Difference between revisions of "Sin Squadron"

From Emperor's Hammer Encyclopaedia Imperia
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|ship=[[ISD Warrior|<span style="color:white;">ISD <i>Warrior</i></span>]]
 
|ship=[[ISD Warrior|<span style="color:white;">ISD <i>Warrior</i></span>]]
 
|mission=Long-Range Support
 
|mission=Long-Range Support
|flightI= Missile Boat Mk. 2
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|flightI= TIE Sinister
|flightII= Missile Boat Mk. 2
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|flightII= TIE Sinister
|flightIII= Missile Boat Mk. 2
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|flightIII= TIE Sinister
 
}}Sin Squadron is a [[Squadron Objectives|Long-Range Support]] squadron assigned to [[Wing II]] on the [[Warrior|Imperial-II Class Star Destroyer <i>Warrior</i>]].
 
}}Sin Squadron is a [[Squadron Objectives|Long-Range Support]] squadron assigned to [[Wing II]] on the [[Warrior|Imperial-II Class Star Destroyer <i>Warrior</i>]].
  
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Sin Squadron's [[Alcoholic Beverages|preferred drink]] is Sinfire, a spicy liquor that also boasts a rich, smooth flavor that remains versatile for mixed drinks.
 
Sin Squadron's [[Alcoholic Beverages|preferred drink]] is Sinfire, a spicy liquor that also boasts a rich, smooth flavor that remains versatile for mixed drinks.
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In 2020, Sin Squadron was the first to complete 10 tasks in [[Squadron (Re)Mobilization|Squadron (Re)Mobilization 2]] and earned the right to change their objective and fighters (including any EH-created craft). They created a new fighter, the **TIE Sinister**, and created a new objective as well. Their new role, Deep Space Depredation, is defined as "To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort."
  
  

Revision as of 15:52, 27 June 2020

Sin Squadron is a Long-Range Support squadron assigned to Wing II on the Imperial-II Class Star Destroyer Warrior.

On May 14, 2014, Sin Squadron became the fourth squadron activated in Wing II.

Roster

2014sinban.png

Sin Flight I

  1. CMDR/LC Zekk Terrik
  2. FM/CPT Coremy Jertese
  3. FM/LT NukeSnicks
  4. FM/GN Earnim Branet


Sin Flight II

  1. FL/LC Rando
  2. FM/LT malnatrix
  3. FM/LCM Favdaukar
  4. FM/LT Cloud Striker


Sin Flight III

  1. FL/LCM Genie
  2. FM/LCM Jack Wynand
  3. FM/LCM Firebreaker Terrik
  4. FM/GN Exar Kit

Signature Spirit

Sin Squadron's preferred drink is Sinfire, a spicy liquor that also boasts a rich, smooth flavor that remains versatile for mixed drinks.

In 2020, Sin Squadron was the first to complete 10 tasks in Squadron (Re)Mobilization 2 and earned the right to change their objective and fighters (including any EH-created craft). They created a new fighter, the **TIE Sinister**, and created a new objective as well. Their new role, Deep Space Depredation, is defined as "To execute strategic attacks on objectives behind the front lines. Once targets are destroyed, the squadron may either return or attack targets of opportunity. Depending on the targets, these operations can have both psychological and physical effects on the enemy's war effort."


Squadron Achievements

  • In the 2014 Raise the Flag competition, Sin Squadron took second place among the eight squadrons in the TIE Corps with 2,350 points.
  • In the 2015 Raise the Flag competition, Sin Squadron took second place among the eight squadrons in the TIE Corps with 2,511 points.
  • In the 2016 Raise the Flag competition, Sin Squadron took seventh place among the eight squadrons in the TIE Corps with 465 points.
  • In the 2017 Raise the Flag competition, Sin Squadron took fifth place among the eight squadrons in the TIE Corps with 818 points.
  • In the 2018 Raise the Flag competition, Sin Squadron took fourth place among the eight nine squadrons in the TIE Corps with 1,527 points.
  • In the 2019 Raise the Flag competition, Sin Squadron took third place among the seven squadrons in the TIE Corps with 1,049 points.


Squadron Commanders

# CMDR Took office Left office Time in office Location Starting Rank Ending Rank
1 Mauser July 23, 1999 August 18, 1999 0y, 0m, 26d SSSD Sovereign Commander Commander
2 Carl Lost ? ? ? SSSD Sovereign ? ?
3 Enzo Matrix March 9, 2005 July 8, 2005 0y, 3m, 29d SSSD Sovereign Major Major
4 Viper Pred September 17, 2005 December 1, 2006 1y, 2m, 14d SSSD Sovereign Commander Major
5 Kyle Fardreamer December 4, 2006 January 2, 2007 0y, 0m, 29d SSSD Sovereign Commander Commander
6 Ramos Kanzco March 21, 2007 May 2, 2007 0y, 1m, 11d SSSD Sovereign Colonel Colonel
7 Kyle Fardreamer October 15, 2007 January 25, 2009 1y, 3m, 10d SSSD Sovereign Commander Captain
8 Plif May 14, 2014 August 17, 2015 1y, 3m, 3d ISD Warrior Captain Colonel
9 Wraith August 18, 2015 October 22, 2016 1y, 2m, 4d ISD Warrior Lieutenant Colonel Colonel
10 Jarek La'an October 26, 2016 May 19, 2017 0y, 6m, 23d ISD Warrior General General
11 Hav Antiel May 19, 2017 July 19, 2018 1y, 2m, 0d ISD Warrior Commander Lieutenant Colonel
12 Kiba August 7, 2018 September 26, 2018 0y, 1m, 20d ISD Warrior Commander Commander
13 Earnim Branet September 26, 2018 December 29, 2019 1y, 3m, 4d ISD Warrior Colonel General
14 Zekk Terrik December 29, 2019 n/a n/a ISD Warrior Lieutenant Colonel n/a

Trivia

Sin's name does not fit in with the rest of Wing II's naming scheme. The rest of Wing II all have names based on the Greek alphabet (as used in the Star Wars flight sims). The reason for Sin's name being out of step is because they were added into Wing II at a later date, with the elite Omega Squadron being moved out of Wing II.