Difference between revisions of "Squadron Objectives"
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Revision as of 18:27, 6 February 2023
Usage
In the TIE Corps, each squadron is assigned an objective or mission role. This doesn't impact the actual operation of the squadron, but does provide a bit of roleplay information.
Objectives
Assault
To assault and assist in capture of heavily defended objectives.
Assassination
To kill specific targets very quickly deep in enemy territory. Both kidnapping and assassination squadrons would be able to perform these missions in small flight groups so large amounts of Emperor's Hammer assets are not risked.
Currently commissioned Assassination squadrons: Delta Squadron, Thunder Squadron
Close Support
Similar to Assault, but to assist strike squadrons in the destruction of their targets by drawing enemy fire and providing precise counter-fire.
Deep Space Depredation
To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort
Operates similar to a Deep Strike Squadron.
Currently commissioned Deep Space Depredation squadrons: Sin Squadron
Deep Strike
To launch surprise attacks deep into enemy-held territory and assault locations where either:
(A) the Strike Fleet cannot go;
(B) the Strike Fleet can go but would be in extreme risk of destruction/capture.
A Deep Strike Squadron's objectives are to:
- assist other Imperial Forces when the fleet is otherwise engaged;
- once particular individuals/ship targets have been identified by Fleet Command but cannot be reached through normal means, launch and strike;
- assist recon squadrons by providing reinforcements, if available.
Currently commissioned Deep Strike squadrons: Tempest Squadron, Rho Squadron
Escort
To protect all designated Flight Groups from unfriendly fire.
Currently commissioned Escort squadrons: Kappa Squadron
Heavy Assault
Same as for Assault, but if they cannot perform their primary objectives (i.e. assist in capture) then they are to destroy their target(s).
Currently commissioned Heavy Assault squadrons: Beta Squadron
Heavy Support
Currently commissioned Heavy Support squadron: Raven Squadron
Infiltration
Currently comissioned Infiltration squadrons: Eagle Squadron
Interdiction
To eliminate a target’s capability to flee, in any manner possible, up to and including destruction of the target. It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepared for capture/disabling (always preferable to destruction).
Kidnapping
Similar to Interdiction, but specializes in snatching important figures deep in enemy territory.
Long Range Support
To provide long range missile fire for other squadrons when they attack lightly shielded targets (or those with massed fighter defences); or to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defences)
Currently commissioned Long Range Support Squadron: Gamma Squadron
Pacification
This squadron’s mission is perhaps the hardest one to define, as it does not always operate within the bounds of known Imperial law. This squadron is tasked with launching terror strikes, reducing a population of a planet deemed worthless to the Emperor's Hammer to the most barren of lives, destroying industries key to the inhabitants but worthless to the Emperor's Hammer, etc. If they are not successful in their mission, then more drastic measures might be taken (for example orbital bombardment). Their secondary objectives are to assist planetary garrisons in keeping an occupied world pacified, assist army units engaged in “mop-up” operations, and if not engaged, to serve as the Emperors’ Hammer Strike Fleet’s reserve starfighter squadron (similar to the Deep Strike squadron).
Currently commissioned Pacification squadron: Sigma Squadron
Psychological Warfare
To create even more fear in the hearts of Rebels. This squadron's primary goal is to instigate fear in enemy forces by constant harassment and sudden strikes.
Currently commissioned Psychological Warfare squadrons: Epsilon Squadron
Reconnaissance
To locate and inspect any craft in an area and (if necessary) stop it until reinforcements can arrive to assist in capture/destruction, or to probe a known target's defences in preparation for further action by the Emperor's Hammer forces.
Currently commissioned Reconnaissance squadrons: Firebird Squadron
Space Supremacy
To achieve complete space/air control over a region/planet, effectively denying
any capacity from the adversary to interfere in said region or planet. Achieving
space or air supremacy, or at least superiority, makes it easier for other
squadrons to successfully achieve their mission(s).
Special Insertion/Extraction
To make insertions of agents/spies deep inside enemy territory and getting them and their information back to our intelligence people.
Currently commissioned Special Insertion/Extraction squadrons: Theta Squadron
Special Forces
Trained to deal with extreme combat situations in space, in the air, and on the ground, Special Forces units are often called upon to carry out missions involving multiple theaters. Just as deadly with a blaster as they are at the controls of a starfighter, these are the commandos the Emperor’s Hammer relies on when a particular objective is imperative to the success of a larger operation.
Currently commissioned Special Forces squadrons: Alpha Squadron, Lambda Squadron
Strike
To attack and destroy all enemy craft (unless otherwise ordered).
Test Squadron
To test all new craft and discover strengths and weaknesses of that craft. Design tactics for that craft to give pilots better chances of completing their missions and surviving. Captured enemy craft will also be evaluated by the squadron.
Training
To provide the Emperor’s Hammer Strike Force with a steady supply of replacement pilots trained in all Imperial craft.
VIP Escort
To defend extremely important people and material.