Difference between revisions of "Combat Operations Manual"
From Emperor's Hammer Encyclopaedia Imperia
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**Current Combat Operations Office Assistants are [[Vice Admiral (TIE Corps)|VA]] [[Silwar Naiilo]], [[Lieutenant Colonel (TIE Corps)|LC]] [[Taygetta]], [[Lieutenant Colonel (TIE Corps)|LC]] [[EvilGrin]] and [[Captain (TIE Corps)|CPT]] [[TI-40026]] | **Current Combat Operations Office Assistants are [[Vice Admiral (TIE Corps)|VA]] [[Silwar Naiilo]], [[Lieutenant Colonel (TIE Corps)|LC]] [[Taygetta]], [[Lieutenant Colonel (TIE Corps)|LC]] [[EvilGrin]] and [[Captain (TIE Corps)|CPT]] [[TI-40026]] | ||
Both types of officers are expected to have completed the [[Combat Operations Exam|Combat Operations Exam (COE)]] before placement. | Both types of officers are expected to have completed the [[Combat Operations Exam|Combat Operations Exam (COE)]] before placement. | ||
+ | |||
+ | ==[[Combat Operations Manual|Queues & Platforms]]== | ||
+ | The Combat Operations Office manages two queues which have several supported platforms: | ||
+ | *Player vs Player (PvP): Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI | ||
+ | **X-Wing vs TIE Fighter: | ||
+ | **X-Wing Alliance: | ||
+ | **Star Wars Battlefront (EA) | ||
+ | **Star Wars Battlefront II (EA) | ||
+ | **Star Wars Squadrons | ||
+ | **Star Conflict | ||
+ | |||
+ | *Player vs Environment (PvE aka Co-Op): Intended for supported platforms were combat is against AI opponents | ||
+ | **X-Wing vs TIE Fighter: | ||
+ | **X-Wing Alliance: | ||
+ | **Star Wars Battlefront (EA) | ||
+ | **Star Wars Battlefront II (EA) | ||
+ | **Star Wars Squadrons | ||
+ | **Star Conflict |
Revision as of 12:24, 15 December 2021
Combat Operations Manual | From the Office of the Combat Operations Officer | Last update: Miles Prower (12/15/2021) |
Combat Operations Manual
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The Combat Operations Officer is in charge of all multiplayer activities throughout the TIE Corps and is responsible for organising multiplayer events both within the TIE Corps and with other outside organisations and clubs. The Combat Operations Officer's primary duties are coordination of multiplayer pilots, expanding multiplayer activities and approving multiplayer-oriented awards.
From the TIE Corps Command Staff page
Combat Operations Office
The Combat Operations Office is the organisation that overall handles multiplayer activities throughout the TIE Corps. Its officers consists of the following:
- Combat Operations Officer (COO): The Combat Operations Officer is the principal officer that is responsible for managing the Combat Operations Office, publishing reports about office activities and ensuring that assigned tasks from the EH Command Staff and TIE Corps Command Staff are completed.
- The current Combat Operations Officer is FA Miles Prower
- Combat Operations Office Assistants (COOA): A Combat Operations Assistant primarily assists the COO in processing multiplayer matches that are present in the queue. They may also be assigned secondary projects and some may specialise as subject matter experts in particular platforms or operations.
Both types of officers are expected to have completed the Combat Operations Exam (COE) before placement.
Queues & Platforms
The Combat Operations Office manages two queues which have several supported platforms:
- Player vs Player (PvP): Intended for supported platforms where combat is against other human players or a mixture of human opponents and AI
- X-Wing vs TIE Fighter:
- X-Wing Alliance:
- Star Wars Battlefront (EA)
- Star Wars Battlefront II (EA)
- Star Wars Squadrons
- Star Conflict
- Player vs Environment (PvE aka Co-Op): Intended for supported platforms were combat is against AI opponents
- X-Wing vs TIE Fighter:
- X-Wing Alliance:
- Star Wars Battlefront (EA)
- Star Wars Battlefront II (EA)
- Star Wars Squadrons
- Star Conflict