Emperor's Hammer Manual
This article is part of the series: Emperor's Hammer Manual |
Welcome to the Emperor's Hammer Manual. The EH Manual acts as a central resource and reference for the entire Emperor's Hammer, covering a vast range of topics from ranks and medals to the structure within the Emperor's Hammer. This manual provides all of the information needed to function and enjoy a career in the club. The Emperor's Hammer is a complex and dynamic organization. Emperor's Hammer veterans are encouraged to periodically review the contents herein, as they are revised as needed.
Activities
The Emperor's Hammer is primarily based on online multiplayer or role play gaming in the Star Wars universe, however, there are many other activities and events available.
The primary activities center around online multiplaying for they set a theme for each Group. The TIE Corps focuses on the space combat sims, the Hammer's Fist on the First Person Shooters, the Directorate on Strategy and the Fringe on Star Wars Galaxies (Star Wars themed Massive Multiplayer Online Role Playing Game). The Dark Brotherhood of Jedi is the only exception as it focuses on many aspects and adds in the element of Force users.
The Emperor's Hammer has created thousands of missions/maps for Star Wars games. They are available for download from the Emperor's Hammer Battle Center.
Battle Center status as of this manual revision:
The following list contains only SOME of the activities to participate in within the Emperor's Hammer:
Gaming Activities
Space Combat Simulators
For those whose interested in vaping their enemies into tiny bits in fast space combat, the EH provides a solid membership where players for online multiplayer gaming can be found, as well as custom missions for single player in supported game platforms. The current list of single player games with custom missions is available on the Emperor's Hammer Battle Center.
First Person Shooters
For those who prefer a more personal approach and to "pound the ground", the EH supports multiple multiplayer Star Wars-themed first person shooters, be it a trooper or Dark Jedi.
Real Time Strategy Games
For those who prefer the careful planning of strategies and the decisive strike against your enemies. Real time strategy games are also supported in the Emperor's Hammer.
Role Playing
For those who prefer live action character development in a Star Wars-based universe. Role playing games are also supported in the Emperor's Hammer.
Creative Activities
Fiction
For creative minds that enjoy stories, the Emperor's Hammer allows members to participate in a great deal of events related to writing fan-fiction:
- Short-stories
- Poetry
- Run-on stories on the Discord server
Trivia
Your Star Wars and EH knowledge will be measured in these events, which can be administered via e-mail, Discord, or the timed test functionality integrated into the web site.
Wiki Editing
Help expand the content within the Encyclopaedia Imperia Wiki by creating new content to build out the history and background of your character or exploits of your unit.
Webpage Design/Creation
Certain events, competitions, units, and other activities can benefit from custom webpages. Webpages creation is a good way to get noticed and promote your own fighting unit.
Graphics and other Artistic Endeavors
Creating original EH-oriented graphics is a great way to contribute to the Fleet. It does not matter if you think you are the worst artist in the world, there is never enough graphic art in the EH.
Newsletters
The Emperor's Hammer publishes the Dark Sentinel. This newsletter covers the entire EH and accepts contributions from all corners of the club. Give your work a broader audience. Be creative!
Events
Operations and Competitions
All of the activities listed above can be done as an individual effort at any time. You don't wait for some "official" event to come along to be active! When official events do come along, it is always a big event. Official events fall into two categories: Operations and Competitions.
Operations are the Big Events. They are always Subgroup-wide and frequently have many different activities to encourage everyone to participate. Because they are so complex, they involve many man-hours of preparation and do not occur more than once every few months.
Competitions are more local events. They are usually at the unit level or below, pitting unit against unit at various echelons (Squadron, Ship, etc.). Intra-unit competitions can settle who is the best flight in a squadron or squad in a platoon. Competitions may be run by any member, and only require approval at the Subgroup Command level.
Structure
The Emperor's Hammer (formally the Emperor's Hammer Strike Fleet) is comprised of a senior governing body (the Command Staff) and several subgroups representing various elements of the Emperor's Hammer military, paramilitary, intelligence, and governmental structures.
Command Staff
The Emperor's Hammer Command Staff (EHCS, alternatively EH CS) comprise the upper levels of command in the Emperor's Hammer.
The Command Staff Officers and Command Staff Support Officers are the primary people in charge of various activities in the Emperor's Hammer. They are supported by Command Attache to each Command Staff Officer as well as the Imperial Advisors. Each position and office is vital to the success and day to day function of the fleet. The Command Staff was formerly divided into two sections: the Command Staff and Support Staff. Now the Command Staff operates as one unit, with all support officers operating under their primary office.
The responsibilities of each Command Staff position include:
- Independently overseeing and maintaining their various areas of duty.
- Submitting reports as needed.
- Appointing a Command Attachés and Command Assistants, when needed.
- Promoting their Command Attaché and Command Assistants, and awarding medals for duties rendered.
- Awarding and/or recommending medals and commendations to the membership for achievements.
- Reviewing comments, answering questions, etc. from the Emperor' Hammer membership.
- Forwarding important news to relevant parties.
- Being familiar with all primary reference materials including manuals and rules/regulations.
- Being familiar with all Emperor's Hammer primary web sites and communication platforms (Emperor's Hammer and subgroups, Discord, etc).
- Coordinating and/or participating in competitions (when possible).
- Attending on-line meetings (when possible).
See also: Emperor's Hammer Command Staff
Line of Succession
In the event that both the Fleet Commander and Executive Officer are unable to fulfill their duties, the Subgroup Commanders will have direct control of their subgroups within the oversight of the Board of Trustees, until such time that the Board of Trustees may gather for an emergency session to select a new Fleet Commander. Individual Command Staff members and Subgroup Commanders will report the status of any projects to the Board of Trustees until a new Fleet Commander is appointed.
Command Officers
Command Staff (CS)
- CS-1 - Fleet Commander - Office of the Fleet Commander
- CA-1 - Command Attache to the Fleet Commander
- CS-2 - Executive Officer - Executive Office
- CS-2(a) - Judge Advocate General
- CS-2(b) - Security Officer
- CA-2 - Command Attache to the Executive Officer
- CS-3 - Internet Officer - Internet Office
- CS-3(a) - Communications Officer
- CS-3(b) - Logistics Officer
- CA-3 - Command Attache to the Internet Officer
- CS-4 - Training Officer - Training Office
- CA-4 - Command Attache to the Training Officer
- CS-5 - Tactical Officer - Tactical Office
- CS-5(a) - Science Officer
- CA-5 - Command Attache to the Tactical Officer
- CS-6 - Reconnaissance Officer - Reconnaissance Office
- CA-6 - Command Attache to the Reconnaissance Officer
Imperial Advisors (IA)
Subgroup Commanders (SGCOM)
Manuals
The following manuals provide authoritative information concerning the Emperor's Hammer and its subgroups.
Emperor's Hammer
- System Manual - Information on all of the systems and planets that comprise the Emperor's Hammer territories. (Maintained by the Logistics Officer)
- Fleet Manual - The official spacecraft technical reference of the Emperor's Hammer Strike Fleet. The Fleet Manual is the premier Emperor's Hammer resource for ship data and fiction writing. (Maintained by the Science Officer)
- Tactical Manual - The Tactical Manual explains all there is to know about playing and creating missions for any of the game platforms in use by the Emperor's Hammer. (Maintained by the Tactical Officer)
- Science Manual - Provides requirements and procedures for game patches of the Emperor's Hammer. (Maintained by the Science Officer)
- Training Manual - Establishes policies and procedures for operation of the Training Office and the Imperial University. (Maintained by the Training Officer)
- Reconnaissance Manual - Establishes policies and procedures for operation of the Reconnaissance Office, and guides pertaining to the recruitment of new members. (Maintained by the Reconnaissance Officer)
Subgroups
- TIE Corps Pilot Manual - The primary source of information for any TIE Corps member. (Maintained by the TIE Corps Commander)
- TIE Corps Combat Operations Manual - Establishes policies and procedures for multiplayer gaming within the TIE Corps, and operation of the Combat Operations Office. (Maintained by the Combat Operations Officer)
- Dark Brotherhood Dark Side Compendium - Establishes the structure and operation of the Emperor's Hammer Dark Brotherhood.
Rules and Regulations
The following rules and regulations apply to all members and activities of the Emperor's Hammer.