Difference between revisions of "TCCOM:TIE Corps Pilot Manual"

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* Accepts submissions for the newsletter
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* Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed
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* Uploads any needed materials to tc.emperorshammer.org/commodore/
 
* Uploads any needed materials to tc.emperorshammer.org/commodore/
 
* Creates the newsletter through HTML coding, word processing, etc.
 
* Creates the newsletter through HTML coding, word processing, etc.

Revision as of 07:28, 27 August 2022


TIE Corps Pilot Manual


Introduction

Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.

I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.

New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.

The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.

The Command Staff and I wish you all a fun time with us here in the TIE Corps.


Regards,

High Admiral Plif, TIE Corps Commander

Chain of Command

The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.

An overview of the chain of command in the TIE Corps:

Chain.png

Note that Fleet Commander is not a TIE Corps position. The Fleet Commander sits at the top of the Emperor’s Hammer Command Staff of which the TIE Corps is considered a Group.

Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.

Structure

The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, however it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.

A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander. A squadron may consist of up to twelve pilots and is the smallest unit considered independent.

A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.

A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. Each ISDII in the fleet is the flagship of a battlegroup of numerous support ships. Each battlegroup is commanded by a Commodore who holds a flag rank.

Units.png

Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Executive Officer or Fleet Commander of the Emperor's Hammer.

The TCCS plus the Commodores may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.

The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization. They are led by the Fleet Commander and their second-in-command, the Executive Officer.

For more information on the Command Staff positions, please consult the Emperor's Hammer Training Manual.

Positions

This section describes the various positions available in the TIE Corps.

Line Positions

Trainee (TRN)

Position Description: Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron in a Flight Member position.

Rank: Cadet

Duties: Completing training

Contact Requirements: Low. At least once per month contact via email the TIE Corps Commander. However, they are encouraged to complete their training requirements as soon as possible so that they may be assigned to an active squadron.

Flight Member (FM)

Position Description: Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or suggestions they may have.

Rank: Sub-Lieutenant on appointment, may be promoted up to Major

Duties: Being active, participating in TIE Corps activities

Contact Requirements: Low. At least once per month contact via email or other form of communication with immediate superior.

Flight Leader (FL)

Position Description: The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.

Rank: Lieutenant on appointment, may be promoted up to Colonel

Duties: A Flight Leader should lead by example and be active

Contact Requirements: Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response time should not exceed 72 hours.

Squadron Executive Officer (SQXO)

Position Description: The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.

Rank: No new rank upon appointment, may be promoted in line with primary position

Duties: Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.

  • Serving as the Acting CMDR while the CMDR is on leave
  • Submitting squadron reports (preferably only occasionally)
  • Contacting other FLs and FMs
  • Running competitions
  • Tracking squadron citation progress

Contact Requirements: Generally low, but might be needed more often depending on assigned duties

Squadron Commander (CMDR)

Position Description: A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of command.

Rank: Commander on appointment, may be promoted up to General.

Duties:

  • Keeping in contact with the FLs and FMs under their command and answering any questions that arise
  • Informing the squadron of news and important events
  • Writing squadron reports
  • Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations
  • Creating competitions for the squadron
  • Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)

Contact Requirements: Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.

Wing Commander (WC)

Position Description: The Wing Commander is in charge of two to six squadrons, which compose a wing. These positions are currently not filled by live officers and are instead held by NPCs with the duties of the WCs performed by the Commodores.

Rank: Major on appointment, may be promoted up to General

Duties:

  • Overseeing daily operations of the wing
  • Writing wing reports
  • Reviewing monthly evaluations submitted by the CMDRs
  • Staying in contact with the pilots in their wing, particularly the CMDRs
  • Appointing CMDRs (usually with approval from the Commodore)
  • Creating competitions for the wing
  • Informing the wing of news and important events
  • Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)

Contact Requirements: Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.

Flag Positions

Commodore (COM)

Position Description: Commodores each command a battlegroup (BG) of ships and one wing of active duty squadrons. With the flagship of the battlegroup being the home of the active duty squadrons, COMs are often referred to as being the commander of that ship. They direct their flagship’s operations, both day-to-day and in battle. With the WC positions currently not staffed, COMs fulfill the duties that a WC would normally perform.

Rank: Commodores must hold the rank of Rear Admiral or higher and may be promoted up to Admiral

Duties:

  • Overseeing daily operations of the ship
  • Reviewing monthly evaluations submitted by the WCs and CMDRs
  • Writing ship reports
  • Staying in contact with the pilots assigned to their ship, particularly the WC and the CMDRs
  • Creating competitions for the ship
  • Informing the ship of news and important events
  • Being completely familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)

Contact Requirements: Heavy. The Commodore is expected to attend official meetings, communicate on Discord, etc. as often as possible. Response time should not exceed 24 hours.

TIE Corps Command Staff

Combat Operations Officer (COO/TC-3)

Position Description: The Combat Operations Officer oversees all multiplayer activities in the TIE Corps. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities, and approving multiplayer-oriented awards.

Rank: Rear Admiral upon appointment, may be promoted up to Fleet Admiral

Duties:

  • Writing weekly reports
  • Reviewing and approving multiplayer matches for all platforms
  • Creating and coordinating multiplayer competitions and events
  • Reviewing and approving competitions

Contact Requirements: Moderate to high. The COO will constantly receive message from pilots with match results for their events and other multiplayer-related inquiries.

Strategic Operations Officer (SOO/TC-2)

Position Description: The Strategic Operations Officer is primarily responsible for awarding medals and reviewing evaluations. The Strategic Operations Officer is also considered the second-in-command of the TIE Corps.

Rank: Rear Admiral upon appointment, may be promoted up to Fleet Admiral

Duties:

  • Writing reports
  • Reviewing the evaluations submitted by the CMDRs, WCs, and COMs
  • Reviewing and approving medal recommendations
  • Staying in contact with the pilots in the TIE Corps, particularly the COMs

Contact Requirements: High. The Strategic Operations Officer needs to maintain contact with the COMs and be ready to answer any question regarding the TIE Corps asked by members.

TIE Corps Commander (TCCOM/TC-1)

Position Description: The TIE Corps Commander is in overall command of the TIE Corps and reports directly to the Fleet Commander of the Emperor's Hammer Strike Fleet. He bears the ultimate responsibility for the TIE Corps. Aside from keeping a close eye on the general state of the TIE Corps, the TIE Corps Commander is responsible for roster updates and promotion requests. The TIE Corps Commander is also considered part of the Emperor's Hammer Command Staff as a Group Commanding Officer.

Rank: Admiral upon appointment, may be promoted up to High Admiral

Duties:

  • Writing weekly reports
  • Overseeing the general state of TIE Corps
  • Maintaining the online roster
  • Maintaining the TIE Corps Pilot Manual
  • Reviewing and approving promotion requests
  • Reviewing and approving uniform submissions
  • Coordinating and managing the SOO and COO

Contact Requirements: High. The TIE Corps Commander must be always aware about the state of the TIE Corps and be ready to support the SOO and COO when needed.

Assistants and Other Secondary Positions

Because the positions of the TIE Corps Command Staff and Emperor's Hammer Command Staff involve highly sensitive and extensive duties, each member of the TCCS and EHCS may appoint Assistants. An Assistant shall remain in their previous position on the roster and perform their usual role, however he will be expected to support the TCCS member in fulfilling some of their duties. Although this shall require more effort from the Assistant than if he would be a typical member, Assistants have more activity to note in evaluations and often receive additional or higher merit medals than they would have received otherwise.

The position of Assistant is signified by an appropriate addition in the ID line, in the position's section. The addition takes the form of 'XXA', where XX is the abbreviation for the officer you are assisting. For example a Squadron Commander who is also a COO Assistant would start their ID line with 'CMDR-COOA', where COOA indicates the Assistant position.

There are also several other secondary positions like the Tactician (TCT) and Tactical Surveyors (TCS). The only difference that separates those positions from that of the Assistant is that their duties are more specific than those of the Assistant.

Warden of the Imperial Archives (WARD)

Position Description: The Warden is responsible for championing fiction, writing and related non-flight activity within the TC Rank: No new rank upon appointment, may be promoted in line with primary position.

Duties:

  • Supports and encourages fiction and related non-flight activity with the creation of competitions and other activities
  • Maintains a historic background for TC competitions, establishing a narrative and continuing to develop it as the TC progresses
  • Utilizes all available TC media to promote fiction and communication, such as TC message boards and mailing lists
  • Uploads submitted fiction and graphics to their creator's profile
  • Other duties assigned by the TCCS as needed

Contact Requirements: Moderate to High. A Warden will be expected to lead by example and provide a useful source of guidance or information to any pilot.

Editor of the TC Newsletter (EDR)

Position Description: The Editor of the TC Newsletter compiles submissions and publishes the TIE Corps newsletter, currently called The Commodore

Rank: No new rank upon appointment, may be promoted in line with primary position

Duties:

  • Accepts submissions for the newsletter
  • Actively looks for works that have been created but not specifically submitted for the newsletter, communicates with those creators about their works as needed
  • Uploads any needed materials to tc.emperorshammer.org/commodore/
  • Creates the newsletter through HTML coding, word processing, etc.
  • Sets a schedule for the publication of newsletters
  • Submits a list of needed Letter of Achievement awards to the TCCS after the publication of a newsletter

Contact Requirements: Low, mostly coordinating submissions for the newsletter.

Simulations Officer (SIMS)

Position Description: The Simulations Officer runs Imperial Storm events and performs related duties

Rank: No new rank upon appointment, may be promoted in line with primary position

Duties:

  • Maintains and publishes the rules for Imperial Storm
  • Works with the TCCS on scheduling Imperial Storm events
  • Acts as the primary contact for inquiries related to Imperial Storm
  • Provides the coordination needed to run an Imperial Storm event
  • Creates and maintains the Imperial Storm website (currently

imperialstorm.emperorshammer.org)

Contact Requirements: Low most of the time, High when actively running an Imperial Storm event.

Captain of the M/FRG Phoenix (CAPT)

Position Description: The CAPT reaches out to the members of the Reserves regularly and coordinates with the TCCOM concerning assignments

Rank: No new rank upon appointment, may be promoted in line with primary position

Duties:

  • Emails the Reserves on a regular basis, normally quarterly
  • Handles any questions from the Reservists about the Corps’ current operations
  • Refers Reservists to the TCCOM if they’d like to return to active duty
  • Relays any bouncing email addresses to the TCCOM, not having a valid email address on file would lead to an AWOL declaration

Contact Requirements: Low, mostly confined to an active round of emailing the Reservists