Difference between revisions of "Conker Blackwood (Lictor-class)"
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− | |image= | + | |image=[[image:lichtor-class-dungeon-ship.jpg|250px]] |
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|name=Conker Blackwood | |name=Conker Blackwood | ||
+ | |class={{SW Wiki|Lictor-class dungeon ship}} | ||
|battlegroup=Special Operations Battlegroup | |battlegroup=Special Operations Battlegroup | ||
− | |commodore= | + | |commodore= |
− | |nickname= | + | |nickname= |
− | |motto= | + | |motto= |
− | |status= | + | |status= |
}} | }} | ||
− | + | The Lichtor-class Imperial Dungeon Ship (DGN) ''' ''Conker Blackwood'' ''' is a vessel of the Emperor's Hammer [[Intelligence Division]]. It was formerly named the ''Lichtor V''. | |
+ | |||
+ | =Background= | ||
+ | |||
+ | ''The following information is adapted from the Dark Empire Source Book (Michael Allan Horne, West End Games, June, 1993, pp. 90-91:'' | ||
+ | |||
+ | Imperial dungeon ships were introduced at the height of the Purge in an attempt to control Jedi Knights and other dangerous prisoners. Originally designed by the Mandalorians, the majority of the ship's cells were devoted to common prisoners. Sections were partitioned off to allow for variable gravity, lighting, atmosphere and other factors - often prisoners were held under uncomfortable (such as heavier than normal gravity) conditions to keep them docile during the prisoner transfer. Other tactics of control included mild electric shocks (painful but causing no permanent damage), sirens, and hallucinogenic gasses. | ||
+ | |||
+ | Prisoners were guarded by droids along with normal organic guards (who were heavily armed and ordered to maintain order no matter what happened). Since the prisoners knew that disobedience meant death, there were few uprisings aboard the dungeon ships. | ||
+ | |||
+ | When it came to Jedi Knights, the prison ships were designed on the principle that the best way to keep a Jedi Knight under control was to keep him disoriented and preoccupied with survival. Traditional restraints were useless against those who could call upon the force. Super dense alloys lined each cell to prevent any physical escape and, it was (erroneously) hoped, to screen out any telepathy. Eventually the energy shields used on the Universal Energy Cages had to be installed around the perimeter of the cells to prevent the Jedi from using their abilities. Life support settings were set extremely low to force the Jedi into hibernating for the duration of the voyage. | ||
+ | |||
+ | To prevent prisoners from commandeering vessels, the dungeon ships lack a normal nav computer. The computer can only hold two sets of coordinates at any given time: the jump to the prisoner transfer planet and the final destination. If a jump ship had to make multiple jumps, it would have to get new jump coordinates at each stopover. The bridge is located at the bottom of the ship in a self contained and detachable command chamber equipped with emergency rations and a signal beacon. | ||
+ | |||
+ | =Specifications= | ||
+ | |||
+ | * Craft: Rendill Stardrive's Lictor-class | ||
+ | * Type: Mandalorian Dungeon Ship | ||
+ | * Scale: Capital | ||
+ | * Length: 764 meters | ||
+ | * Crew: 860, gunners: 46, skeleton:370 | ||
+ | * Passengers: 400 (security wardens), 8,000 (prisoners in standard cells), 1,000 (prisoners in special holding cells) | ||
+ | * Cargo Capacity: 1,500 metric tonnes | ||
+ | * Consumables: 2 months | ||
+ | * Cost: 7.8 million credits | ||
+ | * Nav Computer: Limited to two jumps | ||
+ | * Weapons: | ||
+ | ** 10 Quad Turbolaser Batteries | ||
+ | ** 2 Tractor Beam Projectors | ||
+ | |||
+ | =Emperor's Hammer Service= | ||
+ | |||
+ | The Emperor's Hammer modified the DGN Conker Blackwood to carry one fighter squadron as escort. The DGN Conker Blackwood serves as the flagship of the Special Operations Battlegroup as well as the Emperor's Hammer [[Intelligence Division]], with the [[Supreme Director of the Ubiqtorate|Supreme Director of the Ubiqtorate's]] Praetorian Guard ([[Praetorian Squadron]]) stationed on board. Early in the Emperor's Hammer service it previously served as flagship of the [[Dark Brotherhood]] with [[Tau Squadron]] present for escort. | ||
[[Category:Ships of the Emperor's Hammer]]''' | [[Category:Ships of the Emperor's Hammer]]''' |
Latest revision as of 14:26, 14 September 2023
Lictor-class dungeon ship Conker Blackwood | |
Ship Information | |
Battlegroup: |
Special Operations Battlegroup |
[ Source ] |
The Lichtor-class Imperial Dungeon Ship (DGN) Conker Blackwood is a vessel of the Emperor's Hammer Intelligence Division. It was formerly named the Lichtor V.
Background[edit]
The following information is adapted from the Dark Empire Source Book (Michael Allan Horne, West End Games, June, 1993, pp. 90-91:
Imperial dungeon ships were introduced at the height of the Purge in an attempt to control Jedi Knights and other dangerous prisoners. Originally designed by the Mandalorians, the majority of the ship's cells were devoted to common prisoners. Sections were partitioned off to allow for variable gravity, lighting, atmosphere and other factors - often prisoners were held under uncomfortable (such as heavier than normal gravity) conditions to keep them docile during the prisoner transfer. Other tactics of control included mild electric shocks (painful but causing no permanent damage), sirens, and hallucinogenic gasses.
Prisoners were guarded by droids along with normal organic guards (who were heavily armed and ordered to maintain order no matter what happened). Since the prisoners knew that disobedience meant death, there were few uprisings aboard the dungeon ships.
When it came to Jedi Knights, the prison ships were designed on the principle that the best way to keep a Jedi Knight under control was to keep him disoriented and preoccupied with survival. Traditional restraints were useless against those who could call upon the force. Super dense alloys lined each cell to prevent any physical escape and, it was (erroneously) hoped, to screen out any telepathy. Eventually the energy shields used on the Universal Energy Cages had to be installed around the perimeter of the cells to prevent the Jedi from using their abilities. Life support settings were set extremely low to force the Jedi into hibernating for the duration of the voyage.
To prevent prisoners from commandeering vessels, the dungeon ships lack a normal nav computer. The computer can only hold two sets of coordinates at any given time: the jump to the prisoner transfer planet and the final destination. If a jump ship had to make multiple jumps, it would have to get new jump coordinates at each stopover. The bridge is located at the bottom of the ship in a self contained and detachable command chamber equipped with emergency rations and a signal beacon.
Specifications[edit]
- Craft: Rendill Stardrive's Lictor-class
- Type: Mandalorian Dungeon Ship
- Scale: Capital
- Length: 764 meters
- Crew: 860, gunners: 46, skeleton:370
- Passengers: 400 (security wardens), 8,000 (prisoners in standard cells), 1,000 (prisoners in special holding cells)
- Cargo Capacity: 1,500 metric tonnes
- Consumables: 2 months
- Cost: 7.8 million credits
- Nav Computer: Limited to two jumps
- Weapons:
- 10 Quad Turbolaser Batteries
- 2 Tractor Beam Projectors
Emperor's Hammer Service[edit]
The Emperor's Hammer modified the DGN Conker Blackwood to carry one fighter squadron as escort. The DGN Conker Blackwood serves as the flagship of the Special Operations Battlegroup as well as the Emperor's Hammer Intelligence Division, with the Supreme Director of the Ubiqtorate's Praetorian Guard (Praetorian Squadron) stationed on board. Early in the Emperor's Hammer service it previously served as flagship of the Dark Brotherhood with Tau Squadron present for escort.