Difference between revisions of "Keyboard controls"
From Emperor's Hammer Encyclopaedia Imperia
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==TIE Fighter== | ==TIE Fighter== | ||
+ | |||
+ | '''TIE Fighter''' contains a lot of keyboard controls, but they aren't as daunting as they look. There are only a few which are used constantly throughout the game, and they become second-nature very quickly. It should be noted that a few controls are specific to the craft you are flying. | ||
+ | |||
+ | '''NOTE: Mouse control is not enabled in the X-Wing Trilogy version of the game''' | ||
+ | |||
+ | ===Propulsion=== | ||
+ | '''NOTE: A joystick with a throttle lever can also change speed.''' | ||
+ | * Joystick or mouse: up/down/left/right movement | ||
+ | * {{kbd|+}} Increase speed | ||
+ | * {{kbd|-}} Decrease speed | ||
+ | * {{kbd|Backspace}} Full throttle | ||
+ | * {{kbd|]}} 2/3 throttle | ||
+ | * {{kbd|[}} 1/3 throttle | ||
+ | * {{kbd|\}} Zero throttle | ||
+ | * {{kbd|Enter}} Match speed with currently selected target | ||
+ | * {{kbd|H}} Engage '''hyperdrive''' (and end current mission) | ||
+ | * {{kbd|N}} Engage/disengage SLAM overdrive (Missile Boat only) | ||
+ | |||
+ | ===Combat systems=== | ||
+ | * {{kbd|F8}} Adjust tractor beam recharge rate | ||
+ | * {{kbd|F9}} Adjust laser recharge rate | ||
+ | * {{kbd|F10}} Adjust shield recharge rate | ||
+ | * {{kbd|<nowiki>;</nowiki>}} Direct energy from shields to lasers | ||
+ | * {{kbd|'}} Direct energy from lasers to shields | ||
+ | |||
+ | ===Weapons and shields=== | ||
+ | * Joystick button 1 or {{mouse|l}} Fire | ||
+ | * {{kbd|W}} Cycle through available weapons | ||
+ | * {{kbd|X}} Select firing mode (single fire, dual fire, linked fire) | ||
+ | * {{kbd|S}} Toggle shield configuration (all forward, all rear, equal distribution) | ||
+ | * {{kbd|B}} Toggle beam weapon on/off | ||
+ | |||
+ | ===Targeting systems=== | ||
+ | * {{kbd|T}} Select next available target | ||
+ | * {{kbd|Y}} Select previous available target | ||
+ | * {{kbd|R}} Target nearest enemy fighter or mine | ||
+ | * {{kbd|E}} Target the nearest enemy attacking you | ||
+ | * {{kbd|U}} Target the newest craft in the area | ||
+ | * {{kbd|A}} Target the nearest attacker of your current target | ||
+ | * {{kbd|I}} Toggle target component display on/off | ||
+ | * {{kbd|,}} Cycle through your target's components (weapons, engines, etc) | ||
+ | * {{kbd|<}} Cycle through target's components in reverse order | ||
+ | * {{kbd|O}} Clear CMD of targets | ||
+ | * {{kbd|Z}} Threat display of current target | ||
+ | |||
+ | * {{kbd|Shift}}+{{kbd|F5}} to {{kbd|F7}} Store current target in one of three presets | ||
+ | * {{kbd|F5}} to {{kbd|F7}} Select preset target | ||
+ | |||
+ | ===Communications=== | ||
+ | |||
+ | * {{kbd|Shift}}+{{kbd|A}} Order wingmen to '''attack''' your target | ||
+ | * {{kbd|Shift}}+{{kbd|C}} Order wingmen to '''cover''' you | ||
+ | * {{kbd|Shift}}+{{kbd|E}} Order wingmen to take '''evasive''' action | ||
+ | * {{kbd|Shift}}+{{kbd|I}} Order wingmen to '''ignore''' your target | ||
+ | * {{kbd|Shift}}+{{kbd|S}} '''Send''' for reinforcements | ||
+ | * {{kbd|Shift}}+{{kbd|B}} Orders targeted craft to '''board''' and reload you | ||
+ | * {{kbd|Shift}}+{{kbd|R}} Orders targeted craft to '''report''' their status | ||
+ | * {{kbd|Shift}}+{{kbd|W}} Orders targeted craft to '''wait''' for further orders | ||
+ | * {{kbd|Shift}}+{{kbd|G}} Orders targeted waiting craft to '''go''' and continue | ||
+ | * {{kbd|Shift}}+{{kbd|H}} Orders targeted craft to head '''home''' | ||
+ | |||
+ | ===Information systems=== | ||
+ | |||
+ | * {{kbd|G}} Display mission '''goals''' | ||
+ | * {{kbd|M}} Display in-flight '''map''' | ||
+ | * {{kbd|L}} Display message '''log''' | ||
+ | * {{kbd|D}} Display '''damage''' assessment | ||
+ | * {{kbd|K}} Display '''keyboard''' reference | ||
+ | |||
+ | ===Special=== | ||
+ | |||
+ | * {{kbd|Alt}}+{{kbd|E}} Eject! | ||
+ | * {{kbd|C}} Turn in-flight recorder '''camera''' on/off | ||
+ | * {{kbd|V}} View camera film while in flight | ||
+ | * {{kbd|Q}} Quit (exits mission) | ||
+ | * {{kbd|P}} Pause | ||
+ | * {{kbd|Alt}}+{{kbd|C}} Calibrate joystick | ||
+ | * {{kbd|Alt}}+{{kbd|T}} Cycle through '''time''' acceleration modes (normal, 2x, 4x) |
Revision as of 13:42, 12 January 2012
XvT/XWA
The original X-Wing Vs TIE Fighter CD ships with a keyboard reference printed in the manual. However, there's an [A4 pdf] and the original [odg] version available.
Note: ALT + O takes a screenshot and saves it as a *.bmp file in your game root directory.
TIE Fighter
TIE Fighter contains a lot of keyboard controls, but they aren't as daunting as they look. There are only a few which are used constantly throughout the game, and they become second-nature very quickly. It should be noted that a few controls are specific to the craft you are flying.
NOTE: Mouse control is not enabled in the X-Wing Trilogy version of the game
Propulsion
NOTE: A joystick with a throttle lever can also change speed.
- Joystick or mouse: up/down/left/right movement
- Template:Kbd Increase speed
- Template:Kbd Decrease speed
- Template:Kbd Full throttle
- Template:Kbd 2/3 throttle
- Template:Kbd 1/3 throttle
- Template:Kbd Zero throttle
- Template:Kbd Match speed with currently selected target
- Template:Kbd Engage hyperdrive (and end current mission)
- Template:Kbd Engage/disengage SLAM overdrive (Missile Boat only)
Combat systems
- Template:Kbd Adjust tractor beam recharge rate
- Template:Kbd Adjust laser recharge rate
- Template:Kbd Adjust shield recharge rate
- Template:Kbd Direct energy from shields to lasers
- Template:Kbd Direct energy from lasers to shields
Weapons and shields
- Joystick button 1 or Template:Mouse Fire
- Template:Kbd Cycle through available weapons
- Template:Kbd Select firing mode (single fire, dual fire, linked fire)
- Template:Kbd Toggle shield configuration (all forward, all rear, equal distribution)
- Template:Kbd Toggle beam weapon on/off
Targeting systems
- Template:Kbd Select next available target
- Template:Kbd Select previous available target
- Template:Kbd Target nearest enemy fighter or mine
- Template:Kbd Target the nearest enemy attacking you
- Template:Kbd Target the newest craft in the area
- Template:Kbd Target the nearest attacker of your current target
- Template:Kbd Toggle target component display on/off
- Template:Kbd Cycle through your target's components (weapons, engines, etc)
- Template:Kbd Cycle through target's components in reverse order
- Template:Kbd Clear CMD of targets
- Template:Kbd Threat display of current target
- Template:Kbd+Template:Kbd to Template:Kbd Store current target in one of three presets
- Template:Kbd to Template:Kbd Select preset target
Communications
- Template:Kbd+Template:Kbd Order wingmen to attack your target
- Template:Kbd+Template:Kbd Order wingmen to cover you
- Template:Kbd+Template:Kbd Order wingmen to take evasive action
- Template:Kbd+Template:Kbd Order wingmen to ignore your target
- Template:Kbd+Template:Kbd Send for reinforcements
- Template:Kbd+Template:Kbd Orders targeted craft to board and reload you
- Template:Kbd+Template:Kbd Orders targeted craft to report their status
- Template:Kbd+Template:Kbd Orders targeted craft to wait for further orders
- Template:Kbd+Template:Kbd Orders targeted waiting craft to go and continue
- Template:Kbd+Template:Kbd Orders targeted craft to head home
Information systems
- Template:Kbd Display mission goals
- Template:Kbd Display in-flight map
- Template:Kbd Display message log
- Template:Kbd Display damage assessment
- Template:Kbd Display keyboard reference
Special
- Template:Kbd+Template:Kbd Eject!
- Template:Kbd Turn in-flight recorder camera on/off
- Template:Kbd View camera film while in flight
- Template:Kbd Quit (exits mission)
- Template:Kbd Pause
- Template:Kbd+Template:Kbd Calibrate joystick
- Template:Kbd+Template:Kbd Cycle through time acceleration modes (normal, 2x, 4x)