TCCOM:TIE Corps Pilot Manual

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Revision as of 07:05, 27 August 2022 by Plif (talk | contribs) (Addition of Line Positions)


TIE Corps Pilot Manual


Introduction

Welcome, pilot. Whether you are a trainee or a seasoned veteran, you’ll find everything that you need to know about the TIE Corps in this manual. Designed by pilots, for pilots, it is supposed to be the primary source of information for any TIE Corps member.

I hope that all of you will find this manual a useful source of information while also keeping in mind the only constant in life is change. Future decisions made by the Command Staff might lead to this document becoming outdated. When in doubt, communicate with the officers you report to via the chain of command.

New members, please note that you are required to be acquainted with this document and the supplementary documents referred to within it in order to be accepted in the fleet as an active member. If you have any questions, reach out to your immediate superior.

The most important thing to emphasize here is that the Emperor’s Hammer TIE Corps is a Star Wars gaming club. As such, one of its greatest aspects is the potential to meet and interact with fellow pilots who share a common interest while having fun with our favorite games.

The Command Staff and I wish you all a fun time with us here in the TIE Corps.


Regards,

High Admiral Plif, TIE Corps Commander

Chain of Command

The TIE Corps is a military dictatorship and, as such, it possesses a chain of command – a line of authority and responsibility along which orders are passed. A Flight Member is under a Flight Leader's authority, a Flight Leader is under a Squadron Commander's authority, and so on. It is also worth noting that a higher position's orders always override ones from a lower position – for example, a Commodore’s orders would supersede those of a Squadron Commander.

An overview of the chain of command in the TIE Corps:

Chain.png

Note that Fleet Commander is not a TIE Corps position. The Fleet Commander sits at the top of the Emperor’s Hammer Command Staff of which the TIE Corps is considered a Group.

Ideally, questions should be resolved at the lowest level possible. As a FM, ask your FL or CMDR first. If they don’t have the answer, they’ll refer the question to their superior and so on up the chain until an answer is given or a decision is reached by the TCCOM.

Structure

The smallest unit in the TIE Corps is a flight, which consists of up to four pilots: a Flight Leader and up to three Flight Members. It is the smallest unit usually sent into battle, however it is not considered independent. Each flight has its own nickname and motto and all of its members are assigned the same type of starfighters.

A group of three flights makes a squadron. The leader of Flight I is in command of the squadron and is called the Squadron Commander. A squadron may consist of up to twelve pilots and is the smallest unit considered independent.

A grouping of two to six squadrons is called a wing and is led by a Wing Commander. Currently, the Wing Commander positions are occupied exclusively by non-player characters, but they could be staffed by live members again should the need arise.

A wing is usually stationed aboard an Imperial II-class Star Destroyer of the Emperor's Hammer Strike Fleet. Each ISDII in the fleet is the flagship of a battlegroup of numerous support ships. Each battlegroup is commanded by a Commodore who holds a flag rank.

Units.png

Leading the TIE Corps is the TIE Corps Command Staff (TCCS), a group of three admirals that are in direct command of the entire TIE Corps. The TCCS consists of the TIE Corps Commander, the Strategic Operations Officer, and the Combat Operations Officer. The TIE Corps Commander is the highest authority in the entire TIE Corps and may be overruled only by the Executive Officer or Fleet Commander of the Emperor's Hammer.

The TCCS plus the Commodores may be referred to as the TIE Corps Admiralty Board (TCAB) as a group of all of the admirals in the Corps.

The entire Emperor's Hammer Strike Fleet is under the authority of the Emperor's Hammer Command Staff, a group of admirals that are in direct control of various aspects of the entire organization. They are led by the Fleet Commander and their second-in-command, the Executive Officer.

For more information on the Command Staff positions, please consult the Emperor's Hammer Training Manual.

Positions

This section describes the various positions available in the TIE Corps.

Line Positions

Trainee (TRN)

Position Description: Aspiring pilots who join the TIE Corps are initially given the rank of Cadet and the position of Trainee upon arrival on the Super Star Destroyer Avenger until they complete their training, during which they will learn the basic knowledge and skills necessary for service in the TIE Corps. Trainees are included in the roster count but cannot be awarded medals or promotions until they complete their training and are assigned to a squadron. Upon completing their training, a Trainee is promoted to Sub-Lieutenant and assigned to a squadron in a Flight Member position.

Rank: Cadet

Duties: Completing training

Contact Requirements: Low. At least once per month contact via email the TIE Corps Commander. However, they are encouraged to complete their training requirements as soon as possible so that they may be assigned to an active squadron.

Flight Member (FM)

Position Description: Flight Member is the most common role in the TIE Corps. Flight Members participate in competitions, post on message boards, talk with fellow members, play custom missions and multiplayer matches, and undertake other activities. In addition, Flight Members are encouraged to interact with their immediate superiors (Flight Leaders and/or Squadron Commanders) in regards to any questions or suggestions they may have.

Rank: Sub-Lieutenant on appointment, may be promoted up to Major

Duties: Being active, participating in TIE Corps activities

Contact Requirements: Low. At least once per month contact via email or other form of communication with immediate superior.

Flight Leader (FL)

Position Description: The Flight Leader serves as a team leader for the three Flight Members within the flight to which they're assigned.

Rank: Lieutenant on appointment, may be promoted up to Colonel

Duties: A Flight Leader should lead by example and be active

Contact Requirements: Low to moderate. A Flight Leader should stay in contact with their Squadron Commander and their flight. Response time should not exceed 72 hours.

Squadron Executive Officer (SQXO)

Position Description: The SQXO serves as the designated second-in-command of a squadron and performs any additional duties assigned by the CMDR.

Rank: No new rank upon appointment, may be promoted in line with primary position

Duties: Each CMDR may choose which duties, if any, to assign to their unit’s SQXO. Examples are listed below.

  • Serving as the Acting CMDR while the CMDR is on leave
  • Submitting squadron reports (preferably only occasionally)
  • Contacting other FLs and FMs
  • Running competitions
  • Tracking squadron citation progress

Contact Requirements: Generally low, but might be needed more often depending on assigned duties

Squadron Commander (CMDR)

Position Description: A key position in the TIE Corps, the CMDR manages the day-to-day operations of the squadron. Because nearly all the members of the TIE Corps are assigned to a squadron, the CMDRs are critical to maintaining the line of communication across the chain of command.

Rank: Commander on appointment, may be promoted up to General.

Duties:

  • Keeping in contact with the FLs and FMs under their command and answering any questions that arise
  • Informing the squadron of news and important events
  • Writing squadron reports
  • Submitting Monthly Squadron Evaluations (MSE), which includes making medal and rank promotion recommendations
  • Creating competitions for the squadron
  • Being familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)

Contact Requirements: Moderate. Answering emails, writing reports, and writing evaluations will take most of the CMDR’s time. A CMDR is also expected to maintain regular contact with their squadron and Commodore via email. Response time should not exceed 2 days.

Wing Commander (WC)

Position Description: The Wing Commander is in charge of two to six squadrons, which compose a wing. These positions are currently not filled by live officers and are instead held by NPCs with the duties of the WCs performed by the Commodores.

Rank: Major on appointment, may be promoted up to General

Duties:

  • Overseeing daily operations of the wing
  • Writing wing reports
  • Reviewing monthly evaluations submitted by the CMDRs
  • Staying in contact with the pilots in their wing, particularly the CMDRs
  • Appointing CMDRs (usually with approval from the Commodore)
  • Creating competitions for the wing
  • Informing the wing of news and important events
  • Being very familiar with primary reference materials (TIE Corps Pilot Manual, Emperor's Hammer Training Manual, etc.)

Contact Requirements: Moderate to high. The WC must keep in contact with the CMDRs in their wing and make sure the squadrons are active. In addition, the email load of a WC is rather heavy, with response times expected to be 24-48 hours.