'''&lt;br /&gt;
|Active LCMs may be promoted to CM. SLs, LTs, and LCMs that are promoted to CMDR roles are also promoted to CM and will retain that rank as long as they complete at least one Tour of Duty as a CMDR.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCPT.png|75px]]&amp;lt;br&amp;gt;'''Captain (CPT)'''&lt;br /&gt;
|Active CMs may be promoted to CPT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCMAJ.png|100px]]&amp;lt;br&amp;gt;'''Major (MAJ)'''&lt;br /&gt;
|Active CPTs are promoted to MAJ. MAJ is the highest rank that a FM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCLC.png|100px]]&amp;lt;br&amp;gt;'''Lieutenant Colonel (LC)'''&lt;br /&gt;
|Active MAJs in a FL role or higher may be promoted to LC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCCOL.png|100px]]&amp;lt;br&amp;gt;'''Colonel (COL)'''&lt;br /&gt;
|Active LCs in a SQXO or FL role or higher may be promoted to COL. As noted above, admirals that have completed a Tour of Duty in their admiralty role will receive the rank of COL when transferred to an FM, FL, CMDR, or WC assignment. COL is the highest rank that a SQXO or FL may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 120px; text-align: center;&amp;quot; |[[Image:TCGN.png|100px]]&amp;lt;br&amp;gt;'''General (GN)'''&lt;br /&gt;
|Exceptional CMDR/COLs and CMDR/WCs may be promoted to the rank of GN, the highest line rank and prestigious honor to receive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Flag Ranks]]===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCRA.png|125px]]&amp;lt;br&amp;gt;'''Rear Admiral (RA)'''&lt;br /&gt;
|First-time admirals being assigned to a BGCOM, COM, SOO, or COO role will receive the rank of RA and will retain that rank as long as they complete at least one Tour of Duty as an admiral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCVA.png|125px]]&amp;lt;br&amp;gt;'''Vice Admiral (VA)'''&lt;br /&gt;
|Active RAs may be promoted to the rank of VA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCAD.png|125px]]&amp;lt;br&amp;gt;'''Admiral (AD)'''&lt;br /&gt;
|Active VAs may be promoted to the rank of AD. If someone is promoted to TCCOM that doesn’t already hold this rank or higher, they will be promoted to AD and will retain that rank as long as they complete at least one Tour of Duty as the TCCOM. AD is the highest rank that a COM may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCFA.png|150px]]&amp;lt;br&amp;gt;'''Fleet Admiral (FA)'''&lt;br /&gt;
|Active ADs in a BGCOM, SOO, COO, or TCCOM role may be promoted to FA. FA is the highest rank that the SOO and COO may be promoted to.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCHA.png|150px]]&amp;lt;br&amp;gt;'''High Admiral (HA)'''&lt;br /&gt;
|This is the highest rank achievable within the TIE Corps. Only a TCCOM holding the rank of FA may be promoted to HA, and this often requires outstanding service in that capacity in order to receive this promotion from the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCSA.png|150px]]&amp;lt;br&amp;gt;'''Sector Admiral (SA)'''&lt;br /&gt;
|The Executive Officer (XO) of the Emperor’s Hammer is granted this exclusive rank. Former XOs are allowed to retain this rank after leaving the XO position.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px; text-align: center;&amp;quot; |[[Image:TCGA.png|150px]]&amp;lt;br&amp;gt;'''Grand Admiral (GA)'''&lt;br /&gt;
|The Fleet Commander (FC) of the Emperor’s Hammer is granted this exclusive rank. Former FCs are allowed to retain this rank after leaving the FC position.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Promotions]]==&lt;br /&gt;
Although the entire Chain of Command in the TIE Corps is based on positions and not ranks, the possibility of attaining new 'bars' has been a motivation for many generations of TIE Corps pilots to go above and beyond the minimum requirements of a pilot. The following section deals with various issues regarding the promotions – the procedure itself is discussed in section VIII. Procedures.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotional Authority]]===&lt;br /&gt;
Promotion recommendations usually come from the officer immediately above the recommended member in the Chain of Command. For example, promotion requests for FMs, FLs, and SQXOs will normally be made by their CMDR. All promotion requests must receive the approval of the TCCOM or the SOO. Promotion requests for the TCCOM must be approved by the FC.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Position Requirements]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Position&lt;br /&gt;
! Minimum rank&lt;br /&gt;
! Maximum rank&lt;br /&gt;
|-&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Operations Officer (SOO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Combat Operations Officer (COO)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Battlegroup Commander (BGCOM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore (COM)&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
|-&lt;br /&gt;
| Wing Commander (WC)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Commander (CMDR)&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| General (GN)&lt;br /&gt;
|-&lt;br /&gt;
| Squadron Executive Officer (SQXO)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Leader (FL)&lt;br /&gt;
| Lieutenant (LT)&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
|-&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
| Sub-Lieutenant (SL)&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While a pilot may be promoted by several ranks in the case of an appointment to a position (for example a Lieutenant getting appointed as a Squadron Commander and thus elevated to the rank of Commander, omitting the rank of Lieutenant Commander), it will not be a permanent promotion until the pilot completes at least one Tour of Duty in their new position or they receive another promotion. If at least one Tour of Duty is not completed, their rank will revert to the one they held prior to their promotion. This does not affect pilots that did not receive a rank promotion in conjunction with their new assignment.&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, a member may retain a rank achieved in a previous assignment to a higher command position even if their current position does not warrant a promotion to that rank. For example, if a Wing Commander that has attained the rank of General wishes to retire and become a Flight Member, they would retain the rank of General.&lt;br /&gt;
&lt;br /&gt;
Admirals that return to a line position from an admiralty position will be given the rank of Colonel without regard for their rank before becoming an admiral as long as they successfully completed at least one Tour of Duty in their admiralty position. The only exception is a situation when an admiral held the rank of General before being appointed to an admiralty position, in which case the pilot would be returned to the rank of General.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Rank Requirements]]===&lt;br /&gt;
The TIE Corps has a number of ranks that pilots can be promoted to. For most ranks, a set minimum amount of time served in the pilot's current rank is typically required and varies based on their current primary position. Serving the minimum time-in-rank doesn’t automatically entitle a pilot to a rank promotion. For the number of months of time-in-rank that a promotion requires, we expect the pilot to have a significant amount of activity on their record during at least that number of months. If a pilot changes primary positions, the required amount of time-in-rank will be based solely on the number of months listed for their new position.&lt;br /&gt;
&lt;br /&gt;
All promotions are reviewed on a case-by-case basis. Promotions are normally recommended by the pilot's immediate superior and are subject to approval by the pilot’s chain of command. Fulfilling the list of duties for one’s primary position is normally required for a promotion to be approved.&lt;br /&gt;
&lt;br /&gt;
Questions about promotions should be raised to the pilot’s immediate superior, who can escalate through the chain of command if needed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Time in previous rank&lt;br /&gt;
! Typical position(s)&lt;br /&gt;
|-&lt;br /&gt;
| High Admiral (HA)&lt;br /&gt;
| Fleet Commander’s Discretion&lt;br /&gt;
| TIE Corps Commander (TCCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Admiral (FA)&lt;br /&gt;
| Fleet Commander’s Discretion (TCCOM)&amp;lt;br&amp;gt;7 months (SOO, COO, WO)&amp;lt;br&amp;gt;12 months (BGCOM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&lt;br /&gt;
|-&lt;br /&gt;
| Admiral (AD)&lt;br /&gt;
| 6 months (SOO, COO, WO)&amp;lt;br&amp;gt;9 months (BGCOM, COM)&lt;br /&gt;
| TIE Corps Commander (TCCOM)&amp;lt;br&amp;gt;Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Vice Admiral (VA)&lt;br /&gt;
| 5 months (SOO, COO, WO)&amp;lt;br&amp;gt;7 months (BGCOM, COM)&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| Rear Admiral (RA)&lt;br /&gt;
| Appointment&lt;br /&gt;
| Strategic Operations Officer (SOO)&amp;lt;br&amp;gt;Combat Operations Officer (COO)&amp;lt;br&amp;gt;Warfare Officer (WO)&amp;lt;br&amp;gt;Battlegroup Commander (BGCOM)&amp;lt;br&amp;gt;Commodore (COM)&lt;br /&gt;
|-&lt;br /&gt;
| General (GN)&lt;br /&gt;
| 4 months (WC)&amp;lt;br&amp;gt;8 months (CMDR)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&lt;br /&gt;
|-&lt;br /&gt;
| Colonel (COL)&lt;br /&gt;
| 3 months (WC)&amp;lt;br&amp;gt;6 months (CMDR)&amp;lt;br&amp;gt;12 months (SQXO, FL)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Colonel (LC) &lt;br /&gt;
| 2 months (WC)&amp;lt;br&amp;gt;4 months (CMDR)&amp;lt;br&amp;gt;10 months (SQXO, FL)&amp;lt;br&amp;gt;&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&lt;br /&gt;
|-&lt;br /&gt;
| Major (MAJ)&lt;br /&gt;
| Appointment (WC)&amp;lt;br&amp;gt;2 months (CMDR)&amp;lt;br&amp;gt;8 months (SQXO, FL)&amp;lt;br&amp;gt;10 months (FM)&lt;br /&gt;
| Wing Commander (WC)&amp;lt;br&amp;gt;Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Captain (CPT) &lt;br /&gt;
| 2 months (CMDR)&amp;lt;br&amp;gt;4 months (SQXO, FL)&amp;lt;br&amp;gt;6 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Commander (CM)&lt;br /&gt;
| Appointment (CMDR)&amp;lt;br&amp;gt;3 months (SQXO, FL)&amp;lt;br&amp;gt;4 months (FM)&lt;br /&gt;
| Squadron Commander (CMDR)&amp;lt;br&amp;gt;Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant Commander (LCM)&lt;br /&gt;
| 1 month (SQXO, FL)&amp;lt;br&amp;gt;2 months (FM)&amp;lt;br&amp;gt;Completion of TCCORE&lt;br /&gt;
| Squadron Executive Officer(SQXO)&amp;lt;br&amp;gt;Flight Leader (FL)&amp;lt;br&amp;gt;Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant (LT) &lt;br /&gt;
| Completing one approved activity (FM)&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Sub-Lieutenant (SL) &lt;br /&gt;
| Completing IWATS training&lt;br /&gt;
| Flight Member (FM)&lt;br /&gt;
|-&lt;br /&gt;
| Cadet (CT)&lt;br /&gt;
| Enlistment&lt;br /&gt;
| Trainee (TRN)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotion to LT]]===&lt;br /&gt;
A Sub-Lieutenant earns their promotion to full Lieutenant by completing any of the following tasks:&lt;br /&gt;
* Completing an Emperor’s Hammer battle or free mission for X-Wing, TIE Fighter, X-Wing versus TIE Fighter, or X-Wing Alliance&lt;br /&gt;
* Earning an Iron Star, Operational Readiness Award, Legion of Combat, Legion of Skirmish, Medal of Tactics, or Commendation of Service&lt;br /&gt;
* Submitting a complete Imperial Navy Pilot Record (INPR)&lt;br /&gt;
* Completing any Imperial University (IU) course&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|TIE Corps Core]]===&lt;br /&gt;
The completion of [https://www.emperorshammer.org/university.php?id=1 TIE Corps Core (TCCORE)] is required for promotion to {{abbr|Lieutenant Commander|LCM}}. TCCORE introduces pilots to our structure, ranks, positions, and other basic knowledge. Most of that information is also here in the Pilot Manual, but the course features a test that confirms the pilot’s understanding.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Awards]]==&lt;br /&gt;
&lt;br /&gt;
Members of the TIE Corps may be recognized with the following awards depending on the level and significance of their work. All award recommendations are reviewed and approved by the Strategic Operations Officer unless the recommendation comes from the TIE Corps Commander, Executive Officer, or Fleet Commander, in which case those officers may approve the award themselves.&lt;br /&gt;
&lt;br /&gt;
There are three types of medals that a member can earn while in the service of the Emperor’s Hammer: Merit Awards, Service Awards, and Commendations.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Merit Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moh2.png|480px|Medal of Honor]]&lt;br /&gt;
| '''Medal of Honor (MoH)'''&amp;lt;br&amp;gt;{{Award-MoH-Criteria}} This medal may only be bestowed by the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ic.png|480px|center|Imperial Cross]]&lt;br /&gt;
| '''Imperial Cross (IC)'''&amp;lt;br&amp;gt;{{Award-IC-Criteria}} This medal may be awarded by the Executive Officer or the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order_of_the_Renegade.png|480px|center|Order of the Renegade]]&lt;br /&gt;
| '''Order of the Renegade (OoR)'''&amp;lt;br&amp;gt;{{Award-OoR-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goe.png|480px|center|Grand Order of the Emperor]]&lt;br /&gt;
| '''Grand Order of the Emperor (GOE)'''&amp;lt;br&amp;gt;{{Award-GOE-Criteria}} This medal may only be awarded by Subgroup Commanders, the Executive Officer, and the Fleet Commander.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldstar.png|360px|center|Gold Star of the Empire]]&lt;br /&gt;
| '''Gold Star of the Empire (GS)'''&amp;lt;br&amp;gt;The Gold Star of the Empire is awarded for extraordinary service to the TIE Corps exceeding contributions that would be recognized with the SS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Gold Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Gold Stars - One bronze bar&lt;br /&gt;
* Three Gold Stars - Two bronze bars&lt;br /&gt;
* Four Gold Stars - Three bronze bars&lt;br /&gt;
* Five Gold Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Gold Stars - One silver bar&lt;br /&gt;
* Eleven or more Gold Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ss.png|360px|center|Silver Star of the Empire]]&lt;br /&gt;
| '''Silver Star of the Empire (SS)'''&amp;lt;br&amp;gt;The Silver Star of the Empire is awarded for exceptional service to the TIE Corps exceeding contributions that would be recognized with the BS.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Silver Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Silver Stars - One bronze bar&lt;br /&gt;
* Three Silver Stars - Two bronze bars&lt;br /&gt;
* Four Silver Stars - Three bronze bars&lt;br /&gt;
* Five Silver Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Silver Stars - One silver bar&lt;br /&gt;
* Eleven or more Silver Stars - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzestar.png|360px|center|Bronze Star of the Empire]]&lt;br /&gt;
| '''Bronze Star of the Empire (BS)'''&amp;lt;br&amp;gt;The Bronze Star of the Empire is awarded for excellent service to the TIE Corps exceeding contributions that would be recognized with the PC.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Bronze Star has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Bronze Stars - One bronze bar&lt;br /&gt;
* Three Bronze Stars - Two bronze bars&lt;br /&gt;
* Four Bronze Stars - Three bronze bars&lt;br /&gt;
* Five Bronze Stars - Four bronze bars&lt;br /&gt;
* Six-Ten Bronze Stars - One silver bar&lt;br /&gt;
* Eleven or more Bronze Stars - One gold bar&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Pc.png|360px|center|Palpatine Crescent]]&lt;br /&gt;
| '''Palpatine Crescent (PC)'''&amp;lt;br&amp;gt;The Palpatine Crescent is awarded for outstanding service to the TIE Corps exceeding contributions that would be recognized with the ISM.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Palpatine Crescent has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Palpatine Crescents - One bronze bar&lt;br /&gt;
* Three Palpatine Crescents - Two bronze bars&lt;br /&gt;
* Four Palpatine Crescents - Three bronze bars&lt;br /&gt;
* Five Palpatine Crescents - Four bronze bars&lt;br /&gt;
* Six-Ten Palpatine Crescents - One silver bar&lt;br /&gt;
* Eleven or more Palpatine Crescents - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ism.png|360px|center|Imperial Security Medal]]&lt;br /&gt;
| '''Imperial Security Medal (ISM)'''&amp;lt;br&amp;gt;The Imperial Security Medal is awarded for notable achievements made on behalf of the TIE Corps.&amp;lt;br&amp;gt;&lt;br /&gt;
When displayed on the dress uniform, the Imperial Security Medal has a bar device added to its ribbon to represent additional awards as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
* Two Imperial Security Medals - One bronze bar&lt;br /&gt;
* Three Imperial Security Medals - Two bronze bars&lt;br /&gt;
* Four Imperial Security Medals - Three bronze bars&lt;br /&gt;
* Five Imperial Security Medals - Four bronze bars&lt;br /&gt;
* Six-Ten Imperial Security Medals - One silver bar&lt;br /&gt;
* Eleven or more Imperial Security Medals - One gold bar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAR.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-BL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-SL.png|360px|center|Imperial Achievement Ribbon]][[File:IAR-GL.png|360px|center|Imperial Achievement Ribbon]]&lt;br /&gt;
| '''Imperial Achievement Ribbon (IAR)'''&amp;lt;br&amp;gt;Used to recognize short-term bursts of activity, the Imperial Achievement Ribbon is awarded to pilots that exert effort beyond the normal scope of their duties worthy of being mentioned in a dispatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The IAR may be upgraded as follows:&lt;br /&gt;
* Bronze Leaf (-BL) - Awarded for receiving the IAR twenty-five times&lt;br /&gt;
* Silver Leaf (-SL) - Awarded for receiving the IAR fifty times&lt;br /&gt;
* Gold Leaf (-GL) - Awarded for receiving the IAR one hundred times&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Service Awards]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mot.png|480px]]&lt;br /&gt;
| '''Medal of Tactics (MoT)'''&amp;lt;br&amp;gt;The Medal of Tactics is awarded by the TAC to members who create a battle or free mission that is added to the EH Battle Center. Creation of a battle is rewarded with a Red Hammer (-rh), and a free mission is rewarded with a Green Hammer (-gh). Longer battles can qualify for multiple Red Hammers: a 4-8 mission battle receives 1 Red Hammer, a 9-13 mission battle receives 2 Red Hammers, and so on. Members who provide corrections to battles and missions under the supervision of and with prior approval of the Tactical Officer are eligible to receive a Medal of Tactics with a Blue Hammer (-bh), up to the Tactical Officer’s discretion.&lt;br /&gt;
* Red Hammer (-rh) – Creation of a battle&lt;br /&gt;
* Green Hammer (-gh) – Creation of a free mission&lt;br /&gt;
* Blue Hammer (-bh) – Correction of a battle or free mission&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moi.png|480px]]&lt;br /&gt;
| '''Medal of Instruction (MoI)'''&amp;lt;br&amp;gt;{{Award-MoI-Criteria}}&lt;br /&gt;
{{Award-MoI-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoS.png|480px]]&lt;br /&gt;
| '''Medal of Scholarship (MoS)'''&amp;lt;br&amp;gt;{{Award-MoS-Criteria}}&lt;br /&gt;
{{Award-MoS-Upgrades}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moc.png|480px]]&lt;br /&gt;
| '''Medal of Communication (MoC)'''&amp;lt;br&amp;gt;{{Award-MoC-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUA.png|480px]]&amp;lt;br&amp;gt;[[File:tua.gif|150px|center]][[File:TUA-BW.gif|150px|center]][[File:TUA-SW.gif|150px|center]][[File:TUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Commander’s Unit Award (TUA)'''&amp;lt;br&amp;gt; The TIE Corps Commander’s Unit Award is presented to the members of the first place squadron in a fleet-wide competition. For a pilot to receive the award, they must have contributed to the squadron's victory through activities such as flying missions or submitting fiction. Upgrades to the TUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the TUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the TUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the TUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUA.png|480px]]&amp;lt;br&amp;gt;[[File:mua.gif|150px|center]][[File:MUA-BW.gif|150px|center]][[File:MUA-SW.gif|150px|center]][[File:MUA-GW.gif|150px|center]]&lt;br /&gt;
| '''TIE Corps Meritorious Unit Award (MUA)'''&amp;lt;br&amp;gt;The TIE Corps Meritorious Unit Award is presented to the members of runners-up squadrons in a fleet-wide competition, which can be both second and third places or just second place as needed. The MUA is also awarded to the members of the first place wing, ship, or battlegroup in a fleet-wide competition and the members of the first place squadron in a wing, ship, or battlegroup competition. In Corps-wide events where placement is not a factor, the MUA may be awarded to the members of units that perform exceptionally well based on the event's objectives. For a pilot to receive the award, they must have contributed to the unit’s victory through activities such as flying missions or submitting fiction.&lt;br /&gt;
Upgrades to the MUA are as follows:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the MUA five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the MUA ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the MUA twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-wings.png|480px]]&amp;lt;br&amp;gt;[[File:is-pw.gif|150px|center]][[File:is-gw.gif|150px|center]][[File:is-sw.gif|150px|center]][[File:is-bw.gif|150px|center]][[File:is-cw.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Wings'''&amp;lt;br&amp;gt;The Iron Star with Wings is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Wings are awarded for competitions that involve gaming in one of our main games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Wings (IS-PW) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Wings (IS-GW) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PW. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GWs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Wings (IS-SW) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Wings (IS-BW) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SW.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Wings (IS-CW) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BW may award an IS-CW to the runner-up for an IS-BW.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:is-ribbon.png|480px]]&amp;lt;br&amp;gt;[[File:is-pr.gif|150px|center]][[File:is-gr.gif|150px|center]][[File:is-sr.gif|150px|center]][[File:is-br.gif|150px|center]][[File:is-cr.gif|150px|center]]&lt;br /&gt;
| '''Iron Star with Ribbon'''&amp;lt;br&amp;gt;The Iron Star with Ribbon is awarded for placement in a competition. The level awarded depends on the scale and scope of the competition and will ultimately be approved or denied by the [[WO]] when the competition is submitted in the database.&lt;br /&gt;
&lt;br /&gt;
The Iron Star is always presented with a device, either Wings or a Ribbon. Iron Stars with Ribbons are awarded for competitions that involve non-gaming activity or secondary games.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Platinum Ribbon (IS-PR) may only be awarded for first place in Corps-wide competitions that either last at least four months or for more complex events like Raise the Flag.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Gold Ribbon (IS-GR) is awarded for first place in battlegroup, ship, and wing competitions. They’re also awarded for Corps-level competitions that last less than a few months and to the runner-up for an IS-PR. Competitions at the Corps, battlegroup, ship, and wing levels that run for less than a month or have rounds that last less than a month should not award IS-GRs to keep them from becoming too common.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Silver Ribbon (IS-SR) is awarded for first place in squadron-level competitions that last at least one month. They’re also awarded to the runner-up for an IS-GR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Bronze Ribbon (IS-BR) is awarded for first place in squadron-level competitions lasting less than one month or to the runner-up for an IS-SR.&lt;br /&gt;
&lt;br /&gt;
The Iron Star with Copper Ribbon (IS-CR) would never need to be a first place award, with other Iron Stars fulfilling that purpose. Any competition awarding the IS-BR may award an IS-CR to the runner-up for an IS-BR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORA.png|480px]]&lt;br /&gt;
| '''Operational Readiness Award (ORA)'''&amp;lt;br&amp;gt; Presented for achievements made during competitions and events. Multiple awards may be presented for an individual achievement based on the nature of the excellence demonstrated. Where the Iron Star recognizes placement in a competition, competition runners can set up objectives for participants to complete and earn the ORA. Each competition presents unique opportunities for objectives, so they'd be discussed between the competition runner and the [[WO]] before the competition is approved.&lt;br /&gt;
&lt;br /&gt;
The ORA is upgraded as a pilot receives more of them, starting with the First Circle (-1C) at five awards, Second Circle (-2C) at 25 awards, Third Circle (-3C) at 125 awards, then further levels every additional 125 awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loc.png|480px]]&lt;br /&gt;
| '''Legion of Combat (LoC)'''&amp;lt;br&amp;gt;Awarded for participation and victory in Player vs. Player (PvP) rounds. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|- &lt;br /&gt;
| [[File:los.png|480px]]&lt;br /&gt;
| '''Legion of Skirmish (LoS)'''&amp;lt;br&amp;gt;Awarded for participation and victory in cooperative Player vs. Environment (co-op PvE) rounds. There must be at least two human players in the match in order to be eligible for the LoS. This medal is upgradable with the following devices:&lt;br /&gt;
* Copper Scimitar - 5 victories&lt;br /&gt;
* Iridium Scimitar - 50 victories&lt;br /&gt;
* Thallium Scimitar - 100 victories&lt;br /&gt;
* Rubidium Scimitar - 200 victories&lt;br /&gt;
* Platinum Scimitar - 500 victories&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dfc.png|480px]]&lt;br /&gt;
| '''Distinguished Flying Cross (DFC)'''&amp;lt;br&amp;gt;The Distinguished Flying Cross is awarded by the Combat Operations Officer for being declared the winning participant of a Combat Operations Office-approved multiplayer event. Additional awards of the Distinguished Flying Cross are the:&lt;br /&gt;
* Bronze Wings - Awarded for receiving the DFC five times&lt;br /&gt;
* Silver Wings - Awarded for receiving the DFC ten times&lt;br /&gt;
* Gold Wings - Awarded for receiving the DFC twenty times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ov.png|480px]]&lt;br /&gt;
| '''Order of the Vanguard (OV)'''&amp;lt;br&amp;gt;{{Award-OV-Criteria}}&lt;br /&gt;
&lt;br /&gt;
The uniform ribbon for the OV starts at the base red ribbon with no device which represents one year of service.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-1e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
White pips are added each additional year. The following ribbon is worn for the OV-5E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-5e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A gold pip represents five years. The following ribbon is worn for the OV-6E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-6e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
A blue pip represents ten years. The following ribbon is worn for the OV-11E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-11e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
Over time, the pips can really add up. The following ribbon is worn for the OV-20E.&lt;br /&gt;
&lt;br /&gt;
[[File:ov-20e.gif|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Commendations]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cos.png|480px]]&lt;br /&gt;
| '''Commendation of Service (CoS)'''&amp;lt;br&amp;gt;The Commendation of Service is awarded by the Tactical Officer to members who provide an approved storyline for a custom battle. This is usually an extra award in a Tactical Office sponsored mission design competition. The CoS can only be awarded to a member who does not create this battle himself (as he is then awarded the Medal of Tactics). Although preferred, the approved storyline need not necessarily lead to an EH approved battle being released.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:coe.png|480px]]&lt;br /&gt;
| '''Commendation of Excellence (CoE)'''&amp;lt;br&amp;gt;{{Award-CoE-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:col.png|480px]]&lt;br /&gt;
| '''Commendation of Loyalty (CoL)'''&amp;lt;br&amp;gt;{{Award-CoL-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cob.png|480px]]&lt;br /&gt;
| '''Commendation of Bravery (CoB)'''&amp;lt;br&amp;gt;{{Award-CoB-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:loa.png|480px]]&lt;br /&gt;
| '''Letter of Achievement (LoA)'''&amp;lt;br&amp;gt;{{Award-LoA-Criteria}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Procedures]]==&lt;br /&gt;
Even though a great many recommendations and requests are made through the database, it is necessary to follow certain procedures to avoid any problems and confusion as well as to maintain order throughout TIE Corps ranks.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Appointments]]===&lt;br /&gt;
Appointment procedures are fairly simple. First, the pilot applying for a given position must send in an application to the officer in charge, as specified in the application requirements. All applications are then reviewed by this officer and their superiors, and afterwards a request is sent to the Strategic Operations Officer and TIE Corps Commander to appoint the member to a given position. This may be carried out through whichever communications platform is desired.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Transfers]]===&lt;br /&gt;
During a pilot's career in the TIE Corps, they might find themselves in need of a transfer to another unit. Most of the transfers connected with appointments and restructures are performed by the TCCOM without the need for any input from the pilot. Transfers between units, though, should be initiated by the pilot so that there’s no question that the pilot wants to be transferred.&lt;br /&gt;
&lt;br /&gt;
To request a transfer, contact the TCCOM. The TCCOM will then seek out all the needed acknowledgements and approvals before moving forward.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Promotions and Awards]]===&lt;br /&gt;
Although all promotions and awards are handled through the use of the database, it is recommended that they should be discussed with superior officers before filling in an official recommendation. A good moment for such a discussion is during the period of handing in and reviewing monthly evaluations, so that the promotion and medal requests may be considered by either the Wing Commander/Commodore and the Strategic OperationsOfficer/TIE Corps Commander. This is done to ensure that all recommendations are properly discussed by the chain of command and also to minimize the number of promotions and medal denials in the database.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Creating Competitions]]===&lt;br /&gt;
Anyone in the Corps may submit a competition through the form in the database (Submit a new competition for approval), which is sent to the [[WO]] for review before being posted as an active competition in the Competitions Center. If they are not a CMDR or above, though, they would need someone else to submit the medal recommendations for any awards earned by participants in the competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Citations]]===&lt;br /&gt;
A squadron possessing at least six members will be credited for any battle that at least half of the present members have completed, thus earning a Squadron Citation. The citations achieved by a squadron can be viewed on the [https://tc.emperorshammer.org/battleboard.php Squadron Battleboards] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Titles]]===&lt;br /&gt;
Command officers may bestow titles like “Wing Commander's Own”, “Pilot of the Week”, etc., to various members and units of the TIE Corps. Such a title should be considered permanent unless stated otherwise by the officer bestowing the given title and may be used below the ID line of a member. The naming of the titles and requirements for achieving them are left up to the creator to determine, though these will generally be reviewed by the TCCOM as part of a competition.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Absent Without Leave (AWOL)]]===&lt;br /&gt;
Pilots should communicate with their immediate superior at least once every 30 days. Not doing so could lead to the pilot being declared AWOL and being removed from their active duty assignment. It’s expected that the superior officer will proactively reach out to the pilot as opposed to simply looking back and seeing that the pilot hasn’t communicated with them in the last 30 days. An AWOL declaration is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
Pilots that are declared AWOL are not moved to the Reserves. They are tagged as [Inactive] in the database, may not log in, are not assigned to the M/FRG Phoenix or any other unit, are removed from the TIE Corps mailing list, and are removed from all Discord roles. Inactive pilots may contact the TCCOM to be assigned to the Reserves or be returned to active duty.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Activity Expectation]]===&lt;br /&gt;
If a FM or FL hasn’t been active for two consecutive months, the CMDR may ask for that pilot to be transferred to the Reserves. A FM or FL should be doing more than just communicating with the CMDR once in a while, it’s expected that the pilot should be flying missions, participating in competitions, working on Wiki articles, taking IU courses, writing fiction, creating graphics, or showing an effort in some other way that shows a contribution to the Corps. Sometimes pilots lose track of how long it's been since they've been an active&lt;br /&gt;
part of their squadrons, and the goal of this process is to allow the CMDR to make the call in situations where the pilot doesn't have time for us but doesn’t request to be transferred to the Reserves. A request to transfer a pilot to the Reserves is subject to approval from the chain of command before being actioned.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|File Submission]]===&lt;br /&gt;
Most TIE Corps competitions are run over a set amount of time. Using the clock to one’s advantage by saving up submissions and turning them in during the last day or two of a competition is known as “hoarding”, considered bad sportsmanship, and may result in disqualification from the competition. Files should be submitted within 72 hours of their creation or completion. If this cannot be avoided, the pilot should communicate with the officer running the competition so that an exception can be considered.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Flight Certification Wings]]==&lt;br /&gt;
Shown on the pilot’s profile and their dress uniform, the Flight Certification Wings (FCW) reflect the pilot’s combat experience.&lt;br /&gt;
&lt;br /&gt;
Point values for the activities that contribute to a pilot’s wings:&lt;br /&gt;
* 1 point for each single player mission flown&lt;br /&gt;
* 2 points for each mission high score&lt;br /&gt;
* 2 points for each mission in the battle for each battle high score&lt;br /&gt;
* 1 point for each Legion of Combat&lt;br /&gt;
* 1 point for each Legion of Skirmish&lt;br /&gt;
* 10 points for each Iron Star with Copper Wings&lt;br /&gt;
* 12 points for each Iron Star with Bronze Wings&lt;br /&gt;
* 14 points for each Iron Star with Silver Wings&lt;br /&gt;
* 16 points for each Iron Star with Gold Wings&lt;br /&gt;
* 18 points for each Distinguished Flying Cross&lt;br /&gt;
* 20 points for each Iron Star with Platinum Wings&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-1.png]]&lt;br /&gt;
| 1st Echelon&amp;lt;br&amp;gt;10 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-2.png]]&lt;br /&gt;
| 2nd Echelon&amp;lt;br&amp;gt;25 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-3.png]]&lt;br /&gt;
| 3rd Echelon&amp;lt;br&amp;gt;50 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-4.png]]&lt;br /&gt;
| 4th Echelon&amp;lt;br&amp;gt;75 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-5.png]]&lt;br /&gt;
| 5th Echelon&amp;lt;br&amp;gt;100 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-6.png]]&lt;br /&gt;
| 6th Echelon&amp;lt;br&amp;gt;150 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-7.png]]&lt;br /&gt;
| 7th Echelon&amp;lt;br&amp;gt;200 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-8.png]]&lt;br /&gt;
| 8th Echelon&amp;lt;br&amp;gt;250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-9.png]]&lt;br /&gt;
| 9th Echelon&amp;lt;br&amp;gt;300 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-10.png]]&lt;br /&gt;
| 10th Echelon&amp;lt;br&amp;gt;400 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-11.png]]&lt;br /&gt;
| 11th Echelon&amp;lt;br&amp;gt;500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-12.png]]&lt;br /&gt;
| 12th Echelon&amp;lt;br&amp;gt;750 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-13.png]]&lt;br /&gt;
| 13th Echelon&amp;lt;br&amp;gt;1000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-14.png]]&lt;br /&gt;
| 14th Echelon&amp;lt;br&amp;gt;1250 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-15.png]]&lt;br /&gt;
| 15th Echelon&amp;lt;br&amp;gt;1500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-16.png]]&lt;br /&gt;
| 16th Echelon&amp;lt;br&amp;gt;2000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-17.png]]&lt;br /&gt;
| 17th Echelon&amp;lt;br&amp;gt;2500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-18.png]]&lt;br /&gt;
| 18th Echelon&amp;lt;br&amp;gt;3000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-19.png]]&lt;br /&gt;
| 19th Echelon&amp;lt;br&amp;gt;3500 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-20.png]]&lt;br /&gt;
| 20th Echelon&amp;lt;br&amp;gt;4000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wings-echelon-21.png]]&lt;br /&gt;
| 21st Echelon&amp;lt;br&amp;gt;5000 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Fleet Commander's Honor Guard]]==&lt;br /&gt;
The Fleet Commander's Honor Guard (FCHG) is a special ranking system that ranks pilots in the TIE Corps by single player combat activity and performance using a point system:&lt;br /&gt;
* Grenadier – 10 points&lt;br /&gt;
* Lancer – 25 points&lt;br /&gt;
* Hussar – 50 points&lt;br /&gt;
* Fusilier – 75 points&lt;br /&gt;
* Dragoon – 100 points&lt;br /&gt;
* Cavalier – 150 points&lt;br /&gt;
* Gallant – 200 points&lt;br /&gt;
* Knight – 250 points&lt;br /&gt;
* Paladin – 300 points&lt;br /&gt;
* Legionnaire – 400 points&lt;br /&gt;
* Aquilifer – 500 points&lt;br /&gt;
* Decurion – 750 points&lt;br /&gt;
* Tesserarius – 1000 points&lt;br /&gt;
* Optio – 1250 points&lt;br /&gt;
* Centurion – 1500 points&lt;br /&gt;
* Executor – 2000 points&lt;br /&gt;
* Gladiator – 2500 points&lt;br /&gt;
* Archon – 3000 points&lt;br /&gt;
* Templar – 3500 points&lt;br /&gt;
* Imperator – 4000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every mission flown – 1 point&lt;br /&gt;
* every mission high score – 2 points&lt;br /&gt;
* every battle high score – 2 points times the number of missions in the battle&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each FCHG rank can be found on [http://tc.emperorshammer.org/stats.php?type=FCHG this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the TCCOM awards merit medals to pilots that have reached certain FCHG ranks:&lt;br /&gt;
* Dragoon – 100 points – Imperial Security Medal&lt;br /&gt;
* Knight – 250 points – Palpatine Crescent&lt;br /&gt;
* Aquilifer – 500 points – Bronze Star of the Empire&lt;br /&gt;
* Executor – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Imperator – 4000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|PvP Combat Rating]]==&lt;br /&gt;
The PvP Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. player (PvP) combat activity and performance using a point system:&lt;br /&gt;
* Trainee – 1 point&lt;br /&gt;
* Certified – 10 points&lt;br /&gt;
* Marksman 4th – 25 points&lt;br /&gt;
* Marksman 3rd – 50 points&lt;br /&gt;
* Marksman 2nd – 75 points&lt;br /&gt;
* Marksman 1st – 100 points&lt;br /&gt;
* Officer 4th – 150 points&lt;br /&gt;
* Officer 3rd – 200 points&lt;br /&gt;
* Officer 2nd – 250 points&lt;br /&gt;
* Officer 1st – 300 points&lt;br /&gt;
* Veteran 4th – 375 points&lt;br /&gt;
* Veteran 3rd – 450 points&lt;br /&gt;
* Veteran 2nd – 525 points&lt;br /&gt;
* Veteran 1st – 600 points&lt;br /&gt;
* Elite 4th – 700 points&lt;br /&gt;
* Elite 3rd – 800 points&lt;br /&gt;
* Elite 2nd – 900 points&lt;br /&gt;
* Elite 1st – 1000 points&lt;br /&gt;
* Ace 4th – 1250 points&lt;br /&gt;
* Ace 3rd – 1500 points&lt;br /&gt;
* Ace 2nd – 1750 points&lt;br /&gt;
* Ace 1st – 2000 points&lt;br /&gt;
* Top Ace 4th – 2500 points&lt;br /&gt;
* Top Ace 3rd – 3000 points&lt;br /&gt;
* Top Ace 2nd – 3500 points&lt;br /&gt;
* Top Ace 1st – 4000 points&lt;br /&gt;
* Tan – 5000 points&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following flight activity:&lt;br /&gt;
* every Legion of Combat earned – 1 point&lt;br /&gt;
* every Distinguished Flying Cross earned – 5 points&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Combat Rating can be found on [http://tc.emperorshammer.org/stats.php?type=CR this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain combat ratings:&lt;br /&gt;
* Marksman 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Officer 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Veteran 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Ace 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Tan – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Co-Op Combat Rating]]==&lt;br /&gt;
The Co-Op Combat Rating is a special ranking system, similar to Fleet Commander's Honor Guard (FCHG), which rates pilots and officers in the TIE Corps by multiplayer player vs. environment (PvE) combat activity and performance using a point system:&lt;br /&gt;
* Beginner – 1 point&lt;br /&gt;
* Qualified – 10 points&lt;br /&gt;
* Private 4th – 25 points&lt;br /&gt;
* Private 3rd – 50 points&lt;br /&gt;
* Private 2nd – 75 points&lt;br /&gt;
* Private 1st – 100 points&lt;br /&gt;
* Gunner’s Mate 4th – 150 points&lt;br /&gt;
* Gunner’s Mate 3rd – 200 points&lt;br /&gt;
* Gunner’s Mate 2nd – 250 points&lt;br /&gt;
* Gunner’s Mate 1st – 300 points&lt;br /&gt;
* Campaigner 4th – 375 points&lt;br /&gt;
* Campaigner 3rd – 450 points&lt;br /&gt;
* Campaigner 2nd – 525 points&lt;br /&gt;
* Campaigner 1st – 600 points&lt;br /&gt;
* Ranger 4th – 700 points&lt;br /&gt;
* Ranger 3rd – 800 points&lt;br /&gt;
* Ranger 2nd – 900 points&lt;br /&gt;
* Ranger 1st – 1000 points&lt;br /&gt;
* Master Ranger 4th – 1250 points&lt;br /&gt;
* Master Ranger 3rd – 1500 points&lt;br /&gt;
* Master Ranger 2nd – 1750 points&lt;br /&gt;
* Master Ranger 1st – 2000 points&lt;br /&gt;
* Ace Ranger 4th – 2500 points&lt;br /&gt;
* Ace Ranger 3rd – 3000 points&lt;br /&gt;
* Ace Ranger 2nd – 3500 points&lt;br /&gt;
* Ace Ranger 1st – 4000 points&lt;br /&gt;
* Top Ace Ranger – 5000 points&lt;br /&gt;
&lt;br /&gt;
Every Legion of Skirmish earned counts as 1 point in this system. Currently, LoSs are the only source of Co-Op Combat Rating points.&lt;br /&gt;
&lt;br /&gt;
The list of pilots that hold each Co-Op PvE Rating can be found on [https://tc.emperorshammer.org/stats.php?type=PVE this listing] on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
Additionally, the COO awards merit medals to pilots that have reached certain Co-Op Combat Ratings:&lt;br /&gt;
* Private 1st – 100 points – Imperial Security Medal&lt;br /&gt;
* Gunner’s Mate 1st – 300 points – Palpatine Crescent&lt;br /&gt;
* Campaigner 1st – 600 points – Bronze Star of the Empire&lt;br /&gt;
* Master Ranger 1st – 2000 points – Silver Star of the Empire&lt;br /&gt;
* Top Ace Ranger – 5000 points – Gold Star of the Empire&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Playing Custom Missions]]==&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Battle Launcher]]===&lt;br /&gt;
Playing custom missions made by Emperor's Hammer members for X-Wing (XW, XW95), TIE Fighter (TIE, TIE95), X-wing vs. TIE Fighter (XvT), Balance of Power (BoP) and X-wing Alliance (XWA) is one of the primary activities available to TIE Corps pilots.&lt;br /&gt;
&lt;br /&gt;
'''Note: This manual assumes that you have already installed a playable version of one or more of the games mentioned above and patched it to the highest possible version and as such shall not address the problem of running those games on different hardware and operating systems.'''&lt;br /&gt;
&lt;br /&gt;
There are currently two ways of playing Emperor's Hammer custom missions: you can use the unencrypted version (downloadable via the Battle Center, choose to download the ZIP file), or the encrypted version (choose to download the EHM file). There is no difference between these versions. Note that if you downloaded the EHM version but there is a ZIP file on your computer you need to rename this back to EHM. In that case, unzipping the archive and manually installing the files will not allow you to play the missions.&lt;br /&gt;
&lt;br /&gt;
To install a ZIP version, you will have to manually install the necessary files into their appropriate folders on your computer. See the installation instructions provided within the ZIP file. To install an EHM version, make sure you have the Emperor's Hammer Battle Launcher (EHBL) installed. All you will have to do then is double-click on the EHM file and the missions will be installed for you. The EHBL is available for download in the [http://tc.emperorshammer.org/battlecenter.php Battle Center].&lt;br /&gt;
&lt;br /&gt;
To install the EHBL for use, download the file from the website, extract the archive and run the installation file. Once installed, open the program by clicking the icon on your desktop, and make sure the game directories are set properly (in the File menu choose Directories).&lt;br /&gt;
&lt;br /&gt;
Important: XWA requires you play using a pilot file that has completed the LucasArts original missions, which can be provided by the Tactical Office, when necessary. You should rename the pilot file prior to copying it into your XWA directory. If you are playing the EHM version of a battle, you can use the EHBL to create a new pilot (Game -&amp;gt; XWA Options -&amp;gt; Pilot Options -&amp;gt; New Pilot - make sure to check the 'Prepare for EH Battle' box).&lt;br /&gt;
&lt;br /&gt;
The recommended format for a pilot file filename is PIN_PLATFORM_BATTLENUMBER, for instance 12519_TIETC_201.TFR. You may also include your name in the filename.&lt;br /&gt;
&lt;br /&gt;
Once you have completed all the missions for the battle you have chosen, you can submit the pilot file for approval using the &amp;quot;Submit singleplayer battle flown (BSF)&amp;quot; function on the TIE Corps site.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Emperor's Hammer Ship Patcher]]===&lt;br /&gt;
A number of Emperor's hammer Custom Missions require you to patch the game, which simply means craft not supplied with the game itself can be used. This will allow you to fly non-standard craft. These patches are installed via the Emperor's Hammer Ship Patcher (EHSP) which is available through the Emperor's Hammer Patch Archive.&lt;br /&gt;
&lt;br /&gt;
To install the EHSP, simply follow the instructions the program provides.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Ship Patches]]====&lt;br /&gt;
A ship patch (EHSP) is available for TIE Fighter, X-wing vs. TIE Fighter and Balance of Power. It is recommended you install this, as you will not be able to fly a number of battles without it. For each of these games, the EHSP adds a number of craft to the game. Also, in TIE Fighter it fixes a bug in the game where Imperial Star Destroyers do not fire their turbolasers. Also, the EHSP is required if you wish to run custom ship patches. It is recommended you keep&lt;br /&gt;
the EHSP installed. There is no EHSP for X-Wing Alliance.&lt;br /&gt;
&lt;br /&gt;
====[[TCCOM:TIE_Corps_Pilot_Manual|Single Craft Patches]]====&lt;br /&gt;
The Emperor's Hammer Patch Archive provides a large supply of single craft patches that you can use. Note that if you do not install a required patch, the mission that employs it may not be winnable. For TIE Fighter, X-wing vs. TIE Fighter, Balance of Power and X-Wing Alliance, these single ship patches come in the form of an EHF file. These patches can be installed and uninstalled via the EHSP. These patches have been tested to work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, since there is no EHSP for X-wing Alliance, the single ship patches for this game rely on the old patching system: the patches are downloadable as a ZIP file that needs to be extracted. They can then be installed and uninstalled via the included BAT files. See the patch readme file for instructions.&lt;br /&gt;
&lt;br /&gt;
Remember you should always remove a single ship patch after completing a battle to make sure there will be no problems if you decide to fly another battle or mission at a later time.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|ID Lines]]==&lt;br /&gt;
ID lines are used to show a member’s position, rank and where they are stationed in the fleet. They should be used on all official Emperor's Hammer communications so that other members will know who you are and you will know who they are. Considering the multi-group nature of the Emperor’s Hammer, it’s considered good email etiquette to use only the ID line of the subgroup that will be receiving the message. For example, when emailing a member of the TIE Corps, sign the message with just your TIE Corps ID line.&lt;br /&gt;
 &lt;br /&gt;
The general format for TIE Corps ID Lines is shown below:&lt;br /&gt;
&lt;br /&gt;
'''Position/Rank Member Name/Position Designation/Wing/Ship/Battlegroup&amp;lt;br&amp;gt;&lt;br /&gt;
Medals (highest to lowest) [FCHG Rank] [PvP Combat Rating] [PvE Combat Rating] {IU courses completed}'''&lt;br /&gt;
&lt;br /&gt;
With the large number of IU courses available, the TIE Corps has elected to only display certain courses on ID lines. These courses were chosen as they’re the most immediately useful things to know about an officer’s academic history. Those courses are as follows:&lt;br /&gt;
&lt;br /&gt;
* TIE Corps Core&lt;br /&gt;
* Combat Operations Exam 1/2&lt;br /&gt;
* Mission Creation and Beta Testing Standards&lt;br /&gt;
* Multiplayer 1/2&lt;br /&gt;
* Squadron Management 1/2/3/4/5&lt;br /&gt;
* Tactical Staff Course&lt;br /&gt;
* TIE Fighter Mission Creation 1/2/3&lt;br /&gt;
* Wiki Editing for Dummies&lt;br /&gt;
* XWA Mission Design&lt;br /&gt;
* X-Wing Mission Design&lt;br /&gt;
* XvT Mission Design 1/2&lt;br /&gt;
&lt;br /&gt;
Example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/LT Joe/Alpha 3-4/Wing I/ISD Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
PC/ISM/CoB [Gallant] [Officer 4th] {TCCORE}'''&lt;br /&gt;
&lt;br /&gt;
Another example ID line:&lt;br /&gt;
&lt;br /&gt;
'''FM/GN Elwood the Brave/Gamma 1-3/Wing I/ISDII Hammer/Battlegroup I&amp;lt;br&amp;gt;&lt;br /&gt;
MoH/IC/GOEx2/GSx21/SSx65/BSx25/PCx25/ISMx24/IAR/MoT-3bh/MoI/MoC-8doc-8poc-9goc-9soc-75boc/MUA/IS-13PW-204GW-489SW-695BW-2GR-20SR-59BR-3CR/ORA-1C/LoC-9PS/LoS-78PS/DFC-GW/CoLx13/CoB/LoAx25/OV-23E [Archon] [Tan] [Top Ace Ranger] {TCCORE-COE/2-MCBS-MP/2-SM/2/3/4/5-TM/1-WIKI-XAM-XMD-XTM/1}'''&lt;br /&gt;
&lt;br /&gt;
It’s also acceptable to use only the first line of the ID line especially when the full ID line might dwarf the message itself:&lt;br /&gt;
&lt;br /&gt;
'''TCCOM-PROF/HA Daniel Bonini/TC-1/ISDII Challenge/Battlegroup III'''&lt;br /&gt;
&lt;br /&gt;
If you’ve included your full ID line earlier in a thread of messages, feel free to sign any additional messages with just your rank and name. With your full ID line having been displayed earlier, anyone reading the thread should have the information they’d need to know who you are.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Squadron Objectives]]==&lt;br /&gt;
Presented below are various objectives that may be permanently assigned to various squadrons in the TIE Corps:&lt;br /&gt;
&lt;br /&gt;
'''Assault'''&lt;br /&gt;
To assault and assist in capture of heavily defended objectives.&lt;br /&gt;
&lt;br /&gt;
'''Assassination'''&lt;br /&gt;
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.&lt;br /&gt;
&lt;br /&gt;
'''Close Support'''&lt;br /&gt;
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter fire.&lt;br /&gt;
&lt;br /&gt;
'''Deep Space Depredation'''&lt;br /&gt;
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort.&lt;br /&gt;
&lt;br /&gt;
'''Deep Strike'''&lt;br /&gt;
To launch surprise attacks deep into enemy-held territory and assault locations where either the Strike Fleet cannot go or the Strike Fleet can go but would be in extreme risk of destruction or capture.&lt;br /&gt;
&lt;br /&gt;
A Deep Strike Squadron's objectives are to:&lt;br /&gt;
assist other Imperial Forces when the fleet is otherwise engaged&lt;br /&gt;
once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike&lt;br /&gt;
assist recon squadrons by providing reinforcements, if available&lt;br /&gt;
&lt;br /&gt;
'''Escort'''&lt;br /&gt;
To protect all designated Flight Groups from threats.&lt;br /&gt;
&lt;br /&gt;
'''Heavy Assault'''&lt;br /&gt;
Same as for Assault, but specialized in target’s destruction.&lt;br /&gt;
&lt;br /&gt;
'''Interdiction'''&lt;br /&gt;
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).&lt;br /&gt;
&lt;br /&gt;
'''Kidnapping'''&lt;br /&gt;
Similar to Assassination, but specializes in snatching important figures deep in enemy territory.&lt;br /&gt;
&lt;br /&gt;
'''Long Range Support'''&lt;br /&gt;
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massive fighter defenses); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses).&lt;br /&gt;
&lt;br /&gt;
'''Pacification'''&lt;br /&gt;
This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc., thus operating to prevent the need for more drastic measures (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).&lt;br /&gt;
&lt;br /&gt;
'''Psychological Warfare'''&lt;br /&gt;
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.&lt;br /&gt;
&lt;br /&gt;
'''Recon'''&lt;br /&gt;
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defenses in preparation for further action by the Emperor's Hammer forces.&lt;br /&gt;
&lt;br /&gt;
'''Space Supremacy'''&lt;br /&gt;
To achieve complete space/air control over a region/planet, effectively denying any capacity from the adversary to interfere in said region or planet. Achieving space or air supremacy, or at least superiority, makes it easier for other squadrons to successfully achieve their mission(s).&lt;br /&gt;
&lt;br /&gt;
'''Special Insertion/Extraction'''&lt;br /&gt;
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence agents.&lt;br /&gt;
&lt;br /&gt;
'''Special Forces'''&lt;br /&gt;
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.&lt;br /&gt;
&lt;br /&gt;
'''Strike'''&lt;br /&gt;
To attack and destroy all enemy craft (unless otherwise ordered).&lt;br /&gt;
&lt;br /&gt;
'''Test Squadron'''&lt;br /&gt;
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.&lt;br /&gt;
&lt;br /&gt;
'''Training'''&lt;br /&gt;
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.&lt;br /&gt;
&lt;br /&gt;
'''VIP Escort'''&lt;br /&gt;
To defend extremely important people and material.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Uniforms]]==&lt;br /&gt;
The Emperor's Hammer TIE Corps utilizes standardized uniform templates, just like the Empire did. There are three basic types of uniforms regularly worn by Emperor’s Hammer officers: a flight suit, a duty uniform and a dress uniform. Which uniform is worn depends on the type of duty or occasion.&lt;br /&gt;
&lt;br /&gt;
All uniforms must be approved by the Strategic Operations Officer before being displayed on a pilot's profile.&lt;br /&gt;
&lt;br /&gt;
See [https://tc.emperorshammer.org/uniforms.php https://tc.emperorshammer.org/uniforms.php] in the TC database for information on how to create your uniform.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Combat Pilot Uniform]]===&lt;br /&gt;
The uniform of a combat pilot is thoroughly utilitarian. The only marks of distinction are the rank insignia and position badges. This is the uniform worn while on combat missions in a single seater fighter craft.&lt;br /&gt;
&lt;br /&gt;
It consists of a pressure suit and helmet. By default both are black, with the helmet sporting a silver Imperial symbol (as opposed to the white symbols used by other Imperial pilots) and possibly a squadron patch. Pilot's callsign is indicated on the front of the reinforced part of the helmet.&lt;br /&gt;
&lt;br /&gt;
Since TIE Corps pilots are considered the most elite group of pilots, they are allowed to use non-standard colors and patterns on their flight suits in order to flesh out their individuality.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Duty Uniform]]===&lt;br /&gt;
The duty uniform is worn while on regular duty aboard ship, on stations and at other Emperor's Hammer facilities. It is the standard everyday uniform of all Emperor’s Hammer officers. It follows the standard Imperial pattern of duty uniforms.&lt;br /&gt;
&lt;br /&gt;
It consists of an olive grey double-breasted tunic and trousers, a matching cap and black durasteel-capped boots. The only distinctions are the rank insignia on the left breast and code cylinders, indicating position, in the pockets.&lt;br /&gt;
&lt;br /&gt;
===[[TCCOM:TIE_Corps_Pilot_Manual|Dress Uniform]]===&lt;br /&gt;
The dress uniform is usually worn on official occasions, while attending important military events or celebrations and also during any formal occasions when officers wearing it are representing the Emperor's Hammer. It can be also used for non-military affairs, like light social occasions, dinner engagements and similar.&lt;br /&gt;
&lt;br /&gt;
It consists of a dark double-breasted tunic with matching trousers and durasteel-capped boots. The tunic sports numerous golden elements, such as buttons, shoulder pads and symbols on the sleeves. Lining colour depends on the ship a member is based on – ISDII Hammer pilots wear green, ISDII Warrior pilots wear red, and ISDII Challenge pilots wear blue. Admirals wear gold lining.&lt;br /&gt;
&lt;br /&gt;
The rank insignia are worn on the left breast, whereas position is indicated by the sleeve symbols. All medals are displayed – merit ones in full on the left breast, with ribbons representing other medals just above them. The Imperial Cross and Grand Order of the Emperor are worn about the neck, while the Medal of Honor and Order of the Renegade are displayed on the right breast. Fleet Commander's Honor Guard insignia and flying wings are also present. The squadron patch may be put on both of the sleeves, near the shoulders.&lt;br /&gt;
&lt;br /&gt;
Recipients of the Grand Order of the Emperor may display their ceremonial dagger on the dress uniform. Pilots who are also Dark Brotherhood members and have attained the rank of Sith Knight or higher may display their lightsaber. GOE recipients and Sith Knights have demonstrated their commitment to the service of the Emperor’s Hammer such that they are permitted to retain their weapons when normally they would not be allowed at official functions or in the presence of the Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|The Emperor's Hammer Strike Fleet]]==&lt;br /&gt;
The Fleet is composed of over a dozen Imperial II-class Star Destroyers with numerous cruisers, frigates and corvettes serving as escort ships for them. The flagship of the Emperor's Hammer navy is the Sovereign-class Super Star Destroyer Sovereign that serves as the command center for the entire Emperor's Hammer Strike Fleet. The Sovereign is home not only to the finest officers and pilots, but also several members of the Command Staff, including the Executive Officer and Fleet Commander. While the First Recon Division is mobilized, the EHCS has been moved to the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
The TIE Corps is currently stationed aboard three Imperial II-class Star Destroyers: the ISDII Hammer, the ISDII Warrior, and the ISDII Challenge. In addition, the COO is stationed aboard the Victory II-class Star Destroyer Aggressor.&lt;br /&gt;
&lt;br /&gt;
Another important place is the Modified Platform Daedalus, which houses the Daedalus Military Academy. Normally, all Cadets entering the Corps start their journey here before being assigned to an active duty squadron. While the First Recon Division is mobilized, cadet training has been moved to the Imperial Weapons and Tactics School (IWATS) aboard the Super Star Destroyer Avenger.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Online Bases of Operations]]==&lt;br /&gt;
The Emperor's Hammer operates mainly using the Internet and has a strong presence there. Here are the most important sites connected to the Emperor's Hammer and TIE Corps:&lt;br /&gt;
&lt;br /&gt;
[http://www.emperorshammer.org http://www.emperorshammer.org] – the main site of Emperor's Hammer&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org http://tc.emperorshammer.org] – the main site of TIE Corps&lt;br /&gt;
&lt;br /&gt;
[http://tac.emperorshammer.org http://tac.emperorshammer.org] – the main site of Tactical Office&lt;br /&gt;
&lt;br /&gt;
[http://sco.emperorshammer.org http://sco.emperorshammer.org] – the main site of Science Office&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/battlecenter.php http://tc.emperorshammer.org/battlecenter.php] – the Mission Compendium of Emperor's Hammer custom missions&lt;br /&gt;
&lt;br /&gt;
[http://tc.emperorshammer.org/patcharchive.php http://tc.emperorshammer.org/patcharchive.php] – the Patch Archive containing patches for TIE Corps game platforms&lt;br /&gt;
&lt;br /&gt;
[https://discord.emperorshammer.org https://discord.emperorshammer.org] - Invite link for the TIE Corps Discord server&lt;br /&gt;
&lt;br /&gt;
irc.undernet.org - the Emperor's Hammer also utilizes the Internet Relay Chat (IRC). It is an instant message type of chat room. The Emperor's Hammer currently resides on the Undernet network, so in order to join any of our channels you should first join an Undernet server, which can be done with the link on the left. Additionally, the list of Undernet servers is available at [http://www.undernet.org/servers.php http://www.undernet.org/servers.php]. The list of main TIE Corps and Emperor's Hammer channels can be found on the TIE Corps main site, at [http://tc.emperorshammer.org/irc.php http://tc.emperorshammer.org/irc.php].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Bylaws]]==&lt;br /&gt;
Bylaws define the goals and purposes of the existence of the Emperor's Hammer and can be found at [https://www.emperorshammer.org/page/bylaws https://www.emperorshammer.org/page/bylaws].&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Articles of War]]==&lt;br /&gt;
The Articles of War (AoW) are rules and procedures connected with the Emperor's Hammer judicial system. The current Articles of War can be found at [https://www.emperorshammer.org/page/aow https://www.emperorshammer.org/page/aow]. All members of the Emperor's Hammer are subject to the Articles of War. Lack of knowledge of them shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
Incidents should be reported through the chain of command. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
If a reasonable amount of time has passed after reporting an incident without satisfactory resolution, the Fleet Commander may be contacted. Be prepared for the FC to ask about the original report and how much time has passed, but the FC is the point of contact for unresolved issues in the absence of officers assigned to the other positions that the AoW lists.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Code of Conduct]]==&lt;br /&gt;
&lt;br /&gt;
The regulations regarding behavior on Emperor's Hammer live communication platforms are listed in the Code of Conduct (CoC) at [https://www.emperorshammer.org/page/codeofconduct https://www.emperorshammer.org/page/codeofconduct]. All Emperor’s Hammer members are subject to these rules and need to abide by them. Lack of knowledge of the Code of Conduct shall not be accepted as an excuse.&lt;br /&gt;
&lt;br /&gt;
For Discord incidents happening in real time, please ping the @Admirals role to get the attention of the admirals that can perform most CoC-related moderation actions. Anyone that carries out a moderation action like kicking or banning is asked to send the Communications Officer (COMM) a summary.&lt;br /&gt;
&lt;br /&gt;
For anything happening outside of Discord or without a sense of urgency, CoC reports should be sent to the COMM. When reporting an incident, please focus on explaining what happened and providing supporting evidence as opposed to trying to map actions to individual charges.&lt;br /&gt;
&lt;br /&gt;
==[[TCCOM:TIE_Corps_Pilot_Manual|Privacy Policy, Copyrights and Disclaimers]]==&lt;br /&gt;
The current Privacy Policy of the Emperor's Hammer can be found on [https://www.emperorshammer.org/page/privacy https://www.emperorshammer.org/page/privacy] and the Copyrights and Disclaimers can be found on [https://www.emperorshammer.org/page/copyrights https://www.emperorshammer.org/page/copyrights].&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102207</id>
		<title>TCCOM:TIE Corps Commander Assistant</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102207"/>
		<updated>2025-02-09T18:59:14Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Uniform Approval Process */ Word swap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== TIE Corps Commander Assistant (TCCOMA) == &lt;br /&gt;
&lt;br /&gt;
'''Position Description:''' The TCCOMA reviews uniforms for accuracy and adherence to established guidelines&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Manages the uniform approval queue on the TC site&lt;br /&gt;
* Provides guidance to pilots whose uniform submissions have been denied&lt;br /&gt;
* Posts updated uniforms in the #uniform-updates channel in Discord&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The TCCOMA reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly answering questions on Discord and conferring with the TCCOM about uniform policy&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Guidelines ==&lt;br /&gt;
&lt;br /&gt;
The following requirements are in effect for uniform approval:&lt;br /&gt;
&lt;br /&gt;
* Uniforms must reflect the submitter's current assignment as opposed to a previous or future assignment&lt;br /&gt;
* Uniforms must not reflect ranks, awards, or positions that are not present on the submitter's profile&lt;br /&gt;
* Submissions must include a dress uniform, duty uniform, or flight helmet generated by TTT3. Submissions may include a combination of those elements.&lt;br /&gt;
* Uniforms may have a background added to them, but the central focus must remain on the uniform(s) and/or flight helmet and the background must be appropriate for display on the pilot's profile&lt;br /&gt;
* Pilots must hold at least the rank of Knight (KNT) on their Secret Order (SO) profile in order to display a lightsaber on their TIE Corps uniforms. They do not need to have an &amp;quot;active duty&amp;quot; assignment in the SO. Displaying a lightsaber is always optional for pilots that are eligible to display one. Within the uniform approval queue on the site, there's a &amp;quot;lightsaber permission&amp;quot; field that identifies whether the submitter is eligible to display a lightsaber.&lt;br /&gt;
* Pilots that have earned both the Imperial Cross (IC) and Grand Order of the Emperor (GOE) are not required to display both medals on their dress uniform. TTT3 has an option to display one or both.&lt;br /&gt;
&lt;br /&gt;
If a submission doesn't meet one of the criteria listed above, the TCCOMA may either deny the submission or discuss it with the TCCOM before moving forward.&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Process ==&lt;br /&gt;
&lt;br /&gt;
* Access the uniform approval queue on https://tc.emperorshammer.org/process_uniforms.php&lt;br /&gt;
* Save each uniform to local or cloud storage. Make sure to save the full image as opposed to the thumbnail. These will be uploaded to Discord later.&lt;br /&gt;
* Compare each submission to its submitter's profile&lt;br /&gt;
** If everything matches up, select the Approve radio button for that submission&lt;br /&gt;
** If something's amiss, select the Deny radio button for that submission. Write a comment indicating what's wrong with the submission. Do NOT sign the comment as the site will add your name in the notification that will be sent to the pilot. Assuming that they've opted-in to uniform notifications; be aware that pilots can opt out of those.&lt;br /&gt;
* After you're done reviewing one or more uniforms, use the Process Uniform Submissions button at the bottom of the page. Any uniforms you don't want to take any action on should remain set to the default None option.&lt;br /&gt;
* Post the new uniforms to the #uniform-updates channel in Discord. The TCCOM hasn't been pinging pilots because that doesn't seem necessary. Copy/pasting the pilot's name from their profile as opposed to typing it manually is recommended to avoid typos. The text shortcut for the down arrow icon is :down:.&lt;br /&gt;
* Delete the copies of the uniforms that were saved to local or cloud storage&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102206</id>
		<title>TCCOM:TIE Corps Commander Assistant</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102206"/>
		<updated>2025-02-09T18:40:21Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Uniform Approval Guidelines */ Word swap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== TIE Corps Commander Assistant (TCCOMA) == &lt;br /&gt;
&lt;br /&gt;
'''Position Description:''' The TCCOMA reviews uniforms for accuracy and adherence to established guidelines&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Manages the uniform approval queue on the TC site&lt;br /&gt;
* Provides guidance to pilots whose uniform submissions have been denied&lt;br /&gt;
* Posts updated uniforms in the #uniform-updates channel in Discord&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The TCCOMA reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly answering questions on Discord and conferring with the TCCOM about uniform policy&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Guidelines ==&lt;br /&gt;
&lt;br /&gt;
The following requirements are in effect for uniform approval:&lt;br /&gt;
&lt;br /&gt;
* Uniforms must reflect the submitter's current assignment as opposed to a previous or future assignment&lt;br /&gt;
* Uniforms must not reflect ranks, awards, or positions that are not present on the submitter's profile&lt;br /&gt;
* Submissions must include a dress uniform, duty uniform, or flight helmet generated by TTT3. Submissions may include a combination of those elements.&lt;br /&gt;
* Uniforms may have a background added to them, but the central focus must remain on the uniform(s) and/or flight helmet and the background must be appropriate for display on the pilot's profile&lt;br /&gt;
* Pilots must hold at least the rank of Knight (KNT) on their Secret Order (SO) profile in order to display a lightsaber on their TIE Corps uniforms. They do not need to have an &amp;quot;active duty&amp;quot; assignment in the SO. Displaying a lightsaber is always optional for pilots that are eligible to display one. Within the uniform approval queue on the site, there's a &amp;quot;lightsaber permission&amp;quot; field that identifies whether the submitter is eligible to display a lightsaber.&lt;br /&gt;
* Pilots that have earned both the Imperial Cross (IC) and Grand Order of the Emperor (GOE) are not required to display both medals on their dress uniform. TTT3 has an option to display one or both.&lt;br /&gt;
&lt;br /&gt;
If a submission doesn't meet one of the criteria listed above, the TCCOMA may either deny the submission or discuss it with the TCCOM before moving forward.&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Process ==&lt;br /&gt;
&lt;br /&gt;
* Access the uniform approval page on https://tc.emperorshammer.org/process_uniforms.php&lt;br /&gt;
* Save each uniform to local or cloud storage. Make sure to save the full image as opposed to the thumbnail. These will be uploaded to Discord later.&lt;br /&gt;
* Compare each submission to its submitter's profile&lt;br /&gt;
** If everything matches up, select the Approve radio button for that submission&lt;br /&gt;
** If something's amiss, select the Deny radio button for that submission. Write a comment indicating what's wrong with the submission. Do NOT sign the comment as the site will add your name in the notification that will be sent to the pilot. Assuming that they've opted-in to uniform notifications; be aware that pilots can opt out of those.&lt;br /&gt;
* After you're done reviewing one or more uniforms, use the Process Uniform Submissions button at the bottom of the page. Any uniforms you don't want to take any action on should remain set to the default None option.&lt;br /&gt;
* Post the new uniforms to the #uniform-updates channel in Discord. The TCCOM hasn't been pinging pilots because that doesn't seem necessary. Copy/pasting the pilot's name from their profile as opposed to typing it manually is recommended to avoid typos. The text shortcut for the down arrow icon is :down:.&lt;br /&gt;
* Delete the copies of the uniforms that were saved to local or cloud storage&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102205</id>
		<title>TCCOM:TIE Corps Commander Assistant</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102205"/>
		<updated>2025-02-09T18:36:41Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Uniform Approval Guidelines */ Updated to note the &amp;quot;lightsaber permission&amp;quot; field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== TIE Corps Commander Assistant (TCCOMA) == &lt;br /&gt;
&lt;br /&gt;
'''Position Description:''' The TCCOMA reviews uniforms for accuracy and adherence to established guidelines&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Manages the uniform approval queue on the TC site&lt;br /&gt;
* Provides guidance to pilots whose uniform submissions have been denied&lt;br /&gt;
* Posts updated uniforms in the #uniform-updates channel in Discord&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The TCCOMA reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly answering questions on Discord and conferring with the TCCOM about uniform policy&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Guidelines ==&lt;br /&gt;
&lt;br /&gt;
The following requirements are in effect for uniform approval:&lt;br /&gt;
&lt;br /&gt;
* Uniforms must reflect the submitter's current assignment as opposed to a previous or future assignment&lt;br /&gt;
* Uniforms must not reflect ranks, awards, or positions that are not present on the submitter's profile&lt;br /&gt;
* Submissions must include a dress uniform, duty uniform, or flight helmet generated by TTT3. Submissions may include a combination of those elements.&lt;br /&gt;
* Uniforms may have a background added to them, but the central focus must remain on the uniform(s) and/or flight helmet and the background must be appropriate for display on the pilot's profile&lt;br /&gt;
* Pilots must hold at least the rank of Knight (KNT) on their Secret Order (SO) profile in order to display a lightsaber on their TIE Corps uniforms. They do not need to have an &amp;quot;active duty&amp;quot; assignment in the SO. Displaying a lightsaber is always optional for pilots that are eligible to display one. Within the uniform approval queue on the site, there's a &amp;quot;lightsaber permission&amp;quot; field that identifies whether the submitter is approved to display a lightsaber.&lt;br /&gt;
* Pilots that have earned both the Imperial Cross (IC) and Grand Order of the Emperor (GOE) are not required to display both medals on their dress uniform. TTT3 has an option to display one or both.&lt;br /&gt;
&lt;br /&gt;
If a submission doesn't meet one of the criteria listed above, the TCCOMA may either deny the submission or discuss it with the TCCOM before moving forward.&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Process ==&lt;br /&gt;
&lt;br /&gt;
* Access the uniform approval page on https://tc.emperorshammer.org/process_uniforms.php&lt;br /&gt;
* Save each uniform to local or cloud storage. Make sure to save the full image as opposed to the thumbnail. These will be uploaded to Discord later.&lt;br /&gt;
* Compare each submission to its submitter's profile&lt;br /&gt;
** If everything matches up, select the Approve radio button for that submission&lt;br /&gt;
** If something's amiss, select the Deny radio button for that submission. Write a comment indicating what's wrong with the submission. Do NOT sign the comment as the site will add your name in the notification that will be sent to the pilot. Assuming that they've opted-in to uniform notifications; be aware that pilots can opt out of those.&lt;br /&gt;
* After you're done reviewing one or more uniforms, use the Process Uniform Submissions button at the bottom of the page. Any uniforms you don't want to take any action on should remain set to the default None option.&lt;br /&gt;
* Post the new uniforms to the #uniform-updates channel in Discord. The TCCOM hasn't been pinging pilots because that doesn't seem necessary. Copy/pasting the pilot's name from their profile as opposed to typing it manually is recommended to avoid typos. The text shortcut for the down arrow icon is :down:.&lt;br /&gt;
* Delete the copies of the uniforms that were saved to local or cloud storage&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102123</id>
		<title>TCCOM:TIE Corps Commander Assistant</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102123"/>
		<updated>2025-02-09T04:09:31Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Uniform Approval Guidelines */ Typo correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== TIE Corps Commander Assistant (TCCOMA) == &lt;br /&gt;
&lt;br /&gt;
'''Position Description:''' The TCCOMA reviews uniforms for accuracy and adherence to established guidelines&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Manages the uniform approval queue on the TC site&lt;br /&gt;
* Provides guidance to pilots whose uniform submissions have been denied&lt;br /&gt;
* Posts updated uniforms in the #uniform-updates channel in Discord&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The TCCOMA reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly answering questions on Discord and conferring with the TCCOM about uniform policy&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Guidelines ==&lt;br /&gt;
&lt;br /&gt;
The following requirements are in effect for uniform approval:&lt;br /&gt;
&lt;br /&gt;
* Uniforms must reflect the submitter's current assignment as opposed to a previous or future assignment&lt;br /&gt;
* Uniforms must not reflect ranks, awards, or positions that are not present on the submitter's profile&lt;br /&gt;
* Submissions must include a dress uniform, duty uniform, or flight helmet generated by TTT3. Submissions may include a combination of those elements.&lt;br /&gt;
* Uniforms may have a background added to them, but the central focus must remain on the uniform(s) and/or flight helmet and the background must be appropriate for display on the pilot's profile&lt;br /&gt;
* Pilots must hold at least the rank of Knight (KNT) on their Secret Order (SO) profile in order to display a lightsaber on their TIE Corps uniforms. They do not need to have an &amp;quot;active duty&amp;quot; assignment in the SO. Displaying a lightsaber is always optional for pilots that are eligible to display one.&lt;br /&gt;
* Pilots that have earned both the Imperial Cross (IC) and Grand Order of the Emperor (GOE) are not required to display both medals on their dress uniform. TTT3 has an option to display one or both.&lt;br /&gt;
&lt;br /&gt;
If a submission doesn't meet one of the criteria listed above, the TCCOMA may either deny the submission or discuss it with the TCCOM before moving forward.&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Process ==&lt;br /&gt;
&lt;br /&gt;
* Access the uniform approval page on https://tc.emperorshammer.org/process_uniforms.php&lt;br /&gt;
* Save each uniform to local or cloud storage. Make sure to save the full image as opposed to the thumbnail. These will be uploaded to Discord later.&lt;br /&gt;
* Compare each submission to its submitter's profile&lt;br /&gt;
** If everything matches up, select the Approve radio button for that submission&lt;br /&gt;
** If something's amiss, select the Deny radio button for that submission. Write a comment indicating what's wrong with the submission. Do NOT sign the comment as the site will add your name in the notification that will be sent to the pilot. Assuming that they've opted-in to uniform notifications; be aware that pilots can opt out of those.&lt;br /&gt;
* After you're done reviewing one or more uniforms, use the Process Uniform Submissions button at the bottom of the page. Any uniforms you don't want to take any action on should remain set to the default None option.&lt;br /&gt;
* Post the new uniforms to the #uniform-updates channel in Discord. The TCCOM hasn't been pinging pilots because that doesn't seem necessary. Copy/pasting the pilot's name from their profile as opposed to typing it manually is recommended to avoid typos. The text shortcut for the down arrow icon is :down:.&lt;br /&gt;
* Delete the copies of the uniforms that were saved to local or cloud storage&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
	<entry>
		<id>https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102122</id>
		<title>TCCOM:TIE Corps Commander Assistant</title>
		<link rel="alternate" type="text/html" href="https://wiki.emperorshammer.org/wiki/index.php?title=TCCOM:TIE_Corps_Commander_Assistant&amp;diff=102122"/>
		<updated>2025-02-09T04:09:05Z</updated>

		<summary type="html">&lt;p&gt;Plif: /* Uniform Approval Guidelines */ Lightsabers are optional. IC/GOE are also optional.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== TIE Corps Commander Assistant (TCCOMA) == &lt;br /&gt;
&lt;br /&gt;
'''Position Description:''' The TCCOMA reviews uniforms for accuracy and adherence to established guidelines&lt;br /&gt;
&lt;br /&gt;
'''Duties:'''&lt;br /&gt;
* Manages the uniform approval queue on the TC site&lt;br /&gt;
* Provides guidance to pilots whose uniform submissions have been denied&lt;br /&gt;
* Posts updated uniforms in the #uniform-updates channel in Discord&lt;br /&gt;
&lt;br /&gt;
'''Chain of Command:''' The TCCOMA reports to the TCCOM&lt;br /&gt;
&lt;br /&gt;
'''Contact Requirements:''' Low, mostly answering questions on Discord and conferring with the TCCOM about uniform policy&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Guidelines ==&lt;br /&gt;
&lt;br /&gt;
The following requirements are in effect for uniform approval:&lt;br /&gt;
&lt;br /&gt;
* Uniforms must reflect the submitter's current assignment as opposed to a previous or future assignment&lt;br /&gt;
* Uniforms must not reflect ranks, awards, or positions that are not present on the submitter's profile&lt;br /&gt;
* Submissions must include a dress uniform, duty uniform, or flight helmet generated by TTT3. Submissions may include a combination of those elements.&lt;br /&gt;
* Uniforms may have a background added to them, but the central focus must remain on the uniform(s) and/or flight helmet and the background must be appropriate for display on the pilot's profile&lt;br /&gt;
* Pilots must hold at least the rank of Knight (KNT) on their Secret Order (SO) profile in order to display a lightsaber on their TIE Corps uniforms. They do not need to have an &amp;quot;active duty&amp;quot; assignment in the SO. Displaying a lightsaber is always optional for pilots that are eligible to display one.&lt;br /&gt;
* Pilots that have earned both the Imperial Cross (IC) and Grand Order of the Emperor (GOE) are not required to display both medals on their dress uniform. TTT3 has a option to display one or both.&lt;br /&gt;
&lt;br /&gt;
If a submission doesn't meet one of the criteria listed above, the TCCOMA may either deny the submission or discuss it with the TCCOM before moving forward.&lt;br /&gt;
&lt;br /&gt;
== Uniform Approval Process ==&lt;br /&gt;
&lt;br /&gt;
* Access the uniform approval page on https://tc.emperorshammer.org/process_uniforms.php&lt;br /&gt;
* Save each uniform to local or cloud storage. Make sure to save the full image as opposed to the thumbnail. These will be uploaded to Discord later.&lt;br /&gt;
* Compare each submission to its submitter's profile&lt;br /&gt;
** If everything matches up, select the Approve radio button for that submission&lt;br /&gt;
** If something's amiss, select the Deny radio button for that submission. Write a comment indicating what's wrong with the submission. Do NOT sign the comment as the site will add your name in the notification that will be sent to the pilot. Assuming that they've opted-in to uniform notifications; be aware that pilots can opt out of those.&lt;br /&gt;
* After you're done reviewing one or more uniforms, use the Process Uniform Submissions button at the bottom of the page. Any uniforms you don't want to take any action on should remain set to the default None option.&lt;br /&gt;
* Post the new uniforms to the #uniform-updates channel in Discord. The TCCOM hasn't been pinging pilots because that doesn't seem necessary. Copy/pasting the pilot's name from their profile as opposed to typing it manually is recommended to avoid typos. The text shortcut for the down arrow icon is :down:.&lt;br /&gt;
* Delete the copies of the uniforms that were saved to local or cloud storage&lt;/div&gt;</summary>
		<author><name>Plif</name></author>
	</entry>
</feed>